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-   -   Stupid questions. (https://modthesims.info/showthread.php?t=343651)

heartbreak 5th Mar 2010 10:14 AM

Quote: Originally posted by Srikandi
Well, you can have a relationship with an NPC (maid, babysitter etc) so he could be one of them. They do live in town, but in some kind of invisible lot located in an alternate dimension or something Can't be visited.

Or, could be a glitch

Oh thanks! Guess she can't be a gold digger than
He's a music executive, I think.

simbalena 5th Mar 2010 1:08 PM

Quote: Originally posted by heartbreak
Oh thanks! Guess she can't be a gold digger than
He's a music executive, I think.


If he's in the music career he's not an NPC and should live in a house somewhere in the town.

If you want her to get the gold digger LTW you could invite him over, cheat and add him to your family (or make friendly until you can ask him to move in), move him out, make him rich, marry him, LTW achieved!

J. M. Pescado 5th Mar 2010 5:27 PM

Quote: Originally posted by heartbreak
Stupid question - my Sim has a 'boyfriend' but I cannot find his house to go and ring the doorbell. They met around the town. Not all the people in the town actually live in town? lol
He's probably homeless, then, which means you can only encounter him in town or invite him over, you can't visit him.

heartbreak 6th Mar 2010 2:49 AM

She invited him over a few times but he's only actually shown up once, despite him saying that he'll show up later on.

Oh well, she's now moved on to Stiles LOL. He's rich enough for her - and has the same job. At least I know where he lives haha

Pamelaniel 6th Mar 2010 11:58 PM

This may not be a stupid question, but I'm stupid since I just can't understand the search feature on this site...

I have an adventurer sim, and she's got her inventory full of gems and relics. I'd made a nice museum in her basement, and when it was time to move, I put all the collectibles in the family inventory. Now on the new lot, there's some issue with placing objects. The personal inventory is completely screwed up, and I can't get anything out from it or from the family inventory.

I have no idea what went wrong and what I have to do to fix it, and I don't want to muck up anything else by touching things I should stay away from... Anyone else had this problem and know what to do?

simbalena 7th Mar 2010 2:12 AM

Quote: Originally posted by Pamelaniel
I have an adventurer sim, and she's got her inventory full of gems and relics.


This could be your problem. Are you able to open a chest and transfer items from her inventory into the chest? If so remove most of the stuff from her inventory that way and it might fix the problem. This has always worked for me, but since your family inventory is also screwed up you may have a more major problem.

acidsugar 7th Mar 2010 3:38 AM

Quote: Originally posted by acidsugar
Yeah...this is happening to me right now...

I made a sim who's goal was to get every woman in the town preggers (I wanted to see what would happen! lol...it's been pretty funny)..well some of those moms let their poor babies die of starvation and one even died from being electrocuted! (haha!)
Anyway...my sim decided to get the tombstones and bring them home...now two of his children (a baby and toddler) won't go back in their graves...the crying is annoying...somebody help please!!!


I found the answer...I typed in the testingcheats cheat and the option came up to delete the ghost...once I did that...the tombstones worked as normal...YaY!

donnellhouse 7th Mar 2010 3:41 AM


Pamelaniel
- I just had the same problem in a move, also with an adventurer with a LOT of stuff. I was in the redecorating process in the new home and the regular (not family/buy area) inventory was telling me I needed to "sell" an item but nothing was selected and it got caught in a loop or some-such.

I finally closed out the current game (I had saved right after the move), then restarted and opened up both my regular and my family inventory and either placed or eliminated stuff until it stopped being stupid. I think it might have been the fridge in the new house that was causing the problem. Once I deleted it, everything was fine.

I did find that it is impossible to move with a large inventory. I had all the tomb "sigils/symbols" and a lot of jewels and relics, a dive pool & pushable statue, several sarcophagi (??), a bike, a scooter, plus a huge amount of "nectar" & fresh/dried food -- almost all of that stuff had to go before I could even get the move accomplished, which was kind of a bummer.

Pamelaniel 7th Mar 2010 11:56 AM

Hmm, I see... I'll try getting rid of some stuff then, but I have a feeling this isn't the problem... When i hoover over the inventory, the mouse turns into a fist with a red ring with a line through it, you know, the universal ''aint gonna happen'' sign. It disappears again if i right click somewhere.

But I'll try selling off stuff (if it's even possible), and let you know if it fixes the problem!

thehoff2 7th Mar 2010 12:04 PM

I have two questions...one stupid, one not-so-stupid (maybe).

First off...Why does my game keep randomly shutting down?
It's happened a few times, during different activities...CAS, Town View, and regular gameplay. The game just closes. UNSAVED. Has this happened to anyone else?

And then there's the dumb question...how do I install Riverview? I went to the TS3 site, clicked 'dowload to game', and the launcher opened up, and said that the dowload was being initiated...and then it stopped. This has happened with other CC that needs to be installed via launcher, although any .package CC works fine.
Does anyone know what's wrong?

Thank you!

(NOTE: I have TS3 base game only, unpatched, with no mods, unless you count the CAS sliders for chest, head, neck, butt, etc.)

J. M. Pescado 7th Mar 2010 12:29 PM

Quote: Originally posted by thehoff2
It's happened a few times, during different activities...CAS, Town View, and regular gameplay. The game just closes. UNSAVED. Has this happened to anyone else?
The reason this happens is because you haven't saved. The game is set to randomly crash if it detects you have not saved recently. Haven't you noticed how this never happens when you've saved, unless it is doing so sadistically WHILE you save, just to mock you?

Pamelaniel 7th Mar 2010 12:34 PM

thehoff2: Is it possible that your computer just isn't strong enough? I had that problem with my old computer, and it was simply because the processor got overheated. It wasn't up for the job, plus it was full of chihuahua hair...

If your computer is more than sufficient to run the sims, it's what Pescado says...

J. M. Pescado 7th Mar 2010 12:41 PM

Overheat failures tend to take out the entire computer with them, the entire computer will wig out and crash completely if you're getting a hardware-based overheat. This is sadism.

Pamelaniel 7th Mar 2010 2:40 PM

Of course, I thought the Hoff meant the whole computer shut down. My old computer (it had a lot of issues) would sometimes just go black... it was still on, but the screen was dead. So I had to restart the computer, but Behold! The Sims was still running, and nothing was lost <3

thehoff2 8th Mar 2010 2:04 AM

Quote: Originally posted by J. M. Pescado
The reason this happens is because you haven't saved. The game is set to randomly crash if it detects you have not saved recently. Haven't you noticed how this never happens when you've saved, unless it is doing so sadistically WHILE you save, just to mock you?


Well that is evil.
But I DO save. I got into the habit of randomly saving the game when I first started playing TS2, on my family's old dinosaur. THAT computer was fond of turning off for absolutley no reason if it felt that the game was tiring it.

And that shouldn't even be a worry on the computer I'm using now. It's less than a year old...and while I think my system isn't quite up to the standards that the game needs, it's not a noticeable difference. It just makes things run the slightest bit slow.

I think the game's just doing it to mock me. I've always had the feeling that electronics like to mock my pain.

heartbreak 8th Mar 2010 11:26 AM

When moving a family to a new home, is there a way to see inside the house before purchasing, like when you initially buy a house via Edit Town.

Pamelaniel 8th Mar 2010 2:23 PM

Quote: Originally posted by Pamelaniel
This may not be a stupid question, but I'm stupid since I just can't understand the search feature on this site...

I have an adventurer sim, and she's got her inventory full of gems and relics. I'd made a nice museum in her basement, and when it was time to move, I put all the collectibles in the family inventory. Now on the new lot, there's some issue with placing objects. The personal inventory is completely screwed up, and I can't get anything out from it or from the family inventory.

I have no idea what went wrong and what I have to do to fix it, and I don't want to muck up anything else by touching things I should stay away from... Anyone else had this problem and know what to do?


Ok, when i played now, everything was fine and dandy. I could click the gems and relics in the inventory, and move around stuff without the annoying fist showing up. BUT when I opened the family inventory, it started screwing up again. So there's something wrong there... Anyone have any idea how I can fix it? I can't get rid of the stuff in there, it's just stuck.

ani_ 15th Mar 2010 7:44 AM

Pamelaniel: Have you tried deleting the sim, that will reset him when you save and exit, maybe it will help with the inventory problem, at least the personal. What comes to the family inventory, isn't there a sell all interaction? maybe you could use that to get rid of everything.

I have a question. Is it possible to get rich writing? I have one guy who's written a dozen of scifi (I know these are the least profitable), one none fiction and one fantasy (how can LOTR flop, I don't know), and is now writing another fantasy book. His writing skill is high but not maxed if I'm not mistaken, but still he gets pennies for his effort. I have the x10 bills mod, so it's a sturggle but still, the royalties he's gotten/book has never been bigger than 150.

Also, do none active households also get their royalties on Sunday, or is it only the active households who get them.

I actually miss TS2's royaltie system, where you would get payed immediately after the book was done, and not in bits.

simbalena 15th Mar 2010 9:11 AM

Quote: Originally posted by Pamelaniel
Ok, when i played now, everything was fine and dandy. I could click the gems and relics in the inventory, and move around stuff without the annoying fist showing up. BUT when I opened the family inventory, it started screwing up again. So there's something wrong there... Anyone have any idea how I can fix it? I can't get rid of the stuff in there, it's just stuck.


as Ani said, sell all fish and produce. You could also try sending all your gems to get cut and metals to get smelted. I managed to donate a few insects to science and then I was able to transfer the rest of my inventory items into a chest.

Srikandi 15th Mar 2010 11:01 AM

Quote: Originally posted by heartbreak
When moving a family to a new home, is there a way to see inside the house before purchasing, like when you initially buy a house via Edit Town.


In Edit Town mode, you can open the lot by clicking it and selecting the Build/Buy mode button on the lot's info screen, or alternatively by clicking the build/buy button in the Edit Town interface and then selecting the lot.

There are mods, including Twallan's supercomputer, that will let you "open" any lot to look inside it while in-game.

I don't know of any way to look into a lot from the in-game moving interface, though. You probably want to pick the house you want to move into first using one of those other methods, before initiating the move.

Pamelaniel 16th Mar 2010 11:27 PM

Well, I'm more or less certain that the family inventory is the problem. I played the household, and everything was fine until I opened the family inventory. If that's broken for good, how do I get out the martial arts stuff?

Also, I played another household, and after entering the family inventory there, nothing bad happened. So it's just the adventurer household. I've gotten rid of a bunch of stuff, but it's still mucking up.

But that's not the main issue now. After I installed HELS the game is so effing laggy, I'm going insane. I have a feeling it's because of all the store stuff that's been converted into package-files. Computer doesn't like that.

GrizBehr 17th Mar 2010 8:20 PM

Quote: Originally posted by innocentsorrow
here's another stupid question: where exactly do I toggle the ceiling? I simply can't find it. =_="


You might check and see if autoroof is on. It's possible that your house doesn't have a roof.

inf666ipi 17th Mar 2010 11:34 PM

Quote: Originally posted by J. M. Pescado
The reason this happens is because you haven't saved. The game is set to randomly crash if it detects you have not saved recently. Haven't you noticed how this never happens when you've saved, unless it is doing so sadistically WHILE you save, just to mock you?


I have to say I don't think I have ever laughed so hard when I saw this JM. To GD funny!!!! Makes me think now when I haven't saved and the game crashed and I'm thinking to my self " FFS!!!! Why didn't I save!!!! GDAMMIT!!!!!!! "

heartbreak 18th Mar 2010 7:06 AM

Quote: Originally posted by Srikandi
In Edit Town mode, you can open the lot by clicking it and selecting the Build/Buy mode button on the lot's info screen, or alternatively by clicking the build/buy button in the Edit Town interface and then selecting the lot.

There are mods, including Twallan's supercomputer, that will let you "open" any lot to look inside it while in-game.

I don't know of any way to look into a lot from the in-game moving interface, though. You probably want to pick the house you want to move into first using one of those other methods, before initiating the move.


Ahh! Thanks! Knew of that method but figured there was a way to look at homes via the 'move' tab. Guess not :P

vhanster 20th Mar 2010 5:02 AM

Wondering the spawn locations of the rare type beetles and the plutonium.


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