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Papyrus Library - Everything on one floor

by Ciane Posted 23rd Jul 2009 at 1:39 AM - Updated 22nd Jul 2009 at 7:44 PM by Ciane
10 Comments / replies (Who?) - 9 Feedback Posts, 1 Thanks Posts
I hate having to go down through all the levels of a community building to tell my Sims to "go here." I also hated the kids going all the way upstairs to do their homework at the library. So, I deleted the top floor (after moving every bookcase and desk downstairs) while I added on a wing in the center back to hold the desks and computers.

I wanted to keep the original look of the building. I also did not want to add anything that wasn't originally there, so there would be no unfair advantages when playing different challenges. So, while I rearranged a lot of the book cases and desks, I tried to keep the layout very similar. (I did rearrange the bathroom stalls though and added a few more reading chairs and end tables.)

Anyway, why might you want this library in your hood?
1. Your books have been disappearing over time as NPCs and other Sims might have put them in their own inventory after a visit to the library.
2. You are tired of every book your Sims write showing up in the bookcases and would like to have a clean bookcase.
3. You hate your Sims trudging upstairs to do their homework and then back downstairs again.
4. You also hate having to click "level down" so many times to click on the bookcase, computer, bathroom stall, etc. that you want your Sim to use.
5. You might want the full library available in Riverview rather than just the Wright Reading Room.

How do you put this library in your game? You need to enter "Edit Town" mode. Then, either delete your current library (only after you know the building is empty) OR chose a residential lot that will house a 32x32 space and change that residential lot to a commercial one. (There is a 40x40 lot at 415 Skyborough Blvd in Sunset Valley just one block away from the current library spot, so it would still be at your town center.) Then place this library on the lot.

Also, this file will unzip to a .sim3package so use the launcher (or Pescado's recommended method) to import this into your game after unzipping it.

Lot Size: 4x4
Lot Price: 37,674
Tags: #library, #Sunset, #Papyrus, #books, #ciane, #sims3

Number of bedrooms: Not Applicable
Custom Content Included: None
Furnishings: Fully Furnished
Special Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Papyrus Library.zip

Size: 2.77 MB · Downloads: 1,204 · 23rd Jul 2009
2.77 MB 1,204 23rd Jul 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
10 Comments / Replies (Who?) - 8 Feedback Posts, 1 Thanks Posts
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Lab Assistant
#2 Old 23rd Jul 2009 at 1:55 AM
Thank you, this looks great!
Instructor
#3 Old 23rd Jul 2009 at 10:29 AM
I like to keep a minimum of stories as well... I'm not sure why... XD Anyway, this is very useful to me plus it looks really nice. Thanks for sharing. *Thumbs up!*
Forum Resident
Original Poster
#4 Old 23rd Jul 2009 at 5:30 PM Last edited by Ciane : 25th Jul 2009 at 12:46 AM. Reason: typed a word twice
101ita - For me, I like to see what everyone is doing. I do not like having to switch back and forth from one level to another to keep track of everyone. Also, it takes so long to go up and down stairs because the animations must show every step at normal pace it seems.
Lab Assistant
#5 Old 24th Jul 2009 at 4:08 AM
This is very helpful. Thanks a bunch!
Theorist
#6 Old 24th Jul 2009 at 5:49 AM
Many people don't like using the stairs. I am not one of them, but I can understand the bother and frustration of moving between floors. Your example, however, is a very functional, convenient, traffic friendly yet spacious design and I approve of the bathrooms and will use the 'discrimination doors' on them ( one of the downloads here at MTS ). And you showed me something new from the marble work you did on the floor.

I will place it in Riverview but I tell you that I will remove that children's section immediately. There are no kids allowed in the Riverview in my game. I must finally end this by saying that once you start using stairs you may never go back.
Forum Resident
Original Poster
#7 Old 25th Jul 2009 at 6:05 PM
Shoosh Malooka - "Functional, convenient, traffic friendly yet spacious" was and is my goal for Sims. Thanks for that comment. Also, I enjoyed your parting comment about the stairs. However, I only use stairs to get to bedrooms and baths. The baths are to use on the way to bed or upon rising. I like my Sims out of sight only when sleeping or at work or school. This new open neighborhood is a real adjustment for me because I'll forget that I sent one Sim over to the neighbors or to the park, etc. We (the Sims and I) have different ideas about what they should be doing once they get somewhere.
Field Researcher
#8 Old 15th Jan 2010 at 12:12 PM
Hey there um my game doesnt let me place anything where the current community lots are, even if they are removed from the lot.
Help!
Forum Resident
Original Poster
#9 Old 15th Jan 2010 at 4:43 PM
I don't know what to tell you. I have the latest update (1.8.25) for the base game and no World Adventures expansion pack. I bulldozed the old community lot and selected the new one in edit town mode. I was able to place a copy.
Field Researcher
#10 Old 21st Feb 2010 at 12:00 AM
Thank you. This is exactly what I needed. I prefer single floor community lots, myself.
Inventor
THANKS POST
#11 Old 16th Jan 2014 at 11:33 AM
Its just perfect.