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The Curvilinear Librarium

by d4RE Posted 27th Aug 2017 at 12:10 PM - Updated 14th Jun 2020 at 3:34 PM by d4RE : fixed some typos
 
31 Comments / Replies (Who?) - 16 Feedback Posts, 14 Thanks Posts
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Sesquipedalian Pisciform
retired moderator
#26 Old 8th Sep 2018 at 6:49 PM
Quote: Originally posted by d4RE
Thank you. I guess you know your "Move Over Dahlen" set inspired how I put these together.


Personally, I think this set blows the Dahlens away in awesomeness. I did have a question about the animations in the main file though; are those actually needed for the bookcase to work?

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Instructor
Original Poster
#27 Old 9th Sep 2018 at 10:25 PM
Default re: animations
Probably not. I imported them because I originally thought I would put working glass doors on the bottom part (and still may), assuming I would need to alter the animations or replace them with a fridge door opening animation or something. It was a little above my learning curve at the time, so I left that feature out for the time being. Just one of those things I forgot to clean up.

___________________________

We have been stuck too long with "New Mesh" as the apex of creation.
_ WesHowe
Lab Assistant
THANKS POST
#28 Old 25th Sep 2018 at 9:59 PM
It seems you never gotten around to post the fixed files on the download page. good thing they are here because it's finally working in my game too. Thanks for this I really like it!!!
Instructor
Original Poster
#29 Old 28th Sep 2018 at 7:52 PM
@Lucydique: I'm glad you found them. I left them in the comment post for such situations. The um, "official", reason they aren't on the downloads page yet is because I keep thinking I'll get organized and finish making all the fixes and features and remeshes to ALL the pieces instead of just a test few, then upload the whole shebang at once. [translation: I'm lazy, forgetful, and play Borderlands way more than I'll ever publicly admit]

___________________________

We have been stuck too long with "New Mesh" as the apex of creation.
_ WesHowe
Lab Assistant
#30 Old 30th Sep 2018 at 5:37 PM
Quote: Originally posted by d4RE
@Lucydique: I'm glad you found them. I left them in the comment post for such situations. The um, "official", reason they aren't on the downloads page yet is because I keep thinking I'll get organized and finish making all the fixes and features and remeshes to ALL the pieces instead of just a test few, then upload the whole shebang at once. [translation: I'm lazy, forgetful, and play Borderlands way more than I'll ever publicly admit]


well maybe make a mention in the download description (under known issues maybe) so the next person downloading it will know to look here in the comment section.
Instructor
Original Poster
#31 Old 6th Nov 2018 at 2:15 AM
Quote: Originally posted by Lucydique

well maybe make a mention in the download description (under known issues maybe) so the next person downloading it will know to look here in the comment section.


Yes, excellent suggestion. I thought I was gonna go ahead and finish the updates now, but I've distracted myself again, so you're right - I need to add a mention to the page for the time being. Thanks for bringing the oversight to my attention.

___________________________

We have been stuck too long with "New Mesh" as the apex of creation.
_ WesHowe
Lab Assistant
#32 Old 9th Nov 2020 at 11:30 AM
These are really great, unique to the maxis game. Great work!
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