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XCAS core mod: more tattoo locations, edit naked outfit, slider hack, body hair, more - update 5/23/16 Steam version added.

by CmarNYC Posted 15th Feb 2011 at 5:58 PM - Updated 23rd May 2016 at 3:53 PM by CmarNYC : Steam support added
1720 Comments / replies (Who?) - 16 Feedback Posts, 5 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
The 1.69.43 (the second patch of patch 1.69 released around 1/12/16) Basics and Full versions are now available.

The 1.38 version of the skintone panel mod is compatible with 1.38 to 1.69.43 and does not need to be updated.

A 1.67 Steam-compatible version is added. (This is the latest version on Steam.)


The first and second 1.69 and all other previous versions, now including Steam versions 1.50 - 1.66, are still available from the XCAS obsolete versions site: https://sites.google.com/site/cmarxcas/ - Please note the new address!

Have you thought that the game tattoo locations are a bit... limited? Do you have custom sliders or want to increase slider range? Would you like some of your sims to wear a ring or earring when naked? Or do you have custom accessories that you'd like your sim to wear in the shower without having to give them the 'Never Naked' trait? XCAS can do that, plus a few more things.

** This is a CORE mod. It is not compatible with AwesomeMod or any other CORE mod except (probably) Consort's Weight and Fitness Integration. It IS compatible with the NRaas mods. **

Core vs non-core versions:

Twallan liked this idea so much that he's made it into an extension of NRaas Master Controller, a VERY useful non-core mod that adds new menus and functions for sims and objects in the game. This extension adds the new tattoo locations to the MasterController Basic/Tattoo function. This means those who prefer to use AwesomeMod or Extended Game Core as a core mod can do so and have the added tattoo locations too!

Here's the link for MasterController and the tattoo extension addon: http://nraas.wikispaces.com/MasterController

So a huge thanks goes to Twallan for doing this - not to mention taking the pressure off me to try making this non-core!

And before you ask, cmar_XCAS_corefullxx.package and the Master Controller tattoo extension are NOT compatible. Use only one. XCAS and Master Controller without the tattoo extension ARE compatible.

Now back to our regularly scheduled mod description:

What it is:

XCAS is a CORE mod designed to be limited to CAS functions. While it does less than more extensive core mods, it's also less likely to have side effects. It is not compatible with any other core mod that replaces UI.dll, like AwesomeMod or Extended Game Core. However, there are some packages included that can be used without the core mod component.

What it does:

Core mod packages-- download and use only ONE of these, cmar_XCASfull1.xx.zip OR cmar_XCASbasics1.xx.zip.

XCAS basics:
-- Increases the number of facial sliders the game can use from 20 to 75
-- Optionally, increases the facial slider range by 2 times, 3 times, or 4 times
-- Enables the facial hair/beard panel for females (New with patch version 1.39)
-- Enables the body hair panel for females and teens
-- Enables the tattoo panel for teens
-- Optionally, you can edit the naked outfit in the dresser "Plan Outfit" game function and in CAS* (See the Known Issues section)

XCAS full version:
-- All of the above plus:
-- Adds many more tattoo locations

'Extras' packages that can be used with or without the core mod--

-- Optionally, expands the skin tone picker panel
-- Optionally, increases the body slider range by 2 times. (Fat/thin, fit, and breast size)
-- A package that enables a few base game accessories for the naked outfit
-- A package that lets you tattoo naked (With the sim naked, not you. :D) ** This package will also make sims naked in the body hair panel.

Added tattoo locations:
  • Full body
  • Full face
  • Forehead
  • Cheek
  • Throat
  • Upper breast
  • Ribs/side of chest
  • Hip
  • Lower belly
  • Back of hand
  • Palm
  • Back of shoulder
  • Lower low back (tramp stamp)
  • Butt cheek
  • Thigh - front
  • Thigh - back
  • Calf - front
  • Calf - back
  • Outer ankle
  • Foot
  • Pubic (1.22 version and up, optional)
  • Nipple (1.22 version and up, optional)

Installation:

This mod now comes in two flavors: the original, full version and Basic. I realize there are many people who want the slider hacks and the ability to edit the naked outfit but aren't very interested in more tattoo locations, and XCAS Basics is for them. The Full version still has all the extra tattoos.

Please read the Readme files included in each zip file - they will tell you which packages to install to tailor the mod to your taste. Don't just throw every package in the zip into your game - some of them are different versions of the same feature, giving you choices about how you want the mod to work. Note that you can use the 'Extras' packages without the core mod.

Otherwise, install like any other packages. The core package either has to go in the Documents mods location or you need to have d3dx9_31.dll properly installed.

You MUST use a version of the core package that's made for the patch version of your base game. If you don't know the patch version of your game, start the Sims 3 Game Launcher and hover your mouse over the little icons at the bottom left of the Launcher screen. Your base game version is the first three digits of the number you see when hovering over the first icon in the row - for example 1.33. When a new patch comes out, please be patient and I will update the mod.

Delete your cache packages from 'Documents/Electronic Arts/The Sims 3' when installing.

Removal:

Remove the XCAS packages and/or the extras. If you remove the core component and leave the locations package, the sims should keep their non-game located tattoos until you edit them.

Again, delete cache files after uninstalling.

Known Issues and Compatibility:

The core component is not compatible with any other core mod, like AwesomeMod, Extended Game Core, or aWT's slider mods. It does appear to be compatible with Consort's Weight and Fitness Integration mod.

With Supernatural there seems to be a glitch in which ALL male body hair gets set to werewolf hair if you have cmar_XCAS_BodyHairforTeens_basegame.package installed. I have no clue why this should happen since those are simple default replacements, but I recommend using this teen body hair mod instead which does not cause this: http://www.modthesims.info/download.php?t=486582 As of 1.39 patch version I've withdrawn my EA teen body hair package since it seems to have some kind of glitch.

When you edit the Naked outfit in CAS, please be aware that leaving the Clothing section while in the naked outfit and then returning can cause other changes (skin, hair, face, etc.) to be lost as soon as you change clothing categories. Note that as of 1.42 the trick of going into tattoos or body hair before returning to clothing no longer works.

The package that expands the skin tone picker and the range of the body sliders is not compatible with any other mod that affects the CAS basics screen - the screen defining the age, gender, skin tone, and fat/thin/fit/breast sliders.

Troubleshooting:

If your game crashes on startup, most likely you have your mods/packages folder in the old Program Files location. I strongly encourage you to look up the help on this site for package installation and switch to the new Documents location. It'll make everything easier.

If you get an error message on startup saying "It looks like you have installed an unofficial game modification that does not match your current version of the sims 3", you may have the wrong version of XCAS for your game patch version. Or you may have another mod that doesn't match your game patch version.

If the mod is installed correctly but doesn't work or has strange effects, you may have another core mod installed and there's a conflict, or you're running it with the wrong patch version. Also make sure you don't have both XCASfull and XCASbasics installed - they will conflict with each other.

To check for conflicts, I highly recommend Delphy's Dashboard: http://www.modthesims.info/d/387006

** If you need to report a problem - please, please, PLEASE tell me more than 'It doesn't work'. Post exactly what's happening, what functions are working and not working, any error messages, where and how you have your custom content set up, and what other game mods you have - not clothes or hair or sliders or decorations, but what mods you have that change the way the game plays. It may also be helpful if you post your operating system and what expansion/stuff packs you have and whether you've checked for conflicts with Delphy's Dashboard. **

How long will it take to update for a patch????

Well, that depends. Ideally a new version will be out the next day, but if EA has added significant new features or changes to CAS tattoo or clothing and/or the Plan Outfit and Stylist options it will take longer as I have to update and test my code. Also I'm not always aware that a new patch has come out (despite doing a lot of modding, I don't play the game every day) so it's not a bad idea to post in the thread to tell me. However, if there are five posts above yours telling me, it's really not necessary to add another one.

*********** Previous Versions of XCAS: ************

All previous versions of XCAS and Extras have been moved to a new location: XCAS Obsolete Versions page

Translations:

The labels are translated into German, Spanish, French, Brazilian Portuguese, Dutch, Finnish, and Danish. If you'd like to give me more translations for the tattoo locations above and for Naked or Nude, please post them and I'll add them to the package when I update.

Additional Credits: S3PE by Peter Jones - an incredibly versatile and helpful tool
Postal by Echo - still my choice for exploring game packages
BailaBaila99 for "Core Modding! (For complete and total nincompoops, like me!)" without which I'd still be wondering how the heck to do this
Elmar2000 for converting the Ambitions tattoos for teens
Everyone in the CAS Parts forum for feedback, suggestions, and being guinea pigs
Elmar2000, Anubis360, Silverfox, Maaay, Impatient Cow, PuffyAmi, and Mother Sim for translations.

Change Log:
  • 6/21/2011: Update for patch 1.22. Two new locations added for tattooed naughty parts, which must be enabled with tuning. (See Readme.) The Tattoo Locations package must be replaced for the new locations.
  • 6/11/2011: Body hair screens enabled for teens and women.
  • 7/27-28/2011: Update for patch 1.24. Split into 'Basics' and 'Full' versions. Options for slider range x3 added.
  • 10/19/2011: Update for patch 1.26. Skintone Panel and Body Slider mods updated for compatibility.
  • 12/16/2011: Update for patch 1.29. Edit Naked outfit in CAS added. Note that Edit Naked in CAS may cause failure to save changes if you leave the sim in the naked outfit while changing basics or appearance.
  • 3/4/2012: Update for patch 1.31. Number of sliders limit raised from 60 to 75.
  • 3/11/2012: Update for patch 1.32.
  • 3/18/2012: Overhaul of mod description, removal of obsolete versions to another location, extras split out for user convenience.
  • 3/18/2012: Update for patch 1.33.
  • 5/27/2012: cmar_XCAS_TattoosForTeens_Showtime.zip uploaded, enabling Showtime tattoos for teens.
  • 5/29/2012: cmar_XCAS_TattoosForTeens_LateNight.zip uploaded, enabling LateNight tattoos for teens.
  • 6/7/2012: Update for patch 1.34. Packages enabling Showtime and LateNight tattoos for teens have been rolled into the XCAS coremod downloads and removed from here, but can still be downloaded separately from the previous versions website linked below.
  • 7/10/2012: Update for patch 1.36. Naming of the core package changed from cmar_XCAS_core.package for both versions to cmar_XCAS_coreBasicsxx.package and cmar_XCAS_coreFullxx.package where xx is the patch number.
  • 9/1/2012: Update for patch 1.38. The skintone panel mods are also updated and should be replaced.
  • 9/28/2012: Update for patch 1.39. Facial hair/beard panel enabled for females. Package enabling Supernatural tattoos for teens added.
  • 10/31-11/1/2012: Update for patch 1.42. Maximum number of sliders is now tunable.
  • 1/12/2013: Update for patch 1.47.
  • 2/20/2013: Update for patch 1.50.
  • 6/20/2013: Update for patch 1.55.
  • 9/5/2013: Update for patch 1.57, added packages enabling University Life and Island Paradise tattoos for teens.
  • 10/18/2013: Update for patch 1.63, added packages enabling University Life and Island Paradise tattoos for teens.
  • 1/16/2014: Update for patch 1.66, added package enabling Into the Future tattoos for teens.
  • 1/25/2014: Update for patch 1.67.
  • 11/17/2015: Update for patch 1.69.

Upload 3/10/2015:
Added cmar_EABodyHairforTeens - enables EA adult body hairs for teens and in Martial Arts, Career, SkinnyDipping, Outerwear, and Maternity clothing categories.

** 11/17/2015 : cmar_XCASbasics1.69.zip and cmar_XCASfull1.69.zip - compatible with patch 1.69 which came out November 2015 **
  • XCAS full version has all the features described above. XCASbasics has everything except the added tattoo locations. Use only one!
  • If you already have a recent version (1.22 or later), all you need to replace is the core package (either Basics or Full) for the core mod.
  • Don't forget to remove the old version of the core when updating.
  • The 1.38 skintone panel packages do NOT need to be updated for 1.69. (SkinTonePanel expands the skintone pick panel only. SkinTonePanel_BodySliders also expands the range of the fat/thin, muscle, and breast size sliders.)
  • Clear caches when installing or uninstalling!
  • Be aware that leaving the Clothing section while in the naked outfit and then returning can cause other changes (skin, hair, face, etc.) to be lost. You can use naked clothing if you need to adjust sliders with the sim nude. Snaitf's True Nudists or my Nouveau Nudists, both available on SexySims2.com, are a good choice.
  • In the Stylist screen the Outerwear button falls too low and partially on the Naked outfit button. Both are still usable. I haven't yet found a cause or solution for this.

Changes with 1.69:
  • None.

Changes with 1.69.42:
  • None.

Changes with 1.69.43:
  • None.

Please note that I only updated the versioning for 1.69, 1.69.42, and 1.69.43 since there are (supposedly) no changes to the game code. If users report problems I'll go through the process of a complete new version.
Tags: #core, #tattoos, #nude, #sliders

Type: CAS Mods

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.19, 1.22
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
cmar_XCASfullSteam1.67.zip | XCAS core mod for Steam, Full version: all the features of the Basics version plus many added tattoo locations

Size: 1.12 MB · Downloads: 40,610 · 23rd May 2016
1.12 MB 40,610 23rd May 2016
cmar_XCASbasicsSteam1.67.zip | XCAS core mod for Steam, Basics version: Increased number of sliders, optional increased slider range, optional edit nude outfit, body hair and tattoos for teens, body hair and facial hair for females

Size: 1.06 MB · Downloads: 24,094 · 23rd May 2016
1.06 MB 24,094 23rd May 2016
cmar_XCASfull1.69.43.zip | XCAS core mod for Origin disc or download, Full version: all the features of the Basics version plus many added tattoo locations

Size: 1.12 MB · Downloads: 53,228 · 16th Jan 2016
1.12 MB 53,228 16th Jan 2016
cmar_XCASbasics1.69.43.zip | XCAS core mod for Origin disc or download, Basics version: Increased number of sliders, optional increased slider range, optional edit nude outfit, body hair and tattoos for teens, body hair and facial hair for females

Size: 1.06 MB · Downloads: 38,259 · 16th Jan 2016
1.06 MB 38,259 16th Jan 2016
cmar_EABodyHairforTeens.zip | Enables EA adult body hairs for teens and in MartialArts, Career, SkinnyDipping, Outerwear, and Maternity clothing categories.

Size: 8.1 KB · Downloads: 28,044 · 10th Mar 2015
8.1 KB 28,044 10th Mar 2015
cmar_SkinTonePanel_BodySliders1.38.zip | Skintone Panel and Body Sliders expansion - improves appearance and scrolling of skintone picker panel, doubles range of fat/thin, muscle, and breast size sliders

Size: 23.7 KB · Downloads: 89,613 · 2nd Sep 2012
23.7 KB 89,613 2nd Sep 2012
cmar_SkinTonePanel1.38.zip | Skintone Panel expansion - improves appearance and scrolling of skintone picker panel

Size: 23.7 KB · Downloads: 81,102 · 2nd Sep 2012
23.7 KB 81,102 2nd Sep 2012
cmar_TattooNude.zip | Makes sims appear nude in the Tattoo and Body Hair screens

Size: 11.3 KB · Downloads: 84,578 · 18th Mar 2012
11.3 KB 84,578 18th Mar 2012
cmar_NakedAccessories.zip | Base game accessories enabled for the Nude outfit

Size: 11.6 KB · Downloads: 95,503 · 18th Mar 2012
11.6 KB 95,503 18th Mar 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
1720 Comments / Replies (Who?) - 1258 Feedback Posts, 411 Thanks Posts
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Page 69 of 69
Test Subject
#1701 Old 2nd Mar 2020 at 10:52 AM
Hey @CmarNYC, first I want to thank you for your many great mods. One of your mods I use is the XCAS-CoreMod. Unfortunately I have a little problem with the mod, which only occurs when XCAS is used. No values are displayed for the sliders in the CAS module. It's not really a big issue, but I sometimes want to write down the values of some sliders so I can quickly apply them to another sim or give them to a friend so they can use them. I also think that I can do better fine-tuning with the displayed values. I use XCAS along with the NRaas Master Controller and in the settings of the Master Controller there is an option "overwrite CAS Settings". If I activate this option, the values for the individual sliders are displayed, but then the sliders do not work.

Now my question: Is there a way to display the values for the sliders in the CAS modul when I use XCAS CoreMod? Thank you for answer in advance and have a nice day.
Ms. Byte
Original Poster
#1702 Old 2nd Mar 2020 at 12:47 PM
Quote:
Originally Posted by TCO2000
Hey @CmarNYC, first I want to thank you for your many great mods. One of your mods I use is the XCAS-CoreMod. Unfortunately I have a little problem with the mod, which only occurs when XCAS is used. No values are displayed for the sliders in the CAS module. It's not really a big issue, but I sometimes want to write down the values of some sliders so I can quickly apply them to another sim or give them to a friend so they can use them. I also think that I can do better fine-tuning with the displayed values. I use XCAS along with the NRaas Master Controller and in the settings of the Master Controller there is an option "overwrite CAS Settings". If I activate this option, the values for the individual sliders are displayed, but then the sliders do not work.

Now my question: Is there a way to display the values for the sliders in the CAS modul when I use XCAS CoreMod? Thank you for answer in advance and have a nice day.


I'm sorry but I have no idea. XCAS only increases the number of sliders allowed, it doesn't change settings for the sliders. Possibly there's a conflict between this and MC in this one area. My suggestion is that you remove XCAS and use MC with the tattoo add on - I think that gives you almost the same functions as XCAS.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Mad Poster
#1703 Old 2nd Mar 2020 at 1:04 PM Last edited by igazor : 2nd Mar 2020 at 6:28 PM.
Quote:
Originally Posted by TCO2000
Hey @CmarNYC, first I want to thank you for your many great mods. One of your mods I use is the XCAS-CoreMod. Unfortunately I have a little problem with the mod, which only occurs when XCAS is used. No values are displayed for the sliders in the CAS module. It's not really a big issue, but I sometimes want to write down the values of some sliders so I can quickly apply them to another sim or give them to a friend so they can use them. I also think that I can do better fine-tuning with the displayed values. I use XCAS along with the NRaas Master Controller and in the settings of the Master Controller there is an option "overwrite CAS Settings". If I activate this option, the values for the individual sliders are displayed, but then the sliders do not work.

Now my question: Is there a way to display the values for the sliders in the CAS modul when I use XCAS CoreMod? Thank you for answer in advance and have a nice day.

In order to use the full core version of XCAS together with MC effectively, the number of sliders that both mods allow for must match exactly (usually this will be some value like 100 or 250, but really any values can be used as long as they aren't too high). For MC, that number is set under NRaas > MC > Settings > CAS > Max Sliders. For XCAS, it is done by way of a tuning file, either one of the provided ones as is or one of them can be edited in S3PE and then used instead. If the two values differ, then random things can happen such as sliders not appearing to work at all.
Ms. Byte
Original Poster
#1704 Old 2nd Mar 2020 at 4:52 PM
Quote:
Originally Posted by igazor
In order to use the full core version of XCAS together with MC effectively, the number of sliders that both mods allow for must match exactly (usually this will be some value like 100 or 250, but really any valuess can be used as long as they aren't too high). For MC, that number is set under NRaas > MC > Settings > CAS > Max Sliders. For XCAS, it is done by way of a tuning file, either one of the provided ones as is or one of them can be edited in S3PE and then used instead. If the two values differ, then random things can happen such as sliders not appearing to work at all.


Thanks, very helpful!

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#1705 Old 2nd Mar 2020 at 10:06 PM
Thanx for your replies. I have the same issue where no values for sliders are shown in the CAS when I use only the XCAS-CoreMod in my mod folder. Just tested. It is really strange.
If I only use the Master Controller along the tattoo addon do then tattoos work for teens or do I have only the new tattoo locations?
Ms. Byte
Original Poster
#1706 Old 3rd Mar 2020 at 12:04 AM
Quote:
Originally Posted by TCO2000
Thanx for your replies. I have the same issue where no values for sliders are shown in the CAS when I use only the XCAS-CoreMod in my mod folder. Just tested. It is really strange.
If I only use the Master Controller along the tattoo addon do then tattoos work for teens or do I have only the new tattoo locations?


XCAS alone will not show numbers on the sliders. Did you try setting the number of sliders to the same value in both XCAS and MC like igazor said?

I don't remember exactly what MC does about teens getting tattoos.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#1707 Old 3rd Mar 2020 at 12:41 PM
Well I have now for both XCAS and MC the sliders set to the same amount and still no values are shown for the sliders in CaS. If I turn on the option "overwrite core sliders" in MC then the values for the single sliders are shown but then some sliders aren't working even though the amount of sliders is set high enough so all installed sliders should work.
Did I forget something or did I anything wrong?
Ms. Byte
Original Poster
#1708 Old 3rd Mar 2020 at 5:04 PM
Quote:
Originally Posted by TCO2000
Well I have now for both XCAS and MC the sliders set to the same amount and still no values are shown for the sliders in CaS. If I turn on the option "overwrite core sliders" in MC then the values for the single sliders are shown but then some sliders aren't working even though the amount of sliders is set high enough so all installed sliders should work.
Did I forget something or did I anything wrong?


If you're not using MC Integration, make sure you're going into CAS through MC. Beyond that, you should ask in the MC forums since my knowledge of MC is limited.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
THANKS POST
#1709 Old 3rd Mar 2020 at 10:20 PM
Well I think got it to work now. I just removed the not working sliders from my mod pack, they are not so important. Thanx for all your help.
Test Subject
#1710 Old 30th May 2020 at 4:08 AM
When I switch to the nude outfit or out of it, all my custom sliders reset ? Can't get them back by reverting neither
Ms. Byte
Original Poster
#1711 Old 30th May 2020 at 5:39 PM
Quote:
Originally Posted by Okalomas
When I switch to the nude outfit or out of it, all my custom sliders reset ? Can't get them back by reverting neither


I haven't seen this happen and there's nothing in XCAS that would cause it as far as I know. Possibly it's caused by another mod or the combination of XCAS with another mod. You'll have to remove all other mods and start a new game to test if the problem still happens, and if it doesn't, add your other mods back a few at a time and retest.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Forum Resident
THANKS POST
#1712 Old 17th Jun 2020 at 7:35 PM
Thank you for keeping your mod!!!
Forum Resident
THANKS POST
#1713 Old 24th Jun 2020 at 3:18 PM
One never thinks you will need something until you do, right?
I have always used your TUNING SLIDERS NUMBER 100 considering that I would never need more than that number of sliders. Aha. Well I counted the sliders I am using already in a recent install of TS3 and I got to 91 in total. That is, counting the game and CC sliders. I have read that using S3PE I can modify your tuning mod to get a different number of sliders working, and I think I can manage to do that. Then I was in doubt and I am sorry to bother you with this question. The total number of sliders includes the game ones?
So, if, for example I want to add 50 more sliders I would need to modify the tuning file to at least 150 sliders maximum to include both game and CC ones? Or should I only count the extra CC sliders?
Thank you so very much for your mods!!
Ms. Byte
Original Poster
#1714 Old 24th Jun 2020 at 4:02 PM
Quote:
Originally Posted by RedMallie
One never thinks you will need something until you do, right?
I have always used your TUNING SLIDERS NUMBER 100 considering that I would never need more than that number of sliders. Aha. Well I counted the sliders I am using already in a recent install of TS3 and I got to 91 in total. That is, counting the game and CC sliders. I have read that using S3PE I can modify your tuning mod to get a different number of sliders working, and I think I can manage to do that. Then I was in doubt and I am sorry to bother you with this question. The total number of sliders includes the game ones?
So, if, for example I want to add 50 more sliders I would need to modify the tuning file to at least 150 sliders maximum to include both game and CC ones? Or should I only count the extra CC sliders?
Thank you so very much for your mods!!


Yes, the number is the total of EA and custom sliders so you should go to 150 or more. That number simply reserves more 'space' for sliders to be loaded so the only downside is a little bit more memory used, probably insignificant unless you put a huge number in.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Forum Resident
THANKS POST
#1715 Old 24th Jun 2020 at 4:22 PM
Thank you very much for your fast response!!! Amazing!!! :D
Test Subject
#1716 Old 18th Aug 2020 at 4:36 AM
I have wanted something like this nude outfit category for years! I really wish it was a stand-alone mod, not treated as a spinoff of this one--I don't care for any of the other features, and don't have the modding skill to remove it. (I'll surely try though.)
I have been using nraas MC to edit the nude, but this category addition is what I've wanted.
Lab Assistant
#1717 Old 31st Aug 2021 at 12:46 AM Last edited by groovilicious : 31st Aug 2021 at 1:22 AM.
Default The Core file makes my game menu blank?
Hello. I have been using and have loved your mods for the game since the very beginning. So, thank you very much. :-)

I understand that I'm re-entering the party very late. Whenever I put either of the 'core' packages (full or basic) into my Overrides folder, my game menu becomes blank.
I did the whole putting-files-back-in-the-mods-folder-a-little-at-a-time until I narrowed the problem down to the 'core' package files. First I tried XCASfull1.69.43, then XCASbasics1.69.43. Then I tried an older version of the XCASfull that I had in one of my old game back-ups.
Every time I reintroduce the XCAScore file into my Mods, the menu goes blank. Could this be because I've installed my Sims 3 in a non-standard place on my new computer?

My game installation paths are: E:\AnyGameStarter3\Games\AnyGame 2\Documents\Electronic Arts\The Sims 3\Mods
&
E:\Program Files\Electronic Arts\The Sims 3

I'm using AnygameStarter because the game wouldn't work at all installed in the usual place ( C:\Users\MyName\Documents\Electronic Arts\The Sims 3 ) & because my C drive is a rather small solid state drive.

Any information you'd be willing to share with me will be greatly appreciated!

Edit to add: When I removed all the downloads except your mods from my C:\Users\My Name\Documents\Electronic Arts\The Sims 3\Mods\Overrides, including the cmar_XCAS_corefull67.package, my game did run properly. So it must have something to do with my alternative file path. As stated previously, I'm not trying to play the game installed on my C drive because it's too small.
Thanks again!
Screenshots
Ms. Byte
Original Poster
#1718 Old 31st Aug 2021 at 7:37 AM
Quote:
Originally Posted by groovilicious
Hello. I have been using and have loved your mods for the game since the very beginning. So, thank you very much. :-)

I understand that I'm re-entering the party very late. Whenever I put either of the 'core' packages (full or basic) into my Overrides folder, my game menu becomes blank.
I did the whole putting-files-back-in-the-mods-folder-a-little-at-a-time until I narrowed the problem down to the 'core' package files. First I tried XCASfull1.69.43, then XCASbasics1.69.43. Then I tried an older version of the XCASfull that I had in one of my old game back-ups.
Every time I reintroduce the XCAScore file into my Mods, the menu goes blank. Could this be because I've installed my Sims 3 in a non-standard place on my new computer?

My game installation paths are: E:\AnyGameStarter3\Games\AnyGame 2\Documents\Electronic Arts\The Sims 3\Mods
&
E:\Program Files\Electronic Arts\The Sims 3

I'm using AnygameStarter because the game wouldn't work at all installed in the usual place ( C:\Users\MyName\Documents\Electronic Arts\The Sims 3 ) & because my C drive is a rather small solid state drive.

Any information you'd be willing to share with me will be greatly appreciated!

Edit to add: When I removed all the downloads except your mods from my C:\Users\My Name\Documents\Electronic Arts\The Sims 3\Mods\Overrides, including the cmar_XCAS_corefull67.package, my game did run properly. So it must have something to do with my alternative file path. As stated previously, I'm not trying to play the game installed on my C drive because it's too small.
Thanks again!


I'm sorry but I don't know what would cause this, especially when your game is set up in a nonstandard way. I doubt the path is the problem but with you using Anygamestarter, which I'm not familiar with, I just don't know. Just in general, make sure you're using the right version of XCAS for your game - you mentioned both versions 69 and 67. And try it with only XCAS installed.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Lab Assistant
#1719 Old 31st Aug 2021 at 3:28 PM
Thanks so much for your quick & kind reply! I appreciate you!
Perhaps I'll do a clean install in C:/My Documents, I just have always played with so much CC in my game, I'm trying to preserve the space on my little solid state drive... Lol

Quote:
Originally Posted by CmarNYC
I'm sorry but I don't know what would cause this, especially when your game is set up in a nonstandard way. I doubt the path is the problem but with you using Anygamestarter, which I'm not familiar with, I just don't know. Just in general, make sure you're using the right version of XCAS for your game - you mentioned both versions 69 and 67. And try it with only XCAS installed.
Test Subject
THANKS POST
#1720 Old 6th Sep 2021 at 4:02 PM
Thanks for uploading file! I have a question, I have cmar_XCAS_TuningTattooAdult.package, but optional locations don't show up in game. What should I do?
Ms. Byte
Original Poster
#1721 Old 6th Sep 2021 at 4:54 PM
Quote:
Originally Posted by CHboom!
Thanks for uploading file! I have a question, I have cmar_XCAS_TuningTattooAdult.package, but optional locations don't show up in game. What should I do?


Make sure you have the right version of the XCAS full package and that you're not using any other core mod. All cmar_XCAS_TuningTattooAdult.package does is enable the two adult tattoo locations, you need the core full package to have the added locations in the first place.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
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