<?xml version="1.0" encoding="ISO-8859-1"?>
<journal>
	<title>FuryCat's Journal</title>
	<journalist>FuryCat</journalist>
	<description>Mostly updates on what I'm working on</description>
	<lastentry>
		<title>About hair retextures...</title>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7841" />
		<published>2024-06-29T22:49:58Z</published>
	</lastentry>
	<started>2024-03-12T14:40:40Z</started>
	<link rel="alternate" href="https://modthesims.info/journal.php?do=showjournal&amp;j=1415" />
	<counters>
		<views>818</views>
		<entries>6</entries>
		<comments>8</comments>
	</counters>
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	</syndication>

	<entry>
		<title>About hair retextures...</title>
		<context>I feel like I'm more interested in TS2 again, and in hair retexturing too. I think I'll start creating more of them soon, mostly XMSims hairs. I have seen some XMSims retextures, but some meshes not so much, they're kind of hard to find. Unfortunately I can't bin hair colours using Cat's Hair...</context>
		<published>2024-06-29T22:49:58Z</published>
		<updated>2024-06-29T22:49:58Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7841</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7841" />
	</entry>
	<entry>
		<title>SimScripts - Yet another pile of discoveries</title>
		<context>I know... More SimScripts stuff. :faceslap:
Just a note: I do not know what I'm doing when it comes to game development!!! If you know something that I'm saying is wrong, please don't hesitate to correct me! I only say what I understand with my knowledge, so if I say something downright...</context>
		<published>2024-06-09T22:39:25Z</published>
		<updated>2024-06-09T22:39:25Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7840</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7840" />
	</entry>
	<entry>
		<title>CAS Collections Thought</title>
		<context>I've been thinking of a thread about TS2 CAS collections I had made, and how they could be used to unlock debug mode's outfits. 
Perhaps I could backup my game, then do this:

Enable debug mode in CAS
Make a CAS collection
Move a hidden outfit in it
Disable debug mode
Leave and reenter CAS
Check if...</context>
		<published>2024-04-07T10:48:05Z</published>
		<updated>2024-04-07T10:48:05Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7839</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7839" />
	</entry>
	<entry>
		<title>Random Discoveries</title>
		<context>I was searching in the TS Life Stories files when I found a whole folder named &quot;SimScripts&quot;. It has thousands of txt files documenting some tests called &quot;snifftests&quot; that developers did, probably to check if something's working obviously.
While reading them I came across a &quot;web snifftest&quot; that they...</context>
		<published>2024-03-28T13:45:56Z</published>
		<updated>2024-03-28T13:45:56Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7837</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7837" />
	</entry>
	<entry>
		<title>Sim Story in the making</title>
		<context>I'm currently working on taking screenshots for an upcoming Sim story I want to make. It's going to take some time but I think it'll be kind of cool. I have shaped up the plot somehow but I'm still not sure about it, might change some things along the way.
Worst thing of all is finding poseboxes....</context>
		<published>2024-03-22T14:41:06Z</published>
		<updated>2024-03-22T14:41:06Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7835</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7835" />
	</entry>
	<entry>
		<title>New Project</title>
		<context>I decided to create a new series of Sims called FuryCat's Basic Sims. They're Sims that have unique faces and can be easily tweaked. The main purpose of this is to have more distinctive Sims in neighbourhoods. It's not an exactly original idea, I just created a series of Sims designed for only this...</context>
		<published>2024-03-12T14:40:40Z</published>
		<updated>2024-03-12T14:40:40Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=7834</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=7834" />
	</entry>
</journal>