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Hi! I had a break from simming for a while and now I'm trying to get back to it, so I downloaded the latest version of SimPE (77.69.15). Not my first time with 77.69 in general, but I have a bit of a new problem tho - everything works great except closing files. I can open other files, save, make new files etc, but can't close. Neither File -> Close nor Ctrl + W works. It just gives me an error that says "Object reference not set to an instance of an object". If I click continue, it doesn't work and even if I open other files, resource list stays the same so I can't really do anything. If I click close, then, of course, SimPE closes, though sometimes it only gives me the option to continue, idk why (not that it makes a big difference lol). Error in spoiler:
I tried 75.69 (from this thread) and it closes files no problem, but I have to admit that my biggest reason for using 77.69 is the pink theme and I'm afraid I can't go back to grey ![]() |
Would it be possible to have object workshop ignore things like quotation marks and dashes when it's putting things in alphabetical order?
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Quote: Originally posted by c0smodrom
You are right, there is (was) a problem, SimPe was testing if the current loaded file is a neighbourhood when there is no loaded file. Is fixed now.
Quote: Originally posted by omglo
Yep, is done. There is an option to switch it off/on in preferences or Settings Manager as some users may be so used to the way it lists things they may prefer to keep it way it is. |
Quote: Originally posted by Chris Hatch
Thank you SO SO much Chris!! Can confirm, works great now ![]() |
Quote: Originally posted by Chris Hatch
Thanks, I'll look for it. One more thing - I see that the animations have a text exporter for rotation values. Is it possible to reimport that txt file somehow? It'd make editing by hand easier. |
Quote: Originally posted by Chris Hatch
Edit: I finally figured it out! You have to go into the "File Table" tab of Preferences/Settings Manager and then tick the box next to every single ".../Patterns" and ".../CANHObjects" line. And then save the preferences. I wish it was just a simple checkbox like it used to be, but hey, I'm just thankful for the program and that I finally got it working! Hooray! ![]() |
Nvidia DDS Utilities
I found that the Nvidia DDS Utilities 8.31 cannot be downloaded anymore from this website:
https://developer.nvidia.com/legacy-texture-tools But I found these 2 other websites where it can be downloaded: https://github.com/Stehfyn/Legacy_D...b/main/INSTALL/ https://archive.org/details/NVIDIA_DDS_Utilities_8.31 |
Importing high-poly objects in 77.69
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I've been using 77.69 for around two years now with Win10 and have never had issues with it. I just upgraded to a Win11 rig, and I've hit a bit of a snag. In Win10, in SimPE Settings, the option to import high-poly objects has always been checking "advanced mode", and providing that that checkbox is checked, I can import objects with north of 5000 polys. But with Win11, this option has been replaced with "Debug mode". Even with this option checked, I can't import high-poly objects. But if I launch 75.69 in Win11, "advanced mode" is now available. I don't understand.
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Quote: Originally posted by jasonduskey
Are you using the same copy of SimPE as you were before? It's possible Chris updated it without changing the version (I've noticed that happen before). You could try an older version? Otherwise, try putting your UserID in: https://modthesims.info/showthread....914#post5961914 Restart SimPE of course! |
Quote: Originally posted by simsample
I'll be damned. That worked. I'm using the latest version, which is ¿77.69.17? I think. I don't think this "feature" was enabled in previous versions. |
Ahh, good! Now we know.
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I'm having some difficulty getting SimPE set up with this version of the UC. I'm using SimPe_0_77_69, it installed with no problems and I downloaded Nvidia DDS Utilities. For some reason I'm having difficulty bringing up results using the search function. Everything else seems to work fine, including the neighbourhood browser and editing individual packages. I did the System Check using Preferences and came up with these results. Maybe it's just me being clueless (I'm trying to set this up on a new Win 11 computer, upgrading from Win 7) but has anyone else had this problem?
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It looks like you have some of your system folders identified wrongly, have a look in your system folders settings to see if they are all pointing to the correct places, and also check that they are all loading in filetable settings.
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I updated the file table settings and it seems to by working now. I'm still getting an error with the "sim folders" section of the system check, but since that folder has never existed and everything else is working fine I'm not going to worry too much about it. Thanks for the help!
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Why don't you make a mirror of download links? SFS works very poor last time and downloading a small file takes an eternity.
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When I enable debug mode in the most recent version, I get a pop up constantly saying "Listeners Notified of a new interface" which makes it really annoying to use.
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Just wondering, on Linux there is a bug where the app can’t load TGA images and says that any images loaded are not supported TGA files, and also gives a main error message that “The Image type is not supported.” Does anyone know why this happens?
It also makes the app hard to use since the error shows up constantly. |
Hi @Chris Hatch I recently resumed the Python project for animation conversion, using the DLL file you modified to copy animation data bone by bone to the clipboard.
Would it be possible to add an additional option in the menu that copies the data for the entire bone hierarchy? This would avoid having to do "copy to clipboard" for each individual bone. Thanks. The DLL file you modified should be the one attached http://www.simfileshare.net/download/5283525/ |
Quote: Originally posted by Blayer98
I have similar error message (Linux Mint, TS2 UC via Lutris) and haven't found the workaround for it. Described here https://modthesims.info/showthread.php?t=688786 I suspected it might have some problem with dotnet as wine threw some errors during its installation (even though it said sth like "installation finished successfully"). |
Quote: Originally posted by maybePaulineOrElse
Yeah, would be nice to have a build of SimPE that disabled the ImageType error as a temporary workaround. |
I am getting an error while closing a file (not the program).
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Quote: Originally posted by Blayer98
100% this. Plus after a little bit of time, like 5 minutes, the program errors out, and refuses to load new files or quit. The only way to end it is to forcibly shut down my Sims 2 Lutris instance... And on startup I have to x out a bunch of error boxes... It's so very broken... |
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