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Bleake Islands - A Bleak Place Indeed!

by SimmyRN Posted 27th Oct 2014 at 3:55 PM - Updated 12th Jan 2020 at 9:39 PM by SimmyRN
72 Comments / replies (Who?) - 15 Feedback Posts, 10 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
When Thisis Bleake discovered these islands many years ago, they were a bleak place indeed in the far northern reaches of Simplanet. There's always some snow on the ground, even in the summertime. It took a long time and much effort to carve a roadway and erect structures. Most original inhabitants were either banished here or on the run and hiding out. Livings were made by fishing, smuggling, and mining. Times were hard. One day, miners excavating on the tallest mountain found something very strange. Soon thereafter, black-suited "specialists" arrived and the area was cordoned off. No one really knew what was going on up there but it turned out to be a boon for the islands. A state-of-the art hospital and research facility was built, housing was needed, and the local economy got a boost. Bleake islanders never did tell the outsiders, though, about some of the strange items found and things that were happening there.




Bleake Islands requires all expansion packs up to and including Into the Future (World Adventures, Ambitions, Late Night, Generations, Pets, Showtime, Supernatural, Seasons, University Life, Island Paradise, and Into the Future). It may work without some expansion packs but could look different. Pets, Late Night, Island Paradise, and Into the Future are absolutely required for rabbitholes, bars, apartments, and the islands' run down "sci-fi" theme. Bleake Islands is NOT populated.

An original grayscale map of southwest Missouri / southeast Kansas - converted into "islands" - was used to construct the world. Sims can boat around the main island and between islands. The moon rises over the beach.

Bleake Islands is set as a town so will spawn raccoon, pets, and horses. (I just pretend the horses are moose!) Players who have a "no horse spawning" mod can just remove the water trough/feeder at the beach. Since there is no designated "fishing spot" on Bleake Islands, the unicorn does not spawn. However, there are lots of places to fish!

There are two versions of Bleake Islands - one with the "Dry Dock Diner" lot featuring the Hogan's Deep Sea Diner Rabbithole; the other with a Resort Rabbithole lot (the "Hidden Cove Motel/Resort") replacing the Dry Dock Diner lot. This is so players who do not have the Hogan's Deep Sea Diner Rabbithole will not have to rebuild a deck lot. (Deck lots don't seem to work to replace a lot when saved to the bin.) The world with the "Dry Dock Diner" lot is called "Bleake Islands". The world with the "Hidden Cove Motel/Resort" lot is called "Bleake Islands - Resort". Otherwise, the worlds are exactly the same. Although you can download both worlds into the Sims 3, only one world can be installed in the game at a time.

There is NO CC on Bleake Islands. (Checked with CUSTARD.)


Built with patch 1.67.

Map Size: Bleake Islands is a Medium world (1024 x 1024) with a small land mass.

Layering: There are 6 layers - Lots, Objects, Spawners, Effects, Trees & Plants, Houseboats & Ports. The Global layer was "cleaned" twice so it contains a minimum number of items.

Textures: 8 in-game textures were used total. Therefore, there are no more than 8 textures per "chunk" anywhere on Bleake Islands.

Routing Info: Sims cannot route up or down steep sides of mountains with the exception of paths/sidewalks which take them to specific lots. The camera can go anywhere on Bleake Islands. There are no "hidden" spots.

Spawn Points: Fishing, gem, Vampire's Eyes, metal, large bird, butterfly, rodent, base game seeds (around greenhouse), crystal plants, sea life, sea sludge, sewer trilobite, shark, seashell and bottle, dig site - wasteland, Pill Bug, Honeypot Ant, and nanite spawners are placed in logical places. Although there is no designated "Fishing Spot" on Bleake Islands, there are a number of places to fish.

Effects: Waterfalls, flying geese, river rapids, and fog emitter effects are placed on Bleake Islands.

Lots: Bleake Island has a total of 45 lots - 25 community, 3 dive, 13 residential (4 residential lots are houseboats), and 4 houseboat ports. There are three empty 10x10 lots for which alternate lots are available (see Comments). All lots are original and built by SimmyRN.





Known issues:
  • Public Sounds Stereo speakers on community lots default to classical music and must be reset by the player. (This is an EA issue and not a problem with the world.)
  • The Gnubb set must be placed in-game in order for the "rigging" to work correctly. Shore Lunch Beach is marked with terrain paint so it's easy to tell where the set is supposed to go. (This is an EA issue and not a problem with the world.)
  • Boats traveling around the islands "jump" as they cross the edges of dive lots. (This is an issue with all custom dive lots and not a problem with the world.)
  • Swimmers sometimes momentarily swim above the water at the edges of dive lots.
  • Caves on dive lots sometimes "boot" divers to the shore. If this occurs, it is recommended to wait until the tentacles are visible at the cave before entering, not point the in game viewer directly at the cave as the sim enters, and/or to "reset" or delete/undo the cave. See link "Sim Resets When Exploring An Underwater Cave" for more information. (This is an issue with all dive lots and not a problem with the world.)
  • Swimmers rarely get "stuck" on a dive lot and must be reset using the "resetsim sim name" cheat. (It is unknown why this happens and I know of no other way to fix the issue.)

Thanks:
Making high resolution world maps tutorial.
How to create a world using real-world height data tutorial.
Creating Dive Lots.
Guide to Houseboats in game & in CAW.
simsample's tutorial Cleaning the Global Layer.
MTS modders for CAW Resources.
MTS members for test playing and feedback for Bleake Islands.
HugeLunatic for "cleaning up" and submitting my Creator Feedback thread for upload so that I didn't have to "re-do" everything!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures Ambitions Late Night Generations Pets Showtime Supernatural Seasons University Life Island Paradise Into the Future
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Bleake Islands Arboretum.zip

Size: 820.2 KB · Downloads: 6,125 · 27th Oct 2014
820.2 KB 6,125 27th Oct 2014
Bleake Elixirs.zip

Size: 1.62 MB · Downloads: 6,029 · 27th Oct 2014
1.62 MB 6,029 27th Oct 2014
A Bleak Future 3 br 1 bath.zip

Size: 2.34 MB · Downloads: 6,034 · 27th Oct 2014
2.34 MB 6,034 27th Oct 2014
Tudor Apartment 4 br 2 ba.zip

Size: 2.94 MB · Downloads: 6,159 · 27th Oct 2014
2.94 MB 6,159 27th Oct 2014
Bleake Islands - Resort.zip

Size: 20.58 MB · Downloads: 6,557 · 27th Oct 2014
20.58 MB 6,557 27th Oct 2014
Bleake Islands.zip

Size: 20.53 MB · Downloads: 9,848 · 27th Oct 2014
20.53 MB 9,848 27th Oct 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
72 Comments / Replies (Who?) - 34 Feedback Posts, 37 Thanks Posts
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Scholar
Original Poster
#2 Old 14th Oct 2014 at 8:38 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:47 AM.
Default Bleake Islands Community Lot - Community Center and Fire Dept.
25x15
Fire Station
Furnished: 109,139
Unfurnished: 35,913
Functions as the town's pool, gym, laundry, dojo, library, radio station, and place to "hang out". Supplies are flown in here. Has landing strip, bathrooms, toddler toys, gym equipment, mirror, chess and tennis tables, professional and bubble bars, Public Sounds Stereo, dance floor, stage with musical instruments, arcade machines, desks with computers, telescope, drafting table, Alchemy Station, Chemistry Lab Station, Workbench, Sculpting Station, drafting table, and LLAMA. (Spawns bartender.)
Scholar
Original Poster
#3 Old 14th Oct 2014 at 9:04 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:48 AM.
Default Bleake Islands Community Lot - Shore Lunch Beach
35x20
Beach
Furnished: 12,292
Unfurnished: 7,550
Has bathroom, refreshment area, toy chest, juice keg, grill, hopscotch, lifeguard chair, food/water trough for horses, public picnic spots, bonfire, lounge chairs, seashell and bottle spawners, and place for Gnubb set.

(The Gnubb set must be placed in-game in order for the "rigging" to work correctly. It is marked with terrain paint and easy to tell where the set is supposed to go. This is an EA issue and not a problem with the world.)
Scholar
Original Poster
#4 Old 15th Oct 2014 at 5:12 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:48 AM.
Default Bleake Islands Community Lot - All Sims' Chapel
15x20
Graveyard
Furnished: 20,721
Unfurnished: 8,562
Has Mausoleum Rabbithole; seating, wedding arch, podium, and LLAMA. (Note: 3 Store headstones shown in screenshots replaced by non-Store headstones and wood shake siding on chapel darkened.)
Scholar
Original Poster
#5 Old 15th Oct 2014 at 5:42 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:49 AM.
Default Bleake Islands Residential Lot - Bleake Apartments
20x20
3 bedroom, 1 bath playable apartment
Furnished: 14,772
Unfurnished: 2,413
Four story apartment house with 14 NPC apartments located next door to the movie theater. Ground floor common areas include dine-in kitchen; laundry room; bath; and living area with TV, bookcases, desk and computer, and foosball table. The raccoon can't knock over the garbage can on the large front porch! Three bedroom (1 double and 2 singles), 1 1/2 bath playable apartment on second floor has its own private balcony. A Fairy House is located in third floor public area.
Scholar
Original Poster
#6 Old 17th Oct 2014 at 3:33 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:50 AM.
Default Bleake Islands Residential Lot - A Bleake Boarding House
15x20
Furnished: 20,099
Unfurnished: 4,529
Two story 7 bedroom, 3 bath boarding house. 2 bedrooms have double beds; 3 bedrooms have single beds; and 1 bedroom has bunk beds. Easily sleeps 8 sims. Common areas include kitchen with laundry, dining room, and great room with TV, pool table, easel, chess table, stereo, and desk. Bedrooms are on the second floor; common areas on the ground floor. Outdoors there's a grill and picnic table.
Screenshots
Scholar
Original Poster
#7 Old 17th Oct 2014 at 3:57 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:51 AM.
Default Bleake Islands Residential Lot - Converted Garage
20x20
Furnished: 16,428
Unfurnished: 3,093
An upstairs storage area has been converted into a studio living area with crib and desk. Downstairs the old "Service Desk" serves as the dining area. The garage didn't make it but there's still an old "junker" fixer-upper car in the shop area. (Classically Cool Fixer-upper Car from the Store.) Note that the Store "Hot stuff crossing!" wall sign deco shown in some screenshots has been replaced by an appropriate in-game painting.
Scholar
Original Poster
#8 Old 17th Oct 2014 at 4:18 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:51 AM.
Default Bleake Islands Residential Lot - The Hide-Away
15x25
Furnished: 18,415
Unfurnished: 9,415
A 1 bedroom, 1 bath 2 level home built on a dock. Has radio station, Science Research Station, Time Portal, fishing spawners, and LLAMA. No one on Bleake Islands is really sure who lives there but strange noises have been heard and strange lights seen at night coming from that side of the islands. (Players may wish to lock doors to keep scientific equipment away from prying eyes!)
Scholar
Original Poster
#9 Old 18th Oct 2014 at 4:20 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:52 AM.
Default Bleake Islands Community Lot - The Daily Grind
12x10
Coffeehouse
Furnished: 31,701
Unfurnished: 14,734
A nectar / juice / coffee bar. (Coffee bar spawns a barista.) Has refrigerator, hot beverage machines, nectar racks, bathroom, juke box, and karaoke machine.
Scholar
Original Poster
#10 Old 18th Oct 2014 at 4:55 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:53 AM.
Default Bleake Islands Residential Lot - Houseboat 1 (Bunkhouse Boat)
10x14
Furnished: 18,415
Unfurnished: 1,824
Fishable; Sleeps 8 dormitory style. Three level houseboat has desks with computers and planter bowls inside and out. Common area includes galley style kitchen and dining/living area with chess table and bookcase. Ideal for the medical professionals and scientists working at SIMSA!

Docked at Bleake Islands Houseboat Port 1 - 60x60 Houseboat dock with benches and LLAMA.
Scholar
Original Poster
#11 Old 18th Oct 2014 at 5:48 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:53 AM.
Default Bleake Islands Community Lot - Community Greenhouse
10x10
No Visitors Allowed
Furnished: 14,201
Unfurnished: 8,768
Features all base game, Supernatural, Seasons, and Island Paradise plants (except trees). Has LLAMA.
Scholar
Original Poster
#12 Old 26th Oct 2014 at 6:24 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:54 AM.
Default Bleake Islands Alternate Residential Lot - Tudor Apartment
10x10
Furnished: 18,331
Unfurnished: 2,284
Four story apartment with 3 bedroom, nursery, and 2 bath playable apartment on 3 levels. Master suite with double bed, 2 single bedrooms, and nursery. (Nursery could be converted into laundry, study, or another single bedroom.) Two NPC apartments.
Scholar
Original Poster
#13 Old 26th Oct 2014 at 6:30 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:55 AM.
Default Bleake Islands Alternate Residential Lot - A Bleak Future
10x10
Furnished: 14,938
Unfurnished: 1,668
Three bedroom two story house - one bedroom with double bed, 2 single bedrooms, and 1 bathroom. Downstairs bedroom could be converted into a nursery, study, bathroom, or laundry. Open floor plan downstairs with large kitchen area, dining table that seats 6, and living area.
Screenshots
Scholar
Original Poster
#14 Old 26th Oct 2014 at 6:35 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:55 AM.
Default Bleake Islands Alternate Community Lot - Bleake Elixirs
Elixir Consignment Store
10x10
Furnished: 29,295
Unfurnished: 12,975
Colorful but shabby 2 story Elixir Consignment Store. Half bath downstairs. Upstairs has storage and office. (Register spawns cashier.)
Screenshots
Scholar
Original Poster
#15 Old 26th Oct 2014 at 6:39 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:56 AM.
Default Bleake Islands Alternate Community Lot - Bleake Islands Arboretum
10x10
Furnished: 985
Unfurnished: 485
Decorated lot with Arboretum Rabbithole.
Screenshots
Scholar
Original Poster
#16 Old 26th Oct 2014 at 6:53 AM Last edited by SimmyRN : 22nd Mar 2018 at 2:57 AM.
Default Bleake Islands - Hidden Cove Motel/Resort Community Lot in the "Bleake Islands - Resort" World Version
25x30
Furnished: 41,985
Unfurnished: 21,575
The "Bleake Islands - Resort" world version has a Resort Community Lot replacing the "Dry Dock Diner" (Hogan's Deep Sea Diner Rabbithole) Community Lot. It is called "Hidden Cove Motel/Resort". Otherwise, the worlds are exactly the same. Built on a dock, the Hidden Cove Motel/Resort has the Resort Rabbithole, 2 bungalows, Grand Buffet, Professional Bar, Juice Bar, Beachside Food Stand, plenty of seating, chess tables, gym equipment, and LLAMA. The front desk is in the lobby/reception building which has a half bath, shower room, and bookcase.
Instructor
THANKS POST
#17 Old 27th Oct 2014 at 4:55 PM
You've managed to create a convincingly hardscrabble ambience - great job!!!
Lab Assistant
THANKS POST
#18 Old 27th Oct 2014 at 5:35 PM
This looks incredible! I've been wanting more worlds with IP functions!
Forum Resident
THANKS POST
#19 Old 27th Oct 2014 at 6:52 PM
Great Job, the ambiance reminds me of the Ring. The island Samara was born on. I can think of a lot of storytelling that could be done with this world... Thank you
Instructor
THANKS POST
#20 Old 27th Oct 2014 at 7:03 PM
Oh yay - up AND a star! Well deserved too Great work
Field Researcher
THANKS POST
#21 Old 27th Oct 2014 at 9:29 PM
This looks like a Greenlandic village... simply awesome!
Mad Poster
THANKS POST
#22 Old 28th Oct 2014 at 12:19 AM
Looks like somewhere in Greenland, or off of Canada or Alaska! Well done!
Test Subject
THANKS POST
#23 Old 28th Oct 2014 at 4:47 AM
Very beautiful city, thank you very much !
Instructor
THANKS POST
#24 Old 28th Oct 2014 at 8:01 AM
Thanks for sharing this beautiful world. It's ideal for my laptop, I love the unique terrain paint. And congrats for the star!
Instructor
THANKS POST
#25 Old 28th Oct 2014 at 2:40 PM
Looks great! Congrats on the star!
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