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Terrain Mod: Victorian Cobble Streets for Grass Neighbourhoods

by Stev84 Posted 25th Jul 2007 at 2:19 PM
 
38 Comments / Replies (Who?) - 33 Feedback Posts, 4 Thanks Posts
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Test Subject
Original Poster
#26 Old 15th Oct 2007 at 9:59 PM
Quote: Originally posted by i.nfectious
where can i find the matching tiles you made to go with this mod? (one's to place outside lots)


Do you mean those to replace the road in front of the house? They are included in the .rar-file (in both versions).

Visite my websit SimClan 84 for more Sims1 and Sims2 downloads and photo storys.
Lab Assistant
#27 Old 29th Jul 2008 at 12:09 AM
Is there any chance that this WONDERFUL Mod could be released to replace the Concrete terrain as well? I'd like to use this in addition to your AMAZING country road pack, but still want to be able to have normal roads on the grass terrain.

Sims 3
Test Subject
Original Poster
#28 Old 31st Jul 2008 at 1:35 PM
Quote: Originally posted by WatersMoon110
Is there any chance that this WONDERFUL Mod could be released to replace the Concrete terrain as well? I'd like to use this in addition to your AMAZING country road pack, but still want to be able to have normal roads on the grass terrain.


I'd rather say no. I am very busy with other, non Sim related stuff. Maybe I'll do a concret-mod sometimes, but I won’t promise it.

Visite my websit SimClan 84 for more Sims1 and Sims2 downloads and photo storys.
Lab Assistant
#29 Old 6th Aug 2008 at 7:56 PM Last edited by WatersMoon110 : 6th Aug 2008 at 8:34 PM.
Quote: Originally posted by Stev84
I'd rather say no. I am very busy with other, non Sim related stuff. Maybe I'll do a concret-mod sometimes, but I won’t promise it.
Thanks anyway!

Sims 3
Lab Assistant
#30 Old 4th Sep 2008 at 2:27 AM
This is great, but installing the roadways and sidewalks on the lots drives me crazy. I just can't seem to figure out which tiles are intended for what, and I don't know which direction to rotate them (if at all). I notice, for example, that some tiles show a curb if rotated in some directions, but they don't show one if rotated in other directions. I can sometimes put the same tile right next to it (with an identical orientation) and there is no curb. I can always find a tile that does show a curb, but it would help if I knew the sequence--something like, from left, facing your house from across the street, place L1, L2, R2, R1. Repeat. For the next row, place L2, R2, R1, L1. Repeat. Or whatever the sequence should be. (An actual graphic would be awesome.)

I've also noticed that the sidewalk tiles, at least, act differently if dragged rather than placed one by one. I could never find two sidewalk tiles that would line up, no matter how I oriented them. But I could click and drag, and they looked perfect. That's great except for when two sidewalks intersect. I couldn't match those nice-looking four-way intersections that you've got in the neighborhood portion of the lot.

Of course, it may be that we just don't have enough different tiles to do a four-way intersection, but I thought I'd ask.

One other oddity: I was able to place a car on an invisible driveway that had been tiled with your road cobbledstones. I was charged the money, but the car immediately disappeared. (I wonder if the game thought I was placing the car on a road?) Maybe all tiles do this. If so, I'll just use terrain paint to create ruts in the grass, like I usually do.
Test Subject
#31 Old 12th Nov 2008 at 11:20 AM
I have the same issue with the matching floor tiles as sr383 does. It's really quite confusing! I wish there was same way to have those on the lots changed aswell.

All the same, I absolutely love this mod! My neighborhood view looks gorgeous, and I'm sure, with a little work, I can get the tiles to match up.
Test Subject
#32 Old 29th Dec 2008 at 8:02 PM
Hi um, i used this for my Victorian neighbourhood (which i'm no longer using)and i thought it was great, but its starting to get on my nerves now, since i'm using an up to date neighbourhood, is there anyway i could get it off? D:
Test Subject
Original Poster
#33 Old 30th Jan 2009 at 10:08 PM
Quote: Originally posted by EilidhSaysLOL
Hi um, i used this for my Victorian neighbourhood (which i'm no longer using)and i thought it was great, but its starting to get on my nerves now, since i'm using an up to date neighbourhood, is there anyway i could get it off? D:


You have simply to delete the .package-files from your download-folder.

Visite my websit SimClan 84 for more Sims1 and Sims2 downloads and photo storys.
Test Subject
Original Poster
#34 Old 30th Jan 2009 at 10:15 PM
Quote: Originally posted by sr383
This is great, but installing the roadways and sidewalks on the lots drives me crazy. I just can't seem to figure out which tiles are intended for what, and I don't know which direction to rotate them (if at all).


You don't have to rotate the tiles. You have to combine tiles L1 and R1 or L2 and R2, depending on witch lot you want to use them. But you have to test which of the two sets to use. All for tiles are 5x5 tiles. I sugest to cover a big aerea with one of the tiles and then you should recognize how to use the tiles.

It is not possible to create crossings with these tiles!

Visite my websit SimClan 84 for more Sims1 and Sims2 downloads and photo storys.
Test Subject
THANKS POST
#35 Old 22nd Jan 2011 at 8:21 PM
OMG thankyouu so much I was planning on making a Victorian sims 2 series but the normal roads were making it really hard.... So Thankyou x
Test Subject
THANKS POST
#36 Old 8th Sep 2011 at 11:54 AM
Sorry, I have a problem:
I used it for my sims for a long time but...I put out it a week ago...
The road of my city didn't become to normal state...
what might be happen in my game?

Sorry if my english isn't well( I hope you understand me)
Test Subject
THANKS POST
#37 Old 17th Dec 2013 at 4:07 PM
So pretty, will have to keep this in mind! Prolly use this for a college, I love cobblestone roads especially when horses walk on them (irl, the sound they make is just so cozy) Thank you!
Test Subject
THANKS POST
#38 Old 5th Jul 2014 at 8:30 PM
Thank you ! :)
Test Subject
#39 Old 20th May 2022 at 6:56 AM
For all who are having problems with this road when it's snowing, you can find a fixed version here: https://balkopat.tumblr.com/post/64...-are-belongs-to
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