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teal_moonshine 5th Nov 2012 3:12 AM

I'm already over making island lots for Sunlit Tides... I've made the firestation... That's it. It's just I'm a half-arsed builder lol... BUT I gotta for it to be "fully-functioning".

misslaheela 5th Nov 2012 5:57 AM

Being sick all day gave me a good excuse to play Sims all day. I now have pics for the next five chapters of the Overlord legacy! Now I can stay updated through the week.

I have also rolled for Generation 4. I saw the results and I let loose a bunch of profanity in my head. Then I cried a little. The story potential is fantasmic. But actually playing it out is going to probably make me tear out my hair.

I will put it in spoiler marks, in case you don't want to know Severin's generational goals until he's reached young adulthood.


ReyaD 5th Nov 2012 6:08 AM

Misslaheela:


misslaheela 5th Nov 2012 6:13 AM

Cece:


Envie42 5th Nov 2012 7:38 AM

My feedback on misslaheela's roll dilemma:


misslaheela 5th Nov 2012 8:32 AM

Question - do children conceived by teenagers count towards the heir's children, as long as they're raised in the house? I know the heir doesn't officially take over until YA, so I was wondering if they had a kid in their teen stage, would the kid count? If it's possible, it might be a story option for Severin. I'm going to have to use Gator to help take care of the kids, so I need them to come early. That way, when Gator's time has finally come, at least the four children should hopefully be, well, children and not toddlers.

ReyaD 5th Nov 2012 9:27 AM

I believe so, Misslaheela. At least, I've always counted them since they're IN the active family.

misslaheela 5th Nov 2012 9:40 AM

Mkay. That helps out a lot. Generation 4 WILL be possible. And very, uh...interesting.

Meanwhile, a chapter for thee!
Chapter Thirty-Four - Beware the Beast
A scary chapter title named after a scary little werewolf toddler.

...Actually, he's stinking adorable. I want to have lots of little werewolf babies now. So cuddly! :lovestruc

ashaw814 5th Nov 2012 3:24 PM

Quote: Originally posted by misslaheela
...Actually, he's stinking adorable. I want to have lots of little werewolf babies now. So cuddly! :lovestruc


I know, right?! In my story, Shae's daughter is a werewolf and she was so flipping cute as a toddler. Between the fairies and the werewolves, I just want a thousand little supernatural toddlers running around.

kadience 5th Nov 2012 5:16 PM

Prologue - Where the Wind Blows

The beginning. Hopefully I do much better this time.

Sims is much more fun then getting ready for work. Though now I have to do that. :P

PSDuckie 5th Nov 2012 5:45 PM

misslaheela: Awesome chapter, as always. I see Severin becoming an extremely evil Overlord!

AJ: For some reason I'm unable to read your blog; it says "permission denied."

Envie42 5th Nov 2012 5:56 PM

Gah, I hate to spoil the cute baby werewolf fun. Please grab your nearest fuzzy werewolf toddler and squeeze them tight if you decide to read my update:

(I didn't do anything like this all of generation 1 so don't hate me!)

Ch. 2.2 - "Be Brave"

I vow to keep updates much more regular (I've done three this week) at least for the next couple of weeks, to get Generation 2 off and rolling again happily before the holidays!




Edit: Ok, after reading Misslaheela's chapter. I decree that you must read hers after mine so that you are cheered up by Severin's uber baby werewolf cuteness!!!!

AJH 5th Nov 2012 7:00 PM

Quote: Originally posted by PSDuckie
misslaheela: Awesome chapter, as always. I see Severin becoming an extremely evil Overlord!

AJ: For some reason I'm unable to read your blog; it says "permission denied."

Me too, it's saying that it's available to read "through invitation only"

PSDuckie 5th Nov 2012 7:20 PM

Quote: Originally posted by Envie42
Ok, after reading Misslaheela's chapter. I decree that you must read hers after mine so that you are cheered up by Severin's uber baby werewolf cuteness!!!!


Baby werewolf cuteness is always a good thing.

I also have a question for you guys. In my legacy, chapter 3 was originally supposed to be two chapters, but the hurricane knocked out my Internet for a few days, causing me to merge the original chapters 3 and 4 into what is now chapter 3. Do you like the "long format" of chapter 3 or the "short format" of the other chapters better?

I went back to the short format for chapter 4 because of a drastic underestimation of space on my hard drive. Now that I know I have enough to make long-format chapters, I'd be happy to go back to that format if you guys like it better.

misslaheela 5th Nov 2012 8:09 PM

Duckie - Honestly it doesn't matter that much to me. A good chapter is a good chapter, whether it's short or long. I don't mind either way. I kind of understand what you're saying though. I'll take like 70 pics and think, "Oh great. This is way too long. Time to cut down..."

I've realized how much my chapters fluctuate depending on what parts of the story I want to highlight for each chapter. I think next chapter is a 50 pic chapter, while the chapter after is a 25 pic chapter. So it just depends.

Envie42 5th Nov 2012 9:15 PM

I can't read AJ's new blog either - probably a privacy setting needing fixed.

I also fluctuate between 20-ish screenshots upwards to 40... but I'm trying not to do the big long ones too often. Sometimes I have to cut out screenshots I really wanted to use, but I feel like there's such a thing as not enough as well as too many screenshots to tell a story.

I think the best method is to just take a LOT of pics, then weed out all the dumb ones and then go back and start adding screenshots until I feel like the story is getting told visually well. I try to wrap my dialogue and explanations around the pictures as they are obviously what's really telling the story. Good sized shots with the walls up (laughs at misslaheela) and good lighting and facial expressions are best. If you slow down and really practice at getting the best shots (I've always got one finger poised on the pause button ready to freeze a shot in place when it happens) then the length of the chapter and the amount of dialogue / text won't matter... the screenshots (to me) are really key.

ReyaD 5th Nov 2012 9:36 PM

I've pushed my minimum # of photos from 16 to 25 thanks to relativity. I really hope Twallan is able to salvage the mod because I'm not updating to 1.42 until relativity is ready to go. (I neeeeed it)

I just can't work on Nalin's teen plot without relativity!

But I digress, I like chapters with a lot of photos, but if its 5 words for each picture than that really isn't a story. You do need SOME words to tell the story. Photos should just be used to illustrate the story and show you the characters. I know I don't have the perfect level (obviously) but I'm quite happy with the way I write. I think I have a good balance between words and that each photo transitions well into the next.

envoy 5th Nov 2012 10:22 PM

All of your blogs are so exciting. I'm going to have to try to kick it up a notch. I think the rest of Sugar and Winter's generation will remain vanilla but with what I rolled for generation 3 it will (hopefully) be easier to make things more exciting. But I do have a new chapter. I'm doing my best to make my chapters longer. 30 pictures is what I'm shooting for right now, although I have no idea how long that will last...

http://snowrandomlegacy.blogspot.co...ting-ready.html

Skyegal19 5th Nov 2012 11:13 PM

Just a quick question can nrass career mod be used

leriety 5th Nov 2012 11:37 PM

I didn't know we could keep other family members around when the heir has reached young-adulthood, I may have missed something

ReyaD 5th Nov 2012 11:45 PM

You can only keep the previous heir/spouse/help in the household when the next heir takes over. All spares must leave upon reaching their YA birthday.

Envie42 5th Nov 2012 11:46 PM

@skyegal:

If you're referring to the expanded self-employed careers such as martial artist, busking (freelance guitarist for tips), handyman, collector, etc... then I don't think those are allowed since the random roll dictates the type of job your heir and any partners / helpers will be required to take for income. Those types of careers would be considered side sources of income if anyone else in the household took them.

If you're talking about the expanded schools module - I sure hope that wouldn't be banned because I love it... it allows students to attend 'school' at specialty locations like the science center, bistro, city hall, etc etc and greatly alleviates congestion and bugging out of the regular school rabbit holes. I've been using it for awhile - my 2nd gen heir attended the science academy and it fit her storyline very well. There is, of course, the added ability for them to skill up while attending this type of school (logic, cooking, painting, etc) - so that should be in consideration. Personally I never found the skill gain that much of an advantage since you have to toggle it like other school states and I tend to forget or ignore it. My genius sim did not come out of science academy with any higher logic than would be expected for a genius sim in regular school IMO. But regardless, for her it didn't matter since logic isn't a part of her rolled career anyways.

Also worth discussing is the Homemaker module of Careers. I doubt it would be included in the rolls unless enough people thought it was a worthwhile addition to potential careers. I think it's a really hard one though, the few times I've tried it my sims got penalized several times instead of sent grant money haha! (obviously I am not the best goddess for directing a homemaker sim)

Lastly, I also use the unemployed module, but that's merely a convenience to get SP to shut up and stop assigning jobs to those sims I don't want to have one - case in hand, my heir is an 'adventurer' which has no corresponding real EA job... so I have the career mod assign her as an "explorer" via the unemployed module. She gets no money for this, just a title hehe.

Here's the link to all of the career 'modules' within the career base pack mod:

http://nraas.wikispaces.com/Careers

PSDuckie 6th Nov 2012 12:32 AM

Would it be against the rules to put other CAS sims in my town? I wouldn't be putting them in the legacy, of course; that would be flat-out breaking the rules.

misslaheela 6th Nov 2012 12:43 AM

Quote: Originally posted by PSDuckie
Would it be against the rules to put other CAS sims in my town? I wouldn't be putting them in the legacy, of course; that would be flat-out breaking the rules.


...If that's the case, I done broke the rules in Generation 2. Oliver, Jakkson, and Phantom are all created by me.

(I've also created some Sims just for a minor part of the story, though I didn't control them or anything. Doofus Gypsy was one of them. That's the guy who kidnapped Phantom.)

ReyaD 6th Nov 2012 12:50 AM

If that rules does exist, thank I think it's a rule pretty much everyone has ignored or overlooked. EA sims are so ugly, who would want to marry them into your family?

PSDuckie 6th Nov 2012 12:50 AM

Quote: Originally posted by misslaheela
...If that's the case, I done broke the rules in Generation 2. Oliver, Jakkson, and Phantom are all created by me.

(I've also created some Sims just for a minor part of the story, though I didn't control them or anything. Doofus Gypsy was one of them. That's the guy who kidnapped Phantom.)


Oh man, now I feel really bad...I got the wrong challenge rules there. I was looking at the regular Legacy Challenge rules, not the Random Legacy Challenge rules. Sorry about that.

teal_moonshine 6th Nov 2012 12:52 AM

Yeah, a lot of people's sims are created for the sole purpose to marry into the family. I however, like the uglies

kadience 6th Nov 2012 1:20 AM

Oops, sorry guys. I forgot to change it so you could read it, it was still set to private. I knew I forgot something. :P

Anyway, fixed now.

Buckley 6th Nov 2012 3:06 AM

Envie, I have the expanded schools module as well, but I've never really played around with it before. I'm wondering- When used in conjunction with twallan's story progression, does it send other high school students around town to "specialty" schools? I also have the part-time and unemployed modules, but I rarely make use of them either.

...I just noticed the tones module on his site. Is it allowed? As far as I can tell, it adds the missing skill building tones to each of the EA careers. That might be too cheaty though, right?

Envie42 6th Nov 2012 3:11 AM

Quote: Originally posted by Buckley
Envie, I have the expanded schools module as well, but I've never really played around with it before. I'm wondering- When used in conjunction with twallan's story progression, does it send other high school students around town to "specialty" schools? I also have the part-time and unemployed modules, but I rarely make use of them either.

...I just noticed the tones module on his site. Is it allowed? As far as I can tell, it adds the missing skill building tones to each of the EA careers. That might be too cheaty though, right?


Yes, the expanded schools module will send townie sims to the various specialty schools as well, based on their traits, I think. So if a sim was a natural cook, they might go to culinary school at the bistro... etc.

I'm not sure about the tones module, I don't use that one or assassination, part-time, family, etc... just the schools, self employed and unemployed.

Buckley 6th Nov 2012 3:16 AM

Quote: Originally posted by Envie42
Yes, the expanded schools module will send townie sims to the various specialty schools as well, based on their traits, I think. So if a sim was a natural cook, they might go to culinary school at the bistro... etc.

Oh, that's so cool! Good to know. Thanks.

gizmoman49 6th Nov 2012 3:33 AM

Quote: Originally posted by ReyaD
EA sims are so ugly, who would want to marry them into your family?


Because that makes it more like real life in two ways:

A. Not everyone on the planet earth is model material. There are just a blessed few who are (and I'm not one of them *sob*)
B. It's not like we can make our own little Taylor Lautner/ Sophia Vergana in real life to marry. *sigh* if only.

misslaheela 6th Nov 2012 3:42 AM

Quote: Originally posted by gizmoman49
Because that makes it more like real life in two ways:

A. Not everyone on the planet earth is model material. There are just a blessed few who are (and I'm not one of them *sob*)
B. It's not like we can make our own little Taylor Lautner/ Sophia Vergana in real life to marry. *sigh* if only.


You don't have to be Taylor Lautner or Sophia Vergana to be good-looking. If this world were filled with only people that looked like EA creations, I'd never want to get married ever.

Meanwhile. A new chapter!
Chapter Thirty-Five - This Time You'll Really Hurt
More werewolf toddler cuteness for your reading pleasure. And judgment is finally served for who is perhaps the most hated character in my story. A very satisfying chapter to write, and hopefully equally satisfying to read.

gizmoman49 6th Nov 2012 3:57 AM

I'm sorry misslaheela, but I hate the spoiled brat types, so as cute as Severin is, I cannot stand him :P. Haha, he'll get knocked off his high horse when he takes over as founder. Random rolls suck :P

misslaheela 6th Nov 2012 4:02 AM

GASP!!! How could you SAY such things?! Nay nay, his high horse shall ever get higher from here. I plan to make him slightly reminiscent of Rufus. XD

Regardless. I'm sorry you don't like spoiled brat types. I normally don't either, but I giggle like a fool writing for Severin's personality.

ReyaD 6th Nov 2012 4:20 AM

I don't find Severin spoiled at all. Am doesn't give him anything he wants, in fact I think she's very patient with him and overall a lot tougher than my parents ever were. When I bit a cousin's finger when I was 3 (Blood EVERYWHERE) I didn't even get touched. I actually got to go shopping with daddy.

When Severin scratches furniture he gets taken home. That is not spoiled. That's a hard headed little brat being raised right but having his own personality taking a strong hold anyway.

Buckley 6th Nov 2012 4:29 AM

Now I need to catch up so I can form an opinion for myself. I know what I'm doing for the next little while. =P

teal_moonshine 6th Nov 2012 6:46 AM

My legacy is in hiatus... It turns out I can no longer play without Relativity lol... Boo.

ReyaD 6th Nov 2012 10:26 AM

I won't be updating until Relativity matches the patch either, Teal. Curse you all for getting me hooked on it!

This chapter is most def brought to you by the magic of relativity:

6.13 - The Lesson http://sarisimsrandomlegacy.blogspo...613-lesson.html

A few familiar faces, and Fawn gets help.

leriety 6th Nov 2012 12:30 PM

On the townies subject, I change in CAS every newly created townie (because they all look the same) but I replace them with premade ones with minor adjustments so my neighbourhood population isn't really created by me.
Sherry was born in my game, I did change her bodyshape but just that (plus clothes, hair and makeup obviously).

Now I dropped in there some custom made sims, but I'm not planning to marry them into the legacy I just want them to have kids and populate the town

teal_moonshine 6th Nov 2012 12:40 PM

I'm guessing you don't use Twallans Story Progression?

calisims 6th Nov 2012 2:34 PM

It technically is against the rules to add CAS to the neighborhood once the legacy had started, and especially against the rules to marry them into the legacy, but that got relaxed over time and everybody does it, to an extent.
I still find it kind of cheaty to just create a Sim and plop them in world at the right time to meet your heir, and I try to find someone born in my game to partner my heirs with, but sometimes you just have to introduce a new character into the story. And that's how Farrell hooked up with his medieval witch, lol. Though to be fair, I had to create and populate the medieval world he time traveled to, and I didn't really intend to have her join the family when I started that story line.

teal_moonshine 6th Nov 2012 2:52 PM

Pretty much I hook my heir up with the first sim they meet at school, depending on preference. If I wrote a story, would probably be different... Actually, no probably not... But I also wouldn't make it a "they were childhood friends turned romance" every generation, it would be a behind the scenes plan lol. But alas, I do not write such stories.

leriety 6th Nov 2012 4:13 PM

I do have twallan's sp, but the game generates new townies to fill jobs and it uses the same cas face
when I see them I open the sim in cas and change its face
I just downloaded that twallan mod that should pick neighbourhood sims to fill positions, I forgot what its called and I don't really know if it works

In my legacy Brandon had only three female friends, one was his half-sister, one had traits I didn't like and the last one was Sherry. Jinny didn't have many friends because she was always skipping school, Gino showed up in one of Trisha's parties... they pretty much take the first available one

calisims 6th Nov 2012 4:20 PM

If you use the expanded module of SP, there's a setting that makes all immigrants & role Sims created by the game have faces made by blending the genetics of Sims in your bin.
And it's the register mod, I believe, that allows you to have the game assign neighborhood Sims to fill NPC roles like bartenders and consignment cashiers.

In my 2nd generation, Elliot had just about no choice for a spouse, Rochelle was the only girl in town close to his age. It was tough making her Dislikes Children and Snob trait work for his roll for 5 kids and the farmer career for the spouse, but I made it happen, and it was kind of fun.

leriety 6th Nov 2012 4:37 PM

I will have to download it then, I only have the base-mod, thank you I didn't know

AJH 6th Nov 2012 7:30 PM

Whether I add sims to my game after moving to a new neighbourhood so far has depended upon my plans for the story.



My current neighbourhood is a custom one which I populated with various other legacies so I'm not too worried about their looks.

ReyaD 6th Nov 2012 7:49 PM

This doesn't have much to do with the current topic of creator made characters (Although I AM planning on making both spouses for my current characters characters) but I thought you should know that according to Twallan's State of the Mod, he is now working on Relativity to get it updated for Seasons! I might be able to patch before I get Seasons after all!

(Twallan really is amazing)

Skyegal19 6th Nov 2012 8:30 PM

I was thinking more of the partime jobs in the career mod

calisims 6th Nov 2012 8:33 PM

Great, thanks, Cece. I probably won't patch until I install Seasons just because I find the great mod shuffle to be such a hassle, but it's good to know Twallan's mods will be ready when I am.

I was actually the first person who broke the no CAS Sims rules, and I'm a big part of why the rules of this challenge have been relaxed in favor of storytellers doing what they have to do for their stories, so I'm not pointing any fingers anywhere, lol. But I still can't help but feel cheaty about it, because I remember the days when it was forbidden to even alter Sims' features in CAS in this challenge, let alone create your own custom partners and move them in.

ReyaD 6th Nov 2012 8:47 PM

The only time I EVER edited one of my family sims in CAS was Yuki Sabo... because her face was literally a cube.

calisims 6th Nov 2012 8:59 PM

If you look really closely, you might notice that between this:


and this;



Shelly lost a few inches of chin. =P
I almost never alter my Sims in CAS, but Shelly's enormous chin was making me crazy.

gizmoman49 6th Nov 2012 11:13 PM

I see the difference! One's taken in a house, the other is taken outside during a wedding! ... I fail at this, don't I :P

And looking back, I was being a bit hard on Severin. He's not spoiled, just a hot-headed tyke going through the terrible twos. And besides, "YOU RUIN LIFE, MOMMA!" Instant redemption XD

teal_moonshine 7th Nov 2012 12:41 AM

I thought the SP option to have smooshed immigrants was a base mod thing. I'm probably wrong, but I was only on the base mod and I *think* it was still possible...

PSDuckie 7th Nov 2012 12:55 AM

Quote: Originally posted by gizmoman49
And looking back, I was being a bit hard on Severin. He's not spoiled, just a hot-headed tyke going through the terrible twos. And besides, "YOU RUIN LIFE, MOMMA!" Instant redemption XD


I know someone in that legacy story she should do that to...

Anyway, I have an update! This is a Kelly-centric update, but you'll see why at the end.

http://duckiesims.blogspot.com/2012...-chapter-5.html

envoy 7th Nov 2012 1:06 AM

I have no CAS sims in my town aside from my family. Although that might change. I think Crystal, for being game generated, is turning out quite pretty. In fact, in this chapter you get to see her as a child! Although I may add CAS sims to my town in the future. In fact, I just downloaded an empty world that I was thinking of populating entirely with my custom sims. And now I will definitely have to look into the expanded story progression.

And here's the update:
http://snowrandomlegacy.blogspot.co...d-in-house.html

CinderEmma 7th Nov 2012 1:23 AM

I tend to edit hair colour the most, especially if it's puke colour (for ANY SIM I SEE EVER) or the grey black. I will add a little highlight to them too, but only if it's not my sim. It was SO hard not to do that with Isadora Marlin, because the colour seemed really flat to me.

leriety 7th Nov 2012 1:23 AM

I change Myra in CAS because her breast slider wasn't showing up right, I don't know what the problem was but it apparently fixed itself. Then I changed her another time, along with her twin, when she grows to adult as her face clearly used too many sliders and her mouth looked really weird.

My family has a very interesting face structure, I love it, how I wish that will stay for all the generations. I may keep it as a requirement to be heir...

heaven 7th Nov 2012 1:26 AM

First things first, Seymour is back! I've tested 2 of the three things that were wrong and they appear to be fixed. However, they did a hard drive wipe and reinstall so I lost EVERYTHING. Luckily, I planned for that and remembered to save my Avendales and mods and everything like that. Unfortunately though, I forgot to backup my downloads folder. So everything I had -that- way has to be found and reinstalled. Oh joy. Not to mention reinstalling all the games. Which means I will automatically be patched to 1.42. Double joy.

As for the adding new sims debate, I rarely play in towns that are prepopulated so I have to add sims. And then I move to a new town after a generation or two because I either get bored or find too many issues. Which is why I am in the process of creating my own town.

kadience 7th Nov 2012 1:49 AM

I prefer non-populated worlds, so I always add my own sims in, not that they're much better then EA sims... And the process happens several times, cause I always find problems in my towns. Planning on making my own world, just been too busy to download CAW cause mine is too old now.

I've only changed one sim in CAS before, that was Oriana, because her boobs were more flat then the rest of her chest, so I fixed it. Other then that, I'll add freckles to sims, but I don't count that as changing them.

misslaheela 7th Nov 2012 1:56 AM

I usually try to stick to using premade Sims around town to marry (or at least make babies) with the legacy household, but after being struck by such an exciting idea for my full house in Gen 2, I had to create my own characters for that.

leriety 7th Nov 2012 1:56 AM

I had that same problem with Jinny now that I think about it, when she grew to teen she wasn't just flat her chest was actually inward (hopes that's the right word) so I changed it to look more normal. I suppose that's a side effect of custom breasts sliders.

NutsAndDolts 7th Nov 2012 3:37 AM

I feel cheaty when I add sims to my town and then have them as spouses, but I don't feel cheaty when I just add sims to my town.

I tend to stick with my towns till the end, so genetic diversity becomes an issue, and new blood is periodically needed.

Comynara 7th Nov 2012 3:54 AM

I generally stick with sims that are born in the neighborhood for spouses and whatnot. I've been known to edit neighborhood sims in CAS if they have truly wonky features, but only if they're not going to contribute to the family genetics and are going to appear in screenshots. Even then, I try to preserve the wonkiness and just soften it out a bit so it doesn't look quite so unnatural. I've just added a sim to the neighborhood to be the future spouse of my current heir for the first time ever because the genetic skintone blending tends too much toward lightness for my taste and because it fits better with where my story is going, but I still feel vaguely guilty about it. I made sure not to give her ideal traits for the roll.

When a neighborhood needs some new blood, I use SP to rapidly immigrate a family or two, except for one time when I dropped a family consisting of self-sims of several people I know into the world just to see what SP would do with them (it was tons of fun; two friends who dislike each other immediately got married and pregnant, and SP turned my simself and my best friend's gay and we ended up fighting over a vampire when her wife died until my husband finally finished making his simself).

NutsAndDolts 7th Nov 2012 4:15 AM

I can't trust SP to add people to my town. The sims I have saved that it draws from... just... too many disasters.

hzande 7th Nov 2012 4:34 AM

Quote: Originally posted by calisims
If you look really closely, you might notice that between this:


and this;



Shelly lost a few inches of chin. =P
I almost never alter my Sims in CAS, but Shelly's enormous chin was making me crazy.


I think she looks pretty either way.

hzande 7th Nov 2012 4:39 AM

Quote: Originally posted by heaven
First things first, Seymour is back! I've tested 2 of the three things that were wrong and they appear to be fixed. However, they did a hard drive wipe and reinstall so I lost EVERYTHING. Luckily, I planned for that and remembered to save my Avendales and mods and everything like that. Unfortunately though, I forgot to backup my downloads folder. So everything I had -that- way has to be found and reinstalled. Oh joy. Not to mention reinstalling all the games. Which means I will automatically be patched to 1.42. Double joy.

As for the adding new sims debate, I rarely play in towns that are prepopulated so I have to add sims. And then I move to a new town after a generation or two because I either get bored or find too many issues. Which is why I am in the process of creating my own town.


When moving towns, don't you find it sad to leave behind friends, and potentially family members of your legacy family? I really need to move because at 7 generations, my game is breaking Hidden Springs, but I'm so invested in everyones story (I use Nraas Story Progression) that I can't bear to leave them.

calisims 7th Nov 2012 5:02 AM

I can't speak for heaven, but I get very sad about leaving towns. I'm only on gen 2 of my current legacy and had to leave my founder behind as well as two of my heir's siblings during the move to a new town.
But, it had to be done.

heaven 7th Nov 2012 5:35 AM

Quote: Originally posted by calisims
I can't speak for heaven, but I get very sad about leaving towns. I'm only on gen 2 of my current legacy and had to leave my founder behind as well as two of my heir's siblings during the move to a new town.
But, it had to be done.


When I moved to Storybrook, all of the Avendales came with me.


When I moved to St. Claire, I was happy because the Avendales were taking over the town. If I had left them there, they would have had no choice but choose inbreeding over the town dying out. Camille's story made sense for her to leave and cut ties anyway.

So, I'm not too sad when I leave. But I've never played through a legacy to know what's it's like to stay in one place. Maybe that's because I get bored, maybe because no town has fully satisfied me yet, or maybe because, IRL, I move every couple of years so that's what is natural to me.

hzande 7th Nov 2012 6:51 AM

Quote: Originally posted by heaven
When I moved to Storybrook, all of the Avendales came with me.


When I moved to St. Claire, I was happy because the Avendales were taking over the town. If I had left them there, they would have had no choice but choose inbreeding over the town dying out. Camille's story made sense for her to leave and cut ties anyway.

So, I'm not too sad when I leave. But I've never played through a legacy to know what's it's like to stay in one place. Maybe that's because I get bored, maybe because no town has fully satisfied me yet, or maybe because, IRL, I move every couple of years so that's what is natural to me.


Hmm, I might have to bite the bullet then. Honestly... second cousins have married and had kids in my game and that's not so good... I've started adding fresh townies to curb the inbreeding problem but you can only do so much... it's going to have to happen... I'll probably follow your lead Heaven and move the family every couple of gens, that way I won't be missing too much.

ReyaD 7th Nov 2012 6:53 AM

I've had so much incest in my game it isn't even funny.

hzande 7th Nov 2012 6:57 AM

Quote: Originally posted by ReyaD
I've had so much incest in my game it isn't even funny.


Actually that is pretty funny . I just hate looking at the family tree sometimes... the second cousins really messed things up... plus their grandmothers were particularly close as sisters... it was just so wrong! Can you imagine, "My grandson's marrying your granddaughter sis!"

ReyaD 7th Nov 2012 8:47 AM

It just kinda sucked that I got two instances of major incest back to back in Generations 4 and 5 of my most recent legacy.

In Gen 4, my heir and her spouse were related. His mother was her grand mother's little sister. So right between first and second cousins.

In Gen 5... uh... go read Gen 5.

teal_moonshine 7th Nov 2012 8:57 AM

Second cousins once removed?

leriety 7th Nov 2012 11:39 AM

My game is creating new townies every couple sim days, maybe because it's a small town. It doesn't even have enough houses for everyone. My legacy is just started and I already had troubles because Brandon father happened to be family oriented and married... he had five kids (he's also the only one in the neighbourhood that maxed kamasimtra)

I forgot if I had shared the family tree, it's not complete I still have to add Myron but I like to look at it. It will look a little messy once I'll add that Sherry's family is mixing with Nick's...
http://www.familyecho.com/?p=START&...489133325356262

calisims 7th Nov 2012 1:41 PM

Quote: Originally posted by heaven
When I moved to Storybrook, all of the Avendales came with me.


When I moved to St. Claire, I was happy because the Avendales were taking over the town. If I had left them there, they would have had no choice but choose inbreeding over the town dying out. Camille's story made sense for her to leave and cut ties anyway.

So, I'm not too sad when I leave. But I've never played through a legacy to know what's it's like to stay in one place. Maybe that's because I get bored, maybe because no town has fully satisfied me yet, or maybe because, IRL, I move every couple of years so that's what is natural to me.


In my case I couldn't take Heath and his new family with, because given the circumstances of why Farrell had to leave, it would have been awkward to bring anyone else along.
And in the end it's better, because you do get more fresh blood and less inbreeding when you move frequently. I have 5 kids in this generation and rolled 5 for the next, so I can already see a need to move again in another couple of generations.

ashaw814 7th Nov 2012 6:37 PM

I like to populate my town with CAS sims. I just think they're more interesting. I don't really make them specifically to be spouses. So if I end up with a couple roll, I'm not going to tailor make a Sim to fit that roll. But I might download or create a bunch of Sims with random traits and throw them into town to give me more of selection.

Right now I'm playing in Eltham's Drift, which is a relatively tiny town that I downloaded from GOS. So I'm thinking I, too, will have to uproot in a few generations to avoid inbreeding.

Envie42 7th Nov 2012 7:02 PM

Multi-quote madness in this one, sorry for the long reply!

I went away for a couple days and I get back to 3-4 pages of great discussion. Helpful / useful legacy info so I wanted to reply!

Quote: Originally posted by calisims
It technically is against the rules to add CAS to the neighborhood once the legacy had started, and especially against the rules to marry them into the legacy, but that got relaxed over time and everybody does it, to an extent.
I still find it kind of cheaty to just create a Sim and plop them in world at the right time to meet your heir...


I feel similarly - but also as you went on to say, sometimes you just have to add some sims if the town is very sparsely populated or not populated at all.

When I started my legacy in Appaloosa Plains, I already knew my first gen roll of a second chance was going to be really difficult because by the time he got to middle-age and needed that second spouse, all of the pre-made sims by EA (all pretty bizarre for that town also) would probably be married and have 2-3 kids at least.

And so, I pre-populated my AP with another dozen families that could increase the potential mates for my founder and add some genetic variety. I didn't feel it was quite as cheaty that way rather than right before he needed to find a partner, making the 'perfect' match and plopping them in next door, haha.

In my case, the family he ended up marrying into (Sarah's) was a weird family I downloaded from the exchange called "Cowboys and Cowgirls" which was some odd country-western twist on the Brady Bunch I guess. A middle aged couple with six kids, three girls and three boys hah. Sarah was the middle daughter so I guess she was Jan Brady ("It's always MARSHA MARSHA MARSHA!!) haha . I did not alter any of their looks or traits. 4 out of 6 of them were equestrians so that helped my 'chances' Oh, and of the three daughters, Sarah was the only one left who hadn't married or gotten knocked up so if I had waited much longer Simon wouldn't have had a chance with any of them either, hehe.

Quote: Originally posted by calisims
If you use the expanded module of SP, there's a setting that makes all immigrants & role Sims created by the game have faces made by blending the genetics of Sims in your bin.
And it's the register mod, I believe, that allows you to have the game assign neighborhood Sims to fill NPC roles like bartenders and consignment cashiers.


I definitely recommend tweaking this setting and using it with the expanded SP module too. It really really helps with the 'pudding' sim syndrome (meaning all townies end up looking alike or very vanilla). I have sooooo many sims saved to my bin, the genetic variety is wonderful in most of my towns where I allow free-reign immigration. Also, I'm sure most know this already, but immigration is turned off by default with SP base.

Quote: Originally posted by ReyaD
This doesn't have much to do with the current topic of creator made characters (Although I AM planning on making both spouses for my current characters characters) but I thought you should know that according to Twallan's State of the Mod, he is now working on Relativity to get it updated for Seasons! I might be able to patch before I get Seasons after all!

(Twallan really is amazing)


Omg this is GREAT news, thanks for the update Reya! I've been busy again last couple of days after putting out two chapters this past week so I haven't been keeping up on other forums and like you, was waiting for twallan to get completely done with all the mod updates before patching. In fact, I wasn't going to install Seasons until he had them done. I'm a die-hard fan of Relativity too, I pushed you hard to use it along with others, hehe. If he couldn't patch Relativity, I think I would have seriously considered not patching Seasons or playing it!!


Quote: Originally posted by hzande
When moving towns, don't you find it sad to leave behind friends, and potentially family members of your legacy family? I really need to move because at 7 generations, my game is breaking Hidden Springs, but I'm so invested in everyones story (I use Nraas Story Progression) that I can't bear to leave them.


Yes, I had to make a decision with my next chapter because I am considering leaving Appaloosa Plains to better match the story plot I'm writing for my next generation.

Have you ever used twallan's "Porter" mod? You can pack up as many sims in your town as you like into one file and transfer them to the new town without destroying their family / friend ties. I have done this before to preserve family trees and it works quite well, though I've never put more than 10-12 sims in one porter file. Porter also transports all of their inventory and family inventory goods, which is particularly helpful when you have inventions, paintings and other special items you don't want to leave behind.

ReyaD 7th Nov 2012 7:51 PM

I've had to move my legacy family a few times, but only a few were actually hard moves to do.

I moved my Gen 11 heir to a new town and to be honest I liked having an excuse to leave everyone behind because I'd managed a full ten generations in Sunset Valley and ugh... EVERYONE was related to her! I was in love with her older brothers and intended to have a spin off short story with them and my heir's mother (Long story short: She was a renegade and had people after her. She gave her daughter to a friend to raise so she would be safe.), but that story never really got off the ground.

Four generations later I moved my heir and his girlfriend away, and since I was in love with his sister I made so she'd moved there first. And then his parents followed shortly after and I had him visit his big brother later on in the story.

It's getting harder to be okay with the idea of moving my characters (The only reason I didn't bring the ENTIRE family with my heirs to Moonlight Falls is cause Pearl got glitched and then my save game died T_T). So that move was very hard. But usually if I move its cause lag has gotten to the point of insanity and no longer makes playing fun. And if I'm not enjoying the game, I'm not getting attached to characters.

Envie42 7th Nov 2012 8:07 PM

Not sure if I said this previously already - but to anyone reading this long thread and considering starting a new legacy - I think some good advice would be to pick a medium sized town and pre-populate it, and let it play for awhile - even if you have to make the life span setting short and just let it run on autopilot-speed 3 or 4 ... try and let the town mature a bit, at least a couple of generations before starting your legacy household. Make sure your town has enough families making babies to add a lot of genetic variety before introducing a brand new couple with babies... as I've made this mistake and by the time the babies are old enough to find partners, the rest of their 'generation' are either too young or too old!

I have done this with St. Claire btw... when my story's founder's wife left him and moved back there, I left it running as a 'side town' and allowed immigration and SP tweaked expansion populate it with genetically blended sims from my bin. Now, since I'm considering moving my next generation there, I have a town that matches my previous one in approximately the same age of generations or "weeks" of the town's age. I'm a control freak like that though - I also wanted to see what my founder's first wife (Emma) might get up to if allowed to run free in St. Claire since I was quite attached to her.

hjaxon1701 7th Nov 2012 9:00 PM

Knowing what I know now, I would have pre-populated Sunset Valley more than I did before starting my legacy. I added two families and a household of singles to the existing population in order to add genetic diversity and for potential plot purposes. I had plans to add more, but I was really lazy and just wanted to start my legacy. The problem I have, however was more along the lines of SP hooking up the teenagers at a lightning speed. One of my spares managed to snag her BF in time, but my heir...well, she's going to have to earn somebody's eternal hatred to get a guy. Her twin is also desperate for a date and I don't know what I'm going to do with the youngest sister. I've been considering adding a few more families to the mix just to make sure things don't get too stagnant, but we'll see how the next generation pans out. I'm definitely going to download the expanded SP module now for more blended immigrant Sims.

I'm really hoping that I can stay in Sunset Valley for ten generations, but just updating it to include Late Night venues was a royal pain. I'll just have to see how long I can stand it, I suppose.

leriety 7th Nov 2012 9:49 PM

I didn't tweak the SP mod but my town populate itself very quickly, I added a couple sims myself only because I was tired of changing them in cas.


I have a problem with my game, when I try to open my save an error show up as soon as I click something. The classic windows message asking to send details and the game close. Do you know what may cause this?

AJH 7th Nov 2012 11:10 PM

So far I'm on generation 4 and have moved twice (once due to complete game borkage and the other time from too much lag). The first time my family didn't have any extended family to bring along although I did bring the heir's love interest and her family. The second time I kind of killed off most of the extended family as part of the story reason for moving...

What I'll do next time I move I'm not sure given that I've dumped half my extended family in China. I may have to bring them back to the neighbourhood, use porter to bring them along and then take them back to China from the new one (although it does sound like an awful lot of hassle to do that)

Anyway, I have a new chapter:- http://clemetislegacy.blogspot.co.u...enty-three.html

I had some trouble writing some of this, especially some of the dialogue but my lovely boyfriend helped me out :lovestruc

leriety 8th Nov 2012 1:02 AM

Apparently it's one of Twallan's mods that's causing my game to crash, I added Master Controller Cheats and Story Progression Expanded. I did check the game version, I really don't know what's wrong, do you know what they may conflict with?

ashaw814 8th Nov 2012 1:15 AM

New chapter here! In which Shae gives birth, Aoife and Dagon make a friend and Evandrus becomes a child.

Envie42 8th Nov 2012 1:37 AM

Quote: Originally posted by leriety
Apparently it's one of Twallan's mods that's causing my game to crash, I added Master Controller Cheats and Story Progression Expanded. I did check the game version, I really don't know what's wrong, do you know what they may conflict with?


Did you take them both out and try to run it? If it runs without crashing, then something in there is causing it and you might want to check the version one more time and post about it on twallan's wiki chatterbox forum.

More than likely something in your game world is conflicting with the updates of those two mods. I know this sounds crazy but just ONE piece of outdated CC can cause a conflict. Usually its a modded item that now doesn't work properly with the new patches from EA.

As an example: I had a period of time where my game would load up and be fine for about 5-10 min and then all of a sudden freeze for a long time and crash. I combed back through every single mod and made sure everything was up to date. Finally I had to remove ALL my CC and mods and start putting them back in one by one until I located the culprit item. Lo' and behold, it was that ridiculous 'simbot recharging station' which is the body modification object modified with a sarcophagus so you can sleep in it (for a simbot to sleep in instead of a bed)... everytime a sim somewhere in my game (and I had about 6 of those in a futuristic version of several games) would try and use it, it would randomly crash.

So - long story long, comb back through everything carefully. With the new patch, some stuff can be broken and conflicting.

Skyegal19 8th Nov 2012 10:50 AM

For the perfectionist goal, do you have to do it for the whole family or just the founder/heir

leriety 8th Nov 2012 10:56 AM

My game is patched up to 1.39 and I didn't add new mods beside those two, it was working all right just a couple days ago. I removed them and it seem to run fine without them, the version is correct I've already checked twice... I'm trying to see wich one it is, if not both, I hope it's not the expanded.

calisims 8th Nov 2012 1:42 PM

Quote: Originally posted by Skyegal19
For the perfectionist goal, do you have to do it for the whole family or just the founder/heir


Just the founder/heir. Though I usually like to do he spouse too, if there is one, for the extra challenge.

leriety 8th Nov 2012 1:57 PM

I checked and it seems to be the cheats one to crash my game. I only needed it to do one thing so I'm glad its not something I wanted to keep, but now I don't know how to add parents to a sim... do you know another mod that does it? I would have done it in cas but it won't let me because they're all young adults. Maybe I should just do it again in cas starting with the daughter as a teen.

When the expanded module mix the sims in the bin does it automatically replace missing skintones? I'm worried I may get black "no-skintone" townies.

ok, another thing..on the site it says the "bin offspring" option is under immigration, but I can't find it, I browsed all of it and still couldn't find it. Do you know where it should be?

NutsAndDolts 8th Nov 2012 5:51 PM

Are you sure the cheats mod is up to date?

Once when I updated the MC base, I forgot to update the cheats, and it caused some havoc.

Skyegal19 8th Nov 2012 6:13 PM

@Calisims thanks
I had to start a New Legacy because my old ones didn't transfer properply. The quints are always crashing and sims keep disapeering. It got annoying so i just started a new legacy with the games skintones and i haven't had any promblems. My blog is here if anyones intrested.
http://jamisonrandomlegacysims3.wor...nd-her-husband/

musicalgirl2010 8th Nov 2012 7:37 PM

I have a new update!
Generation 3

heaven 8th Nov 2012 7:57 PM

I got too excited too fast. I've had Seymour back for less than 48 hours and the freezing problem I had previously is still alive and well. Needless to say, he has to be shipped back to the manufacturer for yet another warranty repair. I am baffled, frustrated, and so upset that I can barely type because my hands are shaking with rage. I asked the representative at what point was enough enough; how many times did I need to ship it to them and get it back to have the same exact problem before they either replaced the system completely or refunded my money and they told me that since I bought it from Newegg, they would do neither of those things. So, I have 8 months left of my 12 month warranty and a problem that they didn't fix the first time and no alternative if it doesn't get fixed. I'm quite depressed and half-tempted to just give up altogether.

NutsAndDolts 8th Nov 2012 8:51 PM

That really sucks, heaven. =(

I only ever had one totally faulty computer, and it was replaced quickly, because the place we bought it from was five minutes away.

PSDuckie 8th Nov 2012 10:13 PM

I've had two totally faulty computers.

The first one was a home-built Pentium II rig that I dubbed the Lemon. A fault in the motherboard caused me to have to manually tell it that the hard drive existed every time the computer booted up.

Many years later, on Halloween night, I got a Mac that had a fault (I never found out where, nor did anyone else). The thing kept crashing; I suspect bad RAM.

Whereas the Lemon eventually made it to a natural end-of-life, the Mac wasn't so lucky; it died completely and needed to be replaced.

heaven, what the company is saying about your computer is complete and total BS. I highly doubt there is any language in the warranty stating that you have to purchase the computer from a certain place in order to get a refund or replacement.

misslaheela 8th Nov 2012 10:19 PM

I'm going to go a bit off-topic. I shall catch up with everyone's blog updates, as well as update my own, hopefully by tomorrow. A couple days ago, apparently my computer got infected with a major virus that doesn't allow me to connect to the Internet. My anti-virus software wouldn't solve it, so I had to give my computer to my school's IT department and they'll hopefully have it fixed by tomorrow. Major bummerness. I have all the pics and stuff for the next three chapters too! In fact, I was in the process of writing my next chapter when the Internet crashed. So, sorry, everyone. Without my computer, I have to rely on the school's computers, and 1) They only have Internet Explorer and are thus painfully slow to use and 2) I live on a small campus and most of our computers were destroyed when lightning struck campus a couple months ago, so other students need them for academic purposes.

So, I hope to catch up with everyone in a day or so. Not being connected here is driving me batty.

calisims 9th Nov 2012 1:07 AM

I'm so sorry about Seymour, heaven! And you too, Misslaheela, I'd go nuts without my internets.

I'm happy to announce that I've finally got the new neighborhood as ready as I need it to be to move the family in. I've got the town populated and I moved the Brannons into their new house. And it was really weird putting Aouregan in modern clothes, lol. I already miss ye olde middle ages.
So I shoul;d be able to stat playing my legacy again and I hope to have a new chapter out this weekend sometime. =D

NutsAndDolts 9th Nov 2012 2:02 AM

Yay, more Brannons! =D

For anyone trying to follow my current storyline, I apologize things are taking a while. Though I have the events of the story plotted out, piecing them together in any kind of order makes me feel like I'm playing with a Rubix cube. So I've allowed myself to get distracted. A lot.

Envie42 9th Nov 2012 4:30 AM

Oh I'm really really sorry to hear about the troubles you've had with your computer Heaven!!

We've built at least half a dozen computers with parts all from Newegg over the years and never had any issues except one bad stick of RAM which was easily returned and exchanged - so I have to say my loyalty and experience with Newegg has been very good. I think your computer maker is giving you the runaround. Have you contacted Newegg's customer service to see what they can do from their end since you got it through them? I find their customer service to be fairly decent. I sure do hope you get the issue resolved or the computer replaced - that really sucks. (Who is the maker btw?) I wish I was nearby, I'd come over and try to help, I've done about 12 years hardware installation and support over the years before I became a software analyst. We build all our own because its cheaper and you know your parts that way I guess rather than depending on one whole machine from a maker who assembles millions of them - oh and just based on what you said I think you have a bad motherboard or processor and despite what they claim yes yes in fact they can be faulty straight from the factory, its not perfect how they're made (one wrong board circuit incorrectly soldered can make it fry on first boot, I've seen it happen - pops a little capacitor like a cap).

I'm happy to hear all is going well for you on your end calisims and your Brannons are happily and safely moved into their new town, I can't wait to see them all!

edit: hope you get your internets fixed too misslaheela! I finally have most everyone's legacies caught up (I think I have 3 left to read) and now everyone's going on the lam! Well, I did say I'd be busy too as the holidays approach. I'm working on another chapter tonight, hope to have it out late or early morning because I'll be away all weekend again!


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