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Buyable Fishing Spawners *UPDATED*

by Snaitf Posted 24th Jul 2009 at 2:09 AM - Updated 26th Jul 2009 at 8:16 PM by Snaitf
96 Comments / replies (Who?) - 18 Feedback Posts, 4 Thanks Posts
Now your sims can fish at home!

EDIT - Yes, you could always fish at home, but these allow you to catch fish that you couldn't before.

Simply go into Build mode and find all the fishing spawners under the 'Rocks' category (there are no miscellaneous or fishing categories, so I simply chose rocks.) And place them in a pond. Placing them in a pool or on solid ground does nothing.

EDIT - Seems I'm wrong, placing them on solid ground does NOT do nothing. When the spawner is placed, it is placed underground. So placing a spawner, then digging a pond over that spot will still get the fish to show up. And leveling your pond does not delete the fish, it simply hides them.

They can't be seen once placed, but if they were placed in a pond, they can still be picked up and moved, just kinda wave your pointer around until you can click on them.

They don't have any discernable thumbnails, but the titles are fairly self-explanatory. Each spawner is labeled as to what fish can be caught. For example "Fishing Spawner Lake Common 1" or "Fishing Spawner Lake Common 2" will have the freshwater common fish.

They are free to place.

They do NOT replace any original content, I simply created a clone of each spawner and enabled them in build mode under the rocks category.

For a list of which fish appear as common, uncommon, rare, lake (fresh water), and ocean (salt walter), and what skill levels you need to catch them, click here.

I've tested these and found no problems, but if you find something I haven't, please let me know.

***UPDATE***

I've replaced the ugly 'box' tumbnails with some more appropriate ones. That way they won't be confused with the other spawners (beetles, rocks, butterflies, etc) that I will be doing soon.

Just redownload and replace/overwrite the original.

Thanks to Srikandi for ideas, testing, carifications, etc.
Tags: #fishing, #spawn, #Snaitf, #build, #object

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TS3 Build Object - Buyable Fishing Spawners - Snaitf.rar

Size: 5.1 KB · Downloads: 29,053 · 24th Jul 2009
5.1 KB 29,053 24th Jul 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
96 Comments / Replies (Who?) - 89 Feedback Posts, 4 Thanks Posts
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Test Subject
#76 Old 5th Oct 2009 at 8:33 PM
I want to know if the hack works with patch 1.2.7?!
Thanks!
Test Subject
#77 Old 3rd Dec 2009 at 12:27 PM
yes this mod is working with WA and latest patch 2.2.8.002001
Test Subject
#78 Old 24th Dec 2009 at 6:20 PM
I love this mod, but I wish it was updated for WA, I really want to be able to put crocodiles, koi and toads all in the same pond, unfortunately, just by buying them and hitting stock, does not allow you to put all of them in, just a few..... Please update! LOL
Test Subject
#79 Old 14th Jan 2010 at 3:36 AM
I love this so much, thank you! I completely remade Riverview, and because of this mod, I can still catch all of the fish. I would love to see an update for World Adventures, please.
Lab Assistant
#80 Old 25th Jan 2010 at 12:13 AM
Any chance you would update this for WA? Love and have the mod but snails and craw-fish would be nice to throw in my backyard heh

Questioning a girls authenticity as a gamer only solidifies your authenticity as a virgin
Test Subject
#81 Old 25th Jan 2010 at 3:53 AM
I'm also having trouble with this and all the other spawners- I got the fishing one to work fine, but my game started glitching, so I deleted all my custom content. Now I'm trying to just use the spawners, and they're not showing up in-game. It downloads fine, but I can't see the icons in "Build" mode.

I'm very new to this, so I could be doing something wrong in the set-up process. Any help is very appreciated, I really want these to work.
Forum Resident
#82 Old 6th Feb 2010 at 4:11 AM Last edited by Mishy : 6th Feb 2010 at 4:24 AM.
all spawners work for me, even after patching again.
i did, however, come across a problem in my game, as i didnt get the fishing option anymore, and figured it is caused by placing any kind of fish in lakes.
so now i am trying this spawner again and not placing ocean fish spawners in lakes
Test Subject
#83 Old 13th Mar 2010 at 11:09 AM
It is good!!! I very like it.
Test Subject
#84 Old 26th Mar 2010 at 7:28 PM
dose this include WA fish too?
Test Subject
#85 Old 10th Apr 2010 at 8:01 AM
Thank you for your help!!
Test Subject
#86 Old 10th Jun 2010 at 4:52 AM
Is this going to be updated/working with ambitions?
Test Subject
#87 Old 23rd Jun 2010 at 8:51 AM
Not 100% if it's working with the most recent patch... I can place the fish, and see them jumping in the water, but it claims that the fishing spot is inactive after fishing for it for a while, and when I try and inspect the water, it doesn't even register a response. Same for any other normal in-game fishing spot that normally works. For both Riverview and the normal town. And after removal, I can't fish at all! Not so sure about this one. :P
Lab Assistant
#88 Old 23rd Jun 2010 at 1:51 PM
testingcheatsenabled true > buydebug
Test Subject
#89 Old 27th Jun 2010 at 11:41 PM
Cool idea.
Lab Assistant
THANKS POST
#90 Old 6th Aug 2011 at 9:57 PM
I love these spawners. They are so convenient! Thank you:D
Lab Assistant
#91 Old 10th Sep 2011 at 10:03 AM
Seems I can't use this with LN. *sigh* First the no mosaic, and now this. Stupid game updates.
Lab Assistant
THANKS POST
#92 Old 28th Jun 2012 at 1:28 PM
will you update this for pets and 1.34? :D
Test Subject
#93 Old 1st Jul 2012 at 1:08 AM
Love these spawners, have them all. Would it be possible for you to make spawners that include the types of fish normally only available in France, Egypt and China? That would be epically peachy!
Lab Assistant
#94 Old 2nd Oct 2012 at 5:00 AM
Don't really know why you would even need this, since you can just enter "testingcheatsenabeld true", enter buy mode, and enter "buydebug" there. All spawners and other non buyable objects are in there.
Test Subject
THANKS POST
#95 Old 19th Jan 2014 at 7:00 PM
thank you
Test Subject
#96 Old 22nd Feb 2015 at 11:43 AM
Quote:
Originally Posted by feliciaqueens
Don't really know why you would even need this, since you can just enter "testingcheatsenabeld true", enter buy mode, and enter "buydebug" there. All spawners and other non buyable objects are in there.


You're right!
Test Subject
THANKS POST
#97 Old 30th Sep 2015 at 5:08 PM
THANKS
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