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Tattletale Castle - 15br, 17ba

by Shoosh Malooka Posted 3rd Dec 2010 at 4:17 AM - Updated 4th Dec 2010 at 11:52 PM by Shoosh Malooka : Added suggested household link
16 Comments / replies (Who?) - 8 Feedback Posts, 8 Thanks Posts

Halls of marble, works of gold, sapphire velvet, and blossoms of paradise all supported on an island that defies nature! You may find all this difficult to presume without seeing it for yourself. Fortunately, the Book of Belief is right there on that bookcase on the platform and there is a snug couch nearby, but it's much better if the reader stands while reading the book. This is how one ascends to the divine Tattletale Castle, because blessed are they that believe without proof, who can rise up to the meeting place where the celestial father has sent down a sample of the heavens. Tattletale Castle is the embassy of paradise, and it is where the most excellent of sims can earn a better seat in the coming kingdom by watching their neighbors for unbelief, recording their activities, and reporting them so that the chief minister of belief can immediately sever their protection from harm. *narrows eyes* And when the time comes, the celestial father will resurrect them so that he can send them to their eternal agony. Oh, how peachy and satisfying it is, the business of a tattler. Good will always triumph, because evil is dumb!


Summary:

Requires base game patched to 1.17, no expansions or stuff packs needed
Starting household to staff Tattletale Castle is here: http://www.thesims3.com/assetDetail...assetId=3454398
An opulent castle on an island hovering over a locale with a fishing pond, playground area, and underground apprenticeship
Two royal spouse sims, ten more sims and an infant sim can live in the castle, four sims and another infant can live in the underground area
Stealth stairs reaching from the ground to the floating island, lowest level of the castle, and up the six towers
No World Adventures, High End Loft, Ambitions, Fast Lane, or Late Night objects placed
Top floors of the six towers accessible but empty for you to use as you see fit


Theme: A floating castle for those who do good by spying on their neighbors and reporting their unbelief
Target Location: 415 Skyborough Blvd, where else would a lot like this go?
Initial Capacity: Sixteen sims and two infants, more if beds are shared
Lot Size: 40 x 40 ( Do castles really have to be 60 x 60 ? )
Cheats Used: constrainFloorElevation, moveObjects, buydebug
Playtesting: Sixteen adult sims for four sim weeks
Weekly Bill: 2,600 imaginary simoleons



Downloads:

Download 1 - Tattletale Castle
This is the base game lot with no custom content, official or third party, included and requires patch 1.17. If you have Late Night and the knowledge you can turn areas into apartments.

Download 2 - Tattletale Castle with MultiOwnersDoors 2.1 placed
This version is for those who don't have late night and want to play with more than eight sims on the lot by using either AwesomeMod or Twallan's Master Controller. Requires MultiOwnersDoors 2.1 ( http://www.modthesims.info/download.php?t=422169 ) and patch 1.17.



Prices:

Download 1 - Tattletale Castle
Lot Price: 376,235
Lot Value Unfurnished: 259,253

Download 2 - Tattletale Castle with MultiOwnersDoors 2.1
Lot Price: 376,753
Lot Value Unfurnished: 259,449



Playing With More Than Eight Sims:

AwesomeMod: ( http://www.moreawesomethanyou.com/smf/index.php )
To allow more than eight sims using AwesomeMod, use the Allow Overstuffed Houses setting.

Twallan's Master Controller: ( http://ts3.tscexchange.com/ ) under NRAAS Industries
To Allow more than eight sims using Twallan's Master Controller, click the Town Hall and set Allow More Than 8 Sims in a Household to True.

When playing more than eight sims the interface will still show eight portraits. To select a sim that is not in the portraits section you can switch to them with the Space Bar, or you can right-click on the target sim. It seems a bit clunky, but you'll manage.



Notes:

Don't use the freerealestate cheat to buy the lot underfunded. Give the household enough funds with Motherlode, Kaching, or FamilyFunds
The underside of the floating island presents a giant CFE hanging floor that is visible from underneath and invisible from above.
You might see trees and plants on the level under their actual placement. This is a TS3 bug that affects 1.17.
Sims will often choose to eat their meal at the bar rather than at the dining tables.
This lot was made with patch version 1.17.60.009001

Lot Size: 4x4
Lot Price: 376,235

Number of bedrooms: 5 or more
Custom Content Included: Build content only
Furnishings: Starter Furnishings
Special Flags: Not Applicable

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.17.60.00
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TattletaleCastle_MODoors2.1_ShooshMalooka.zip | Requires base game patched to 1.17 and MultiOwnersDoors 2.1 by Flyby

Size: 5.61 MB · Downloads: 1,940 · 3rd Dec 2010
5.61 MB 1,940 3rd Dec 2010
TattletaleCastle_ShooshMalooka.zip | Requires base game patched to 1.17

Size: 5.34 MB · Downloads: 4,031 · 3rd Dec 2010
5.34 MB 4,031 3rd Dec 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
16 Comments / Replies (Who?) - 7 Feedback Posts, 8 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
THANKS POST
#2 Old 4th Dec 2010 at 12:59 AM
Man! this is a great house! how'd you manage to get the house to look like that on the bottom? roofs?

great work!
Inventor
THANKS POST
#3 Old 4th Dec 2010 at 4:44 AM
Shoosh your houses never cease to amaze me,this is awesome,thanks And i love the interior,very colourful ^^
Field Researcher
#4 Old 4th Dec 2010 at 6:18 AM
Quote:
Originally Posted by Arceusdude222
how'd you manage to get the house to look like that on the bottom? roofs?


Constrain floor elevation cheat.

Human beings are a very irrational species. Some of them are even afraid of pickles.
Theorist
Original Poster
#5 Old 4th Dec 2010 at 6:39 AM
This reminds me, I should also mention that this lot was inspired by Whoden's flying castle. he did it successfully first, and I did it the same way: floor 2 is the island, leaving only three floors for the rest of the castle.
Mad Poster
THANKS POST
#6 Old 4th Dec 2010 at 10:47 AM
Absolutely amazing and a real enjoyment for my eyes! Thanks for sharing
Field Researcher
#7 Old 4th Dec 2010 at 9:48 PM
Quote:
Originally Posted by Shoosh Malooka
This reminds me, I should also mention that this lot was inspired by Whoden's flying castle. he did it successfully first, and I did it the same way: floor 2 is the island, leaving only three floors for the rest of the castle.


Thanks for the bump.

Human beings are a very irrational species. Some of them are even afraid of pickles.
Test Subject
THANKS POST
#8 Old 5th Dec 2010 at 7:03 AM
You NEVER fail to disappoint. Well done. Now where's my demonic boardroom? Hahaha. Never mind. But I think the community would agree when I say that you simply MUST build another 'Gul'.
Theorist
Original Poster
#9 Old 5th Dec 2010 at 7:50 AM
Well, maybe perhaps... I want to, seeing that neither of the guls was ever fit to play eight or more sims. They were both 'raise a kid' lots. But what new to do, other than make the pools blood and have a large living area? For another 'Gul,' say Ilim Gul or Eelim Gul, it must continue the look but also progress another step forward. I'm at a loss right now but fall classes are over. Perhaps Dragon Age: Origins ( just bought it a few hours ago ) will give me an idea. Feel free to pm me a picture of an evil or hateful structure that is feasible for base game TS3.
Scholar
THANKS POST
#10 Old 11th Dec 2010 at 10:21 AM
Well done
Test Subject
THANKS POST
#11 Old 17th Feb 2011 at 5:41 PM
This place is amazing. So big too XD I'd have a hard time finding my sim bahaha.
Test Subject
#12 Old 19th Feb 2011 at 12:33 AM
Could I use this castle in a world I'm thinking about making? Here is the link to the thread where I'm trying to gather help and ideas.
http://forum.thesims3.com/jforum/po...46.page#4706632
I saw that your upload policy forbids uploading to the exchange, I wouldn't plan on uploading the castle on its own, but as a home included in the world if that's ok. If not, I understand, I have some experience using CFE and was thinking about trying something similar to create a hood of floating homes.
Also, I always give credit for each house I include that is built by another simmer in the lot description and on a WA tomb plaque inside the homes entry. You can better respond to me at the above thread, or I will try to check back here in a while to see if you responded here. Thanks for your consideration.
Test Subject
THANKS POST
#13 Old 17th Sep 2011 at 5:30 AM
I love this house so much! I wander how long it took you to make this?? But anyways... Thanks for the Amazing Castle!
Test Subject
#14 Old 28th Apr 2012 at 3:40 PM
umm how does it work? im a noob
Test Subject
#15 Old 7th Jun 2013 at 8:44 AM
Hey, I love your castle, very unique. I feel silly asking, but how does your sim get in? I don't see stairs that allow them to get in?
Test Subject
THANKS POST
#16 Old 20th Aug 2014 at 10:30 PM
thank u
Test Subject
#17 Old 25th Jul 2019 at 8:38 PM
This is definitely one of the more interesting houses I've come across.