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Duplicates of VertexID 0 in GEOM files
I've been poking around in a GEOM file to make a new blender plugin for them and have come across a strange thing.
When I dumped the vertex data into a json file to check if everything went right I saw that there were multiple VertexID values of 0(
Link to GEOM wiki page for reference).
My guess is that these are related to morphs and 0 just means the position doesn't change when morphed, which would save some precious bytes of storage in the morph files. Can anyone that has some knowledge on GEOM files enlighten me on this?
I've included the json data dump in a 7z file since MTS won't let me upload json
Attached files:
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verts.7z (213.7 KB, 4 downloads)
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Date Time Attr Size Compressed Name
------------------- ----- ------------ ------------ ------------------------
2019-04-29 11:10:10 ....A 1718935 218711 verts.json
------------------- ----- ------------ ------------ ------------------------
1718935 218711 1 files, 0 folders
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