Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Gym Bug Fix and Dartboard Improvement

by Seabody Posted 8th May 2012 at 8:20 PM - Updated 8th Jan 2014 at 10:53 AM by Seabody
 
38 Comments / Replies (Who?) - 25 Feedback Posts, 12 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 2 of 2
Test Subject
Original Poster
#26 Old 20th Feb 2013 at 8:34 AM
Haven't had a chance to check thoroughly, but I believe this is compatible with 1.50.

Let's Play Sims.
Seabody's Mods - all thoroughly tested to ensure that they work correctly.

I don't make Meshes. I only make XML Tuning Mods.
Field Researcher
THANKS POST
#27 Old 5th Mar 2013 at 7:15 PM
Have you had a chance to confirm if this is compatible with 1.50 yet?
Test Subject
Original Poster
#28 Old 7th Mar 2013 at 5:42 AM
Sorry lizbethbear, my game has been having problems (ie it randomly overheats, when it's never had this problem before). When I remove my CC and test it, I'll find out properly.

Let's Play Sims.
Seabody's Mods - all thoroughly tested to ensure that they work correctly.

I don't make Meshes. I only make XML Tuning Mods.
Field Researcher
THANKS POST
#29 Old 8th Mar 2013 at 11:01 PM
ok thanks, no rush. I just wasn't sure, right now I have the mod out of my game and I wasn't sure if I could put it back in. take your time and I hope you get your game problems sorted
Lab Assistant
#30 Old 19th Mar 2013 at 1:42 AM Last edited by StPatrick : 19th Mar 2013 at 4:41 AM.
Regarding compatibility: please check as soon as possible. I'm not sure if this mod is the cause, but my game would randomly crash every couple of minutes when I had the gym+dartboard mod in the game. When I removed it, it worked just fine. I'll try with the standalone gym mod and see what happens.

Also, the file supposedly containing just the dartboard mod actually contains the package file updating both gym and dartboard.

EDIT: Upon testing, just using the gym mod works fine. The combined package was giving me problems before though.
Test Subject
THANKS POST
Original Poster
#31 Old 31st Mar 2013 at 10:13 AM
Both are compatible, I just checked in Notepad++.

The dartboard package only contains the dartboard file, that's simply an oversight on my part not changing the filename.

It's late in my part of the world, so I'll take another look at the dartboard tomorrow and see if I can find any errors.
Test Subject
#32 Old 22nd May 2013 at 4:24 PM
Sorry to interrupt but can you make a "vanilla" version which only alters the effect of the moodlet and not the skills?
Test Subject
Original Poster
#33 Old 24th May 2013 at 12:42 PM
Does GymBugFix_Seabody_LastUpd_9May2012.zip not work for you? It should only be effecting the moodlets, that's the only change inside of it. If it doesn't, I have a moodlet only version almost ready to go.

Let's Play Sims.
Seabody's Mods - all thoroughly tested to ensure that they work correctly.

I don't make Meshes. I only make XML Tuning Mods.
Test Subject
Original Poster
#34 Old 22nd Jun 2013 at 1:09 AM
Well, the day finally came. EA fixed the Gym Bug, so I'll be updating the mod to compensate for it. I'll also double check the dartboard.

Let's Play Sims.
Seabody's Mods - all thoroughly tested to ensure that they work correctly.

I don't make Meshes. I only make XML Tuning Mods.
Lab Assistant
#35 Old 31st Jul 2013 at 9:18 PM
Quote: Originally posted by Seabody
Well, the day finally came. EA fixed the Gym Bug, so I'll be updating the mod to compensate for it. I'll also double check the dartboard.


Thanks for the update on the issue, but what does it means exactly ? Is this mod useless now ?
Test Subject
Original Poster
#36 Old 4th Aug 2013 at 10:35 AM
Basically EA made the Gym Bug portion of the Mod obsolete -- they essentially changed the normal value to 2, which is what this Mod does.

Let's Play Sims.
Seabody's Mods - all thoroughly tested to ensure that they work correctly.

I don't make Meshes. I only make XML Tuning Mods.
Lab Assistant
#37 Old 6th Aug 2013 at 1:03 AM
Quote: Originally posted by Seabody
Basically EA made the Gym Bug portion of the Mod obsolete -- they essentially changed the normal value to 2, which is what this Mod does.


Ok thank you
Field Researcher
#38 Old 22nd Sep 2013 at 4:02 AM
Is this mod compatible with patch 1.57 as well? :o

"Tomorrow may be hell, but today was a good writing day, and on the good writing days nothing else matters." - Neil Gaiman

Test Subject
THANKS POST
#39 Old 27th Apr 2019 at 9:37 PM
Thank you very much for your contribution
Page 2 of 2