#1
23rd Apr 2024 at 3:45 AM
Last edited by katalina522 : 23rd Apr 2024 at
4:00 AM.
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage
Testing for CC error appears to have broken my neighborhood?
for context: Mac user with Super Collection and file limit modded properly. No access to HCDU/SimPE
Did a complete, clean reinstall of the game two days ago after deleting problem CC that I thought I had identified from the last time I used the game heavily. Errors at that point included: every hood image showing up as the green grid after you initially loaded a neighborhood and went back to the menu screen, and every inhabited neighborhood showing up as having no lots and no sims after you changed neighborhoods. If you could get sims to load on the first startup, they were all in aspiration failure.
I built an inhabited neighborhood to test things and gradually added back camera and gameplay mods, clothing, objects, etc. I was up to the point where I had basically everything back in the Downloads folder, except for the one item that I had suspected of causing the errors.
I played a lot for a couple of hours yesterday, gameplay was normal, CC worked fine (no jump bugs, etc.). Saved and exited the lot, noticed that it was showing up weirdly — as if it was Build-Only, even though it still had a family name on it. Everything else seemed fine, so I quit the game.
Came back today to discover the family(1 adult + 2 dogs) had been kicked to the Sim bin with their original $20k and the lot was acting like it was uninhabited. Visited the lot in build mode and all of the items on it had reset like they were never touched.
Made a new, completely empty lot and moved the family there. Gameplay ran normally, but after I saved and exited the lot, I was seeing the green grids for neighborhood images again. After quitting and relaunching the game, my inhabited neighborhood looked blank like there were zero lots, and it did not show any sims in the bin or elsewhere.
So, obviously there was still buggy CC. Did 50/50 method, with some bonus help of flagging any CC folders that were updated since I last played.
Got the vast majority of items back in with no problems. All that’s left are four sets from a folder of Sun&Moon Crafting Stations. At this point I am suspecting one of them because many had updates to controller items the last time I played for more than a couple of hours, plus those are often modded for UC and not always backwards compatible.
I try two of the sets that I had used in my game for years with no issues and … the error in the picture happened. The game borked and flagged the dogs as humans. Turned on testingcheats, I am getting object/reset errors left and right.
Never had this happen before and it is absolutely hilarious, BUT— nothing is fixing it. I have now removed
all the CC, and instead of solving the problem, the dogs have just continued walking around on two legs gossiping to their owner about each other.
Not sure how to proceed from here, but really bummed that the first time I’ve played in months has been spent doing nothing but troubleshooting.
Should I make another family and move them into a lot as well to see if they’re normal? I am not wedded to my testing hood, obviously, so I can dump the characters/lots once I can figure out the problem. But I’m starting to think there are multiple problems since I got a new set of errors this time.