Metasequoia Q-Mesh import plugin and TS2 to Ts3/Medieval conversion
Hello! Sorry about my bad English. I do not know if the category of the topic is right, I apologize in advance if it is wrong.
A few days ago, following this tutorial (
https://modthesims.info/showthread.php?t=457495) and slightly modifying a few things, I modified the textures armor used by my Monarch
(amBodyKnightStuddedTop).
But if I want to modify a geometry of an object, I have to use Milkshape (which I don't know). There is a plugin similar to the one for Milkshape, but for Metasequoia?
I ask because I'm trying to import The Yuna Earring from Final Fantasy X (this
http://modthesims.info/d/359060), available only for Sims2, into Medieval. I know you can import items from Sims2 to Sims3, (I have
this hair created for Sims2 and converted for the 3, which I later converted to Medieval. ), but for me it's very complex Milkshape, I don't know where to start. I usually edit meshes for another game with Metasequoia...
I had exported LODs to SIMGEOM and converted to OBJ, but unfortunately I couldn't do OBJ-->SIMGEOM after editing meshes with Meta.
If there is no plugin suitable for Metasequoia, do you really need to use Milkshape to convert? I used the Sims3pack Multi Installer, which converted Sims3packs to Packages, but Medieval doesn't read them (despite using
S3PE with Medieval Wrappers).
I don't know how to do it, I searched everywhere for a Yuna earring in Sims3 files, but I just found Yuna in SIM files.
Can someone help me?
Thank you!