MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Fix: Sims need less Space

by OhRudi Posted 24th Mar 2024 at 8:21 PM - Updated 30th Jun 2024 at 10:34 PM by OhRudi
 
77 Comments / Replies (Who?) - 55 Feedback Posts, 21 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 2 of 4
Test Subject
THANKS POST
#26 Old 26th Mar 2024 at 2:16 PM
You've been killin it with these mods! Thank you!
Test Subject
THANKS POST
#27 Old 26th Mar 2024 at 4:40 PM
This is incredible! Thank you so much, Rudi!
Field Researcher
Original Poster
#28 Old 26th Mar 2024 at 5:51 PM
Quote: Originally posted by JenniferB
I've been using this mod since the Beta version and it's so great! Thank you so much.

Do you think it would be possible to do something in the same style, which allows multiple sims to go up or down a staircase without waiting for one to be completely finished?
It's so annoying to see my sims wait so long for something so stupid. I only building ground floor houses when I have large families because it’s such a waste of time!
I don't know if it's feasible but it would be fabulous.


Thank you for testing The feedback is important to me

Regarding your mod idea: It's not feasible in the way I did this mod, but it's surely not impossible. I just don't know yet how.
Field Researcher
Original Poster
#29 Old 26th Mar 2024 at 5:52 PM
Quote: Originally posted by haley607
You've been killin it with these mods! Thank you!


Oh, you're welcome
Field Researcher
Original Poster
#30 Old 26th Mar 2024 at 5:53 PM
Quote: Originally posted by hecklinn
This is incredible! Thank you so much, Rudi!


You're welcome hecklinn Thank you for your mods too
Test Subject
THANKS POST
#31 Old 26th Mar 2024 at 7:51 PM
Love this so much, thank you!!
Field Researcher
Original Poster
#32 Old 26th Mar 2024 at 8:05 PM
Quote: Originally posted by karak19
Love this so much, thank you!!


Thank you. You're welcome
Lab Assistant
THANKS POST
#33 Old 26th Mar 2024 at 9:26 PM
An additional routing fix, nice!
Top Secret Researcher
THANKS POST
#34 Old 27th Mar 2024 at 3:00 PM
Thank you so much! Your 'less space' mods are such a great idea! I'll be adding this one next time I play.
Field Researcher
Original Poster
#35 Old 27th Mar 2024 at 5:39 PM
Quote: Originally posted by xantak22
An additional routing fix, nice!


I'm really happy about your mods as well, thank you
Field Researcher
Original Poster
#36 Old 27th Mar 2024 at 5:40 PM
Quote: Originally posted by 310175
Thank you so much! Your 'less space' mods are such a great idea! I'll be adding this one next time I play.


Thank you You're welcome
Scholar
THANKS POST
#37 Old 27th Mar 2024 at 11:34 PM
This really is such a game-changing mod. Thank you!
Field Researcher
Original Poster
#38 Old 28th Mar 2024 at 12:59 AM
Quote: Originally posted by echoweaver
This really is such a game-changing mod. Thank you!


Thank you and Thank you for all your game changer mods too
Test Subject
THANKS POST
#39 Old 29th Mar 2024 at 1:27 AM
I've been working on creating community lots and apartments for an EA world, the amount of room that had to be added just because of those oversized jigs... Haha, no more!
This is a wonderful addition to our games = more enjoyable and less headache inducing gameplay. Thank you so much!
Test Subject
THANKS POST
#40 Old 29th Mar 2024 at 3:41 AM
Nice! I was getting tired of my sims leaving the second floor and ending up outside just to talk. Thanks very much!
Field Researcher
Original Poster
#41 Old 29th Mar 2024 at 2:19 PM
Quote: Originally posted by NanaBx3
I've been working on creating community lots and apartments for an EA world, the amount of room that had to be added just because of those oversized jigs... Haha, no more!
This is a wonderful addition to our games = more enjoyable and less headache inducing gameplay. Thank you so much!


Exactly :D
Field Researcher
Original Poster
#42 Old 29th Mar 2024 at 2:19 PM
Quote: Originally posted by Simeon Simmering
Nice! I was getting tired of my sims leaving the second floor and ending up outside just to talk. Thanks very much!


That was my problem as well
Test Subject
#43 Old 29th Mar 2024 at 5:58 PM Last edited by PETTIE : 29th Mar 2024 at 6:19 PM.
I can't get this to work for some reason. Sims still complain about not being able to walk and do stuff due to space. Not sure if it's another mod causing it or not.
Could it be that custom worlds mess up this mod? I play in a custom world myself, so I'm conflicted of what the issue could be.
Field Researcher
Original Poster
#44 Old 30th Mar 2024 at 9:19 AM
@PETTIE
Quote: Originally posted by PETTIE
I can't get this to work for some reason. Sims still complain about not being able to walk and do stuff due to space. Not sure if it's another mod causing it or not.
Could it be that custom worlds mess up this mod? I play in a custom world myself, so I'm conflicted of what the issue could be.


1. double check you have the mod installed in your packages-folder
2. maybe re-download the mod from the website here and replace it with the version installed
3. use delphys dashboard to check for conflicts. If something conflicts with this mod, they would overwrite each other, so that only one of the mods is working
4. clear cache files

if it's still not working, please write in the comments again, we may find a solution
Test Subject
#45 Old 30th Mar 2024 at 1:19 PM
Quote: Originally posted by OhRudi
@PETTIE


1. double check you have the mod installed in your packages-folder
2. maybe re-download the mod from the website here and replace it with the version installed
3. use delphys dashboard to check for conflicts. If something conflicts with this mod, they would overwrite each other, so that only one of the mods is working
4. clear cache files

if it's still not working, please write in the comments again, we may find a solution


Hi again! So, I'll tick off everything you said here.
1. Your fixes are installed into my packages folder, and is also merged into one file!
2. I downloaded from your page, as well as the pets fix and the instrument fixes, merged them into one file as well.
3. Checked Dalphys, and there's no conflicts.
4. Cleared cache and all that, but no fix.
Sims still complain about space and everything. I'm very sure it's one of my mods, but since I can't find any conflicts via Delphys, I'm not sure what's wrong.
The biggest mods I can think of that may cause issues with this mod in my game is: Simler90's Core Mod, Battery Utility, NRAAS mods (MasterController, Overwatch, Register, Relativity, Saver, Traffic, Porter, Dresser, DebugEnabler), Puddings Enhanced (Vampires, Werewolved, Witches, Mermaids, Genies, Fairies etc) or custom worlds that I play in.

Cheers for wanting to help me, by the way! Very kind of you.
Test Subject
THANKS POST
#46 Old 30th Mar 2024 at 4:14 PM
Holy cow I am so grateful that there are still people like you around who still squeeze a bit of performance out for this utterly bad optimized game. Appreciate every bit of it.
Test Subject
#47 Old 31st Mar 2024 at 6:31 AM
BTW the mod has some "slight conflict with" TheSweetSimmer's more pregnancy interaction where in you will not get a "debug" message when asking pregnant sims "when the due date is" its nothing major since with CMar's pregnancy options you can still get the same effect
Field Researcher
THANKS POST
#48 Old 1st Apr 2024 at 12:12 AM
I would have loved to participate in the beta testing but unfortunately I got busy, still glad you managed to actually release it, phenomenal work! These "less space" mods are life saving.
Field Researcher
Original Poster
#49 Old 1st Apr 2024 at 10:28 AM
Quote: Originally posted by Toragor
Holy cow I am so grateful that there are still people like you around who still squeeze a bit of performance out for this utterly bad optimized game. Appreciate every bit of it.


Thank you. There are more compatible routing fix mods linked in the post, that are compatible with my mods. It's under the section "Recommended Mods, that further improve routing"
Field Researcher
Original Poster
#50 Old 1st Apr 2024 at 10:43 AM
Quote: Originally posted by Algester
BTW the mod has some "slight conflict with" TheSweetSimmer's more pregnancy interaction where in you will not get a "debug" message when asking pregnant sims "when the due date is" its nothing major since with CMar's pregnancy options you can still get the same effect


@TheSweetSimmer @Algester
I checked the code of the More Pregnancy Interactions Mod but didn't find any obvious reason why that should conflict. @Algester can you test it again, might it be a random coincidence? @TheSweetSimmer do you know if this could conflict somehow?
Page 2 of 4