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View Full Version : Tutorials for Object Modding


  1. Tired of burying your batbox? Change the models of favorite mods easily in SimPE
  2. Minitutorial - Lord Darcys centerpiece fix for CC
  3. Tutorial: How to Create Your Own Custom Memories (Easy Way)
  4. Tutorial : How to make your own Custom Easel with its own Custom Paintings
  5. Tutorial: Make the pizza box buyable in Buy Mode!
  6. [Tutorial] Creating Recolorable Modular Stairs
  7. Tutorial: How to Make a Posebox Base-Game Compatible
  8. Slots Tutorial (Gimme the Slots Info NAO)
  9. [Tutorial] Adding Slots
  10. Tutorial on Custom Thumbnails for Objects
  11. Tutorial on Custom Cameras for Thumbnails
  12. Tutorial: Creating a random object in a particular category
  13. Modding InfoCenter - The Material Definition (TXMT): a visual reference table *Update*
  14. Tutorial: Understanding the Scenegraph
  15. Modding InfoCenter - Package Resource Graph
  16. Tutorial: How to update custom fridges and computers to enable latest EP functions
  17. Tutorial: Recatagorizing Maxis Content - Objects
  18. Tutorial: Building a new object skeleton
  19. How to Pull Textures from Maxis Items - Tutorial
  20. Step by Step Instructions on How to Increase Energy and Comfort for a Bed
  21. Tutorial: *Reducing* the no. of tiles of an object
  22. Slave Object Tutorial - Repository Textures From Maxis Objects
  23. Tutorial How to Use Recolorable Pets Collars
  24. Making a new Dog Collar (for Pets only)
  25. (Short) instructions on how to make your object visible in the Neighborhood View
  26. Tutorial - How to add "Dialogue" To your object!
  27. An introduction to Slots
  28. Adding an "Effect" to an object
  29. Creating Working Slots for Extended Objects.
  30. Mini-Tutorial: Batch-fix Custom Objects to make them *placeable on OFB shelves*
  31. Creation of Custom Musical Instruments with 'Perform' options - *UNI REQUIRED!*
  32. Tutorial: Fixing self-referencing objects
  33. An overview over the Package structure
  34. Simantics and BHAVs
  35. Partitions: walls, fences, fence arches
  36. Lights and LGHT files
  37. Tutorial: Fixing the footprint (or "stop walking through my object!")
  38. Tutorial: Making objects available in Community Lots
  39. Retaining object animations using the Mesh Tool
  40. Understanding The TXTR File and Formats
  41. Modding Infocenter - The Resource Node (CRES)
  42. Understanding the Object Functions (OBJF) file
  43. Changing the object Placement
  44. Creating an Animation Cell Re-Color
  45. Modding InfoCenter - The "Repository" Technique
  46. Linking straight and diagonal objects
  47. Invisible and flashing blue custom objects: Check List