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(UPDATED) Balanced calories - Natural metabolism part 2/3

by Candyd Posted 2nd Mar 2017 at 9:15 PM - Updated 3rd Jun 2017 at 4:18 PM by Candyd : Updated for the latest patch (1.30)
 
49 Comments / Replies (Who?) - 32 Feedback Posts, 16 Thanks Posts
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Test Subject
THANKS POST
#26 Old 24th Mar 2017 at 8:10 PM
Thanks once again Candyd!

I'll get my sim his long awaited cup of tea and then back to the easel for some high quality painting!
Scholar
#27 Old 24th Mar 2017 at 8:25 PM
Quote: Originally posted by Candyd
I agree that they forgot about the benefits of the delicious Mediterranean diet !
And the craziest is the salade niçoise with 410 calories I don't know what kind of ingredients they think it contains but I've never seen anybody gain weight on salade niçoise here, where it's common to eat this dish for lunch
Tea, coffee and drinks from the fridge are originally 0 calorie, and I haven't modded them.


That salad was 410 calories - what?! That's crazy.
Lab Assistant
#28 Old 1st Apr 2017 at 5:22 AM
I have a strange problem with the mod. When it is installed my sims cannot eat food from the food stalls. they can buy it but after that it just sits around with no interactions but put in inventory.. I tried putting it in inventory and taking it out, taking it home and putting it in a fridge, nothing. No ne else seems to have this problem so maybe its a conflict of some kind...
Scholar
#29 Old 1st Apr 2017 at 5:24 AM
Quote: Originally posted by deliadee
I have a strange problem with the mod. When it is installed my sims cannot eat food from the food stalls. they can buy it but after that it just sits around with no interactions but put in inventory.. I tried putting it in inventory and taking it out, taking it home and putting it in a fridge, nothing. No ne else seems to have this problem so maybe its a conflict of some kind...


I just bought food from a stall in the Fashion District with this mod in not even ten minutes ago (my Sim ate it right away). You've definitely got a mod conflict. Have you tried sorting through your mods? Are they all up to date for this patch?
Lab Assistant
Original Poster
#30 Old 1st Apr 2017 at 3:00 PM
Quote: Originally posted by deliadee
I have a strange problem with the mod. When it is installed my sims cannot eat food from the food stalls. they can buy it but after that it just sits around with no interactions but put in inventory.. I tried putting it in inventory and taking it out, taking it home and putting it in a fridge, nothing. No ne else seems to have this problem so maybe its a conflict of some kind...

The mod doesn't edit anything specific to foods from food stalls. Issues related to the mod would affect all foods no matter where they come from. This is certainly a conflict or a bug.
Lab Assistant
#31 Old 5th Apr 2017 at 6:25 AM
Hi, awesome mod, thank you!!!
I have your mod, the expanded physique mod and the physique range increase mod (http://modthesims.info/showthread.p...25#startcomment) and when my sims eat ice cream they literally double in weight! Could this possibly be this mod, or should I be looking at the others? I've only noticed this with ice cream so far.

Cheers! =D

lkandak
Lab Assistant
Original Poster
#32 Old 5th Apr 2017 at 5:55 PM
Quote: Originally posted by lkandak
Hi, awesome mod, thank you!!!
I have your mod, the expanded physique mod and the physique range increase mod (http://modthesims.info/showthread.p...25#startcomment) and when my sims eat ice cream they literally double in weight! Could this possibly be this mod, or should I be looking at the others? I've only noticed this with ice cream so far.

Hello, I have modded here only object tuning files specific to some foods that don't include ice cream. So even though with different values, it's possible to mod calories so you can replay The nutty professor with it (I did it, it was hilarious), as ice cream isn't modded, you shouldn't be seeing any abnormal changes in weight with my mod alone. Expanded physique and Physique range increase may have strange effects on weight in game. I'd suggest to test with different flavors to see if weight gain is affected differently with different flavors, which would confirm if these mods do change weight gain with ice cream.
Lab Assistant
#33 Old 8th Apr 2017 at 5:04 AM
Quote: Originally posted by Candyd
Hello, I have modded here only object tuning files specific to some foods that don't include ice cream. So even though with different values, it's possible to mod calories so you can replay The nutty professor with it (I did it, it was hilarious), as ice cream isn't modded, you shouldn't be seeing any abnormal changes in weight with my mod alone. Expanded physique and Physique range increase may have strange effects on weight in game. I'd suggest to test with different flavors to see if weight gain is affected differently with different flavors, which would confirm if these mods do change weight gain with ice cream.


Ok, thanks! I will take a look. Sadly, I'm not sure that the user who made the Physique range increase mod is gonna be updating it anymore and that's unfortunate cause it's really helpful for sims to go beyond the normal physique level in game, without snapping back when switching lots.

Cheers! =D

lkandak
Test Subject
THANKS POST
#34 Old 11th Apr 2017 at 10:37 PM
Theres a bug... my sim ate oatmeal and died of nigiri sushi poisoning. HOWEVER... its actually not that bad, since in reality you can choke on food anyway so XD Good job.
Lab Assistant
Original Poster
#35 Old 11th Apr 2017 at 10:44 PM
Quote: Originally posted by aaronisak
Theres a bug... my sim ate oatmeal and died of nigiri sushi poisoning. HOWEVER... its actually not that bad, since in reality you can choke on food anyway so XD Good job.

I've modded only calories, nothing related to death from pufferfish, and some people have mentioned a similar bug happening randomly, so it's quite likely it comes from an issue in the game itself. None of my sims died from oatmeal but there's a good reason to be careful with all foods then !
Enjoy your lovely ghost, I've always wanted a fish tank ghost like this
Lab Assistant
Original Poster
#36 Old 15th Apr 2017 at 9:31 PM
Mod updated for patch 1.29 !
Scholar
THANKS POST
#37 Old 16th Apr 2017 at 12:05 PM
Thank you for the update!
Scholar
THANKS POST
#38 Old 3rd Jun 2017 at 5:21 PM
Thank you for the update(s)! I can't imagine playing without this series of mods. It makes eating and working out for my Sims so much more realistic and sensible.
Field Researcher
THANKS POST
#39 Old 5th Jun 2017 at 12:20 AM
Thanks for the update! I've been checking daily I hope the best as possible for you and your 4 legged friend
Test Subject
THANKS POST
#40 Old 5th Jun 2017 at 2:06 PM
Thank you for this mod.
I have a question. Does your mod affects Dine Out recipes (like Eggs Benedict and Italian Meatballs) too?
Field Researcher
#41 Old 17th Jun 2017 at 8:10 AM
Similar question as the person above me, but about all the other packs. Are they affected as well?
Scholar
#42 Old 17th Jun 2017 at 9:42 AM
Quote: Originally posted by MizoreYukii
Similar question as the person above me, but about all the other packs. Are they affected as well?


I'm pretty sure all of the recipes affected are listed on the description under the spoiler tags (Base Game and City Living). I was a little confused about this myself in the beginning.
Test Subject
#43 Old 25th Jul 2017 at 10:22 AM
If anyone is interested, I listed the calories per meals after searching inside the mod's files and the game's files. However I did not find all the meals.
And thanks for this great mod by the way.
Attached files:
File Type: 7z  Calories.7z (8.2 KB, 172 downloads)
Lab Assistant
#44 Old 23rd Aug 2017 at 7:40 AM
Might we see an update for the bakery items added in Get to Work?
Lab Assistant
THANKS POST
#45 Old 26th Oct 2017 at 12:48 PM
Hoping these mods will help stabilise my sim's bodytypes - I have a couple of sims who have got uber skinny because of the gym >.<
Lab Assistant
#46 Old 15th Nov 2017 at 11:04 PM
Does this still work with the Pets EP? And, I second the notion of getting an update for the GTW foods.
Test Subject
THANKS POST
#47 Old 19th Nov 2017 at 7:30 PM
Hey, I also updated this part of the mod for anybody interested. I have only updated the object tunings that were already in the mod. I'm looking at doing GTW foods etc in the future, but for now, this is all I've done. It should be fully compatible with pets.
http://www.modthesims.info/download.php?t=603277
The download wont be available for a day or two as it goes through moderation. Hopefully this one will go through first time.
Forum Resident
#48 Old 19th Nov 2017 at 7:32 PM
I updated this mod for personal use. It´s not quite the same but similar enough to post it here until Candyd returns to update her mods after the sad break.
Attached files:
File Type: rar  balanced_calories.rar (243.3 KB, 451 downloads)
Top Secret Researcher
#49 Old 19th Nov 2017 at 9:03 PM
Quote: Originally posted by bienchen83
I updated this mod for personal use. It´s not quite the same but similar enough to post it here until Candyd returns to update her mods after the sad break.


Thank you so much!

I've made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at http://corylea.com/Sims1ModsByCorylea.html
Lab Assistant
#50 Old 19th Nov 2018 at 12:31 PM
Quote: Originally posted by bienchen83
I updated this mod for personal use. It�s not quite the same but similar enough to post it here until Candyd returns to update her mods after the sad break.


Hi there ! Any way you can update it to the Get Famous patch?
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