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Delphy's Acronym Bending Original Output Barber Shp (aka DABOOBS) v1.1 updated 6th August 3009

by Tashiketh Posted 26th Jul 2009 at 2:48 AM - Updated 27th Nov 2013 at 4:14 PM by Nysha
139 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
What does this program do?

This program allows you to create non-replacement custom hair meshes for The Sims 3. It generates entirely new hair packages that can be placed in game, and contains all possible linkages and correct file assignments - no "minimum effort" involved here!

This tool has been tested extensively and known to work well on both Windows XP and Vista x32. I make absolutely no guarantees this works on Vista x64.

It was used in the production of all of HystericalParoxysm's hair meshes uploaded to MTS, so the end results have been tested by many people.

What does this program NOT do?

This does not mesh, texture, make the geometry or otherwise create the original hair meshes and texture files you will use. All this program does is package up the various mesh lods and textures into a format usable by the game.

How do I install this? How do I get it to run?

This program requires no installation. Just unzip and run.

As with my other tools, you need .NET Framework 3.5 in order to run it. -> Download .NET 3.5 here

If you get a System.Core 3.5 error when saving the package you need to install or reinstall .NET framework 3.5!.

How do I use this?

The program is setup like a wizard. 6 steps to hair meshing greatness!

Step 1: Creator name
Step 2: Mesh name (must be unique!)
Step 3: Age, Gender and Category flags (no hats allowed)
Step 4: Mesh files - hairs have 4 LOD files. You should be using Q-Mesh for making the meshes.
Step 5: Texture files - 11 of them. Photoshop or Gimp required.
Step 6: Generate hair package

There is also the ability to Load and Save projects, which saves to a simple text file. So if you get halfway through and find you need to work on your control map, or reboot, just save the project and reload once you are ready. This is especially useful if you want to use it in conjunction with QADPE to link to other resources.

If you are confused about which textures to modify or how they work, I would advice getting the CTU program located here and using the "Extract Meshes" and "Extract Textures" options to extract the meshes and textures so you can see how they are built.

Please note: I am NOT a hair mesher. I am NOT a hair texturer. I will NOT help you in making your hair meshes! Keep posts to the tool please.

Note #2: I do NOT take requests. Any posts like "Can you make such-and-such hair?" will be summarily deleted. Any posts asking to convert hair will be deleted.

Is there a tutorial?

If you are already familiar with how to make hair for TS2, then you can look at the tutorial here: Tutorial:Sims_3_Hair_Basicswiki (Thanks to HystericalParoxysm)

If you have never touched hair meshing before, or don't know how to mesh... move along please.

Other notes

Please note that this is a one way process - once a hair package has been created using this tool, to modify it, you must use another tool (CTU, S3PE, etc).

Also note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5.

I get an error!

Note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5. (Yes, I know I keep repeating myself....)

If you get another error, please post the full error, but make sure to use [ spoiler ] tags to make sure you don't make the thread long.


- Added "f" buttons to the Textures tab, that allow you to Find textures, if they are inside the game files
- MadScience.Helpers - added ability to handle A8L8 DDS files (for Bump Maps)
- Fixed bug with loading daboobs project files
- New icon
- Probably some other bugfixes.

Thanks and Credits

Thanks to HystericalParoxysm for testing the program and the tutorial
Thanks to Wes and Karybdis and the other cool cats for working on the SIMGEOM format
Thanks to Rick for the giblets
Thanks to HystericalParoxysm and Jon for the new icon
Tags: #daboobs, #hair maker

Operating System: Windows
Utility Type: CC Editors
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Daboobs.rar | 1.1.3505

Size: 237.3 KB · Downloads: 27,327 · 26th Jul 2009
237.3 KB 27,327 26th Jul 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
139 Comments / Replies (Who?) - 125 Feedback Posts, 11 Thanks Posts
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Warrior Gryphon
site owner
Original Poster
#76 Old 12th Aug 2009 at 2:39 PM
wikix: You mean the "given path is invalid" error?

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#77 Old 15th Aug 2009 at 9:55 PM
Hi Delphy,

Saving the project saves as a .package file, and not as a daboobs file. It's can't load the package file as a project afterwards... Is it supposed to happen? If not, as what can I save the project?
Warrior Gryphon
site owner
Original Poster
#78 Old 16th Aug 2009 at 12:12 AM
HammieHamster: As I recall that only happens if you Generate the hair before you do Save project - so that the save dialog retains the filename. You can, however, manually change the file extension to .daboobs

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#79 Old 28th Aug 2009 at 1:19 PM
I can't to download it...Jesus!I want to make the hair by myself!
Test Subject
#80 Old 28th Aug 2009 at 1:33 PM
Thank you very very much!I know what the problem with me.The browser,I use the 360safe browser,so it can't do it.Thanks again.I am sorry about I speaks english not good.Because I am not American or english.So .... shit,I laughing me!
Test Subject
#81 Old 1st Sep 2009 at 2:46 PM
Lab Assistant
#82 Old 1st Sep 2009 at 8:30 PM
Thanks! Very user friendly. Love it!

Call me v, v_ware.

Owner of Hause Of GaGa Group
It's Lady GaGa's World... We're just living in it!

Field Researcher
#83 Old 1st Sep 2009 at 8:46 PM
Yay! Thanks for daboobs!
Test Subject
#84 Old 2nd Sep 2009 at 5:11 AM
Ya know, I find the name funny, DABOOBS.
Test Subject
#85 Old 4th Sep 2009 at 1:14 AM
You updated it last year? O.o
Test Subject
#86 Old 5th Sep 2009 at 5:54 PM
lol i cant understand how it works but .. good job
#87 Old 5th Sep 2009 at 8:18 PM
Hehe. I thought it said "anacronym" not acronym. It made me very confused...but then the stupid cleared from my brain.

Good work Delphy!

Count no Sim lucky until he is dead.
Test Subject
#88 Old 13th Sep 2009 at 2:08 AM
Yay!...custom hair!...thanks the wrote that you update it at 6th august 2008....isn't it has to be 2009? ( sorry for the bad english, my local language is bahasa indonesia...)
Test Subject
#89 Old 14th Sep 2009 at 5:13 AM
I actually think I may have peed a little when I read that.
Test Subject
#90 Old 18th Sep 2009 at 6:45 AM
pretty thanks!
Test Subject
#91 Old 18th Sep 2009 at 2:33 PM Last edited by Sentoryu Raven : 18th Sep 2009 at 2:36 PM. Reason: Mistakes
Delphy the Mod God, YOU ARE GREAT!!! I HATE NORMAL SIMS 3 hair! And.......................... HAHAHAHAHHAHAA "DABOOBS" HAHAHHAHAAHHA! That really LOL's me, no offense lord Delphy....................
Test Subject
#92 Old 20th Sep 2009 at 3:26 PM
Where can I get -Mesh?
Test Subject
#93 Old 23rd Sep 2009 at 10:33 PM
well i hav' actualy all i need but the HairMaker doesn't work Oo
there only apears a window "HairMaker found a problem and need to be closed."
I use microsoft XP
but well this is all i get in the "fail"
Lab Assistant
#94 Old 4th Oct 2009 at 12:57 AM
Keep getting these error when I generate the hair

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at HairMaker.Form1.saveGeom(Stream input, Stream output, List`1 keynames)
at HairMaker.Form1.button20_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
Assembly Version:
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
Assembly Version: 1.1.3505.32858
Win32 Version: 1.1.3505.32858
CodeBase: file:///C:/Users/carrasco%20family/Downloads/DABOOBS/DABOOBS.exe
Assembly Version:
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/
Assembly Version:
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/
Assembly Version:
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/
Assembly Version:
Win32 Version:
CodeBase: file:///C:/Users/carrasco%20family/Downloads/DABOOBS/Gibbed.Sims3.FileFormats.DLL
Assembly Version:
Win32 Version:
CodeBase: file:///C:/Users/carrasco%20family/Downloads/DABOOBS/MadScience.Helpers.DLL
Assembly Version:
Win32 Version:
CodeBase: file:///C:/Users/carrasco%20family/Downloads/DABOOBS/Gibbed.Helpers.DLL
Assembly Version:
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the section.
The application must also be compiled with debugging

For example:

< jitDebugging="true" />

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Lab Assistant
#95 Old 6th Oct 2009 at 11:34 PM
Originally Posted by SnowSong
I am building an altar to you in my house as I type this. I'm going to sacrifice herbs and neighborhood dogs to it. I love you as no other. I want to have your babies. I want to adopt your last name as my own, and honeymoon with you in Bermuda. LOL!

You forgot to mention wanting to grow old together and make sweaters on the porch as you watch little Billy and Jane play games.

Top Secret Researcher
#96 Old 9th Oct 2009 at 8:54 AM
Originally Posted by title
Delphy's Acronym Bending Original Output Barber Shop (aka DABOOBS) v1.1 updated 6th August 2008

Should this be 2009? I just realized this, too.
Test Subject
#97 Old 13th Oct 2009 at 3:42 PM
This is awesome!! Thank you so much for all of yours and HP's hard work on this tool and the many others!
Test Subject
#98 Old 17th Oct 2009 at 4:02 PM Last edited by merryj3000 : 17th Oct 2009 at 4:03 PM. Reason: typo
It won't let me tick on the age/gender/category/and extended category I want. None of the checkboxes work.
Warrior Gryphon
site owner
Original Poster
#99 Old 17th Oct 2009 at 5:23 PM
merryj: Double click to select a checkbox.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#100 Old 18th Oct 2009 at 7:24 PM
duh Merry! Thanx Delphy!
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