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Fix that umbrella!

by Merkaba Posted 11th Dec 2012 at 7:40 AM - Updated 30th Jun 2014 at 9:50 AM by Merkaba
51 Comments / replies (Who?) - 8 Feedback Posts, 17 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Ahhh the sweet, sweet probability. My game seems not to be good at maths, or at least believes that everything is 100% possible all the time. It was raining for 5 days in a row in my game and every damn time my Sims used their umbrellas, they broke, which is extremely stupid, because umbrellas are set to check if they can break every 24 hours. If you're experiencing a similar problem, please, enjoy this little mod in 4 flavours:
Fix3Days - the game will check if the umbrella should break every three days;
Fix5Days - the game will check if the umbrella should break every five days;
Fix7Days - the game will check if the umbrella should break every seven days;
(the default time is set to 24hours)
FixIndestructible - well, basically, it won't ever again break.

Update 20/02/2013: in patch 1.50 the check time is set to 3 days plus Percent Chance Break Increase is lower than previously. Shouldn't be so annoying anymore

PM me with any suggestions for this mod

This mod edits the Umbrella XML so it will conflict with anything that edits this one. Built with Base game 1.42., works for 1.67
You need Seasons for this mod, and please, USE ONLY ONE FLAVOUR!

//My mod was still in moderation queue when WTFeathers's mod came out. Go check out his mod if you want to change the % chance of breakage
Tags: #umbrella, #seasons, #weather, #rain

Type: No Autonomy

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Seasons
Built with Game Version: 1.42
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 2.5 KB · Downloads: 15,181 · 11th Dec 2012
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Size: 2.5 KB · Downloads: 2,256 · 11th Dec 2012
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Size: 2.5 KB · Downloads: 873 · 11th Dec 2012
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Size: 2.5 KB · Downloads: 948 · 11th Dec 2012
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Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
51 Comments / Replies (Who?) - 14 Feedback Posts, 36 Thanks Posts
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#2 Old 11th Dec 2012 at 2:06 PM
Originally Posted by ~MadameButterfly~
I believe this one is the better fit for me as well. I like broken umbrellas, but not almost immediately after purchase! lol

I agree. Thanks very much Merkaba!
Lab Assistant
#3 Old 12th Dec 2012 at 12:05 AM Last edited by bitterquill : 12th Dec 2012 at 7:30 AM.
Originally Posted by claudiasharon
It's strange, everybody keeps talking about their umbrellas breaking and since I upgraded them they never break. Even without a mod. O.o!

Upgrading keeps them from breaking, but some people don't want to take the time to upgrade them all.

ETA (to avoid cluttering the thread further): my mistake. I had not heard of upgraded umbrellas breaking, so I didn't realized you were talking about a particular bug instead of regular game behavior.
Top Secret Researcher
#4 Old 12th Dec 2012 at 2:01 AM
Ah I thought I had read on another forum that some users were having issues with the umbrellas even after upgrading them. *shrugs*
Lab Assistant
Original Poster
#5 Old 12th Dec 2012 at 1:57 PM
Originally Posted by claudiasharon
Ah I thought I had read on another forum that some users were having issues with the umbrellas even after upgrading them. *shrugs*

This is what happened in my game :/ Anyway, I'm glad you all find this useful
#6 Old 13th Dec 2012 at 2:25 AM
Some may not read or realize that this mod uses the same resource (Umbrella_XML) with yours, so you may want to note it on the description that they will conflict?
Lab Assistant
#7 Old 13th Dec 2012 at 5:24 AM
Does it work for the sun bane parasol
Field Researcher
#8 Old 13th Dec 2012 at 7:32 AM
To be honest I'm confused why both tuning mods were approved for the upload process -- maybe they were just approved by two different moderators.

In any case, I think it should be pointed out that the amount of time tweaked is actually a "grace period", not a "frequency". In other words, once you buy an umbrella, it should not break within 24 hours of it first being bought, but thereafter it has a 5% chance of breaking + 1% cumulative chance each time it is used -- not just checked once every 24 hours. Since sims, while routing to various locations, will take down and put up the umbrella several times, this equates to a pretty significant cumulative probability that the umbrella will break each and every day, with a grace period of 24 hours since it was bought (or the last time it was repaired, although the ones from the concession stand appear not to be repairable except with debug cheats -- I didn't play around with it too much, though, and it's possible I was accidentally using the non-handysim in the household).

The only real way to fix the problem of cumulative breakage is either to eliminate the increasing chance of breakage and to set the base chance very low, or simply to use an unbreakable one. I personally tuned mine so that it has a 7 day grace period and that the breakage chance is 2% base + 0% cumulative -- so far so good.
Test Subject
#9 Old 25th Dec 2012 at 6:31 PM
Originally Posted by kinseth
I don't know about anyone else, but, personally, I've never broken an umbrella in my life.

It's absurd that a Sims' umbrella would break every dang time they use it!

Umbrellas break quite a bit here in NYC (even the expensive ones..and for that reason, I know lots of people that buy cheap ones in anticipation of it breaking) because it's usually very windy when it rains. You can see at least one broken umbrella on the sidewalk or in a trashcan every time it rains. This is why I like the idea of them breaking in the game, but it was happening way too easily.

So..thanks to the creator of this mod!
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