No Zodiac Chemistry
MTS has all free content, all the time. Donate to help keep it running.
SCREENSHOTS
Personal Picked Upload!
This is a personal favourite of the creator!
Created by BellaDovah
Uploaded: 2nd Mar 2021 at 10:05 PM
Updated: 20th Mar 2024 at 5:33 PM - Minor description tweaks
Updated: 20th Mar 2024 at 5:33 PM - Minor description tweaks
This mod removes the zodiac-based attraction from the chemistry system. This means all star signs will now be neutral towards each other, none will have an attraction and none will have a repulsion.
Since this removes a potential +35 to the best possible attraction score, I lowered the threshold required for 3 bolts of chemistry from a score of 90 to a score of 75. When I tried this in game, no 2 bolters went up to 3 and no 3 bolters dropped down to 2, so this seems to be a good balance. You can easily change this threshold though, read how further down in the description.
Instead, I found that 2 of my important Veronaville couples, Juliette Capp & Romeo Monty and Hermia Capp & Puck Summerdream previously had 1 bolt now have 2 bolts because they previously had the -35 penalty from mutual zodiac repulsion. As you can see from the screenshot, with this mod, Juliette is much more attracted to Romeo now!
I highly recommend using this mod with a mod that adds Secondary Aspirations to the Chemistry system such as HobbesED's Secondary Aspiration Attraction or Midgethetree's Romantic Standards . This will mean you have another very relevant way of getting attractions and repulsions.
I was inspired by GonerilCapp's Zodiac Compatibility Overhaul and I got some really helpful advice from Midgethetree here and here.
I in no way mean this mod as an insult to the belief in astrology. I wanted this mod for my game for several reasons; 1. I play with premade families and most of them have different personalities to what their star sign would usually be, 2. I use a few mods that basically untie star sign from personality such as Piqiwi's Parenthood and Epi's Baby Personality. This has pretty much resulted in star signs being completely random and irrelevant in my game. I did not want something so random interfering with the delicate complexity of the otherwise precise chemistry system.
How to change the minimum required attraction score for 3 bolts:
1. Open this mod with the latest version of SimPE
2. Click on the Attraction Tuning BCON and click the plugin view tab
3. Click on line 2 called 'Min Attraction for Heavy Attraction' and change the box next to 'Dec' on the left side from 75 (which was 90) to whatever you want!
4. Click 'Commit' then save the package
If you need more help with this, let me know!
Additional Credits:
SimPE, Midgethetree (@Radium), GonerilCapp
Since this removes a potential +35 to the best possible attraction score, I lowered the threshold required for 3 bolts of chemistry from a score of 90 to a score of 75. When I tried this in game, no 2 bolters went up to 3 and no 3 bolters dropped down to 2, so this seems to be a good balance. You can easily change this threshold though, read how further down in the description.
Instead, I found that 2 of my important Veronaville couples, Juliette Capp & Romeo Monty and Hermia Capp & Puck Summerdream previously had 1 bolt now have 2 bolts because they previously had the -35 penalty from mutual zodiac repulsion. As you can see from the screenshot, with this mod, Juliette is much more attracted to Romeo now!
I highly recommend using this mod with a mod that adds Secondary Aspirations to the Chemistry system such as HobbesED's Secondary Aspiration Attraction or Midgethetree's Romantic Standards . This will mean you have another very relevant way of getting attractions and repulsions.
I was inspired by GonerilCapp's Zodiac Compatibility Overhaul and I got some really helpful advice from Midgethetree here and here.
I in no way mean this mod as an insult to the belief in astrology. I wanted this mod for my game for several reasons; 1. I play with premade families and most of them have different personalities to what their star sign would usually be, 2. I use a few mods that basically untie star sign from personality such as Piqiwi's Parenthood and Epi's Baby Personality. This has pretty much resulted in star signs being completely random and irrelevant in my game. I did not want something so random interfering with the delicate complexity of the otherwise precise chemistry system.
How to change the minimum required attraction score for 3 bolts:
1. Open this mod with the latest version of SimPE
2. Click on the Attraction Tuning BCON and click the plugin view tab
3. Click on line 2 called 'Min Attraction for Heavy Attraction' and change the box next to 'Dec' on the left side from 75 (which was 90) to whatever you want!
4. Click 'Commit' then save the package
If you need more help with this, let me know!
Additional Credits:
SimPE, Midgethetree (@Radium), GonerilCapp
Filename | Size | Downloads | Date | |||||
BellaDovah_NoZodiacAttraction.zip
Size: 466 Bytes · Downloads: 2,502 · 2nd Mar 2021 |
466 Bytes | 2,502 | 2nd Mar 2021 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
by Nopke
Packs Needed
None, this is Sims 2 base game compatible!
For a full list of packs with names, see the Packs Needed popup.
Other Information
Type:
– Social Mods
: Social Interaction Mods (things that change how sims interact with each other)
– Global Mods
: Mods that change the way the game works without requiring any user intervention.
Tags
#zodiac, #chemistry, #attraction, #repulsion, #star sign, #zodiac sign, #birth sign, #bolt, #bolts, #romance, #neutral
Packs Needed
None, this is Sims 2 base game compatible!