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	<title>DavidR57's Journal</title>
	<id>tag:https:,2012-09-04://modthesims.info/journal.php?do=syndication&amp;j=1240&amp;type=atom</id>
	<updated>2026-08-03T00:06:09Z</updated>
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	<link rel="self" href="https://modthesims.info/journal.php?do=syndication&amp;j=1240&amp;type=atom" />
	<author>
		<name>DavidR57</name>
		<uri>https://modthesims.info/member.php?u=5258244</uri>
	</author>
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	<entry>
		<id>tag:https:,2012-09-04://modthesims.info/journal.php?do=showentry&amp;e=6326</id>
		<title>Face genetics for muzzled and other odd faces.</title>
		<published>2012-09-04T19:12:59Z</published>
		<updated>2012-09-04T19:12:59Z</updated>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=6326" />
		<summary>One major problem I have discovered with muzzled faces is that if the jaw and mouth are not properly aligned and matched, the bright white lower denture shows when they talk. I didn’t learn of this until after releasing my 3 Sim animals post, but they seem to work all right. Their children,...</summary>
	</entry>
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