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Testers Wanter - Sims 3 Dashboard tool (Updated 20th June 2011: v1.2.4167.38743)

by Tashiketh Posted 16th Jan 2010 at 12:51 AM - Updated 24th Mar 2021 at 12:28 AM by Tashiketh
2187 Comments / replies (Who?) - 25 Feedback Posts
What does this tool do?

It's basically designed to let people easily clear the cache and identify problem content.

This tool has 4 main tasks:

- To easily show you which games you have, whether or not they have a full framework, and to browse to that games root folder.
- To show you the contents of the Sims 3 cache files, and clear them
- To show you all of your custom content in .package format, and display any "corrupted" files, or Sims 2 content, or stuff that just plain wont work.
- To fix any problems with corrupted files, empty files, generally broken files, and allow you to fix conflicts yourself

How do I use it?

Download and unzip the file. Run the Sims3Dashboard.exe file within.



You need .NET Framework 2.0 to run this tool. (It wont run on Mono unless you use X11)

:: You don't need to download or install .NET 2.0 if you have Windows Vista or Windows 7 - it's included by default in those operating systems.


Can this file help me identify files that cause my game to slowdown?

Yes, it can. Any "bad" files are identified in Red and can be selected using the "Select Corrupt" button.

Can I move/rename/remove custom content using this tool

This is not a full featured download organiser, however it does let you disable custom content entirely from the list - this is used for corrupted stuff.

Will this identify incompatible mods, or outdated mods?

No, it won't. It's up to you to keep track of which mods work with which versions of your game.

However, it will detect "conflict" mods (marked as Duplicate) that basically conflict with another mod you have. It will also detect Empty packages.

I ran this tool but it didn't tell me I had any problems!

This tool only identifies particular issues - not everything. So if you have issues, and have nothing in red in this tool.. well thats what we have a help forum for.

Is this compatible with World Adventures?

Yes.

Can I launch my game using this?

No, you can't.

Comments / Questions

Post a feedback post. Error messages, please copy paste the dialogbox into a reply.

Changelog






























Thanks to...

HystericalParoxysm, leefish, HugeLunatic, Bakafox and emhpb for testing.

Operating System: Windows
Utility Type: CC Managers
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Sims3Dashboard.rar | v1.2.3914.26559

Size: 94.3 KB · Downloads: 733,103 · 16th Jan 2010
94.3 KB 733,103 16th Jan 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
2187 Comments / Replies (Who?) - 1579 Feedback Posts, 512 Thanks Posts
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Page 7 of 88
Field Researcher
#151 Old 17th Jan 2010 at 8:50 PM
@Delphy - Okay, for the time being I will not worry about them and leave as is. I might go ahead and install via launcher, since it is a set I know I definitely want to always keep, whenever EA fixes the most recent borked patches. It's such a pain to even get "my used to function perfectly launcher" to come up since 1.8/2.3.

Nothing will ever make me like installing into a big ol' blob, though, lol. I so miss the download system we had in Sims2 and I do miss the DDO you made for Sims2. Thank you, yet again, for continuing to be such an integral, important part of the Sims community!
Test Subject
#152 Old 17th Jan 2010 at 10:40 PM
Hey - I've been using the Dashboard and every time I restart it, the screencapped message shows up. The only items I've used from the store are two hairs and as far as I know they haven't been converted from sims3pack format.

Any ideas on what this means?

Test Subject
#153 Old 17th Jan 2010 at 10:53 PM
thanks delphy - I will download the new version and give it a go ( i accidentally clicked reset after the previous one had finished DUH)
Warrior Gryphon
site owner
Original Poster
#154 Old 17th Jan 2010 at 10:58 PM
Changelog for v1.0.3669.40293:
* Changed DBPF library to not throw exception when key already exists (happens mostly on Peggy hairs since they have duplicate resources)

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#155 Old 18th Jan 2010 at 12:07 AM
Hey delphy do I have to disable the ones that are conflicts? I have a number of duplicates also mostly stuff converted from Sim3packs using your multi installer what do I need to do with them?
Lab Assistant
#156 Old 18th Jan 2010 at 12:31 AM
As requested:
http://dl.dropbox.com/u/3787706/Les...eding-Sims3.rar
The package that caused the tool to lock up.
Test Subject
#157 Old 18th Jan 2010 at 1:19 AM
hi there! am having a lil problem: though i checked all suggested solutions i am not able to dl the prog. a lil help, please?
Field Researcher
#158 Old 18th Jan 2010 at 1:52 AM
Is it safe to delete all of your .cache files that the program shows you?
Lab Assistant
#159 Old 18th Jan 2010 at 3:18 AM
Thanks a lot really. I know nth about modding and programing and I always experience crashes and lag after installing CC. It takes hours to find those bad packages. Using your tool, it become much easier.
I didn't experience errors using your tool. Thanks.
Lab Assistant
#160 Old 18th Jan 2010 at 4:15 AM
Delphy I can't express to you enough how much of an asset you are to the Sims Community. Thank You
Test Subject
#161 Old 18th Jan 2010 at 6:20 AM Last edited by adalita_m : 18th Jan 2010 at 8:02 AM. Reason: edited
I have tried everything I am still getting bluelots and I tried all your tools to fix it and no luck - I'm going to have to delete all CC from my game all nearly 3gb of it and start over! I ended up reinstalling Sims3 and WA. Now the question is to patch or not to patch?
Test Subject
#162 Old 18th Jan 2010 at 6:38 AM
Thanks GOOD Job! Keep up the great work!
Test Subject
#163 Old 18th Jan 2010 at 6:38 AM Last edited by sunny99 : 18th Jan 2010 at 9:14 AM.
Hi delphy,

scan 4138 files with v1.0.3668.38309 this version not found duplicates and bluelots its o.k.

scan 4138 files with v1.0.3669.40293 this version found 335 conflict

which version works now correctly? and how I can repair files, how that can be done?
Warrior Gryphon
site owner
Original Poster
#164 Old 18th Jan 2010 at 8:53 AM
adalita_m, once you get a blue lot in a nhood, that nhood is usually toast. You have to actually start a brand new neighbourhood with fixed files for it to go away.

sunny99: I fixed a bug with the conflict detection so it actually worked properly. The previous versions obviously didn't detect all conflicts.

Rainbow_Brite: Yes

daman: What else can I say? Click the link, download. It's easy.

Saikatsu: Thanks. Does this file also lock up the most recent version too?

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#165 Old 18th Jan 2010 at 10:45 AM
Thank you so much!!!!
Test Subject
#166 Old 18th Jan 2010 at 10:59 AM
I have been waiting for a "miracle" program or mod and I think this is it Delphy. By removing all the Sims 2 files and other corrupt files, my game now saves in less than 2 minutes where it had been taking almost 20 minutes to save. And everything else seems to have been improved, game is no longer jerky and hanging up all the time. I sincerely and apprecitatively thank you for this program.
Scholar
#167 Old 18th Jan 2010 at 1:23 PM
Quote:
Originally Posted by Delphy
Rainbow_Brite: Yes


Not completely sure about this, as I don't know which cache files your tool lists, but one time I had an issue that the latest savegame didn't load (there was a tiny messagebox saying "serious error" and I should restart my game) after eleting the cache files. Before deleting them, the same savegame did load fine.

And I read somewhere that when you delete the WorldCaches some texts (Street or Household names?) in Riverview can vanish.

The other issue is of course that the game needs to regenerate all outfits, thumbnails, etc. after deleting them, so the game can load way longer after deleting them. (Of course it can also speedup game loading if there is a lot of junk in them)

So I personally would at least make a backup.
Test Subject
#168 Old 18th Jan 2010 at 1:36 PM
Adalita, I installed smokovic's Beverley Hills house and when I opened my game the following day it had Blue Lotted.
I was fortunate that I installed only two items that day and so it was simple to test which was the culprit.

I uninstalled the house in the launcher, made sure it was gone from the Downloads folder, started a new game and I have had no problems. I was concerned that any CC installed with the house may have remained in my game, but as far as I can see that is not the case.

I shall now trial downloaded houses in a "test" game before using in my "main" game.
Warrior Gryphon
site owner
Original Poster
#169 Old 18th Jan 2010 at 2:57 PM
jonha: The Riverview thing I think only happens on OS X - I've not seen or heard any bad things from happening on Windows. I wouldn't recommend clearing your cache every time you run the game anyway.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Forum Resident
#170 Old 18th Jan 2010 at 3:05 PM
Why do all the window and door sets in my game show as conflicting with each other? Most of the windows I have are in sets with several different sized windows and it's showing that all the windows in each set conflict with each other. Is this just a mistake?
Scholar
#171 Old 18th Jan 2010 at 3:31 PM
Quote:
Originally Posted by ShortyBoo
Why do all the window and door sets in my game show as conflicting with each other? Most of the windows I have are in sets with several different sized windows and it's showing that all the windows in each set conflict with each other. Is this just a mistake?


No, this is harmless in most cases. For example with a set it's possible, that some meshes or definitions are present in every package. Because the tool doesn't really compare every different ressource, it will show this as a conflict.

Conflicts are only a problem, if different "sets" or "mods" conflict with each other, for example if "random_baby_gender.package" conflicts with "longer_prengancy.package". But if "foobar_cm_shorts.package" conflicts with "foobar_cf_shorts.package" or different windows from the same author conflict with each other, there is in most cases nothing to worry about.
Lab Assistant
#172 Old 18th Jan 2010 at 6:07 PM
Quote:
Originally Posted by jonha
Conflicts are only a problem, if different "sets" or "mods" conflict with each other, for example if "random_baby_gender.package" conflicts with "longer_prengancy.package". But if "foobar_cm_shorts.package" conflicts with "foobar_cf_shorts.package" or different windows from the same author conflict with each other, there is in most cases nothing to worry about.

Thanks for clarifying this, I was wondering this myself.

I love this tool, I can't believe how clever it is made.

I do have another question though, this is not an attempt to hijack the thread and start an off topic discussion, however it is a question that comes to mind when reading some of the earlier posted comments: a lot of them are about issues regarding converted sims3packs and the effect they have on this tool.

Quote:
Originally Posted by Delphy
the problem is that if you just "convert" Store Sims3Packs to .packages, the actual contents are "encrypted" (I use that term loosely).
This means that when my DBPF library goes to read a store file (which is a DBPP type) is can't, becuase the header is munged.

If this is the case, should I convert any sims3pack to a .package file at all?

You can find my work at Just Another Sims Site
Mad Poster
#173 Old 18th Jan 2010 at 10:35 PM
Just downloaded the tool Delphy.
Every custom painting I have ever downloaded and some vases are showing up as Corrupt TXTC but have never given any problems in the game. I decided to have the program fix them anyway and now I keep getting errors.

Here is an example error: C:\Program Files(x86)\Electronic Arts\The Sims 3\Mods\Packages\Objects\Qbuilderz_The_Fields.package: InvalidArgument= Value of "54" is not valid for 'index'. Parameter name: index

Each error gives a different value number.

Running the program again now though shows they are no longer corrupted.

My deviantART, MTS Yearbook Origin ID = Alistu
Warrior Gryphon
site owner
Original Poster
#174 Old 18th Jan 2010 at 11:20 PM
Saikatsu: I took a look at that file. It's one of Chaavik's early packages, right? Becuase it's basically complete garbage. S3PE wont open it, I can't open it. The thing doesn't even have a valid DBPF structure. It's incredibly unlikely this thing would work in the last patch.

Menaceman44: I'll check out those objects. Thanks.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Field Researcher
#175 Old 18th Jan 2010 at 11:42 PM
Here are the couple of different errors I am getting as I mentioned to HP earlier:

First one is relating to Peggy files (pops up frequently during the refreshment proccess after reaching her files)

http://i89.photobucket.com/albums/k...nv103669402.jpg

Next is an odd one relating to Aikea Guineas Multi facial piercings;

http://i89.photobucket.com/albums/k...nv103669402.jpg

I hope these help - if you need any further info HP can bug me freely
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