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Dresscode by Consort

by Consort Posted 23rd May 2012 at 7:52 PM - Updated 4th Nov 2013 at 4:55 AM by Consort
190 Comments / replies (Who?) - 13 Feedback Posts, 11 Thanks Posts
Mod works fine with patch 1.63 (and probably earlier)

4 November 2013 Version 6 released


What this mod does

The dresscode sign is a scripted object. When placed and armed, it monitors the room where it's located and forces any Sim entering the room to change their outfit category to whatever you have selected.
You can place it indoors, outdoors and even under water inside pools.
Works on home lots and community lots.



How to use it

Step 1: Find the Sign
The sign is so well hidden that I had to draw a map:

Just remember, it's in build mode, not buy mode. By all that pool stuff.

Step 2: Place the sign
Grab it and place it. Not that hard. Also read "correct placement" below.

Step 3: Arm the sign
Switch back to live-mode. That's where you control your Sims.
Click on the sign you just placed and select a clothing category.

Selecting "None" will disarm the script.

Done.
The sign will now lurk and force all sims entering it's room to change their outfit category.



Advanced... Sub-Menu


Limitations

Does not affect tourists
-Only triggers when Sims enter a "room". Sims will still change their clothing autonomously when exiting the shower, working out, when they go home and such.
-When you change room layouts in build mode the sign will not notice. Just re-arm it by clicking your desired clothing category again.
-Sims have a funny handcuffed walk while their outfit is being applied. That's a bit annoying but shouldn't be dangerous.


Correct placement

-Keep this in mind: The game treats spaces enclosed by fences or hedges as rooms. The "outside" of a lot is a room and also any pool.
-Use this rule of thumb when something is not working: If Sims are able to walk up to the sign and touch it, it's placed correctly in that room.


Compatibility

Game patch 1.63 or earlier. Nobody knows how earlier.

I'm not aware of incompatibilities with other mods or EPs.


Thanks

Special thanks to Buzzler for his input regarding some details. S3PE and S3OC which make modding possibe, the scripted object modding tutorial by ihavetolookthatup and the whole modding crowd out there!

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: see curren
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ConsortDresscodeSign_Version6.zip | Version6

Size: 442.4 KB · Downloads: 16,272 · 4th Nov 2013
442.4 KB 16,272 4th Nov 2013
ConsortDresscodeSign_Version5.zip | Version5

Size: 442.2 KB · Downloads: 7,748 · 1st Nov 2012
442.2 KB 7,748 1st Nov 2012
ConsortDresscodeSign_Version3.zip | Version3

Size: 441.4 KB · Downloads: 3,449 · 24th Jul 2012
441.4 KB 3,449 24th Jul 2012
ConsortDresscodeSign_Version2.zip | Version2 Patch Level 1.33

Size: 440.8 KB · Downloads: 7,048 · 27th May 2012
440.8 KB 7,048 27th May 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
190 Comments / Replies (Who?) - 85 Feedback Posts, 102 Thanks Posts
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Forum Resident
THANKS POST
Original Poster
#76 Old 4th Jun 2012 at 8:08 PM
I'ts the base-game version patch which is important. In the launcher, mouse over the Sims3 icon in the bottom left corner as illustrated here http://nraas.wikispaces.com/Patch+Level+Compatibility

The mod was compiled against 1.33 and that patch level is recommeded (1.34 came out today and is not tested yet).

It would be really odd if it worked for everyone else but not for you. Not sure what could be wrong here.
Lab Assistant
#77 Old 4th Jun 2012 at 8:42 PM
It should be placed in the mydocuments/electronic arts/the sims3/ mods/packages folder now.

Older versions required it to be put in the program files folder. Maybe that is the case for some who didn't get it to work. Just trying to help.
Forum Resident
THANKS POST
Original Poster
#78 Old 5th Jun 2012 at 4:24 AM
fyi:
I ran the mod in the new patch version 1.34 for 20 minutes... Nothing exploded, everything seems normal.

This is not a green light yet, but hey, nothing exploded.
Test Subject
THANKS POST
#79 Old 8th Jun 2012 at 4:15 AM
Tip for users: If a character has never been "pranked" while skinny dipping, it seems the Towel setting on the sign will not be able to force you into it (Everyday 1, instead.) So the fix is to have your clothes stolen. Good times for everyone.
Lab Assistant
#80 Old 28th Jun 2012 at 6:00 PM
Possibility to change into a specific outfit
Great mod. Love it for my gyms, spas, saunas etc.

Would it be possible to ad a function that changes sims into a specific outfit (not category) using the outfit's ID?

Live your dream.
Scholar
THANKS POST
#81 Old 30th Jun 2012 at 10:48 AM
I'm very happy with this mod. thank you so much
I don't know if it is possible but can you make an alternate version where the object is less obvious maybe a small clutter to put on top of a table (a candle, or a tissue box)etc

and I also vote for the skinny dipping towels, as it is perfect for bathroom/bathhouse, spa, etc.
CmarNYC's Outfit changer mod has this towel in the menu, maybe it can be used as reference

thank you again
Field Researcher
THANKS POST
#82 Old 1st Jul 2012 at 4:51 PM
How wonderful! You've actually brought fun back in my game with this mod! Thank you very much!
Lab Assistant
#83 Old 2nd Jul 2012 at 7:41 AM
Could this be made invisible using Buzzler's VanishingObject Script?
Scholar
#84 Old 3rd Jul 2012 at 5:48 AM
Quote:
Originally Posted by adentonclark
Tip for users: If a character has never been "pranked" while skinny dipping, it seems the Towel setting on the sign will not be able to force you into it (Everyday 1, instead.) So the fix is to have your clothes stolen. Good times for everyone.


Thank you for this info, I'll let my sim get pranked and see if the special towel outfit will work after that.

The rest of my skins can be found in my blog
http://navetsea.blogspot.com
Test Subject
#85 Old 7th Jul 2012 at 6:10 AM Last edited by adentonclark : 7th Jul 2012 at 5:10 PM.
Quote:
Originally Posted by Navetsea
Thank you for this info, I'll let my sim get pranked and see if the special towel outfit will work after that.


After further playing, I've noticed that once pranked, and the towel outfit is generated, it can be triggered with the sign, but apparently does not persist after reloading. Getting pranked every game session is impractical. It should be noted, I am not using AwesomeMod or Master Controller or whatever... for all I know, this feature may work for others with fancier mods, but not me.

In lieu of using the Skinny Dipping Towel setting, I've been using Athletic 2 and gave all my active characters some CC towels in that outfit catagory.

Despite my minor frustration with the Towel, I LOVE this mod.
Test Subject
#86 Old 10th Jul 2012 at 9:35 AM
we need an update for the new patch 1.36
Forum Resident
THANKS POST
Original Poster
#87 Old 10th Jul 2012 at 10:15 PM
Mod seems to work fine with the new patch 1.36
Field Researcher
THANKS POST
#88 Old 16th Jul 2012 at 3:23 PM
What about toddlers? they haven't got "swimwears" outfits?
Forum Resident
Original Poster
#89 Old 18th Jul 2012 at 12:10 AM
Quote:
Originally Posted by mimi250
What about toddlers? they haven't got "swimwears" outfits?


Just try and see what happens

The mod has no code for fallbacks, it just tells the game "make that Sim change their outfit". If that outfit is not found, the game does whatever EA programmers considered appropriate.
Test Subject
#90 Old 23rd Jul 2012 at 1:03 PM
Can it be made so that service sims (Butlers, Maids, the gardener NPC from douglasveiga, etc) and sims at parties with a dress code don't change their clothes please?
Sockpuppet
THANKS POST
#91 Old 23rd Jul 2012 at 8:56 PM
Thank you very much !

It's exactly waht I'm looking for :D
Forum Resident
Original Poster
#92 Old 24th Jul 2012 at 12:17 AM Last edited by Consort : 24th Jul 2012 at 2:38 AM.
Quote:
Originally Posted by pogman
Can it be made so that service sims (Butlers, Maids, the gardener NPC from douglasveiga, etc) and sims at parties with a dress code don't change their clothes please?


Hmm. Excluding NPCs should be possible. I'm more pessimistic about dresscode parties

EDIT: I will put the NPC option in the next release. Check back in the next couple of days. Thanks for the suggestion
Instructor
#93 Old 24th Jul 2012 at 7:33 PM
Hi Consort,

just found this mod today and I love it. I really missed this

Some feedback:
1) For some reason this mod throws up a lot of errors in Twallan's ErrorTrap's dereferencing. I have no idea if that means something is broken or not, Twallan indicated he thought you were already aware of this.
2) If not already implemented, could you add in a check so that Sims with the insane trait ignore this sign? One of the quirks I like about them is that they wear absolutely random clothing.
Forum Resident
Original Poster
#94 Old 24th Jul 2012 at 9:36 PM
Quote:
Originally Posted by jordi
Hi Consort,

just found this mod today and I love it. I really missed this

Some feedback:
1) For some reason this mod throws up a lot of errors in Twallan's ErrorTrap's dereferencing. I have no idea if that means something is broken or not, Twallan indicated he thought you were already aware of this.
2) If not already implemented, could you add in a check so that Sims with the insane trait ignore this sign? One of the quirks I like about them is that they wear absolutely random clothing.


1) Yep, I'm aware of that. ErrorTrap complains BEFORE my sign cleans up its old listener. This should be a non issue but i'll fix that in the new version.
2) I see what I can do. Just have to do some testing
Forum Resident
THANKS POST
Original Poster
#95 Old 25th Jul 2012 at 12:50 AM
Version 3 released
Let me know if you notice any oddities.
Thanks for your suggestions!
Instructor
#96 Old 25th Jul 2012 at 5:26 PM
The new version no longer gets complaints from Errortrap, and I can exclude insane Sims. Thanks for the quick update!
Sockpuppet
DELETED POST
31st Jul 2012 at 5:01 AM Last edited by Kabuto : 31st Jul 2012 at 11:10 PM.
This message has been deleted by Kabuto.
Sockpuppet
#97 Old 31st Jul 2012 at 11:13 PM Last edited by Kabuto : 7th Aug 2012 at 11:08 PM.
How to select the potion marker outfit for lab room ?

Hmm... SkinnyDippingTowel doesn't work... I can't do a locker room
What is Massage outfit ? It set Casual Outfit 1 for me.

Request: A invisible recolor will be welcome.
Test Subject
THANKS POST
#98 Old 2nd Aug 2012 at 10:56 PM
Great Mod Can"t Wait To Use It!!
Test Subject
THANKS POST
#99 Old 6th Aug 2012 at 10:26 PM
Thanks for this one; now I can a casino that looks right!
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