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Quicker Painting

by ButtKoWitz Posted 27th Jun 2009 at 11:23 PM - Updated 30th Jun 2009 at 2:38 PM by ButtKoWitz : removed url to my forum
38 Comments / replies (Who?) - 6 Feedback Posts, 7 Thanks Posts
Due to repeated posts in the Comments section (no on reads I guess)..
IF YOUR PAINTINGS SELL FOR $0 go read my comments in the Comments section. :p

Archive contains 4 routines (*.package files).
Readme follows (also included in the archive)...

(sorry, code tags make this look horrible, so I'm removing them. No doubt just tossing this in as regular text it'll be justified horribly as well -- ah the joys of html never cease)

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Quicker Painting tweaks the time it takes to paint pictures.

"Time" is approximate, as various events slightly alter the actual time spent painting -- such as the "perfectionist" trait causes the sim to take a tad more time, while skill bonuses (in the Painting tree) will lessen the time (just two examples, there's other events that affect painting time).

Painting time adjustments are for Small, Medium, and Large paintings. The modifier when doing portraits remains at the default value (1.5 * time_to_paint_given_size, I believe portraits are always Medium size, but not positive)

Small Med Lg
default ~3hrs ~5hrs ~8hrs
QuickerPainting ~2.25hrs ~4hrs ~7hrs
...EvenFaster ~1hr ~2hrs ~3.5hrs
...ExtremelyFast ~30min ~1hr ~1.75hrs
...Instant ~10-20min for all (read below)

Just rough estimate on painting portraits, assuming they're always Medium sized:
(default, Quicker, Faster, Extreme, Instant)
~7.5hrs ~6hrs ~3hrs ~1.5hrs ~10-20min

Issues/Bugs:
The "Instant" routine seems to still take some (small amount of) time, approximately 10-20 game-minutes in my testing, regardless of picture size. I have it set to "2" minutes (seeing there's a "1" minute value for just starting/displaying the picture). However it doesn't appear to actually follow the time, perhaps due to animations or other issues I'm unaware of. I'm too lazy to try to improve it, as I don't personally care to use instant-gratification tweaks. Even so, 10-20 minutes is pretty fast. :p

Pre-existing unfinished paintings may slightly bug out. While testing, I had a pre-existing Portrait (as in existed prior to installing the *.package file). The sim painting it would regularly stop painting after a couple minutes. So, just scrap pre-existing paintings if this issue arises and start up a new painting.

Enjoy!
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Tags: #painting, #easel, #portrait

Type:

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
jgp1_QuickerPainting.rar

Size: 5.3 KB · Downloads: 47,134 · 27th Jun 2009
5.3 KB 47,134 27th Jun 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
38 Comments / Replies (Who?) - 29 Feedback Posts, 7 Thanks Posts
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Test Subject
#26 Old 3rd Dec 2009 at 9:11 PM
I have used this mod until WA without any problem. It worked perfectly. Now, since I have installed WA, this mod works in that Sims do paint faster, but the paintings will disappear if you try to hang it on a wall.
You can sell them though.
Lab Assistant
#27 Old 6th Dec 2009 at 3:27 AM
yes, is it compatible with WA and/or newest patches???
Lab Assistant
#28 Old 17th Jan 2010 at 10:58 PM
no, it isn't. please please please update. thanks.
Test Subject
#29 Old 14th Jul 2010 at 1:48 PM
Quote:
Originally Posted by babyophelia
no, it isn't. please please please update. thanks.


I have the latest patch 1.14/2.9. and it works for me.

It should be because the original XML code has not changed.



Maybe you have a conflict with another mod.
Test Subject
THANKS POST
#30 Old 16th Jul 2011 at 11:04 PM
Works for Generations!
Lab Assistant
THANKS POST
#31 Old 1st Oct 2011 at 1:40 AM Last edited by lizziemay : 6th Oct 2011 at 8:12 PM.
Does the mod conflict with Twallan's StoryProgression mod?

EDIT: I'm presuming not as StoryProgression doesn't exactly alter anything with skills unless you download one of his other mods.
Test Subject
THANKS POST
#32 Old 18th Jan 2014 at 6:14 PM
Thx U Thx U Thx U Thx U Thx U Thx U Thx U Thx U Thx U Thx U Thx U Thx U !!!! x)
Test Subject
THANKS POST
#33 Old 11th May 2014 at 12:08 AM
Does this work still?
Test Subject
THANKS POST
#34 Old 27th Nov 2014 at 6:11 PM
seems to work
Patch 1.67
package Extremly fast
Test Subject
THANKS POST
#35 Old 6th Apr 2015 at 4:31 PM
Can we have this for the sims 4 as well?
Test Subject
DELETED POST
29th Apr 2017 at 2:18 PM
This message has been deleted by salonpas23.
Test Subject
#36 Old 1st May 2017 at 10:28 AM
For some reasons, since I installed this mod I can't exit the game or go to main menu properly. The loading screen lasts forever so I have to close The Sims 3 with Windows Task Manager every time.
Test Subject
#37 Old 28th Dec 2018 at 4:53 PM
Does this still work?
Test Subject
THANKS POST
#38 Old 31st Mar 2020 at 9:05 PM
Thanks this was so needed
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