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I think if you made a CAS preset that contains only an empty sculpt and put it in the Forehead region that MIGHT do it. (The FullFace region presets turned out to be a different structure and I'll have to remove that choice from MorphMaker.) But the user could still modify the face of course. The other thing to try that might be more effective if it works is a CAS part - probably an accessory like an earring or skin details or whatever - or your replacement head itself if you're making it as a CAS part - with the Exclude Modifiers set to exclude all the head and face morphs. If you're using CAS Tools just look for Exclude Modifiers in the lower right corner of the General CAS Part Properties tab and check them all. In S4S go into the Warehouse, select the CASP, look for ExcludeModifierRegionFlags, and fill in 0x000000000000177F. Hopefully that'll do what you want.
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