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Various placement edits that make stuff go against walls (and add slots)

by plasticbox Posted 4th Mar 2015 at 12:24 AM - Updated 11th Nov 2015 at 5:16 PM by plasticbox
65 Comments / replies (Who?) - 4 Feedback Posts, 20 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
These are placement edits for a handful of objects that would normally go against a wall which makes it so that they actually do so. Instead of randomly hanging out in the middle of a tile or wherever. Of course one could also turn on moveobjects and move them by hand, but I don’t feel like doing that every time I put down a shoe rack.

Update 2015-03-06: So I realised that a rig edit won’t move all of the Maxian dropshadows, because they apparently have no bone assignments . Sorry I didn’t notice that before; outdoors and/or on a dark floor (where I tested all of this) those shadows are hard to see.

Updated with all of these re-done as mesh overrides, except for the Shugart Bookstation, and also added the Hvit Armoire (the tall dresser) ‒ while I was at it, I also added slots to some objects, resized the Carina and Centurion Hutch so that they are flush with the displays I made (Carina is here, Centurion here), and the RAW Bath Shelf so that it’s the same size as the small shelf from here.

When you redownload, make sure you throw away the rig overrides or everything will be moved twice!



The zip contains separate packages for the following objects:
  • Tall Bath Cabinet ‒ moved; fixed objects on the middle shelf removed and slots added instead (plus some on top)
  • RAW Bath Shelf ‒ moved; resized to fit the other RAW Shelves; slots added on top
  • Carina Hutch ‒ moved; resized to fit the Carina Display, slots added on top, busted mesh fixed
  • Centurion Hutch ‒ moved; resized to one tile width like the matching display shelf
  • Female and Male Shoe Rack ‒ moved
  • Rectangular Wicker Laundry ‒ moved
  • Hvit Armoire ‒ moved; slots added on top

Overrides the MODL/MLOD/LITE for all of these; overrides the _RIG/RSLT/FTPT for some (or adds a custom one).






s4pe, blender, Milkshape, TSRW.
Type: Fixed Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
pbox_moves.zip

Size: 225.0 KB · Downloads: 61,409 · 7th Mar 2015
225.0 KB 61,409 7th Mar 2015
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65 Comments / Replies (Who?) - 13 Feedback Posts, 50 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 4th Mar 2015 at 12:56 AM
Thank you! The shoe rack in particular bugs the hell out of me.
Instructor
THANKS POST
#3 Old 4th Mar 2015 at 1:30 AM
Ty so much :) I hated how things wouldn't go against the walls
Lab Assistant
THANKS POST
#4 Old 4th Mar 2015 at 1:44 AM
Great Mod!
Test Subject
THANKS POST
#5 Old 4th Mar 2015 at 1:48 AM
Thanks! The shoe rack also bothered me a ton while playing.
Instructor
THANKS POST
#6 Old 4th Mar 2015 at 2:10 AM
Love this. Why oh why did EA make these objects the way they did? Thank goodness for people like you. :)
Lab Assistant
THANKS POST
#7 Old 4th Mar 2015 at 4:54 AM
Fantastic Plastic'! Thank you! There are also a few beds that seem to be a bit far from the behind wall.
Deceased
THANKS POST
#8 Old 4th Mar 2015 at 5:21 AM
Thanks - and you don't need a catchy title that's perfect as is! :)
Test Subject
THANKS POST
#9 Old 4th Mar 2015 at 5:32 AM
You might call this one "Flush Mount" as that is what you have done. Great work!
Test Subject
THANKS POST
#10 Old 4th Mar 2015 at 6:25 AM
I really like this one, thanks! It was bugging me a lot.
Lab Assistant
THANKS POST
#11 Old 4th Mar 2015 at 7:47 AM
We needed this! :)
Test Subject
THANKS POST
#12 Old 4th Mar 2015 at 8:28 AM
Thank you, thank you, thank you! seriously its the little details that drives me mad, so to see someone fixing what i am too lazy figure out myself makes this game so more enjoyable :D
Pettifogging Legalist!
retired moderator
Original Poster
#13 Old 4th Mar 2015 at 9:20 AM Last edited by plasticbox : 4th Mar 2015 at 9:37 AM.
Quote:
Originally Posted by poisson
There are also a few beds that seem to be a bit far from the behind wall.


Good idea about the beds! However, they have slots/containers -- I already gave up (for now) trying to move the “Simple Symmetry” bookshelf with this method since the slots on it didn't move along, resulting in deco objects hanging over the edge .. I guess that would probably also happen with beds. But when I try that again I will look at the beds too. In the meantime, you can also test whether it would work by opening the _RIG resource in s4pe and fiddling with that.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Top Secret Researcher
THANKS POST
#14 Old 4th Mar 2015 at 11:28 AM
this was very much needed, thanku
Test Subject
THANKS POST
#15 Old 4th Mar 2015 at 12:52 PM
The fact that the shoeracks doesn't go up against the wall has always annoyed me. Thank you for this mod :)
Test Subject
THANKS POST
#16 Old 4th Mar 2015 at 3:38 PM
How about "Fine Furnitures Redux"?
Blenderized to Pieces
retired moderator THANKS POST
#17 Old 4th Mar 2015 at 5:53 PM
"Up Against the Wall with you"... You're under arrest. lol

Great fix! :D
Test Subject
#18 Old 4th Mar 2015 at 6:01 PM
Does this mod need to be unzipped?
Test Subject
#19 Old 4th Mar 2015 at 6:29 PM
Quote:
Originally Posted by FakeHouses|RealAwesome
Thank you! The shoe rack in particular bugs the hell out of me.

haha same here!
Test Subject
#20 Old 4th Mar 2015 at 6:30 PM
Awsome job! I appreciate your whole work!
The post name is already quite catchy :D
Test Subject
THANKS POST
#21 Old 4th Mar 2015 at 8:30 PM
"Of course one could also turn on moveobjects and move them by hand, but I don’t feel like doing that every time I put down a shoe rack."

You said it! Thanks for this valuable edit!
Test Subject
DELETED POST
4th Mar 2015 at 9:47 PM
This message has been deleted by plasticbox. Reason: No requests.
Lab Assistant
THANKS POST
#22 Old 5th Mar 2015 at 1:13 AM
Awesome... this is a huge pain in the ass that has now been fixed
Forum Resident
THANKS POST
#23 Old 5th Mar 2015 at 4:08 AM
Fantastic!!! Thank you!!!
Test Subject
THANKS POST
#24 Old 5th Mar 2015 at 6:38 AM
Thanks! This is so useful. Any chance you can make the fences reach the edge of lots as they did in previous versions of the Sims? The current method wastes so much space, especially when you have a smaller lot where you want a fence around a garden, pool, or play area.
Test Subject
THANKS POST
#25 Old 5th Mar 2015 at 8:51 AM
I use alot of your mods, another great one. For a title, how about "Wallhugger"?
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