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More channels to various objects, now fully recolorable! Default Replacement, or Non Default Replacement!

by joninmobile Posted 11th Apr 2010 at 3:05 PM - Updated 11th Apr 2010 at 5:48 AM by joninmobile
9 Comments / replies (Who?) - 9 Feedback Posts
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
I've gone through and made more channels to several objects that you weren't able to recolor before. I made changes to the paintings based on the practicality of their recolorablity. Some paintings wouldn't look good with extra channels, or would be pointless to do because they have so many areas to them.

This is now unlike my older extra channels to things, a default replacement! Something that I've been dying to learn how to do with adding channels, I already knew how to make default replacement meshes, but recolors always eluded me until now. I've tested the default replacements thoroughly in game and they are working fine, only issue with them is that thumbnails in my game at least still shows the old EA default colors, but they are fully recolorable and fully functional! I didn't do the alarm clock because I've already done that and shared here on mts. You can find the extra channels to the alarm clock in the related pages under creator recommendations.

I've packaged base game and HELS separately depending on which you own. So if you only have base game, download the base game one, if you have HELS download the High End Loft Stuff one.

Okay, so here's the new areas of recolorablity:

Wall Clock:

1st channel is the inside of the clock, second channel is the outside

HELS Painting:

1st and 2nd channels are the inside of the painting, they have a gradient (blending) effect. Third channel is the frame

Cityscapes Painting:

First channel is the inside of the painting, second channel is the inner frame, third channel is the outer frame.

Lips Painting:

1st channel is the girl's hair, second channel are the girl's lips, third channel is the girl's skin tone. The frame, and the girl's teeth are not recolorable.

Photo Series:

1st channel is the inside of the painting, second channel is the inner trim of the frame, third channel is the outer frame.

Boom Box:

1st channel is the box, second channel is the small rectangular display, third channel are the speakers.

Such fun adding channels for me and you both! hope you enjoy.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 208.6 KB · Downloads: 1,699 · 11th Apr 2010
208.6 KB 1,699 11th Apr 2010

Size: 527.3 KB · Downloads: 1,980 · 11th Apr 2010
527.3 KB 1,980 11th Apr 2010

Size: 185.2 KB · Downloads: 1,744 · 11th Apr 2010
185.2 KB 1,744 11th Apr 2010

Size: 527.1 KB · Downloads: 2,227 · 11th Apr 2010
527.1 KB 2,227 11th Apr 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
9 Comments / Replies (Who?) - 8 Feedback Posts
Test Subject
#2 Old 11th Apr 2010 at 3:30 PM
I like the idea. But I won't download namely because you can't recolour the frame for lips, which seems odd, as it was the only thng you could recolour at first lol, but I am sure there is a reason for that. Really great idea though, and it would be great to have more paintings done like this.
#3 Old 11th Apr 2010 at 4:33 PM
Great Idea!! Thank you!!
Field Researcher
#4 Old 11th Apr 2010 at 4:52 PM
very cool idea. thanks for sharing
Test Subject
#5 Old 11th Apr 2010 at 5:58 PM
Thank you, I love that I can change the color of the painting to match the room.
#6 Old 11th Apr 2010 at 6:18 PM
OMG! Ditto on what familyclifton said! Thanks
Mad Poster
#7 Old 11th Apr 2010 at 6:58 PM Last edited by Menaceman44 : 11th Apr 2010 at 7:28 PM.
Does this mean there is a chance you could make the potted plants recolourable as defaults? That would be fantastic.
Great work!

My deviantART, MTS Yearbook Origin ID = Alistu
Field Researcher
#8 Old 11th Apr 2010 at 7:27 PM
I've been hoping for something like this since I started playing TS3. Thank you so much for experimenting and making it through! I can't wait to have these in my game :D

for more of my lots check out my blog:
Lab Assistant
#9 Old 13th Apr 2010 at 9:47 AM
Thanks a lot for these (non-)defaults replacements!
But there's still a little problem… As does another default replacement of yours, one of these named "DefaultReplacement_3_Channel_Cityscapes_Painting_jimTNW" is in conflict with this mod. Is there anything you could do to fix it?
Original Poster
#10 Old 13th Apr 2010 at 11:23 AM
Afraid not.