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X-Men Mansion - Charles Xavier's School for Gifted Youngsters - NO CC

by Zarathustra Posted 31st May 2014 at 2:00 PM
32 Comments / replies (Who?) - 10 Feedback Posts, 15 Thanks Posts
I've put up a supervillain's "evil tower of evil darkness and evilness" already, but I haven't given you anything for your super-powered Sims who choose to fight for justice and for right- UNTIL NOW! Ladies and gentlemen, boys and girls, I present to you the X-Mansion, otherwise known as Charles Xavier's School for Gifted Youngsters! It took me a few more days to complete than I had hoped, so unfortunately "X-Men: Days of Future Past" has been out for a while already, but it still seems a fitting time to upload this particular creation. (and the new film doesn't really have much to do with the school anyways- still, go see it! It's good!)
The inspiration for this lot comes from all sorts of places, so I'll state right up front that if you're expecting a carbon copy of the school from the comics, you'll be disappointed. If you're expecting a clone of any of the mansions from the films, sorry, but you won't find one here. My goal with this was to create a lot that incorporated my favorite elements from all the different iterations of the building, as well as being useful for gameplay when it comes to your Sims. That last goal means that, since there aren't the traditional superpowers for Sims, I've tried to design a building that would cater to the various supernatural life-states (vampire, witch, PlantSim, and whatnot), and allow you to create your X-Men from among their ranks. I hope I've succeeded at all of these goals, though I leave that for you to judge.



I want to put pictures of the building as you'd see it in your game in the description, but with such a large building, and with so many different rooms, I also want to make sure I give you at least a little bit of an idea what I had in mind for things in my design (not to say that you shouldn't change things if you think them better suited for something else though!). To find a way to meet both goals, you'll find the floorplan shots early in the series of images for this lot, and you'll see that each floor (with the exception of the wide-angle shots of the 1st and 2nd floors) has red numbers marking each of the major rooms. (I figure you can probably tell what the hallways, bathrooms, and closets are for! )Bear with me, and I'll give you a quick rundown of what each key room on each level is intended for:





OK, that took a while, but now you should have at least some idea what each area of this X-Mansion is intended for. I don't think the bits that I left unlabeled really need any explanation- they're just bathrooms or corridors on the inside, and the outside is mostly gardens, with the obvious helipad, swimming pool, and soccer (or football, for those of you whose names for sports actually make sense) pitch being found here as well. Since the gardens are so extensive that even a hired gardener and butler together might have trouble keeping them watered, there are sprinkler systems that should cover all the areas that need them. These were the last thing I added to the lot, so you won't see them in the perspective screenshots, but the floorplan views show the areas covered, and also will allow you to remove them if you get tired of them breaking or putting such strain on your graphics. Since the lot is so large, I also have done my best to make sure that your Sims will never have a reason to need to circle around to the back (leaves shouldn't accumulate on the hills, and there are no interactable objects back there). If you find your Sims foolishly circling the entire Mansion for some reason though, just put a few stairways in various discreet places around the foundation.



One of the things I tried to do with this lot was keep things concentrated in logical areas- ergo, nearly all the superhero rooms are in the basement, with limited access, while the "building" portion on top is virtually all dedicated to the school and residential aspects. While this seems to work fairly well, it also had another result that may be of interest to some of you- it would be relatively simple to remove all the superheroic portions of the building, and leave the school itself largely untouched. For that reason, I wouldn't be hesitant about recommending this lot to those of you who just want an elite boarding school for a "normal" neighborhood as well. As long as you keep the enrollment limited to kids of the very wealthy, even the fact that there's a helipad is not too unrealistic! (Of course, I also tried to keep the building as "normal" looking as I could, so even in a non-supernatural neighborhood, it shouldn't look out of place. I actually am very pleased with how this lot ended up looking, both in the lot view, as well as the neighborhood.



Of course, as with most of my lots, this ended up being a LOT bigger than I had originally intended. The total value here is over $1,000,000, and while most of the areas you'll use most often are on the first few levels, it does extend upwards for many stories. On the other hand, all my lots also make no use of CC in their design, so as long as you have all the EPs and SPs (and yes, sorry, but I'm virtually certain it does use all of them), you won't have to worry about finding anything else.
As far as lot placement goes, this school is best placed in a suburban neighborhood, ideally a rather well-off one. While I assume that most of you, like me, would play adults on this lot as staff, I would also suggest ensuring that you have enough of an income here to hire all the staff you can. Staff or not, I have a hunch that most of you get tired directing your playables to garden and clean constantly!
This lot may play slowly due to its size, but my computer is far from being the fastest one out there, so it shouldn't be TOO slow for most of you! Finally, as always, if you run into any major issues in playing this lot, please don't hesitate to let me know, and I'll do my best to fix them!

I hope you and your mutant Sims enjoy this lot! Have fun with it!


Lot Size: 5x6
Lot Price: $1,004,657

Additional Credits:
Credit to Marvel comics for the original idea as well as many design inspirations, to 20th Century Fox for their various film interpretations, and to my comic-book fan friends for putting up with my incessant questions on what the X-Men should have at their disposal! Thanks also to Sophie-David for the creation unlocking the career and aspiration rewards for lots like this- it really adds a lot to several of the rooms!

Number of bedrooms: 5 or more
Custom Content Included: None
Furnishings: Fully Furnished
Special Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 University Nightlife Open for Business Pets Seasons Bon Voyage Free Time Apartment Life + 7 SPs
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Xavier's School for the Gifted.zip

Size: 3.77 MB · Downloads: 4,569 · 31st May 2014
3.77 MB 4,569 31st May 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Install: Double-click on the .sims2pack file to install its contents to your game. The files will automatically be installed to the proper location(s).
  • You may want to use the Sims2Pack Clean Installer instead of the game's installer, which will let you install sims and pets which may otherwise give errors about needing expansion packs. It also lets you choose what included content to install. Do NOT use Clean Installer to get around this error with lots and houses as that can cause your game to crash when attempting to use that lot. Get S2PCI here: Clean Installer Official Site.
Need more information?
 
32 Comments / Replies (Who?) - 11 Feedback Posts, 20 Thanks Posts
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Test Subject
THANKS POST
#2 Old 31st May 2014 at 3:45 PM
Caraio que foda o.o
Test Subject
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#3 Old 31st May 2014 at 4:28 PM
I neeeeed this as a dorm! Thank you its awesome :D
Mad Poster
THANKS POST
#4 Old 31st May 2014 at 6:25 PM
Wow.
Again... wow.
I bow at your buildability with no CC. :D :gjob:
Instructor
THANKS POST
#5 Old 31st May 2014 at 6:46 PM
good job thanks
Forum Resident
THANKS POST
#6 Old 31st May 2014 at 7:02 PM
O-M-G. Everything looks fantastic! CEREBRO = best.Simroom.ever! (LOL)

And all with no CC = WIN.

Wow-wow-wow!
Mad Poster
Original Poster
#7 Old 1st Jun 2014 at 5:29 AM
And of course, there always has to be a problem you discover AFTER you post something, rather than BEFORE, doesn't there? On the left half of the building, the front righthand 1x1 column has a single out-of-place window on its peak, leftover from one of my ideas that I decided against. I'll see if I notice any other issues before going in and changing the file for such a small problem, but you may want to delete that window in your game. Sorry!

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Test Subject
#8 Old 1st Jun 2014 at 7:09 AM
No! i've havent got freetime! No!
Test Subject
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#9 Old 2nd Jun 2014 at 1:15 PM
wow so good
thank a lot :D
Instructor
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#10 Old 3rd Jun 2014 at 2:32 AM
Just amazing!
Mad Poster
Original Poster
#11 Old 3rd Jun 2014 at 7:06 AM
Glad people like this so far! Something else I thought of that I'd offer as a humble suggestion for playing this lot would be this- put various "discoverable" items around the mansion too. Things like a bug collection would be perfect for the science classroom, while virtually any of the items from BV would do well in the history class- treasure maps, ancient scrolls, gold dubloons? I'd love to have had things like that in MY history classes!

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Test Subject
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#12 Old 11th Jun 2014 at 9:01 AM
this. is. AMAZING!!!! absolutely love it :D
Guest
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#13 Old 11th Jun 2014 at 4:32 PM
.........................
Test Subject
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#14 Old 13th Jun 2014 at 7:54 PM
Thanksssssss a lot!!!!!!!!!!!!! RockySims
Mad Poster
Original Poster
#15 Old 20th Jun 2014 at 6:37 AM
Oh, one more thing- I was bored one day while I was working on this, so I went through and hid X's throughout the Mansion... some are obvious, like the Danger Room floor and ceiling, others... less so! Imaginary bonus points will be awarded for finding them! Super bonus points for finding ones that *I* don't even know of!

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Test Subject
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#16 Old 28th Jun 2014 at 8:52 PM
you know, this is the movie version, and I'm trying (without success) to build it so: THAKS; YOU ARE NOW MY FAVOURITE PERSON. It's possible for you to do a Gaudi building?
Test Subject
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#17 Old 28th Jun 2014 at 8:59 PM
me again, and a Stark Tower?
Mad Poster
Original Poster
#18 Old 29th Jun 2014 at 3:31 AM
Haha, thanks! Glad you like it so much! Sadly, I've actually tried a few times to make a skyscraper based on Stark Tower, and have never been even remotely happy with the outcome... Gaudi could be interesting though... I may have to try out some of his styles here soon!

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Mad Poster
Original Poster
#19 Old 3rd Jul 2014 at 8:00 AM
OK, more minor problems cropping up- in the Library, on the 4th floor, the game seems to treat the half-columns as occupying an entire tile, so as-is, the columns on the ends of the standalone bookcase are blocking access to the back portion of the Library. Just delete them and you should be fine. Sorry about stuff like this!

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Forum Resident
#20 Old 4th Jul 2014 at 1:18 AM
Hey-o

Awesome building! Just one question, do you intend this to be played with a hack that allows more than 8 SIms per lot?

....so says the Phoenix! ♥ Receptacle Refugee ♥
Mad Poster
Original Poster
#21 Old 4th Jul 2014 at 5:34 AM
Quote:
Originally Posted by Phoenixfire88
Hey-o

Awesome building! Just one question, do you intend this to be played with a hack that allows more than 8 SIms per lot?


Do I "intend" it to be played that way? No, not necessarily, though if that's the way you want to play it, more power to you! There's WAY more stuff than would be needed for eight people, mostly 'cause I wanted to incorporate lots of different aspects of the mansion, and make sure that downloaders would be able to use the lot for whatever play style they choose- but in my own game, I play it with just eight people- a "regular" Sim, a PlantSim, and a Bigfoot as adult staff, and an alien, a werewolf, a good warlock, an evil warlock, and a teleporter as students. There's lots of different balances that can be struck here!

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Test Subject
#22 Old 4th Jul 2014 at 4:57 PM
Default gaudi
Quote:
Originally Posted by Zarathustra
Haha, thanks! Glad you like it so much! Sadly, I've actually tried a few times to make a skyscraper based on Stark Tower, and have never been even remotely happy with the outcome... Gaudi could be interesting though... I may have to try out some of his styles here soon!


there is this little house called El Capricho in Asturias

And a Malibu (Tony's main house) mansion?
Test Subject
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#23 Old 11th Jul 2014 at 3:49 AM
This is incredible. Thank you!!
Test Subject
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#24 Old 26th Jul 2014 at 4:58 PM
grazie
Mad Poster
Original Poster
#25 Old 11th Aug 2014 at 5:31 AM
Might be the fastest I've ever hit 1000! Thanks everyone! This gives me hope for more of my gigantic superhero/villain lots!

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