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Updated Generic Lots Are Empty No More!

by HumALittle Posted 29th Mar 2018 at 3:58 PM - Updated 8th Mar 2023 at 3:21 PM by HumALittle : Info!
 
38 Comments / Replies (Who?) - 27 Feedback Posts, 10 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
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Lab Assistant
#2 Old 30th Mar 2018 at 6:39 PM
Im sorry but i put your mod and my generic lots still empty, is not working D:
Lab Assistant
Original Poster
#3 Old 30th Mar 2018 at 7:04 PM
Quote: Originally posted by guedespoa
Im sorry but i put your mod and my generic lots still empty, is not working D:


Did you check for conflicts? Did you test with no mods at all?
Lab Assistant
#4 Old 30th Mar 2018 at 10:21 PM
Quote: Originally posted by HumALittle
Did you check for conflicts? Did you test with no mods at all?


You completely right. I test your mod without LittleSam mod "LittleMsSamMoreBuyableVenues". And now is working. I take off this mod of Littlesam, they conflict each other.

Thanks for hint!
Lab Assistant
Original Poster
#5 Old 30th Mar 2018 at 10:30 PM
Quote: Originally posted by guedespoa
You completely right. I test your mod without LittleSam mod "LittleMsSamMoreBuyableVenues". And now is working. I take off this mod of Littlesam, they conflict each other.

Thanks for hint!

You're welcome! Have fun!
Lab Assistant
THANKS POST
#6 Old 3rd Apr 2018 at 12:15 AM
I didn't even know Sims wouldn't spawn if the lot's generic.... that explains a lot lol. Thanks so much!
Lab Assistant
Original Poster
#7 Old 3rd Apr 2018 at 6:20 AM
Quote: Originally posted by lemememeringue
I didn't even know Sims wouldn't spawn if the lot's generic.... that explains a lot lol. Thanks so much!


You're welcome! Happy simming
Test Subject
THANKS POST
#8 Old 23rd Apr 2018 at 10:13 AM
It is a shame that conflicts with littlemssam mod "More Buyable Venues" but it is pretty normal that this happens for obvious reasons. I can't use the custom lot trait "more visitors" to try to spawn sims in generic lots, my pc can't handle it, sims don't do anything at time. But with your mod it can be a hope but it conflicts with that mod from littlemssam I use much lol
Lab Assistant
THANKS POST
#9 Old 29th Jun 2018 at 7:14 PM
Thank you so much for this!
Field Researcher
THANKS POST
#10 Old 4th Jul 2018 at 7:32 PM
Thank you SO much!
Lab Assistant
Original Poster
#11 Old 5th Jul 2018 at 12:46 AM
You're both welcome!
Test Subject
THANKS POST
#12 Old 9th Aug 2018 at 7:20 PM
This is awesome, thanks for providing this, really useful for story telling!
Theorist
#13 Old 24th Nov 2018 at 6:47 PM
Is this okay for the Get Famous patch or does it need updating? Thank you

For help with my mods please join my discord HERE

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*****Thank you for all of your support!*****
Lab Assistant
Original Poster
#14 Old 6th Dec 2018 at 6:26 PM
Quote: Originally posted by PolarBearSims
Is this okay for the Get Famous patch or does it need updating? Thank you


Still testing ( just updated today whoops) but so far no problems
Forum Resident
#15 Old 17th Feb 2019 at 8:04 AM
Sadly this mod no longer works with the lunar new year patch. However there is a mod from Littlemisssam called the more visitors lot trait which works great on generic lots and does the same thing that this mod does, Just when your sim visits a generic lot, be sure to activate the filters when clicking on a door with Littlemisssam's mod or no one will show up.
Lab Assistant
Original Poster
#16 Old 17th Feb 2019 at 4:46 PM
Quote: Originally posted by pianogrinder
Sadly this mod no longer works with the lunar new year patch. However there is a mod from Littlemisssam called the more visitors lot trait which works great on generic lots and does the same thing that this mod does, Just when your sim visits a generic lot, be sure to activate the filters when clicking on a door with Littlemisssam's mod or no one will show up.


Oh no! I had no idea My bad I didn't think to check I'll go ahead and update it asap ty for telling me!
Test Subject
#17 Old 22nd Jan 2020 at 1:34 AM
hi this mod needs to be updated asap please
Lab Assistant
Original Poster
#18 Old 22nd Jan 2020 at 12:24 PM
Quote: Originally posted by jadefamily
hi this mod needs to be updated asap please


I'm def still working on it I'm gonna get it updated soon
Test Subject
#19 Old 6th Jun 2020 at 12:40 AM
Is this compatible with the new June 2020 patch?
Lab Assistant
Original Poster
#20 Old 6th Jun 2020 at 6:23 PM
Quote: Originally posted by ladynitsirk
Is this compatible with the new June 2020 patch?

I'm sorry I haven't checked yet I'm hoping it survived. I'm gonna try to check and update if needed asap :D
Forum Resident
THANKS POST
#21 Old 15th Jul 2021 at 6:07 AM
Thank you so much for this mod! Its super helpful and really brings life to the generic lots I use in game!
Lab Assistant
Original Poster
#22 Old 15th Jul 2021 at 9:53 AM
Quote: Originally posted by landerlady12
Thank you so much for this mod! Its super helpful and really brings life to the generic lots I use in game!


Aw, you're welcome! I appreciate the kind words <3
Test Subject
#23 Old 16th Aug 2021 at 8:07 PM
This would be a nice mod if it wouldn´t conflict with LittleMsSams "MoreBuyableVenues" mod, bcos of this conflict it isn´t useable for me.
Field Researcher
THANKS POST
#24 Old 17th Aug 2021 at 8:35 AM
This will be fantastic for BG graveyards. Thank you!
Lab Assistant
Original Poster
#25 Old 17th Aug 2021 at 12:47 PM
Quote: Originally posted by MissCee
This will be fantastic for BG graveyards. Thank you!


You're very welcome! :D
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