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Testers Wanter - Sims 3 Dashboard tool (Updated 20th June 2011: v1.2.4167.38743)

by Tashiketh Posted 16th Jan 2010 at 12:51 AM - Updated 24th Mar 2021 at 12:28 AM by Tashiketh
2187 Comments / replies (Who?) - 24 Feedback Posts
What does this tool do?

It's basically designed to let people easily clear the cache and identify problem content.

This tool has 4 main tasks:

- To easily show you which games you have, whether or not they have a full framework, and to browse to that games root folder.
- To show you the contents of the Sims 3 cache files, and clear them
- To show you all of your custom content in .package format, and display any "corrupted" files, or Sims 2 content, or stuff that just plain wont work.
- To fix any problems with corrupted files, empty files, generally broken files, and allow you to fix conflicts yourself

How do I use it?

Download and unzip the file. Run the Sims3Dashboard.exe file within.



You need .NET Framework 2.0 to run this tool. (It wont run on Mono unless you use X11)

:: You don't need to download or install .NET 2.0 if you have Windows Vista or Windows 7 - it's included by default in those operating systems.


Can this file help me identify files that cause my game to slowdown?

Yes, it can. Any "bad" files are identified in Red and can be selected using the "Select Corrupt" button.

Can I move/rename/remove custom content using this tool

This is not a full featured download organiser, however it does let you disable custom content entirely from the list - this is used for corrupted stuff.

Will this identify incompatible mods, or outdated mods?

No, it won't. It's up to you to keep track of which mods work with which versions of your game.

However, it will detect "conflict" mods (marked as Duplicate) that basically conflict with another mod you have. It will also detect Empty packages.

I ran this tool but it didn't tell me I had any problems!

This tool only identifies particular issues - not everything. So if you have issues, and have nothing in red in this tool.. well thats what we have a help forum for.

Is this compatible with World Adventures?

Yes.

Can I launch my game using this?

No, you can't.

Comments / Questions

Post a feedback post. Error messages, please copy paste the dialogbox into a reply.

Changelog






























Thanks to...

HystericalParoxysm, leefish, HugeLunatic, Bakafox and emhpb for testing.

Operating System: Windows
Utility Type: CC Managers
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Sims3Dashboard.rar | v1.2.3914.26559

Size: 94.3 KB · Downloads: 733,274 · 16th Jan 2010
94.3 KB 733,274 16th Jan 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
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Instructor
#176 Old 19th Jan 2010 at 12:00 AM
WOW!
It is very easy to use for noob like me!!! I click "fix" for everything.(LOL)


Can't say enough how grateful to you to create the tool like this.
Thanx, thanx, thanx.
Warrior Gryphon
site owner
Original Poster
#177 Old 19th Jan 2010 at 12:13 AM
SimplicityFlower: The Peggy file issue was fixed yesterday. Please re-download the latest version and try again.

Also, I have the Aikea Guinea stuff too and it doesn't cause any issues here. Can you retry with the latest version please?

Menaceman44: The paintings do indeed have corrupt TXTCs - this would be the case if they where made with S3OC prior to 13th December. However, I can fix them fine on my PC with no issues.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Field Researcher
#178 Old 19th Jan 2010 at 12:22 AM
It was the latest version (note I give the version in the title of the Screens and you even wrote it on the top of the programmes window lol :P)
redownloaded though as you suggested and running it yields the same error messages.

The Aikea error only relates to that one file.

Peggy files and a CX-hair_raonsims_mhair38 file are resulting in that initial error I reported.
Warrior Gryphon
site owner
Original Poster
#179 Old 19th Jan 2010 at 12:23 AM
I'm pondering adding a "Fix All Problems" button that does the following:

* Automatically fixes any corrupted TXTC files
* Automatically disable all Sims 2 packages
* Automatically disable all duplicate files (except for the first, valid, one)
* Automatically delete all Empty files
* Do nothing with Conflicted files - instead tell the user how many Conflicts they have left at the end.

Would this be useful?

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Field Researcher
#180 Old 19th Jan 2010 at 12:29 AM
Is it possible to incorporate a "disable duplicates and then delete them" function? (just for the sake of keeping the mods folder tidy)
Test Subject
#181 Old 19th Jan 2010 at 4:52 AM
A Fix all problems button would be good, especially since I'm showing about 20 duplicates and I can't find dupes of any of them in my folders. It's not reading dbc's is it? That's the only place the duplicates could be.
Criminal Mastermind
retired moderator
#182 Old 19th Jan 2010 at 11:20 AM
A very nice program! I found this to be much better than the old conflict tool called Indie Stone Compatibility Checker because it helped me pinpoint certain mods that caused a small problem for me.

There is one thing I am curious about.

When I ran the program to check the files, I found one corrupted file, Melodie9-afTopNude.package, with a red colored highlight and a Type pointing to Corrupted TXTC. I ticked the check box next to it and then selected Action to bring up the menu options. I chose Fix Corrupted TXTCs. Then I get a popup window warning me that this action will be irreversible and to proceed with it, and I went ahead with the choice. The program seemed to fix the corrupted file, and its color highlight changed to Yellow to indicate a duplicate. But I was not able to locate this file that appeared as a duplicate or find a reason for this particular file to be seen as a duplicate after the program supposedly fixed the corrupted file.

BUT when I ran the program again to check once more for any more conflicts, the same file was highlighted in red as a corrupted file with the TXTC issue and not as a duplicate. The program didn't seem to find anything else to indicate it was a duplicate when I first ran the program and attempted to fix the corrupted TXTC file.

You can see in the screen shot where the red outline is to show you what I was talking about:




And I'm curious what Saikutsu (sp?) said about a file I uploaded once. I thought those files were long fixed well over a year ago with a version of S3PE that packed them correctly then. And I thought I didn't release those files. Ah well..

Still, a great job on the program. Works like a charm on XP 32-bit.
Test Subject
#183 Old 19th Jan 2010 at 11:56 AM
Id love to see a Fix All button :D
Test Subject
#184 Old 19th Jan 2010 at 2:58 PM
Works great! Thank you so much.
Lab Assistant
#185 Old 19th Jan 2010 at 3:23 PM
Yes, the dashboard is working, even for me - par example the Nandonalt_ParkingSpaceInvisible IS still without any problems in my game, but the old blue lot object fixer told me it's corrupt. The dashboard doesn't - thank you so much, now I can scan my older downloaded packages, Delphy, you're great :-)

Hoffnung ist nicht die Gewissheit dass etwas gut ausgeht, sondern dass es Sinn macht, egal wie es ausgeht. (W.Havel)
- I try to translate - who finds errors can keep them ;-) :
"Hope is not being sure for a good end, but that it has sense, whatever comes."
Pic by ebekastein @ yahoo.co.uk
Warrior Gryphon
site owner
Original Poster
#186 Old 19th Jan 2010 at 4:06 PM
Chaavik, The issue with "Fix" marking a file as a duplicate of itself I actually fixed last night (I noticed it too in testing). However, usually restarting the program sorts it out.

garbage364, it actually tells you what the file is a duplicate of. Unless, of course, you just fixed them with Fix Corrupted.

SimplicityFlower, Can you upload those 2 files that have issues for you? I'm wondering if they are different to the ones I have here. Thanks.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Criminal Mastermind
retired moderator
#187 Old 19th Jan 2010 at 5:05 PM
Thanks for the feedback, Delphy I'll give it a whirl later today.
Test Subject
#188 Old 19th Jan 2010 at 6:50 PM
When I "select all corrupted" the Action button doesn't become usable until I deselect and reselect one of them manually.

Great work Delphy. This tool has helped me greatly in cleaning up my problem CC.
Test Subject
#189 Old 19th Jan 2010 at 10:16 PM
Default That would be a great idea.
Quote:
Originally Posted by Delphy
I'm pondering adding a "Fix All Problems" button that does the following:

* Automatically fixes any corrupted TXTC files
* Automatically disable all Sims 2 packages
* Automatically disable all duplicate files (except for the first, valid, one)
* Automatically delete all Empty files
* Do nothing with Conflicted files - instead tell the user how many Conflicts they have left at the end.

Would this be useful?


OMG that would be a really great idea, I was wondering how the corrupted files could be fixed. But not being a guru I was in the dark. You are the best.
Test Subject
#190 Old 19th Jan 2010 at 10:59 PM
Default Error Message?
I get this message at the end of every Dashboard run. I just mash the OK button and all is well. I don't know what it all means so I thought I'd let you have a look at it.

http://i241.photobucket.com/albums/ff264/Charlene5_photos/dashboard.jpg[/IMG]]
Don't ask me, I just code
#191 Old 19th Jan 2010 at 11:19 PM
That looks like the issue with some _KEY resources with duplicate keys created with a version of the Hair Mesh tool. I could easily be wrong, of course.
Lab Assistant
#192 Old 20th Jan 2010 at 12:24 AM
Quote:
Originally Posted by Charlene5
I get this message at the end of every Dashboard run. I just mash the OK button and all is well. I don't know what it all means so I thought I'd let you have a look at it. ......
Seems that you are using an older version (1.0.3669.31644)... Try using the most current version (1.0.3669.40293).


Edit:
Latest version number incorrectly reported. Fixed it: .40293

"-If you leave me, can I come with you too?.."
Criminal Mastermind
retired moderator
#193 Old 20th Jan 2010 at 8:32 AM
I was using the program tonight to determine the conflicts between Supaclova's burglar mods to find out why they conflicted, but that's what I was doing.

There is one thing I want to see if it is possible to add functionality to Filename in the first column. I tried to click on Filename to sort the files alphabetically with the letter A at the top to the letter Z at the bottom instead of Z at the top and A at the bottom. Filename in the first column can be clicked on, but it does nothing to sort the mods alphabetically.

Other than that, I enjoyed using this program more than the other one that I will eventually clean out since I don't use it anymore after discovering this.
Test Subject
#194 Old 20th Jan 2010 at 7:42 PM
i can't run it. my comp keeps saying the program had a problem and needs to close. i have mircosoft .NET framework 3.5 and windows vista.
Test Subject
#195 Old 20th Jan 2010 at 7:59 PM
Thank you so much i have no conflict yeh!!!!
Warrior Gryphon
site owner
Original Poster
#196 Old 20th Jan 2010 at 8:05 PM Last edited by Delphy : 21st Jan 2010 at 8:58 AM.
Changelog for v1.0.3672.34790
* Fixed bug with Select menu not re-enabling the Action button
* Fixed bug where Fixing corrupted TXTCs would mark the fixed files as Duplicates of themselves
* Fixed bug where a file could be in Corrupt state as well as Conflict - now Corrupt overrides all others
* Added Application.DoEvents() to the main ProcessFile loop, so that it better updates the status bar, etc
* Optimised the Conflict detection - should run a bit faster now
* Fixed crash when encountering early-Chaavik style package files with completely corrupt headers
* Changed "Done" to "Scanned" when finished processing files
* Added number of files scanned and MB used to the custom content box
* Fixed index out of range bug when Fixing Corrupt files and a filter is enabled
* Changed checkPackage routine to now exit earlier when encountering Sims 2 or Corrupt files - this should speed up the scan somewhat
* Added border to colour key legend boxes
* Added File menu option to include *.disabled packages in scan
* Added new colour type for disabled packages (Color.PowderBlue)
* A note on Disabled packages: They still show up with the normal Corrupt/Duplicate/Empty text, but the background colour is different. Disabled files do NOT change the colour of originals.
* Added Filter for Disabled files
* Changed Filter -> All non-standard to exclude "originals" of Duplicate files - it now only shows the duplicate
* Added Fix All problems button
* Added Action -> Delete Files, with warnings - use at your own risk!

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#197 Old 20th Jan 2010 at 11:09 PM
I have the same problem as zacatack 8. I cannot even get to the first window before microsoft says it has encountered a problem and needs to close. I have windows vista but I don't know where to check to find out which version of .NET framework I have. Is there anything I can try? Thanks.
Lab Assistant
#198 Old 21st Jan 2010 at 1:07 AM
will this work with Windows 7?
Scholar
#199 Old 21st Jan 2010 at 1:06 AM
Just wondering: Why are some files discorered as "caspart (clothing)" and others as "caspart"?

Because I have several hairs, eyebrows etc. that are rendered as "caspart (clothing)" while I have some clothing that just shows "caspart".

Quote:
Originally Posted by jrb2037
will this work with Windows 7?

Yes, works fine here.
Lab Assistant
DELETED POST
21st Jan 2010 at 1:14 AM
This message has been deleted by jrb2037.
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