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AJH 4th Oct 2010 10:45 PM

Quote: Originally posted by Menaceman44
DO spawners work indoors?

There's a tomb in France with butterflies inside (in a basement) so I think the spawners should work indoors

Menaceman44 4th Oct 2010 11:54 PM

Thanks!
Now I need to figure out that black block when cleaning. I thought it was CC but I took it all out and it was still black!

Fernweather 5th Oct 2010 3:01 AM

Quote: Originally posted by Menaceman44
And what icon should go in the black block when telling a Sim to clean all plates on a lot?

When I pull the queue icon open to clean all plates on lot, all I get is this:

No icon, just empty space.

Nalia 5th Oct 2010 9:04 AM

Fernweather
At some point you had a female Sim whose portrait showed a guy with a moustache. Was it a) in Riverview, and b) a bug in the game?
Because, after installing *all* the latest patches and trying Riverview this is what I ended up with.

Fernweather 5th Oct 2010 3:05 PM

Quote: Originally posted by Nalia
Fernweather
At some point you had a female Sim whose portrait showed a guy with a moustache. Was it a) in Riverview, and b) a bug in the game?
Because, after installing *all* the latest patches and trying Riverview this is what I ended up with.

I believe moustache guy is specific to Riverview, but the bug that causes him to show up in the portrait is not. Someone correct me if I'm wrong, but I don't think EA has fixed it yet. It's a harmless bug though. You can find a thread on it here.

Menaceman44 5th Oct 2010 10:17 PM

EA claim to have fixed the mustache man bug in the latest patch but it still happens in my game. I have one guy in Riverview that shows as him and one guy in Twinbrook who shows as a scrawny maid with sunglasses!

As for the cleaning all plates on a lot icon, I thought it used to show the house icon. Sleeping longer shows a clock, and extended skilling shows a green upwards arrow or infinity symbol depending on if you are skilling until level gain or indefinately.

Fernweather 5th Oct 2010 10:27 PM

Quote: Originally posted by Menaceman44
As for the cleaning all plates on a lot icon, I thought it used to show the house icon. Sleeping longer shows a clock, and extended skilling shows a green upwards arrow or infinity symbol depending on if you are skilling until level gain or indefinately.

I can't remember now if there used to be a house icon or not. I do still see the clock, skilling arrow, number of fish to catch, and similar icons.

Nalia 6th Oct 2010 9:15 AM

Quote: Originally posted by Fernweather
I believe moustache guy is specific to Riverview, but the bug that causes him to show up in the portrait is not. Someone correct me if I'm wrong, but I don't think EA has fixed it yet. It's a harmless bug though. You can find a thread on it here.

Thank you very much!
Harmless yes, but annoying as hell. You can't have a guy called Cathy running around now, can you?
Quote: Originally posted by Menaceman44
EA claim to have fixed the mustache man bug in the latest patch but it still happens in my game. I have one guy in Riverview that shows as him and one guy in Twinbrook who shows as a scrawny maid with sunglasses!

What EAtards claim to have done and what actually they do are two different things. After the latest patches all the old, known bugs from WA, which I had never experienced before mind you, appeared all of a sudden, and I ended up with an exploded Sunset Valley.

brillo_pad 6th Oct 2010 6:51 PM

Where is this hair..



I've searched the store..

RoseCity 6th Oct 2010 7:32 PM

Quote:
Where is this hair.

I think you get it when you buy simpoints.

gobot101 6th Oct 2010 9:27 PM

RoseCity is right. It's the "free" hair you get if you buy a $40 bundle of SimPoints. It'll probably be gone tomorrow.

wickedblue 7th Oct 2010 1:40 AM

When using Create-A-Style to change a wall pattern, is there any way to keep it from automatically changing the style for the entire wall? Sometimes that is a very useful feature but other times it's extremely aggravating. I hope there is a way to shut that off.

I mean without having to first change that panel to something else then CAST'ing it. I'm just looking for a shortcut somewhere that I may have overlooked.

twilightgarden0 7th Oct 2010 6:36 PM

Can sims in Sims 3 get sick? Like have a cold or the flu or some other type of illness? I've had this game since it's release and I've never seen a sick sim, aside from vomiting. If there are illnesses, how do you get your sims to catch it?






el_flel 7th Oct 2010 6:40 PM

Quote: Originally posted by twilightgarden0
Can sims in Sims 3 get sick? Like have a cold or the flu or some other type of illness? I've had this game since it's release and I've never seen a sick sim, aside from vomiting. If there are illnesses, how do you get your sims to catch it?
Apart from puking from bad food there are no illnesses.

Ranissa 8th Oct 2010 12:23 AM

Quote: Originally posted by wickedblue
When using Create-A-Style to change a wall pattern, is there any way to keep it from automatically changing the style for the entire wall? Sometimes that is a very useful feature but other times it's extremely aggravating. I hope there is a way to shut that off.

I mean without having to first change that panel to something else then CAST'ing it. I'm just looking for a shortcut somewhere that I may have overlooked.


I usually just paint one little part of the wall, CAST it, then move on to the other part of the wall. I don't know of another shortcut.

Nalia 8th Oct 2010 1:31 AM

What would make an engaged Sim react negatively to her fiance's flirting? The guy was about to hug her and she stepped back with that sour expression on her face as if saying, "You want to kiss me? I would have never guessed!" The pop up read that "X thinks Y looks awkward", or something like that. I have never seen that in the game before. Is it incompatibility? tiredness? lack of intimacy over a long period of time? something that happened but we will hever know? I hate the lack of information in this game.

el_flel 8th Oct 2010 11:48 AM

I'd go with either low mood, or trying to do a 'higher' romantic interaction without warming the other sim up first.

Menaceman44 8th Oct 2010 12:03 PM

WickedBlue, have you tried using the shift key? I have a feeling I've used it in my game to switch between CAST effecting an entire wall or just the one tile.

twilightgarden0, I believe Sims can sniffle and cough if you have Ambitions and have a Sim in the medical career. I know in my game at least the paper girl acted as though she had a cold when I was playing my family with a doctor. I think the doctor Sim is supposed to be able to diagnose their symptoms.

wickedblue 8th Oct 2010 1:37 PM

I just tried it with the shift key to see if that would work and it does not.

Thanks for answering anyway. I'll just have to keep doing it the way I've always done it then. I do wish they'd let us choose to turn that off in the CAST menu, though.

twilightgarden0 9th Oct 2010 12:52 AM

Menaceman44, Hmmm, that's interesting.

That reminds me! When I have sims in the medical career with ambitions, job things pop up for my sim to perform a job somewhere else. Vaccinations, free clinics, and whatnot, but they always disappear when my sim is done with their normal work hours. Am I supposed to have them leave work to do these? I have doctors quite often because I find the career easy to advance in, but I have never understood the ambitions part of the career.

Another quick one. Do genius sims learn all of their skills or do homework faster than non-genius sims or does it just affect the logic and chess skills?





el_flel 9th Oct 2010 12:59 AM

Quote: Originally posted by twilightgarden0
When I have sims in the medical career with ambitions, job things pop up for my sim to perform a job somewhere else. Vaccinations, free clinics, and whatnot, but they always disappear when my sim is done with their normal work hours. Am I supposed to have them leave work to do these? I have doctors quite often because I find the career easy to advance in, but I have never understood the ambitions part of the career.
This confused me at first too. Yes, they are supposed to leave work to do them and then go back afterwards. Once they return back at work they get a massive performance boost, so don't worry about them losing performance for not being at work.
Quote: Originally posted by twilightgarden0
Another quick one. Do genius sims learn all of their skills or do homework faster than non-genius sims or does it just affect the logic and chess skills?
I think - with a big emphasis on 'think' - that it affects all skills.

Nalia 9th Oct 2010 1:14 PM

Quote: Originally posted by el_flel
I'd go with either low mood, or trying to do a 'higher' romantic interaction without warming the other sim up first.

Thanks, El.
I can understand the low mood part since both Sims were feeling sleepy, but the higher romantic interaction is confusing. Why two Sims in love and engaged should need warming up to hug romantically each other? Correct me if I am wrong, but it is the simplest of all romantic interactions, isn't it?

@twilightgarden0
Genius Sims learn skills faster and finish reading books and homework faster as well. In the medical career, doctors should leave workplace and go to perform the extra medical work right away. If they don't goof around the Work panel keeps showing "Working", and there is no loss of job performance.

DrunkenWriter 9th Oct 2010 9:24 PM

Ehh well it's kind of a weird question..my sim baby came out 2-toned? Both sims are white/tan and it came out half black.



What caused this? *scratches head* any idea?

twilightgarden0 9th Oct 2010 9:33 PM

Quote: Originally posted by Nalia
@twilightgarden0
Genius Sims learn skills faster and finish reading books and homework faster as well. In the medical career, doctors should leave workplace and go to perform the extra medical work right away. If they don't goof around the Work panel keeps showing "Working", and there is no loss of job performance.


Thanks a lot!

wickedblue 9th Oct 2010 9:41 PM

Quote: Originally posted by DrunkenWriter
Ehh well it's kind of a weird question..my sim baby came out 2-toned? Both sims are white/tan and it came out half black.

What caused this? *scratches head* any idea?


Well that's interesting.

My guess? Bad custom content. It's a pain but you'll need to take out all CC to see if that goes away and then slowly add items back until you find out which it is. It's most likely a clothing item so that would be the best place to start. Don't forget to clear caches between each load and do not save while testing.

el_flel 9th Oct 2010 10:27 PM

Quote: Originally posted by Nalia
Thanks, El.
I can understand the low mood part since both Sims were feeling sleepy, but the higher romantic interaction is confusing. Why two Sims in love and engaged should need warming up to hug romantically each other? Correct me if I am wrong, but it is the simplest of all romantic interactions, isn't it?
You're welcome. And yeah, I agree that it is silly to have to warm up the husband/wife for simple things, but it's the way the game functions. For example, going for kiss before flirting sometimes gets a negative reaction.

Menaceman44 9th Oct 2010 11:00 PM

The two tone baby is probably caused by a pair of female boots that are classed for ALL ages. You could see if you have them by going into CAS and look at the footwear for toddlers and see if anything there behaves oddly. I think they are called Day-time Night-time boots if they are the ones that caused the same error in my game. Find them in your launcher then uninstall them.

DrunkenWriter 10th Oct 2010 2:19 AM

Quote: Originally posted by Menaceman44
The two tone baby is probably caused by a pair of female boots that are classed for ALL ages. You could see if you have them by going into CAS and look at the footwear for toddlers and see if anything there behaves oddly. I think they are called Day-time Night-time boots if they are the ones that caused the same error in my game. Find them in your launcher then uninstall them.


Thanks, I see the boots in the toddle CAS but I'm still unable to find the file. I had to age up my baby into a toddler so I can take them off. Although I did delete a file that I thought was them and it the baby exploded into the two tone colors (like covered half my screen). But now that I know what it is, I can attempt to remove it. Thanks!

EDIT: Oddly enough when I go into CAS to try to delete them that way..that's the only file where delete, share, etc is completely greyed out. I would like to know who the creator is..I've got a bone to pick with them.

tofanpw 11th Oct 2010 2:47 AM

excuse me, when i download a patch, do i need to download all of them? or just the latest one? oh, and is there a tool for checking clashing mods?

thank you

DrunkenWriter 11th Oct 2010 2:53 AM

Sims buried in any one of the neighborhood graveyards...is there any cheat/event that makes it to where I can take them home with me? And once they're home is there any cheat/event (besides the random one for testing) that will make the sim come back to life?

simbalena 11th Oct 2010 4:17 AM

Quote: Originally posted by DrunkenWriter
Sims buried in any one of the neighborhood graveyards...is there any cheat/event that makes it to where I can take them home with me? And once they're home is there any cheat/event (besides the random one for testing) that will make the sim come back to life?


You don't need a cheat to take them home with you, just need to be friends with them and you will have the option to pick up their grave. So if you don't know them just go to the graveyard at night to make friends with them.

I think there is a mod that triggers the Oh my ghost opportunity to turn them into a playable ghost, and there are food/skill mods to get ambrosia (when your sim doesn't have the skill to make it) which will bring them back to life.

DrunkenWriter 11th Oct 2010 5:01 AM

Quote: Originally posted by simbalena
You don't need a cheat to take them home with you, just need to be friends with them and you will have the option to pick up their grave. So if you don't know them just go to the graveyard at night to make friends with them.

I think there is a mod that triggers the Oh my ghost opportunity to turn them into a playable ghost, and there are food/skill mods to get ambrosia (when your sim doesn't have the skill to make it) which will bring them back to life.


I know there is a way to get them to go home with you by making friends but how do you actually get them to sit down and eat the ambrosia? I'm not sure if add the sim to the family cheat works. Theres a little girl in one of the cemeteries buried by the tragic clown that never comes out, so I can't make friends with her.

twilightgarden0 11th Oct 2010 5:46 AM

Quote: Originally posted by tofanpw
excuse me, when i download a patch, do i need to download all of them? or just the latest one? oh, and is there a tool for checking clashing mods?

thank you


If you've never patched before and you have EP's you may need to patch all of them separately, but you should only need one patch per game/EP. Example, if you have an unpatched version of WA, you should only need the latest patch, but you may need to look for one that patches from your version to the latest. But if you have two or more unpatched items, you will probably need to patch all of them. If you need help with this, send me a P.M.

As for mod compatibility, you could try the IndieStone Mod Compatibility Checker




Srikandi 11th Oct 2010 7:15 AM

Quote: Originally posted by twilightgarden0
As for mod compatibility, you could try the IndieStone Mod Compatibility Checker


Except it's badly out of date :/ And was never completely reliable.

Really, the way to find out if your mods are compatible is to read the fine print when you download it. Two mods that alter the same piece of code will be incompatible. Most modders will give you the information to figure that out, and if they don't, ask

It should only be an issue for gameplay mods anyway. XML mods will clash if they modify the same XML (probably only with the effect that one overwrites the other, rather than some kind of buggy behavior in-game). Script injection mods should never have compatibility issues, AFAIK. Core mods, well... they are ALL incompatible with each other... you can only use one

potatoehead 11th Oct 2010 7:30 AM

Doesn't Delphy's Dashboard tool detect conflicts?

Nalia 11th Oct 2010 11:49 AM

Quote: Originally posted by el_flel
You're welcome. And yeah, I agree that it is silly to have to warm up the husband/wife for simple things, but it's the way the game functions. For example, going for kiss before flirting sometimes gets a negative reaction.

Yes, I recently found out myself and think it is completely absurd reaction, especially for married Sims.

I bet What-is-his-name sucks in bed!

DrunkenWriter 11th Oct 2010 7:02 PM

Quote: Originally posted by potatoehead
Doesn't Delphy's Dashboard tool detect conflicts?


It does, I find that it helps to scan the entire sims 3 folder rather than the downloads. I've found a lot more stuff wrong with my game other than just bad downloads. Use the filter on the side, to just see conflicts

ani_ 12th Oct 2010 5:41 AM

What key do you have to press to make a floor tile a half tile when building?

RoseCity 12th Oct 2010 7:05 AM

Quote: Originally posted by ani_
What key do you have to press to make a floor tile a half tile when building?


Ctrl+f makes it a triangular (1/4 of the square) tile.

ani_ 12th Oct 2010 7:31 AM

Quote: Originally posted by RoseCity
Ctrl+f makes it a triangular (1/4 of the square) tile.


Thank you

Nalia 12th Oct 2010 1:19 PM

Is it possible to repair the Time Machine?
Level 10 inventor Sim, with Handiness mastered, was electrocuted the first time he attempted to repair it and died on his second try. [Death flower worked fine, no worries.] Next he calls for a repair technician who, when arrived, stood still looking stupid and useless.

DrunkenWriter 12th Oct 2010 5:43 PM

How does the consignment store work? What career track does my sim have to be in order to buy/sell items? Everytime I go into there and try to buy items, the shop owner and my sim just stare at each other after selecting the interaction 'buy'. So I'm missing something...

tigger89 12th Oct 2010 6:11 PM

Quote: Originally posted by DrunkenWriter
How does the consignment store work? What career track does my sim have to be in order to buy/sell items? Everytime I go into there and try to buy items, the shop owner and my sim just stare at each other after selecting the interaction 'buy'. So I'm missing something...

The consignment store can be used by sims in any career track. I'm not sure about all ages, but if your sim is an adult at least it should work. Sometimes it takes a while for the consignment store menu to load for me, but if it's not loading at all after hours maybe you've got a mod conflict or other bug. :\
Oh, is your sim blocking the cashier's path to the register? That's the only other thing I can think of.

Can siblings become best friends forever? A set of twins in my game rolled this want, and they're at best friend relationship status, but I did friendly socials for hours and the option never came up. Their social status never went past "Ben thinks Carrie is friendly".

Nalia 12th Oct 2010 11:45 PM

Quote: Originally posted by tigger89
Can siblings become best friends forever?

Yes, they can. One crop of my Sims' twins rolled that want and after a while the option appeared. In my experience, the siblings need to be really close and interact with each other on a daily basis. I think the relation bar is not exactly representative of the true feelings between two Sims, it only shows that they cannot become strangers. Friendly interactions and shared activities help to advance their relation and reveal more options.

Quote:
A set of twins in my game rolled this want, and they're at best friend relationship status, but I did friendly socials for hours and the option never came up. Their social status never went past "Ben thinks Carrie is friendly".

Tell me about it. I have the same problem with my Sim and his young adult kids. They all live in the same house, get along pretty well, but for some weird reason the option to "hug" them appears very, very rarely. Go figure.

EDIT
Another question: what makes Sim gain weight, apart from excessive food consumption? I create really skinny Sims and after a while they start gaining weight and bigger muscles -- even when they eat less than they need and they don't excercise at all.

Menaceman44 13th Oct 2010 7:55 PM

Every meal a Sim eats adds to their weight regardless of if it is enough/too much food. I have no idea about muscle gain though.

Nalia 13th Oct 2010 8:47 PM

WHAT? How is it possible to gain weight if you eat less than you actually need to satisfy your hunger fully? It doesn't make sense! Then again, it is EAtards we are talking about.

*frustrated and annoyed*

Thank you, Menaceman44!

Menaceman44 13th Oct 2010 10:56 PM

That's what I've been told anyway. If you ever decide to use AwesomeMod it changes the core behaviours so that a Sim CANNOT gain weight unless they over eat.

Now I have a question: To anyone who has Barnacle Bay installed, where is the pirate mail box? I can't find it in the catalogue anywhere.

Nalia 14th Oct 2010 11:51 AM

I do use AwesomeMod and had the "LawOfConservationOfMass" on, but when I downloaded the last update I thought to disable it and see how the game behaves. Time to turn it on again, if I want sanity and logic to rule my game.

LethalLaurie 14th Oct 2010 4:43 PM

Quote: Originally posted by Menaceman44
That's what I've been told anyway.


Hmm, where have you heard this? It sounds a little fishy to me, since the only in-game implication that the Sims could gain weight is in the "overstuffed" moodlet. That and my Sims seem to stay skinny. XD

Menaceman44 14th Oct 2010 9:13 PM

I think I read it in something Pescado posted at MATY.

twilightgarden0 14th Oct 2010 9:35 PM

According to severedsolo, creator of the Sim WeightWatchers mod...

Quote: Originally posted by severedsolo
The Game calculates Weight gain on an "amount of time spent eating" ratio. By default, a Sim will become "completely fat" (or their Target weight as determined by genetics) in just 2.4 hours. At roughly an hour per meal, and 2 meals a day, this means a sim will be back to their target weight by breakfast the next day!


I always had problems keeping Claire Ursine's kids skinny before I got a mod that fixed it. I have no idea why the EAtards decided to make weight gain so stupid, but there are multiple mods that correct it. It's just a matter of finding the one that's right for you.



severedsolo 14th Oct 2010 9:37 PM

Quote: Originally posted by Menaceman44
Every meal a Sim eats adds to their weight regardless of if it is enough/too much food. I have no idea about muscle gain though.


Taken from my "Sim Weightwatcher" Mod description (can't be bothered to reexplain it):

The Game calculates Weight gain on an "amount of time spent eating" ratio. By default, a Sim will become "completely fat" (or their Target weight as determined by genetics) in just 2.4 hours. At roughly an hour per meal, and 2 meals a day, this means a sim will be back to their target weight by breakfast the next day!

If your Sims have gone without Cardio Excersise (Treadmill) for 10 days then by that time they would have regained their original weight, regardless of whether they have eaten for the required amount of hours or not.

Muscle loss works exactly the same way except it isn't influenced by how you eat. After 10 days of no Strength Workouts your Sim goes back to normal (Note you won't actually see it happen, its gradual over the 10 days)

A sim who is naturally skinny will stay skinny, a sim who is naturally fat will put on the weight until they get there, the "overstuffed" thing IIRC bumps up the "target weight"

"Sim Weightwatchers" edits this behaviour so that they can eat 2 meals a day for a week before reaching their target weight (which is more believable, and gives you plenty of time to get to the gym) and gives them 12 days before they go back to "normal" anyway. It can be found here: http://nene.modthesims.info/download.php?t=414538

edit: see twilight garden beat me to it, I'll leave this up though as its a more indepth explanation

LethalLaurie 14th Oct 2010 9:56 PM

Hmm...if that's true, then another good way to keep the weight down is by having them not eat meals, but instead a steady supply of fruits and veggibles. Because those only take a couple seconds (or in-game minutes) for Sims to munch, yeah? Not to mention they fill up a good bit of the hunger bar. Like, more than a tomato or a bunch of grapes rightfully should. XD

SuicidiaParasidia 14th Oct 2010 11:44 PM

Quote: Originally posted by twilightgarden0
According to severedsolo, creator of the Sim WeightWatchers mod...



I always had problems keeping Claire Ursine's kids skinny before I got a mod that fixed it. I have no idea why the EAtards decided to make weight gain so stupid, but there are multiple mods that correct it. It's just a matter of finding the one that's right for you.




"ask your modder if Twallan's Supercomputer Computer is right for you"?

PuffyAmi 15th Oct 2010 10:00 AM

Since these discussions are "stupid questions", I might as well ask - what is rabbit hole in the sims ? I been seeing that word many times but since I'm not really reading much stuff in the internet, I dont have any idea. (It doesn't mean rabbit hole for rabits, right X) ?

Srikandi 15th Oct 2010 10:32 AM

A "rabbit hole" is a building sims disappear into and you can't see them when they're in there. Like the school or city hall. Like rabbits into a hole

PuffyAmi 15th Oct 2010 12:58 PM

Quote: Originally posted by Srikandi
A "rabbit hole" is a building sims disappear into and you can't see them when they're in there. Like the school or city hall. Like rabbits into a hole


Ohh! now I get all the talk about these "rabbit holes", thanks for clearing that up

DrunkenWriter 15th Oct 2010 9:19 PM

Quote: Originally posted by twilightgarden0
According to severedsolo, creator of the Sim WeightWatchers mod...
I always had problems keeping Claire Ursine's kids skinny before I got a mod that fixed it. I have no idea why the EAtards decided to make weight gain so stupid, but there are multiple mods that correct it. It's just a matter of finding the one that's right for you.


I agree and some of the male & female townies that are already extremely obese have trouble keeping weight off, even with maxed athletic skill. The same goes for their children sadly :S

If I download a house, sim, anything custom that has items from the Sims 3 store that I do not own..will the house/item glitch? Or simply just replace the items in question with a base game item? Or just disappear?

@PuffyAmi Awesome icon

severedsolo 15th Oct 2010 9:26 PM

Quote: Originally posted by DrunkenWriter
If I download a house, sim, anything custom that has items from the Sims 3 store that I do not own..will the house/item glitch? Or simply just replace the items in question with a base game item? Or just disappear?


When you load the object in question your game will warn you "Some objects could not be loaded and have been replaced" (or something like that) and it will then put a different item in (which is normally similar to the missing item IIRC). If you save the game, and then reload even after you have aquired the missing item, the game will NOT replace it with the item it is meant to be.

Nalia 16th Oct 2010 1:05 AM

Severedsolo,
If what you state on your mod is true, and with every meal Sims receive 40% fat, then the designers are retards beyond words. Or, maybe, they are obese and they try to take revenge for all those miserable children years the other pupils laughed at them.

Thanks for the notes and clarifications.

SuicidiaParasidia 16th Oct 2010 1:16 AM

h...how do i get a laundry gnome (without cheating)? ;^; >_>;


do i need to get specific laundry washers/driers?
does the normal/delicate cycle influence the chances any?


I WANT A DAMN BEAR GNOME ALREADY. >:T ITS TAUNTING MY GNOME COLLECTION.

Nalia 16th Oct 2010 1:39 AM

Quote: Originally posted by SuicidiaParasidia
h...how do i get a laundry gnome (without cheating)? ;^; >_>;


do i need to get specific laundry washers/driers?
does the normal/delicate cycle influence the chances any?


I WANT A DAMN BEAR GNOME ALREADY. >:T ITS TAUNTING MY GNOME COLLECTION.

I bought the expensive washer and dryer for my Sims and one of them got the gnome accidentally when he went to get clean clothes. I had not bothered to mess with the normal/delicate cycle.

SuicidiaParasidia 16th Oct 2010 1:43 AM

Quote: Originally posted by Nalia
I bought the expensive washer and dryer for my Sims and one of them got the gnome accidentally when he went to get clean clothes. I had not bothered to mess with the normal/delicate cycle.


i see, thank you.


(stupid maid keeps taking my laundry > firing his ass soon as i see him again.)

PuffyAmi 16th Oct 2010 3:07 AM

Quote: Originally posted by DrunkenWriter
@PuffyAmi Awesome icon


Thanks, XD


About that magical bear/gnome or what ever it is, I got it myself yesterday and it really is way creepy, Appearing all of the sudden like next to you covering his eye. At least you can get pretty nice money selling it

SuicidiaParasidia 16th Oct 2010 3:20 AM

Quote: Originally posted by PuffyAmi
Thanks, XD


About that magical bear/gnome or what ever it is, I got it myself yesterday and it really is way creepy, Appearing all of the sudden like next to you covering his eye. At least you can get pretty nice money selling it


i am a gnome collector. i have all of them except for the laundry gnome

IT WILL BE COLLECTED! BWAHAHAHAHA~

tigger89 16th Oct 2010 7:12 AM

Quote: Originally posted by Nalia
I had not bothered to mess with the normal/delicate cycle.


Speaking of the normal/delicate cycle choice...is there any difference?

heartbreak 16th Oct 2010 7:37 AM

How the heck do you get your sim to go jogging for a "half an hour".

Don Babilon 16th Oct 2010 9:47 AM

Quote: Originally posted by heartbreak
How the heck do you get your sim to go jogging for a "half an hour".
Just click on the ground somewhere at the other end of your town and choose the "jog here" option. I guess it's for an opportunity quest, right? If so, the opportunity controller will inform you as soon as the half hour is fulfilled.

PuffyAmi 16th Oct 2010 11:07 AM

Quote: Originally posted by SuicidiaParasidia
i am a gnome collector. i have all of them except for the laundry gnome

IT WILL BE COLLECTED! BWAHAHAHAHA~


I have a feeling like the laudry gnome is going to be afraid of getting collected by you now with that evil laugh

Nalia 16th Oct 2010 12:48 PM

Quote: Originally posted by tigger89
Speaking of the normal/delicate cycle choice...is there any difference?

I can't tell, but it is possible. I only know that if you upgrade the washing machine Sims' moodlet of having clean clothes lasts longer.

EDIT:
A couple of questions:
1. If you delete the cemetary will there still be ghosts in town?
2. If you delete the Gym, will Sims still roll wants for exercise?
In short, if you delete a bunch of objects and rabbit holes in game, are Sims going to roll the relative wants?

One more thing: have your Sims taken a sudden interest in dancing after the latest patches? My sculptor, inventor and cheuf do nothing on their own but dancing, to the point I sold their stereo. Wondering if EAtards have put some code in the patches to adjust Sims' behaviour to the forthcoming EP.

simbalena 17th Oct 2010 9:13 AM

Quote: Originally posted by Nalia
1. If you delete the cemetary will there still be ghosts in town?
2. If you delete the Gym, will Sims still roll wants for exercise?
In short, if you delete a bunch of objects and rabbit holes in game, are Sims going to roll the relative wants?


I'm guessing 1. yes and 2. yes.

Ghosts on a lot have no need for the cemetery. Sims don't need the gym to exercise.

Nalia 17th Oct 2010 12:00 PM

Thanks, Simbalena.
What about deleting the tomb stones? Can ghosts exist without their tomb stones? As for the gym, I am guessing only Sims with the Athletic trait will use TV to exercise, or if there is the necessary equipment in their lots.

el_flel 17th Oct 2010 12:09 PM

I don't think ghosts can exist without their tombstones. So if a ghosts tombstone is on the graveyard and you delete the graveyard then that sim-ghost would cease to exist. If the tombstone is anywhere else then they won't be affected.

Re the gym: any sims can use any piece of athletic equipment, but only athletic sims will spontaneously exercise. If you've not got a gym sims can still work out to the TV and stereo, buy equipment to use at home, swim or jog.

Nalia 17th Oct 2010 12:38 PM

Thanks, El.
I try to find a way to eliminate all the actions I don't want them to perform. With the gym, for example, the problem really is that even Sims *without* the athletic trait or, skinny ones roll the want to exercise and, what did they do once I turn my back? They go to the gym, of course! No, damn it, you won't become more muscular!

Stranded 17th Oct 2010 1:01 PM

Hello, my S3 game always crash to desktop, but I can't understand why. I think that may be it's because of my pc configuration, but it could be because I downloaded some corrupted file. So, this is the reason, which CrashLoger gave me like ""uncommon"" from the log (I use laptop btw):

""Processor Name: AMD Athlon(tm) X2 Dual-Core QL-65
Processor Architecture: x86
Graphics Processor: ATI Mobility Radeon HD 4570

Games Installed: The Sims™ 3 (1.15.34.008002), The Sims™ 3 World Adventures (2.0.86.002002), The Sims™ 3 High-End Loft Stuff (3.0.38.004001), The Sims™ 3 Ambitions (4.0.87.006001), The Sims™ 3 Fast Lane Stuff (5.0.44.008001)
Custom Content: Yes (342 found)

[UNKNOWN] 17.10.2010 г. 02:09:12 ч.
OS Version: 6.1.7600
TS3 Path: C:\Program Files\Electronic Arts\The Sims 3 Fast Lane Stuff\Game\Bin\TS3SP02.exe
TS3 Version: 0.2.0.113
Installed RAM: 3,12 GiB
TS3 Free VM: 438 MiB / 2,00 GiB
Crash Type: ACCESS_VIOLATION reading address 0x00000008
Crash Address: 0x0040b4c7 "C:\Program Files\Electronic Arts\The Sims 3 Fast Lane Stuff\Game\Bin\TS3SP02.exe":0x0001:0x0000a4c7""

Nalia 17th Oct 2010 1:16 PM

The right section to post these questions is here: http://www.modthesims.info/forumdisplay.php?f=551

Shimrod101 17th Oct 2010 1:21 PM

A couple of your games at least have not been updated; they do not fit your Sims3 game version 1.15. WA is outdated, Ambitions is outdated. I would suggest downloading this program http://nene.modthesims.info/download.php?t=409829 and let it install the patches for you, then try running the game again.

el_flel 17th Oct 2010 1:32 PM

Quote: Originally posted by Nalia
Thanks, El.
I try to find a way to eliminate all the actions I don't want them to perform. With the gym, for example, the problem really is that even Sims *without* the athletic trait or, skinny ones roll the want to exercise and, what did they do once I turn my back? They go to the gym, of course! No, damn it, you won't become more muscular!
You can just right click the wish to get rid of it. But if you're finding your sims spontaneously exercising just make sure there's no gym equipment around them. They can only jog once they've got athletic points and I don't think sims spontaneously jog, so you should be pretty safe.

Stranded 17th Oct 2010 1:37 PM

Thank you all, it's really because my game is out of date.

severedsolo 17th Oct 2010 3:16 PM

Not sure this belongs in this section, but its still a stupid question. Is there any good reason why ALL expansions should be patched? The Launcher only patches Base Game and the latest EP/SP. Is this sufficient or is it wise to patch all of them?

rosieposiepudnpie 17th Oct 2010 4:48 PM

Ok I looked it up in the game section of wiki, but the answer was not there, so I will ask here. How do I get a spire cut gem? I only know of the tiberiam(sp) that can be spire cut. Also how do I get the black skull cut in the photo in the help section. Last but not least, how do I get the polish split cut of other gems other than the geode and septronoddle(sp).

gobot101 17th Oct 2010 4:55 PM

The spire cut and polish split cut are only for the gems you mentioned. Treeag has a mod that unlocks those cuts, and a hidden star cut, for all gems. You can get it here.

rosieposiepudnpie 17th Oct 2010 5:03 PM

Quote: Originally posted by gobot101
The spire cut and polish split cut are only for the gems you mentioned. Treeag has a mod that unlocks those cuts, and a hidden star cut, for all gems. You can get it here.


Thanks for the respond. When I looked up on the help section, it showed the spire cut in a pink color. Do I need a certain mod for that? Also I have the treasure chest get gems, all though I don't want to use it yet, but inside it was a florite gem, is that for the chest only or can you get it in different places?

gobot101 17th Oct 2010 5:18 PM

The spire cut gem in pink is probably the pink diamond, which you'd need the mod I liked to to make that. Florite came with Ambitions. To get it, you have to sculpt stone and there is a chance that the stone will crumble and you will get that, or any other uncut gem or unsmelted metal. You can also find it while drilling with the miner that the inventor can build and you can sometimes get it from breaking space rocks on the board breaker from World Adventures.

el_flel 17th Oct 2010 6:40 PM

Quote: Originally posted by severedsolo
Not sure this belongs in this section, but its still a stupid question. Is there any good reason why ALL expansions should be patched? The Launcher only patches Base Game and the latest EP/SP. Is this sufficient or is it wise to patch all of them?
I'm sure you do need to patch all of them because without them your game isn't fully up to date.

Try using this amazing little beast of a program to download and install any missing patches.

DrunkenWriter 17th Oct 2010 6:55 PM

This is going to seem like a large silly question but hopefully it's annoying someone else as well as myself. When I marry off my sim children to townies and basically let the game play them, has there been a mod yet that makes sim townies more productive? It seems like all they do is hang out in random places in town, they barely ever make it to work because every townie house I've entered has the modlet 'ready to move on' or something like that. Reproducing is random because I've seen houses like Wolfe and Landgrabb go completely empty or passed on to someone else. I would like the townies to run their lives without being so absent minded/careless but is there a mod that could help it at all?

el_flel 17th Oct 2010 7:35 PM

DrunkenWriter - If you haven't already you could try a Story Progression mod, like Awesomemod or Twallan's SP.

tigger89 18th Oct 2010 12:19 AM

Quote: Originally posted by el_flel
I'm sure you do need to patch all of them because without them your game isn't fully up to date.

Try using this amazing little beast of a program to download and install any missing patches.


I never let the launcher patch anymore. It doesn't know what it's doing. Whenever I end up patching(pretty much only when a new ep/sp comes out and it forces me to), I just manually download all the patches I need and apply them in order from base game to the latest ep/sp I have. I don't trust the launcher to get anything done properly. >_>

el_flel 18th Oct 2010 12:41 AM

The launcher sucks. It didn't want to work for me either on the patch prior to FLS which is when I heard about FordGT90Concept's program which actually works.

Simmer9761 18th Oct 2010 1:23 AM

It may just be me - and only me - but I may have the only non-glitched game in Simming history. The Launcher works, patches work, and it's starting to creep me out. I think one day my computer will explode.

potatoehead 18th Oct 2010 1:31 AM

No one on Earth has a non-glitched Sims game. You apparently just haven't noticed how glitchy your game is.

LethalLaurie 18th Oct 2010 2:07 AM

I dunno, I also seem to be one of those blessed by no major gaming issues... The only time I got really frustrated wasn't even because of the game itself--I play on a laptop and once decided it would be a good idea to try running the very battery-draining game for hours on end without a recharge or saving my progress. Yeah, not too hard to guess where that story ends. But no Sims-problems that couldn'tve been prevented with a little more attention. >_> Of course, now that I've said that, something is going to go horribly wrong with the game the very next time I boot up... ><;;

Ranissa 18th Oct 2010 4:01 AM

Quote: Originally posted by LethalLaurie
I dunno, I also seem to be one of those blessed by no major gaming issues... The only time I got really frustrated wasn't even because of the game itself--I play on a laptop and once decided it would be a good idea to try running the very battery-draining game for hours on end without a recharge or saving my progress. Yeah, not too hard to guess where that story ends. But no Sims-problems that couldn'tve been prevented with a little more attention. >_> Of course, now that I've said that, something is going to go horribly wrong with the game the very next time I boot up... ><;;


I don't have issues, either. I think the consensus around here is that we're making that up, though.

starved4pizza 18th Oct 2010 4:16 AM

The only real issues I've had are not getting Sims3Packs to install, and the game randomly crashing. But the latter was solved, by turning off my anti-virus, before gameplay. :/

Simmer9761 18th Oct 2010 4:47 AM

Quote: Originally posted by Ranissa
I don't have issues, either. I think the consensus around here is that we're making that up, though.


I think the consensus is that we refuse to beleive we have any glitches. Or, atleast that may be mine.

Chinchillagrl6 18th Oct 2010 7:35 AM

I have no issues with my game or launcher, but I think it's mostly due to AM, reading/following directions, and being very picky about the content I install.

pepsi_freak 18th Oct 2010 8:59 AM

sims3pack not downloading
 
I'm not sure what's happening. I can download something from the launcher on the sims3.com, but it won't let me download houses on MTS!! help would be greatly appreciated.

HystericalParoxysm 18th Oct 2010 9:05 AM

pepsi_freak - See the FAQs in the Help section. There's info on installing sims3packs that should help you. If you still have problems, you can post up your own thread in the Help forum.

wickedblue 18th Oct 2010 1:11 PM

My writer sim got an opportunity to go to Egypt to take a photo so I thought it would be great to have her take her laptop with her so she could work on a book while there. She doesn't have much time for writing at home with all of her little kids to look after so I thought it'd be perfect. But once on base camp, I realize it won't let me select the laptop for use on that lot. So my question is: is there a way to enable it to be usable at the base camp?

Don Babilon 18th Oct 2010 1:44 PM

It's just because there is no usable surface for you to place the computer on. You could use "testingcheatsenabled true", Shift-click on the ground, select "Buy on this lot" and then delete the candles that are on those tables under the shelter. Or just buy a special table and chair for your writer.


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