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If you have the lifespan in your game set to Normal, than after they hit 90 days, each day your Sim has a 14% chance of dieing (10.5% if they've completed the Marathon Runner challenge.)
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I've seen a couple falcons and other huge and cool-looking birds around the town, but I can't for the life of me figure out how to take them home. My sim doesn't have any command other than "watch" and my cat has the hunting skill, but can also only "watch" it.
Do I need a certain level of hunting skill, or can I just not get large birds? |
Quote: Originally posted by TheLB
It's up for debate. One of the theories is that you get better the more animals you catch, but some birds (the specific instance, not all falcons/all crows/etc) just don't seem to work no matter how well you do. Eventually it'll despawn and another one will take its place. It might take a while but eventually you'll wind up being able to catch a falcon. Try catching other birds in the meantime in case that hidden level theory is true. |
Here's another shot in the dark. Is it possible to adopt deer and raccoons?
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Quote: Originally posted by Zokugai
There is a hidden wildlife skill. My sims who reached level 6 (the highest) could befriend falcons and whatnot. So the more time you put into watching and trying to befriend, the better your chances will be of catching one. Your befriending wild horses, deer, and racoons also boosts your hidden wildlife skill. |
Not without mods. Someone already made an adoptable racoon mod I think. (About adopting racoons and deer, derp. Sorry, distracted.)
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Quote: Originally posted by TheLB
Nope. Even my sims with maxed out wildlife skills could never adopt one. There might be some mod that will let you add them to your family, but I haven't found one yet. I do use most of Twallan's mods, but haven't found an option to let me grab one, although there may be some obscure way to do it that I haven't figured out yet (or, a perfectly obvious option that I'm just too stupid to figure out how to use). |
Quote: Originally posted by Zokugai
In my experience, there's a random factor to being able to catch certain birds. My Sim caught a falcon. After that, some falcons she encountered would be catchable, but others would only have the watch option. It was the same with several species of birds, mostly large ones but even a few small ones. |
There's a dog uploaded to MTS that uses the raccoon's appearance. And a dog that's supposed to be a fox, and so on and so forth. They'll still meow/bark/whatever, but it's a possibility. For deer though I'd say you're out of luck for now. I'm sure it's possible to make an "add to family" sort of cheat/mod for them, but I don't even want to think about the bugs that might leave you open to. I still have nightmares about adding a ninja to the family in Sims 2.
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How do I acquire the vampire fangs? I want my half-breeds to have fangs.
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Quote: Originally posted by QueenJimmyIV
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Is there any way to put a bracelet/watch on a sim's other wrist instead of on their left?
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Changing size of pregnancy bump
Hello I was wondering if it would be possible to edit the size of the 2nd and 3rd trimester bumps to be larger?
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Quote: Originally posted by mrzd
Probably... try asking in the Meshing forum, under Create ![]()
Quote: Originally posted by acid_fairy
I believe that again, that would involve editing the mesh. I'd try the CAS Parts forum. |
Sim genetics is a myth to me. I often do the plastic surgery by switching the whole body of an existing sim to a premade sim in CAS library. Does the genetic reset at that time or their children still inherit their old body features?
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As far as I am aware, Sim genetics are a lot more basic in The Sims 3 than they were in The Sims 2. From what I gather, in The Sims 3, Sims pass along "genetics" of what they look like at the time the child is born.
So if a Sim originally is created with black hair and you later change it to blond before a child is born, the child will be blond. |
That makes sense to me, thank you.
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Were those ant hills always there? Are they a visible manifestation of a spawner or just a bad place to lay down a picnic?
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Quote: Originally posted by mangaroo
If they're what I think you mean, they aren't anthills, they're digspots. Dogs with the hunting skill can dig at one of those spots (or in open ground) and find an item. That's the game's hint to you that there's a gem or whatever buried there. If you teach a dog the hunting skill and then tell him to "Dig Here" or whatever the command is, he'll find whatever it is buried there. They're a lot like the digspots in vacation worlds, if you have WA. |
Thanks, Zokugai! I've been avoiding adopting pets, and since my Sims didn't have any interactions with the spot, I assumed it was decorative or a sign of a forthcoming ant invasion (which would be totally cool). Darn, now my Sim is going to have to get a dog just so I can see it in action.
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Cats can learn the skill too. Cats catch small animals like lizards or birds (and they can fish), dogs catch objects like gems and spacerocks.
To start it out, cats can teach themselves using one of the toys from the pet toy box, but dogs you'll have to teach it to, like teaching them a trick. Later on you'll be able to have your sim tell them to find a particular type of object, or you can click on the dog and choose "find ___" or tell him to dig at a specific spot. |
After playing another family for a bit, I returned to my first house to find that Logan's twin moved out! The problem? I can't find her! I no longer even see her in Logan's contacts. I checked the family tree to see if her sister's icon had greyed out but it hasn't (even though it was taking a few moments for the icon to even appear). What happened to Morgan? Has she died? Disappeared?
In addition, how do you locate sims who have moved out while you were playing another household? Edit: Okay, so I saw that one family moved in with another. Perhaps this happened to Morgan? |
Quote: Originally posted by kristelparv
You can walk them up to mirrors and dressers just like any other Sims! Or Edit in CAS by turning on testingcheatsenabled, then shift+clicking on the Toddler and selecting "Edit In CAS" |
My sim's dog just died, and I can't find his gravestone anywhere. It's not on the lot or in the family inventory. I think that the dog was on a community lot when he died. Any idea where his gravestone might be, if he even has one?
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check the mausoleum
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Is it a "very bad thing" to edit a sim in CAS while they're pregnant, and even then, how can you get to CAS?
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Quote: Originally posted by jenieusa
I tried that just now, no luck though :-( |
i would check the community lots then...but do it in live mode...so if you do find it...you can drag it into their personal inventory...
sorry...i couldn't help more... |
Quote: Originally posted by DigitalSympathies
testingcheatsenabled true then shift+click the sim, I think that is the common way. I have Master Controller, it's always possible for me to shift+click the sim and edit maternity outfit. |
Quote: Originally posted by noxnoxnox
Just to clarify : EA Standard does not allow pregnant sims in CAS. You are only able to do such because you are running [MasterController]. ![]() |
Can you uninstall an expansion pack, and still buy the new ones that come out....without it affecting the game?
For example, Pets has given me nothing but trouble and constant game crashes that I can't seem to fix no matter how hard I try (even after fixing all of my custom content). So, if I just uninstall it, is it still possible to install Showtime when it comes out...without Pets? |
Quote: Originally posted by Scarysecrets
Yes. You can mix and match the installed Packs however you see fit. Note though, you may have trouble loading a save-game that was run while the [Pets] pack was installed. However you should be able to start a fresh game with no issues. ![]() |
Quote: Originally posted by twallan
Excellent! I removed Pets and my game is running beautifully! Thanks so much! |
Probably a daft question but then that's why I'm posting it here.
Can you have multiple cash registers, of different types, on the same lot and still have them all function? I'm considering combining my Pet Store and Consignment Shop into one lot if I need the extra space in the future, but only if both registers will carry on working. I plan to leave the lot designated as a consignment store. |
Quote: Originally posted by Menaceman44
yes you can..... |
Quote: Originally posted by VerDeTerre
I've yet to have a playable sim die in the Sims 3, but isn't that for the Sims 2? |
Quote: Originally posted by lauratje86
![]() I did find this online: http://www.carls-sims-3-guide.com/info/ghosts.php |
Can a pregnant Young adult not age up to Adult? My sim has had 0 days left until age up, for several days now. I can't age her up with the cake, or with the MasterController's "Trigger Age Transition" thingy (nothing happens). Is it because she's pregnant, or has something glitched?
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Quote: Originally posted by MiracleWithPaws
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Quote: Originally posted by MiniMimi
Thank you! That explains it. ![]() |
Just curious if anyone else has issues with this? Strays trying to age up and end up crashing my game because they want to die... =/
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Quote: Originally posted by ani_
dUDE first like my teacher said to me "there are no stupid questions man there is only the force." Dude he was right. And dude use fish, like the native indanian mans of america. They used fish to grow everything man and it was cool cuz no animals died and big foot uses fish too man/ther is no bad vegetable but my like likes good veggies better cuz he gets a bigger buffer yeah sheep ![]() ![]() |
If you were to move a rabbit hole like the police station to a new empty lot without bulldozing it in edit town, would the sims in the town keep their job at said police station?
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I'm not sure but an option you could use to be on the safe side would be to add the new police station BEFORE you remove the old one. That way when you remove the first one the game will still have a police station available so shouldn't attempt to remove Sims from that career.
Bear in mind this is all speculation on my part. |
Hmm, I would definitely backup before doing that anyway, as I remember trying this with a bookstore and it didn't work as planned. I had to reassign the work buildings if I remember correctly.
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I have a question about taking pictures-- How would you take different pictures at precisely the same angle as before?
Here's kind of what I'm talking about: http://i.imgur.com/RCQV4.gif ^ For example, I would take a picture of a sim once. Then I want to go edit her in create-a-sim. When I leave the CAS screen and go back to game mode, how would I be able to take the picture again at precisely the same angle as before? Same thing with furniture and create-a-style. I'm not sure if that made sense @__@
Quote:
v v v Edit: Oh derp, I've always taken pictures while zoomed in with the "Tab" key. I guess I won't be doing that then xD |
Quote: Originally posted by Misanthrope
(whatever you do avoid using editsim, use the stylist option instead. It's safer.) |
Quote: Originally posted by Misanthrope
You can save exact angles in camera mode (tab) by pressing Ctrl + any number 5-9. When you want to go back to that angle, you just press that number. So for example, when in camera-man mode, if I take a picture of the upstairs toilet and want to save the angle for future use, I would press Ctrl + 5. Then I can go off and take pictures of the downstairs toilet, but when I want to go back I would just press 5 and voila, back at the upstairs toilet ![]() |
Can we set reputation? I have just imported a yummy face into the hood and I want to set him as a Casanova so my sim can explode her mind out of woohooing with him.
I have most Twallan mods but I must have missed something, I can't figure out how to set the rep. |
Quote: Originally posted by PunkyBreester
This method also works when you're not in camera man mode. I've used it for taking neighbourhood shots from map view before. |
Quote: Originally posted by noxnoxnox
Twallan has personallity modules (Lovers, Meanies, Cops and Robbers, Vampires and Slayers) located here: http://nraas.wikispaces.com/StoryProgression. Hope this helped. |
And now I have a question... I don't like tha vampires in TS3 and want to get rid of them. Is this possible?
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Quote: Originally posted by morphius1
Use [MasterController Cheats] to remove the "Occult" type from existing sims. Mod available via the link in my signature. Then use a EA Story Progression tuning mod from Shimrod101 to stop them from reappearing : http://www.modthesims.info/d/424796 ![]() |
When switching between families my Sims will not go to work if I'm not playing them. They then wind up missing it and losing job performance. How can I rectify this? They should go to work even if I'm not playing them, shouldn't they? That's really stupid.
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Quote: Originally posted by twallan
I checked out the tuning mod as you suggested and it seems ok, but shimrod101 states that "if you are using Twallan's SP or MC you do not want this". Well, I do use SP and MC, and most of your other mods (which are great, by the way). He doesn't state that it will conflict with your mods, just says that I don't want it. Is this something that was added sinse the last time you viewed it? |
Quote: Originally posted by morphius1
Well, if you are using [StoryProgression] then : http://nraas.wikispaces.com/StoryPr...on+FAQ+Vampires ![]() |
Quote: Originally posted by coltraz
What, if any, story progression related mods are you using? |
Quote: Originally posted by Srikandi
I've since noticed it's not a consistent issue; sometimes they go to work and sometimes I switch to them and they're hanging at home when they should have gone. I'm using Awesome Story. Through AwesomeMod's config I have it set so unplayed Sims gain work performance, but I wonder if that means they can also lose it. Perhaps I need only disable that option. Maybe I'll try that and see what happens. I'd prefer the unplayed go to work, but if they insist on staying home I'd at least like their job performance meter not to take a hit, since it wasn't my choice to give them a vacation day. |
Is it possible to for a sim to purchase a junkyard (using the Check Real Estate option on computers)? I'm trying to get one of my sims to buy the local junkyard, and for some reason it won't work. I even rezoned it as a small park, but it still won't work :-( Should it work, or does the game just not allow junkyards to be purchased?
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Quote: Originally posted by twallan
This is exactly what I was looking for! I have been using your mods for some time now and I guess I just overlooked this one. Thanks alot. ![]() |
Do sims with the loser trait autonomously cry often?
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Quote: Originally posted by Fluffy Puff
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Emo trait?
0_- |
I'd installed EPs from Adventure World until Generations.
Question: Where I can find billiard table? I searched it anywhere in section entertainment and others couldnt find it. Or maybe it is not in my EPs? ![]() |
Quote: Originally posted by BloodyScholastic
No pool table yet.. I think it was said there will be one in Showtime. |
I have a question I just Bought pets regular edition (not Limited edition) because they ran out of limited editions or they had the Sims 3 Base game + pets limited edition I did not want that.
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Quote: Originally posted by 9b8ll
You didn't miss out on anything. The limited edition came with a code that allowed you to download a pet store with some additional items. Trust me, you can live without them. Besides, if you know where to look you can get your hands on pretty much anything you want. *wink* |
The limited edition included a new cash register to buy pet related items from, a prebuilt lot, and about 6 objects which are just variations on items already in the regular version. Like a cat scratching post themed as a palm tree instead of a plain cat scratching post.
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Im New
How do you start a new thread? Sorry i know this is stupid but im new and don't really know my way round the site yet
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igglepiggle, just click the 'new thread' button. If there isn't one then you can't start a new thread there.
Please read the site rules and the forum announcements/ sticky posts before posting though. ![]() |
There is a Sim in my 'hood the game thinks is a Simbot. He isn't mechanical - he looks like a Sim - but had the Simbot trait and all his motives are Simbot motives, like "Charge" and "Human Interaction", etc. Is there a way to quickly make him into a Sim again?
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I'm probably barking up a lost cause here but is there any way to add an address to a lot once a game has already been started? I'm expecting there to be no way in-game and wondered if there were any community tools to do it with. Or even a method involving s3pe/CAW/etc.
I've been creating my own world and am almost ready to start playing it and have only just noticed that I have created a lot with no address. Little details like this irk me no end and I have done far too much editing in-game to simply go back into CAW and fix it. Any of you guys or gals got any info? |
Does anyone know if NPCs like mailmen and pizza delivery people bring 20,000 simoleans when they move in in an unmodded game? I have quite a lot of mods (including Twallan's Mover mod which may or may not affect stuff like that) and I need to know if it's normal for them to bring that much money as I'm playing a challenge and don't want to cheat by mistake! :-)
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Quote: Originally posted by lauratje86
I've never had a service npc (mail, pizza, maid, etc) bring more than a couple thousand. It's possible to change this, I am sure, (with one of Twallan's mods or AM) but I have no idea. I just just assume it's not going to be much, because in my game, it never is. |
Quote: Originally posted by coltraz
See if using Twallan's Master Controller and the cheats module and editing their traits (under Sim -> Advanced -> Traits -> Change) will work -- you may also need to change occult settings (under Sim -> Intermediate -> Occult) to see if they're flagged as a simbot. |
Quote: Originally posted by coltraz
If his motives are simbot motives then he is a hybrid of a simbot and a sim. I only mention this because it's a perfectly possible outcome in the game and not a bug or anything. |
Is the game really that stupid that parents need to call a baby sitter if they both want to be in the yard at the same time?
I have a family with a mom, dad, child son and toddler daughter. The dad was in the side yard meditating, and the mom was in the living room. Since she had a wish to kiss the dad, I directed her to go to the side yard to kiss him. As soon as she is out the front door, I get the pop up that the toddler daughter can't be left by herself and she needs a baby sitter. Seriously? |
How is the mother trying to route to the father? Does she attempt to walk outside the perimeter of the lot at all? If she does, then that is why the game is attempting to call a babysitter. If she stays inside the lot boundary at all times though, then I don't know.
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I don't know how she was trying to route. As soon as I got the pop up, I chose "stay here" and she went back inside the house. I then had the dad go inside and kiss her.
So I take it it may have been a routing issue? |
Quote: Originally posted by nonamena
Oh. Maybe that's what happened then. But how? |
Quote: Originally posted by coltraz
Did you ever have a sim bot in that save? If you let it out in the great big world on its own, then it might have hit off with a sim girlie. If you dind't ever have a sim bot in that save, I'm not sure really. |
I noticed today that Judy Bunch has wrinkles. She's close to aging up to an elder. Do adult sims develop wrinkles as they age?
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I don't think they can develop wrinkles but it is an option in CAS when creating and Adult to add age details.
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Quote: Originally posted by Menaceman44
Wow, really? Where are those options? What category? o: |
Topical details, I think?
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Quote: Originally posted by Fluffy Puff
Same place as freckles and moles. They only show for full adults and elders though. |
Weren't children able to create drawings on the block table before?
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Quote: Originally posted by brillo_pad
Yeah, in Sims2 :/ Never in TS3. |
Quote: Originally posted by Sirah81
Which begs the question why they still included sheets of paper on the table. |
Where in the game, which hood, is there a rock with the rock carving of some proto-sims with spears looking up at a pig flying past? Anyone seen it?
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I think it's part of Riverview. The same rock that has the aliens on it.
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Why would a teen that doesn't have the the mean spirited or evil traits want to be mean to her mom?
She's at the highest positive relationship with her mom, but she still had a wish to be mean to her mom. Huh? |
Teen mood swings. They came with Generations and make it so that teens will sometimes get out of character or rebelious wishes.
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Even if you don't have Generations? I only have the Base Game, World Adventures and Ambitions, but I do have the base game patched to 1.29. I occasionally see a message that the teen is having a mood swing, but usually they don't to anything different. I didn't see that message before she got that wish.
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Quote: Originally posted by Orilon
I was seeing mood swings and rebellious wishes in my teens before I got Generations in Dec 2011 so it might have come with the patch? |
I'm fairly certain it came with the patch. I occasionally get the same messages in my game.
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Okay, I have a pretty stupid question, but how do you see the ceiling of a house when you are on the first floor? Here is what I mean:
![]() Whenever I try to take screenshots of a house similar to this, I have to be on the first floor due to the camera always panning up to the second floor. When I am on the first floor, the ceiling and the walls on the second floor cannot be seen. Is there a way for this to not happen? The panning is incredibly annoying for when I'm trying to take screenshots of a house or even recoloring the ceiling tile. ![]() |
What about the TAB key when you're on the first floor? You loose your tool panel but at least the camera won't pan on its own.
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I tried that unfortunately. It still pans to the second floor.
(Sorry, I forgot to credit Curtis for the screenshot. His video on making it is here: http://www.youtube.com/watch?v=YFLL5XMs2QA, also, I wasn't the one that hit disagree MiniMimi. ![]() |
To get a shot like that you need to be on the second floor so that the second story walls and ceilings show and then use the TAB key to enter cameraman-mode, as MiniMimi said, and you can reposition the camera on the first floor with W,A,S,D to get a shot like that.
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