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Measuring things **UPDATED**

by darylmarkloc Posted 28th Jan 2006 at 4:54 PM - Updated 26th Nov 2008 at 11:32 PM by Canoodle
 
14 Comments / Replies (Who?) - 12 Feedback Posts, 1 Thanks Posts
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Lab Assistant
#2 Old 28th Jan 2006 at 5:20 PM
Cool, I'm not talented enough to create new stuff for the game but I'm sure this should help someone. Heck, I haven't even figured out how to make decent walls yet.

rsn
"The only difference between a tax man and a taxidermist is that the taxidermist leaves the skin."
– Mark Twain
Lab Assistant
#3 Old 28th Jan 2006 at 6:01 PM
I think this is cool.

Kiss me! I'm Irish
Forum Resident
#4 Old 28th Jan 2006 at 6:33 PM
Thank you very, very much!!!
For me this is the most useful item of the last months! Be sure I'll use it at once.
Until now I used a counter or a mesh of a sim to get an impression of the size of an object. These times have passed now.
hexameter
Manipulator of messy meshes
retired moderator
#5 Old 28th Jan 2006 at 7:45 PM
Great idea....this should be really useful when creating brand new objects....thanks, your time/expert work is much appreciated!!!
Slacker of Immense Slackness
retired moderator
#6 Old 29th Jan 2006 at 1:07 AM
This is an awesome idea! I can't make meshes but I know if I did I would use this in a heartbeat. I have deleted numerous items from my game because they don't scale properly and this will be invaluable in helping creators adjust their items =)

<:3))~~ Loverat
"In some cultures what I do is considered normal"

www.loverat.net Check it out for other recolours & lot uploads =D
world renowned whogivesafuckologist
retired moderator
#7 Old 29th Jan 2006 at 1:48 AM
What a fantastic idea! I've seen people complain for a long time about how difficult it is to scale something right when meshing. And while I can see this being the most useful in creating buy/build mode objects, I can still see a use for it in making clothing meshes, too... measuring the width of skirts, positioning the height of the hem... Thank you!
Field Researcher
#8 Old 29th Jan 2006 at 7:12 AM
This will work a treat when making new objects!
Lab Assistant
#9 Old 29th Jan 2006 at 8:45 AM
Wow this is also good in making homes... right? i hope so...

:*†*: þðñkÿ :*†*:
Test Subject
#10 Old 29th Jan 2006 at 3:26 PM
Very useful !!!!
Forum Resident
#11 Old 1st Feb 2006 at 4:34 PM
Meantime I tried your tool in my game. It is really very useful for me! The next days I will need it to do some mesuring and adjusting in my latest object I'm busy with. I'm very sure to be much faster and more accurate than before!
This is a graet job of you!! Thanks again!
hexameter
Lab Assistant
#12 Old 10th Mar 2006 at 2:28 PM
darylmarkloc :
LIke many, I can not create objects or make meshes, but when I build, I often use "moveobjects" and "snaptogrid" to get the effect I need. This will make the repetition of these effects so much easier, and far more accurate. Thanks for a great job, and thanks for thinking out of the box.

Fido

LIfe is not measured by the number of breaths we take, but by the moments that take our breath away.

Admin justanothersimssite.com
Test Subject
#13 Old 20th Nov 2006 at 1:23 AM
Awesome, thanks! This will really help when I (try) to make some awesome houses and FINALLY upload them. Every time I try to make something cool, I screw it up. This will be very helpful, and hopefully it will help me to (finally) make an upload!

"I reject your reality, and substitute my own."
~Adam Savage, Mythbusters.

"How many Sims does it take to change a lightbulb?
None. I can't find the BHAV or Anim :("
~darylmarkloc, an awesome MTS2 creator!
Sesquipedalian Pisciform
retired moderator
#14 Old 4th Nov 2008 at 10:48 PM
thanks a lot - should have been featured!
Top Secret Researcher
THANKS POST
#15 Old 29th Nov 2010 at 8:18 PM
Oh...I just found this. Very useful indeed! Thank you for his creation!