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Strawberry Plant - v1.2 (5th Nov 2015)

by douglasveiga Posted 4th Dec 2013 at 7:50 AM - Updated 6th Nov 2015 at 12:53 AM by douglasveiga
328 Comments / replies (Who?) - 5 Feedback Posts, 19 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.


COMPATIBLE: BASEGAME PATCH v1.67
Version 1.2: Doesn't conflict with the Strawberry from "Bohemian Fruit and Nuts" Store Set.

This mod requires CCLoader.

Now, you can buy Strawberries at the Grocery Store or plant it on your garden. This way you can get this delicious fruit to:

- produce high quality Nectar, Ancient Nectar or Drinks;
- receive the Attractive Moodlet (+10 / 5hours) to boost social interactions, after eat fresh Strawberry;
- use as Ingredient to bake the Strawberry Pie (new Recipe);

Objects included:
  • Strawberry Seed;
  • Strawberry Fruit (new mesh and texture) (also works as Seed);
  • Strawberry Plant (new mesh and texture);
  • Strawberry Pie (requires level 4 of Cooking Skill);

Install Help and FAQ:
http://modthesims.info/download.php...473#post4303473

Available Interactions:
  • Strawberry Plant: Harvest, Plant, Water, etc (same as all Plants);
  • Strawberry Pie: Eat, etc (same as all Foods)

Updates:
-> v1.2 - 4th Nov 2015
- Doesn't conflict anymore with the Strawberry from "Bohemian Fruit and Nuts" Store Set.
You will find both of them at the Grocery Store. My strawberry looks more beautiful and is required to cook the Strawberry Pie.
- Added translations to all languages (except for "Strawberry Pie" string).

-> v1.1 - 4th Dec 2013:
- Small texture color correction;
- Fixed texture reference that was replacing the original KeyLimePie texture with the Strawberry Pie.
- Now, if you eat Spoiled Strawberry Pie, you won't receive the 'Divine Meal' Moodlet;
- Added: French (from Nigdog) and Dutch (from MariTom) Translations;

Known Issues:
- The 'Mixing Bowl' is green instead of red, because it's the same as the KeyLimePie;

Game Mod: Conflicts?
- No. This is not an overriding Mod. adds a new script class 'DouglasVeiga.StrawberryLoader.PlantLoader'.

Polygon Counts:
  • Fruit: 386 vertices and 374 faces;
  • Plant: 636 vertices and 394 faces;
  • Strawberry Pie Serve: 260 vertices and 240 faces;
  • Strawberry Pie Single: 290 vertices and 221 faces;

Additional Credits:
- twallan- DebugEnabler;
- Inge Jones and Peter- s3pe;
- Arsil Script help;
- @bubblegum__14, @kociara81, @lex700, @Freja, @quir98, @Misling for translations;

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.63
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Strawberry_Plant_v1.2.zip | Requires CCLoader

Size: 109.7 KB · Downloads: 15,535 · 6th Nov 2015
109.7 KB 15,535 6th Nov 2015
Strawberry_Plant_CZE_Translations.rar | Optional - Czech_Translations

Size: 464 Bytes · Downloads: 4,182 · 12th Jan 2014
464 Bytes 4,182 12th Jan 2014
Strawberry_Plant_SPA_DAN_ITA_Translations.rar | Optional - Spanish_Danish_Italian_Translations

Size: 665 Bytes · Downloads: 3,955 · 5th Dec 2013
665 Bytes 3,955 5th Dec 2013
Strawberry_Plant_POL_GER_RUS_SWE_Translations.rar | Optional - Polish_German_Russian_Swedish_Translations

Size: 744 Bytes · Downloads: 7,571 · 5th Dec 2013
744 Bytes 7,571 5th Dec 2013
Strawberry_Plant_v1.1.rar | old version!!! old version!!!

Size: 102.2 KB · Downloads: 29,525 · 5th Dec 2013
102.2 KB 29,525 5th Dec 2013
Strawberry_Plant_v1.0.rar | old version!!! old version!!!

Size: 100.6 KB · Downloads: 6,952 · 4th Dec 2013
100.6 KB 6,952 4th Dec 2013
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
328 Comments / Replies (Who?) - 128 Feedback Posts, 192 Thanks Posts
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Page 1 of 14
Instructor
THANKS POST
#2 Old 4th Dec 2013 at 8:28 AM
How do you add a new receipe with a recoloured mesh?! Super!!
Field Researcher
THANKS POST
#3 Old 4th Dec 2013 at 9:26 AM
Doug, you've done it again - created something unique and amazing!
Test Subject
THANKS POST
#4 Old 4th Dec 2013 at 10:10 AM
I wanted this since base game came out! THANKS!!!!
Instructor
THANKS POST
#5 Old 4th Dec 2013 at 10:20 AM
Strawberrys!!! I love new meals for my Sims. Can a Sim buy a strawberry in the grocery store?
Inventor
Original Poster
#6 Old 4th Dec 2013 at 10:44 AM
Thanks Everybody!


Quote:
Originally Posted by anie_1981
Strawberrys!!! I love new meals for my Sims. Can a Sim buy a strawberry in the grocery store?

Yes, you can

Quote:
Originally Posted by SimsMatthew
How do you add a new receipe with a recoloured mesh?! Super!!

To create a new ApplePie, use KeyLimePie as base:
1-open the FullBuild0.package and extract all the files with "KeyLime" name, in a folder;
2a-Put all the files in a new package;
2b-rename all the files with a unique intuitive name (don't forget to hash the Instance name) ; for example: 'foodServeKeyLimePie' becomes 'foodServeApplePie';
3-Modify the Mesh or replace the textures from all the extracted MODL files as you wish;
4-Extract the "RecipeMasterList" file from gameplay.package.
5-Open the "RecipeMasterList", duplicate the KeyLimePie Recipe information and replace all the 'KeyLimePie' values to 'ApplePie', and 'Lime' (Ingredient) to 'Apple';
6-Put the "RecipeMasterList" in a new package;
7-save it and test it in your game.
Sesquipedalian Pisciform
retired moderator
#7 Old 4th Dec 2013 at 11:11 AM
This looks great - thank you. I have a question about the recipe masterlist instruction in your post 6; you mean copy the whole recipe list? Does that mean that there can be only one recipe master list? So this is a bit like a highlander mod (there can be only one)?

More downloads by Leesester, BoilingOil and others at Leefish.nl | My Stuff at Leefish.nl | LeeFish RSS | Sims4 News Blog | TumblinLeefish
Scholar
THANKS POST
#8 Old 4th Dec 2013 at 11:44 AM
Awesome.thanks
Test Subject
THANKS POST
#9 Old 4th Dec 2013 at 12:07 PM
Thankyou so very much !!!!!!!!!!
Inventor
Original Poster
#10 Old 4th Dec 2013 at 12:46 PM
Quote:
Originally Posted by leefish
This looks great - thank you. I have a question about the recipe masterlist instruction in your post 6; you mean copy the whole recipe list? Does that mean that there can be only one recipe master list? So this is a bit like a highlander mod (there can be only one)?


Actually not. Well, I told to create a copy of the masterlist to make it easier to test. In my mod, I created a small script to load the new recipe/plant/ingredient without touching the original xmls.
Mad Poster
THANKS POST
#11 Old 4th Dec 2013 at 12:51 PM
:blink: This is GROUNDBREAKING! (laugh at the pun, go on :giggler: )
You're a WIZARD; thanks! :gjob:
No pressure or anything, but omg if you could make more fruits/veggies like this gardening would take on a whole new level of Awesome.
Sesquipedalian Pisciform
retired moderator
#12 Old 4th Dec 2013 at 12:51 PM
Thank you douglas - so is there a possibility that that that script can be available to other creators to make custom food? It seems like a very cool approach, I am unsure what tutorials there are for custom foods in TS3 (I don't create for or play TS3 anymore but this seems a very cool mod).

More downloads by Leesester, BoilingOil and others at Leefish.nl | My Stuff at Leefish.nl | LeeFish RSS | Sims4 News Blog | TumblinLeefish
Inventor
Original Poster
#13 Old 4th Dec 2013 at 1:01 PM
Quote:
Originally Posted by leefish
Thank you douglas - so is there a possibility that that that script can be available to other creators to make custom food? It seems like a very cool approach, I am unsure what tutorials there are for custom foods in TS3 (I don't create for or play TS3 anymore but this seems a very cool mod).


fine, I will post it at Modding Discussion.
Test Subject
THANKS POST
#14 Old 4th Dec 2013 at 1:10 PM
Wow!! The first CC harvest plant!! :lovestruc

Can you make a palm mesh for the bananas??

Sorry, for my bad English
Field Researcher
THANKS POST
#15 Old 4th Dec 2013 at 1:17 PM
Thank you so much for this great mod! You never cease to amaze me. :D
Test Subject
THANKS POST
#16 Old 4th Dec 2013 at 1:43 PM
Can you translate it in other languages? I can help you.
One Minute Ninja'd
THANKS POST
#17 Old 4th Dec 2013 at 1:48 PM
This is a really terrific piece of creative work! Thanks for your efforts.
Field Researcher
THANKS POST
#18 Old 4th Dec 2013 at 1:54 PM
This is beyond awesome! Not only is it a new fruit, but the plant actually looks like a strawberry plant. Please make more.
Lab Assistant
THANKS POST
#19 Old 4th Dec 2013 at 2:06 PM
How cool is this?!! Thank you so very much. {{love}}
Mad Poster
THANKS POST
#20 Old 4th Dec 2013 at 2:10 PM
Oh my, thank you !
Test Subject
THANKS POST
#21 Old 4th Dec 2013 at 2:12 PM
Thankies, just what we need huggies....
Mad Poster
THANKS POST
#22 Old 4th Dec 2013 at 2:14 PM
Looks and Works Great in game! Brilliant!
Test Subject
THANKS POST
#23 Old 4th Dec 2013 at 2:15 PM
Woah, this is awesome! You are the absolute best! I've been wanting strawberries forever! I was really hoping they would come with Seasons.
Test Subject
DELETED POST
4th Dec 2013 at 2:17 PM
This message has been deleted by waybon.
Inventor
THANKS POST
#24 Old 4th Dec 2013 at 2:22 PM
This is lovely, we've definitely been needing new foods and plantables!
Test Subject
THANKS POST
#25 Old 4th Dec 2013 at 2:31 PM
SO great! Thank you!
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