MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Castle Island, basegame map NO CC

by Volvenom Posted 4th Jun 2014 at 5:58 PM - Updated 25th Jun 2014 at 9:13 PM by Volvenom
37 Comments / replies (Who?) - 12 Feedback Posts, 12 Thanks Posts
Castle Island is a small community around a big fortress. I have made the mountain and the nature, the rest is up to you. It contains a bit of everything I can do in basegame. The top mountain has a big 64x64 lot with smaller lots clinging to the mountain side. There is no other content needed for this map, just basegame.

I had a request for an Island map just a bit bigger than my Rendalen map without roads, and here it is. I have made it slightly more medieval in colors, but there is no "aging" items on this map. You can use it for whatever style you like. It's been made with only Basegame installed, even for the bridge lots, beach lots and port lots.

I have been playtesting it with Seasons and Island Paradise installed. Lulla Thams bought herself a very nice scandinavian style house. It's already uploaded a few days ago and sits on the half submerged lot on the left peninsula.

Both the inner and outer waters work very well with a speedboat. I can't test with a houseboat because the map is not compatible. A houseboat may need wider waters.

Areas:

Right side:
Beach like area, but higher from the sealevel than on the left side. It has at the back 6 beach huts and a few bigger house lots. An Island on the right back side has a lot with 1 part on the main island and one part on a smaller island. I also made a bridge lot with a routed path to the mountain, and a port lot beside it. Together with some more beach lots and long lots on flatish ground, they form a community.
Lots:
Beach: 30x30, 6x 30x10, 40x30, 60x30, 30x15, 20x50, 40x40, 30x60, 2x 20x60
Flatish: 15x15, 50x15, 40x15
Port: 40x64,
Bridge: 50x64,

Front right side:
A big flat area to put your lots down where you like. If anything is granted in this game, this should be the best place to start a community with your own size lots and place them where you like. Routed beachside for the adventurous kind of players.
No lots here.

Middle side:
Mountain side with some houses along it's side and a big lot in the middle on a flat area. 2 paths to the lower waterfront, and the main road. Main bridge to the mountain top.
Lots:
Flat: 64x64,
Sloped: 30x20, 20x25, 20x15, 2x 15x30, 30x30, 20x20, 20x50, 20x39, 40x29
Less Sloped: 20x20, 20x30, 25x20, 10x10
Bridge: 60x50
Beach: 20x20

Front Left side:
A square area enclosed by an unroutable enclosure. Same as on the right front side. Some beach area beside it on each side.
No lots here.

Left side, Peninsula:
Left bridge to the mountain. Lower area with an half submerged lot, or you can lift it a bit if you like. A long flat lot with a tree to for a courtyard.
Lots:
Beach: 40x40,
Flatish: 20x40,
Bridge: 30x55,

Files Included:

1. CastleIsland by Volvenom is just installed like any sims3pack file. You need either WinRAR or some other zip program to unzip it. I used 7zip to zip it up. This is the file for regular users.
2. Caw files: These includes settings, layers and lots, Beginning file for cleaning the global layer, and the .world file. The Global layer file has the same HEX numbers as the end world, you just need to swap them This is the download for people with caw.
3. CastleIsland by VolvenomV2, update june 25, I needed a 50x50 sloping lot on the mountain.

Update june 25: I have removed two minor lots and a tiny one on top of the mountain, and put in a 50x50 slope lot instead. I also fixed some tearing issues hopefully. I just put some plants there as none of the fixes I tried did the trick. The caw files will still be the same.

Technical:

Basic:


Spawners:


Technical issues


Warning:


Many thanks to lulume for trying out the steep cliffs for bridge building, and providing some insight from a not so nerdy player.

There is no photoshopping on the screenshots other than my watermark, names and description on the maps.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
CastleIsland by VolvenomV2.zip | 3 smaller lots replaced with a 50x50 on a slope. Some minor fixes.

Size: 22.71 MB · Downloads: 7,551 · 25th Jun 2014
22.71 MB 7,551 25th Jun 2014
CawFiles.7z

Size: 20.74 MB · Downloads: 3,752 · 4th Jun 2014
20.74 MB 3,752 4th Jun 2014
CastleIsland by Volvenom.7z

Size: 20.80 MB · Downloads: 5,505 · 4th Jun 2014
20.80 MB 5,505 4th Jun 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
37 Comments / Replies (Who?) - 14 Feedback Posts, 21 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 2
Test Subject
#2 Old 5th Jun 2014 at 12:01 AM
Awesome, was kind of tired of the same spots to build, thank you for putting so many hours in this beautiful world and of course sharing it with us
Test Subject
THANKS POST
#3 Old 6th Jun 2014 at 12:39 AM
Awesome world. Thank you for sharing!
Instructor
THANKS POST
#4 Old 6th Jun 2014 at 12:53 AM
This is gorgeous. Wow.
dodgy builder
Original Poster
#5 Old 6th Jun 2014 at 2:49 PM
Thank you, I'm very glad you like it. I needed something easy and small for my houses and playtesting as well
Test Subject
THANKS POST
#6 Old 6th Jun 2014 at 9:32 PM
nice but how do you create maps
dodgy builder
Original Poster
#7 Old 6th Jun 2014 at 9:56 PM
Quote:
Originally Posted by likegames
nice but how do you create maps


You need create-a-world (caw) from TheSims3 site. You can start searching if you like in the top menu under create/create-a-world and look at the tutorials at the top. It requires lots of patience, a bit of curiosity and the ability to search for solutions. It can be a real pain making it work sometimes.
Scholar
THANKS POST
#8 Old 8th Jun 2014 at 4:29 AM
This is seriously beautiful, thank you. Can't wait to try it out :)
dodgy builder
Original Poster
#9 Old 8th Jun 2014 at 10:29 AM
Quote:
Originally Posted by efolger997
This is seriously beautiful, thank you. Can't wait to try it out


Thank you very much efolger, I hope it does your houses justice
Test Subject
DELETED POST
12th Jun 2014 at 1:35 AM
This message has been deleted by JadeSiren. Reason: delete
Test Subject
#10 Old 12th Jun 2014 at 1:36 AM
Beautiful! It runs great on my laptop and the world is just lovely My only wish is that it had roads. Any possibility of such a version being uploaded?
dodgy builder
Original Poster
#11 Old 12th Jun 2014 at 10:29 AM
Quote:
Originally Posted by JadeSiren
Beautiful! It runs great on my laptop and the world is just lovely My only wish is that it had roads. Any possibility of such a version being uploaded?


I don't think there is room for that I'm afraid, it would mostl likely have to be a different world
Test Subject
THANKS POST
#12 Old 16th Jun 2014 at 12:10 PM
Thank you for the beautiful world WITHOUT roads (= without cars). It`s perfect for a medieval world and not so easy to find.
Lab Assistant
#13 Old 22nd Jun 2014 at 4:31 AM
Are the CAW files meant to be for CAW or loading as a package file in game? I can't seem to get them to work in CAW. Thanks
dodgy builder
Original Poster
#14 Old 22nd Jun 2014 at 9:13 AM
Quote:
Originally Posted by LadyAngua
Are the CAW files meant to be for CAW or loading as a package file in game? I can't seem to get them to work in CAW. Thanks


The folder with settings, the folder with layers and lots, and .world file should go in the documents/create-a-world/usertooldata/worlds/ - make a folder called CastleIsland and put them in there. I think that's the default way. The global layer you just keep for later.

It's the .world file you open right?
Lab Assistant
#15 Old 22nd Jun 2014 at 10:15 AM
Quote:
Originally Posted by Volvenom
The folder with settings, the folder with layers and lots, and .world file should go in the documents/create-a-world/usertooldata/worlds/ - make a folder called CastleIsland and put them in there. I think that's the default way. The global layer you just keep for later.

It's the .world file you open right?


Thanks for answering so quickly I'll have another go

Yes got it to work! The .world file goes in the /worlds folder with the layer and lots folders in a folder with the same name as the .world file. That was where I went wrong I named the folder CastleIsland instead of CastleIslandCL.
Guest
THANKS POST
#16 Old 23rd Jun 2014 at 9:48 AM
I love. Thanks.
Test Subject
THANKS POST
#17 Old 23rd Jun 2014 at 7:43 PM
Amazing! Thank's very Much!
dodgy builder
Original Poster
#18 Old 25th Jun 2014 at 9:17 PM
I have uploaded a V2 for this world now. It's not the same amount of lots, it has a sloping 50x50 lot on the mountain. It's instead of 3 smaller lots. I'm just waiting for it to appear on the download page.
Test Subject
#19 Old 30th Jul 2014 at 3:35 PM
With what version works? Cause I got the 1.34 version of the base game and says it needs to be updated for the world to be installed
dodgy builder
Original Poster
#20 Old 31st Jul 2014 at 7:17 AM
Quote:
Originally Posted by taichiyagami
With what version works? Cause I got the 1.34 version of the base game and says it needs to be updated for the world to be installed


This has been made with a fully updated game to 1,67.
Test Subject
THANKS POST
#21 Old 29th Sep 2014 at 3:33 AM
wonderfull
Field Researcher
THANKS POST
#22 Old 31st Oct 2014 at 2:29 PM
thanks a lot for this island. its very rare i find one thats is first off, smallish, and seccondly, has no roads. these types of maps are excelent for theme neighbourhoods
Test Subject
THANKS POST
#23 Old 9th Nov 2014 at 11:00 PM
cool beans
Instructor
THANKS POST
#24 Old 20th Nov 2014 at 1:47 AM
Beautiful world ! Thanks :)
Test Subject
THANKS POST
#25 Old 30th Nov 2014 at 4:45 AM
<3 mee likey... prince charmsim likey this too!
Page 1 of 2