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Medieval Fireplaces - Ye Olde Kingdom of Pudding

by The Merrye Makers Posted 14th Jan 2012 at 1:52 PM - Updated 16th Nov 2012 at 1:19 AM by The Merrye Makers
14 Comments / replies (Who?) - 8 Feedback Posts, 6 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Ye Olde Kingdom of Pudding - Medieval Fireplaces
Campfire and Floor Torch

Greetings, good gentles/ladies. We are The Merrye Makers - a group of eleven creators spanning all disciplines (clothing, lots, objects, etc.) offering for thy downloading pleasure a collection of medieval things most beauteous from Ye Olde Kingdom of Pudding -- otherwise known as "Simdom Pudding".

A major technical advance in heating was used in Ye Olde Kingdom of Pudding: the fireplace, an invention of deceptive simplicity. The fireplace provided heat both directly and by radiation from the stones at the back, from the hearth, and finally, from the opposite wall, which was given extra thickness to absorb the heat and warm the room after the fire had burned low.

Dangerous on an upper level, especially with a timber floor, some castles in Simdom Pudding had a fireplace set into a wall in a second story great hall. They were best avoided by those who were clumsy or unlucky. A funnel or hood collected and controlled the smoke. These fireplaces were arched and set into the wall at a point where it was thickened by an external buttress, with the smoke venting through the buttress. Later, fireplaces were protected by a projecting hood of stone or plaster which controlled the smoke more effectively and allowed for a shallower recess. Flues ascended vertically through the walls to a chimney, cylindrical with an open top, or with side vents and a conical cap. Tending the fires in Ye Olde Kingdom of Pudding not only fulfilled pyromaniacs' wishes but also gave them lifetime happiness.


The Floor Torch and the Campfire both function as fireplaces so be sure to have fire alarms on the lot! Made by Hekate999 for The Merrye Makers. The Merrye Makers heartily thank Hekate for making many fabulous medieval objects!
Credits: Find the medieval lanterns at the Ye Olde Kingdom of Pudding - Lighting upload: Some sims are wearing clothing from upcoming Ye Olde Kingdom of Pudding Medieval Male and Female clothing uploads. To go with the campfire, download the Market Stalls and Decorative Cooking Pot at the Miscellanous Decorative Ye Olde Kingdom of Pudding Medieval Objects upload here:
Medieval Floor Torch25031730Build Mode > Fireplaces1 tile wide x 2 tiles deepHekate999
Medieval Campfire1004944Build Mode > Fireplaces2 tiles wide x 3 tiles deepHekate999

Known Issues:
The chimneys on the campfire and floor torch have been made invisible. So, if you place them last on a building with a high roof, then the smoke will float where the chimney cap used to be. We recommend that you use these on single storey buildings, or outdoors, or with an open roof on top.

Polygon Counts:
See Table

Additional Credits:
Many thanks to the MTS staff - especially Leesester - for their guidance and assistance!

Grammarcy to all The Merrye Makers for their fyne contributions to said project!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 468.4 KB · Downloads: 13,138 · 14th Jan 2012
468.4 KB 13,138 14th Jan 2012

Size: 421.3 KB · Downloads: 12,375 · 14th Jan 2012
421.3 KB 12,375 14th Jan 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
14 Comments / Replies (Who?) - 7 Feedback Posts, 6 Thanks Posts
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Lab Assistant
#2 Old 14th Jan 2012 at 7:01 PM
Awesome, first comment again. Pray tell, what wouldst thou use for a medieval fire alarm? *hoping that's an upcoming project*
Mad Poster
#3 Old 14th Jan 2012 at 7:18 PM
I wish there was a way to make these cooking stoves with animations, cuz I can easily see a witch boiling her food in the cute little cauldron you made! I love it, Hekate; thank you!

I agree--some medieval alarms would be cute! I tried to make one, using the TS2 Knight decor, but I didn't understand how, so I gave up.
Field Researcher
Original Poster
#4 Old 15th Jan 2012 at 12:34 AM
A medieval fire alarm would be a great project. Perhaps one of our members will attempt it. For now, I use moveobjects on to "hide" a game fire alarm behind a fireplace, appliance, or plants/the Ivy Tower. Thanks for your comments! SimmyRN
Field Researcher
#5 Old 15th Jan 2012 at 1:15 AM
Now, if you can only change the default lighter to something more fitting. A butane grill lighter seems a bit out of place.

Human beings are a very irrational species. Some of them are even afraid of pickles.
Lab Assistant
#6 Old 15th Jan 2012 at 3:16 PM
Since whatever you do, the fire alarm is eventually going to ring and make noise, with those red circles everywhere, well... Just thought of it. Wizard's Siren? It would almost have to be something magical, which leads into other Wizard/ Sorcerer, etc. ideas. Potion table for the Chemistry set? Da Vinci's Workshop for the inventing table? No, that's Renaissance, not Medieval. And yeah, setting off technophobes on that one would be hilarious! Or if you'd rather avoid the wizards, and go more for historical accuracy, they had mixed feelings about the fae folk back then. Granted, I'm thinking more Renaissance and John Dee, and you're doing a Medieval thing, but there's going to be a wee bit of crossover.
Test Subject
#7 Old 17th Jan 2012 at 6:48 PM
love the campfire! now my witchy scenes will be complete!
Test Subject
#8 Old 23rd Jun 2012 at 11:15 PM
I love it, the campfire works great for my poor homeless simmies too.
Field Researcher
Original Poster
#9 Old 4th Oct 2012 at 12:49 AM
Originally Posted by whoden
Now, if you can only change the default lighter to something more fitting. A butane grill lighter seems a bit out of place.

Your wish is granted, kind whoden! See the following upload:
Test Subject
#10 Old 15th Nov 2012 at 4:09 AM
Hello, I really love using your campfire~! However, it no longer works in Seasons.

Will you be updating it for the latest patches and EPs?
Test Subject
#11 Old 23rd Mar 2013 at 10:44 PM
Can I use your Medieval stuff in a world i'm making?
Field Researcher
Original Poster
#12 Old 25th Mar 2013 at 3:53 AM
Originally Posted by Gauntlet
Can I use your Medieval stuff in a world i'm making?

You'll have to check the policies of the individual creators that you are interested in. For the most part, I believe most say it's okay. As far as my creations, you are welcome to use them. I'd appreciate a credit, but it's not required. As with any creations by others, just be sure not to claim them as your own. Thanks! SimmyRN
Test Subject
#13 Old 25th Jun 2013 at 6:31 AM
I assumed this floor torch did not conflict with Leesester's more medieval floor torch, but the dashboard says yes so I am not sure.

Could you please tell me? Also, I am very impressed by all your work(s).

I love Fallout 2/3/NV, Sims 2/3, and my XBOX :)
Oblivion > Skyrim
Oblivion < Skyrim+DLC
Please check my content for Petz5 if you are a fan :)
Petzneedhomes (I'm working on adding a Sims3 section, but it is still invisible.)
Sesquipedalian Pisciform
retired moderator THANKS POST
#14 Old 25th Jun 2013 at 8:59 AM
It should not, but I dont know which dashboard you mean. I don't really play Sims anymore you see...
Test Subject
#15 Old 8th Feb 2015 at 4:54 PM
I hope to see more medieval items for SIms 3! Sims 4 sucks. D: