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-   -   Stupid questions. (https://modthesims.info/showthread.php?t=343651)

Shimrod101 9th Dec 2009 10:39 PM

Quote: Originally posted by twallan
You can "Teleport Home" via an interaction on your cell phone.


Do you have to have the teleporter at home to teleport back to? Or can you just teleport home regardless of what you have or don't have? I more or less dropped this teleporting right away, because my sim generally takes the car somewhere, and he's not planning on going home alone, if you get my drift...

twallan 9th Dec 2009 10:47 PM

Quote: Originally posted by Shimrod101
Do you have to have the teleporter at home to teleport back to?


The cell phone interaction is linked to the "Teleporter" object, so it drags you back home if you use it.

Honestly, once I have the teleporter reward, I no longer feel its cheating to use the "Teleport Me Here" Shift-Click interaction... So I just use it and ignore the actual object itself.

Cheers.

ani_ 12th Dec 2009 11:49 PM

Thanks for the teleport cheat, didn't know it existed.

I'v noticed that my sims, will forget they know any foreign friends after some time. I don't mind if they drop some random clerck guy, but they loose all their forign contacts. I had to resend one of my ladies to france because her future boyfriend was on the list. When she got to France, she knew him again.

Is this suppose to work like this? that you forget all your foreign contacts after some time? and how much time does it take before you forget? my sim just lost the "was on trip" moodlet and at least now she still remembers them.

Srikandi 13th Dec 2009 12:23 AM

All your relationships deteriorate as time passes. Also, foreigners age when you're in your home hood, and eventually die.

If you want to keep in touch, phone em regularly or invite em over

whoachica5 13th Dec 2009 1:14 AM

Is it possible to add your own music anywhere besides the custom music folder? I want it to replace the sound file while I'm in build/buy mode.

l_cox 13th Dec 2009 6:15 AM

My stupid question is "What will happen to the mods" in future expansion packs?

Srikandi 13th Dec 2009 6:22 AM

Quote: Originally posted by l_cox
My stupid question is "What will happen to the mods" in future expansion packs?


Every EP breaks some mods and doesn't break others, and it's pretty much impossible to predict ahead of time Always start up your EP with no mods loaded, check for new versions, and put any non-updated mods back with care.

whoachica5 13th Dec 2009 4:18 PM

Quote: Originally posted by whoachica5
Is it possible to add your own music anywhere besides the custom music folder? I want it to replace the sound file while I'm in build/buy mode.


I received and answer from Pescado on MATY so I will go ahead and answer my own question here in case someone else would like to know.

Quote:
Answer: There is no known method of doing so at this time, unless you want to actually alter the core data files of the game.
This truly sucks because I spend most of my time in build/buy mode and would really like to be able to listen to something else!
I sure hope that someone else alters those data files because I will cause serious harm to them!

J. M. Pescado 13th Dec 2009 5:18 PM

Quote: Originally posted by whoachica5
This truly sucks because I spend most of my time in build/buy mode and would really like to be able to listen to something else!
I sure hope that someone else alters those data files because I will cause serious harm to them!
Well, if someone ELSE altered the files, you'd be listening to THEIR music. But you know what DOES work? Setting the music to "off" and using Winamp. :P

Shimrod101 14th Dec 2009 2:42 AM

Quote: Originally posted by whoachica5
Is it possible to add your own music anywhere besides the custom music folder? I want it to replace the sound file while I'm in build/buy mode.


I have replaced the two tunes which play with the loading screens when you first start the game. Not the intro video music, the two that follow. They are replaced with two tunes from the stereo, one from Electronica and one from the Latin station. It's a mod, like an XML mod, only much simpler. Very easy to make. When you remove the mod the default music returns. I'll do one for Buy mode, one for Build and one for CaS, probably tomorrow. There's no guarantee that you or anyone else will have the same taste as I do, of course; so I may choose in-game tunes that others don't appreciate.

The one I have now is here: http://ts3.tscexchange.com/index.php?board=96.0

Tenielle 14th Dec 2009 9:48 AM

I have slowly been rebuilding Riverwiew, which has entailed moving out most of the preexisting families, bulldozing their houses and rebuilding. My question is: will the game automatically regenerate new families, or will I have a ghost town with only my active household and the few families that are left?

Beccapixie10 14th Dec 2009 9:54 AM

i think you'll have a ghost town. they seem to need sims to breed to generate new sims
though i may be wrong, it wouldn't be rare.

Shimrod101 14th Dec 2009 10:47 AM

Quote: Originally posted by Tenielle
I have slowly been rebuilding Riverwiew, which has entailed moving out most of the preexisting families, bulldozing their houses and rebuilding. My question is: will the game automatically regenerate new families, or will I have a ghost town with only my active household and the few families that are left?


It will generate new families and move them in unless you're using a mod of some kind which turns off story progression and immigration. It may take a while before the town fills up though. You can probably force this immigration by doing the careers; the game will create townies to fill the co-workers roles and the boss roles if you take your sims to work there.

Tenielle 14th Dec 2009 10:55 AM

Thanks for your help, Becca & Shimrod- I'm undecided at his point if I'll just let the game regenerate new families, or copy the houses to a new Riverview & put the existing families in them, but at least now I have the option.

whoachica5 14th Dec 2009 2:11 PM

Quote: Originally posted by J. M. Pescado
Well, if someone ELSE altered the files, you'd be listening to THEIR music. But you know what DOES work? Setting the music to "off" and using Winamp. :P


This may be a long shot, but could it be possible to create a little program that would allow the simmer to add their own music in there, or would it have to be set in stone? I have a feeling that having Winamp being on in the background might cause some lag on my machine.

I might have to use Shimrod's edit for a while just to switch it up!

SuicidiaParasidia 14th Dec 2009 2:20 PM

Quote: Originally posted by whoachica5
This may be a long shot, but could it be possible to create a little program that would allow the simmer to add their own music in there, or would it have to be set in stone? I have a feeling that having Winamp being on in the background might cause some lag on my machine.

I might have to use Shimrod's edit for a while just to switch it up!



uhhh, is there a problem with running winamp and the game at the same time?

works fine for me.
the only thing that clashes is the goddamn guitar music, and that, i dont think, can be changed.
[ except via the Mute option, BWAHAHAHAHAH ]

KyleTheArtist 18th Dec 2009 10:15 AM

I will discover this around 25th(when i get sims 3) but can you have hoodies as sleep wear? Because I sleep in hoodies and I am curious if I can make myself sim do the same.

jonha 18th Dec 2009 12:18 PM

Quote: Originally posted by KyleTheArtist
I will discover this around 25th(when i get sims 3) but can you have hoodies as sleep wear?


No, not by default.

Purity4 18th Dec 2009 7:09 PM

Quote: Originally posted by ani_
Thanks for the teleport cheat, didn't know it existed.


I didn't either, until I read about teleport cheat here on this forum somewhere. After some research yesterday, I found this cheat site:

Sims Wikia

jaydock 18th Dec 2009 7:14 PM

Can sims from other playable houses die on your lot?

clynnc19 18th Dec 2009 7:19 PM

Quote: Originally posted by jaydock
Can sims from other playable houses die on your lot?


Yep this has happened to me during a birthday party

jaydock 18th Dec 2009 7:23 PM

Quote: Originally posted by clynnc19
Yep this has happened to me during a birthday party

Okay thanks. I'm trying the serial killer challenge and the ones who haven't died yet are from my houses! I guess I'll just be more patient.

KyleTheArtist 18th Dec 2009 7:57 PM

Quote: Originally posted by jonha
No, not by default.


I wonder if any one made this possible. XD But for now I gotta make her sleep in Ts. Thanks

Quote: Originally posted by whoachica5
This truly sucks because I spend most of my time in build/buy mode and would really like to be able to listen to something else!
I sure hope that someone else alters those data files because I will cause serious harm to them!

I agree. Even though I don't spend as much time in it, I just think music is to Disney-esque and makes me not wanna decorate the house, because after repetitive sounds music gets annoying...

ani_ 19th Dec 2009 3:29 AM

My sim was on a trip and found this quick silver thing (looks like a test tube), does it have any functionality? I haven't sold it becuase I thought it might be needed on some quest, but she's done many quests after finding it but never needed it.

joof 19th Dec 2009 8:41 PM

The wiki says that when you have 3 handiness skill points, you can upgrade the windows to have better insulation, which reduces bills. But when I hover over the window there aren't any interactions available with it. Is this a World Adventures upgrade?


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