<?xml version="1.0" encoding="ISO-8859-1"?>
<journal>
	<title>szielins's Journal</title>
	<journalist>szielins</journalist>
	<description></description>
	<lastentry>
		<title>Current project: alternating hacking at hydra and running away to lick wounds</title>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=1519" />
		<published>2007-06-16T05:30:06Z</published>
	</lastentry>
	<started>2007-02-07T13:09:22Z</started>
	<link rel="alternate" href="https://modthesims.info/journal.php?do=showjournal&amp;j=432" />
	<counters>
		<views>1880</views>
		<entries>4</entries>
		<comments>0</comments>
	</counters>
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	<entry>
		<title>Current project: alternating hacking at hydra and running away to lick wounds</title>
		<context>Which is to say, I've decided I'm too lazy to update the &quot;Current project&quot; thing with any real frequency, given that there's hardly anybody waiting with bated breath on anything I'm working on.

And the &quot;Noise projecting bottom&quot; thing is, indeed, a hydra-- every time I take off a head, two more...</context>
		<published>2007-06-16T05:30:06Z</published>
		<updated>2007-06-16T05:30:06Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=1519</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=1519" />
	</entry>
	<entry>
		<title>Current project: noise projecting bottom  (NPB0) groundwork</title>
		<context>Currently working on some of the infrastructure stuff-- as I type this, I just nailed dirt0A and dirt0B to the wall, as it were.  This yielded bikinis as a side effect.  Next step: posting those.  After that: reassess garment production plan.

(NPB0 is all about bottom separates that project noise...</context>
		<published>2007-06-12T05:01:20Z</published>
		<updated>2007-06-12T05:01:20Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=1508</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=1508" />
	</entry>
	<entry>
		<title>Current project: Nothing in particular</title>
		<context>I heard this weird rumor that there's a second binary with the distribution that lets you actually play these little simulated people wearing the clothing one designs.  I'm looking into it...</context>
		<published>2007-02-17T01:10:45Z</published>
		<updated>2007-02-17T01:10:45Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=1052</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=1052" />
	</entry>
	<entry>
		<title>Current project: Rapid Apparel Suite Prototype Yakker</title>
		<context>Which is just a fancy name for &quot;a quick way to generate a texture file that can be used for a whole bunch of final outfits.&quot;  But RASPY is such a cool acronym, don't you think?</context>
		<published>2007-02-07T13:09:22Z</published>
		<updated>2007-02-07T13:09:22Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=1028</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=1028" />
	</entry>
</journal>