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Air Pipe (Updated)

by UK1967 Posted 10th Mar 2006 at 12:10 PM - Updated 16th Mar 2006 at 4:43 PM by UK1967
 
9 Comments / Replies (Who?) - 8 Feedback Posts
Field Researcher
#2 Old 10th Mar 2006 at 2:13 PM
Wow, I'm the first???? Way cool.

Using this in a factory movie I'm doing. Thanks

Be true to yourself, only your opinion of yourself truly counts.

Darkie
Instructor
#3 Old 10th Mar 2006 at 3:21 PM
This will add some realism in my industrial area. Thank you:baloons:

Elen síla lumenn’omentielvo
A star shall shine on the hour of our meeting.
Scholar
#4 Old 10th Mar 2006 at 11:29 PM
Many Thanks from a fulfilled person ! This was a request I've made some time ago. It makes me very happy:b Is it possible to joint several pieces together ? what about adding a stopcock ? aargh, just receiving something, already asking for more !
Lab Assistant
#5 Old 11th Mar 2006 at 4:07 PM
Great job! I'm glad that my mesh helped you learn. Really the thanks is all JWoods, he pointed out in a post that half the fun of meshing is trying find a way to make the object you want AND stay under 1200 polys per tile. He's right it is kind of fun to try and think of new ways to create a detailed object without all the extra polys. It's easy to make a gorgeous high-poly item, it's damn hard to make a gorgeous low-poly item though. It seems like your well on your way to learning so, once again, GREAT JOB!
Forum Resident
#6 Old 11th Mar 2006 at 4:30 PM
I agree, great job, thank you!
Inventor
Original Poster
#7 Old 12th Mar 2006 at 6:40 PM
Thanks for all your comments and "thank you"s. I believe, i will learn to make more objects with less polys - but it's very difficult (in my opinion). Thanks again, HChangeri.
Lab Assistant
#8 Old 13th Mar 2006 at 2:04 PM
I think this one still has too many polys.

I know if you reduce it it looks horrible in a 3d program but in the game with texture there is no difference


but it's a nice idea, please try to do some variations (e.g. make it larger or change the shape)

-From good old Germany-
SuperMaster
Inventor
Original Poster
#9 Old 22nd Mar 2006 at 6:31 AM
Quote: Originally posted by SuperMaster
I think this one still has too many polys.

I know if you reduce it it looks horrible in a 3d program but in the game with texture there is no difference


but it's a nice idea, please try to do some variations (e.g. make it larger or change the shape)


This was my first trial. I think i understand a lot of making new meshes - but i will never end learning.
Anayway - thanks for your comment.
Test Subject
#10 Old 9th Nov 2007 at 4:20 PM
Can you make al toller one?