Keep getting last exceptions
So last night I painstakingly removed every mod and reloaded the game and played a full game day before declaring each single mod was safe. Then, after a full game day with all the mods back the error happened. I've tried removing the mods one by one, in batches...nothing is helping me figure out what mod is the culprit and I am at my whits end. I don't know what triggers the error. It doesn't seem to be anything. At this point I'd be happy just to have MCCC turn the damn notification off but it won't (and I inadvertently found out MCCC causes exceptions with the card table so that was exciting).
Can anyone possibly help me find the source of this exception? I'm pretty sure it's a mod but I didn't test very long without them ha ha.
Code:
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>fc9e3b39432482a45c020668</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-12-01 14:57:17</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature>
<categoryid>__init__.py:239</categoryid>
<desyncid>fc9e3b39432482a45c020668</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>
ANIMATION: A clip is trying to fire a parent event with bad
data. Either the animation actors are mistuned, or a slot
that doesn't exist on the rig has been specified in Maya.

ASMs: 

Clip: a2o_phone_on_x (Parent Event ID: 1),
Parenting [Prop]prop_phone/145433:0x0c0e08848e630033 to ,
Slot 0x588567fc on '00000000!52385bc5'7e4db284.8eaf13de',
Offset: Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000, 0.000000, 1.000000))
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [52385bc57e4db284.8eaf13de]. JointNameHash [0x588567fc]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 419, in flush_all_animations
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in _append_arb_to_element
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 245, in execute_and_merge_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in handle_events
File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 575, in _event_handler_parent
File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 555, in _event_handler_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1514, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1466, in create_parent_location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [52385bc57e4db284.8eaf13de]. JointNameHash [0x588567fc]().'
rtim=0</desyncdata>
</report>
</root>
Jade Elizabeth (Alundra)
Just call me Al