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Balanced Death Moodlets

by flerb Posted 21st Jul 2018 at 3:40 AM - Updated 18th Apr 2019 at 2:03 AM by flerb
87 Comments / replies (Who?) - 11 Feedback Posts, 2 Thanks Posts
Update April 17, 2019
Hotfix for broken text from EA's latest patch blunder

The EA patch notes said there were changes to how death is handled. However, this mod still appears to be working while testing various scenarios and relationships. The only difference I can spot are phonecalls about low relationship deaths are no longer made by the game, but sims will still get my moodlets with no explanation phone call. The default behavior of the game is still REALLY broken, I tested sims that were acquaintances dying and the game spits up loss of family member moodlets by default. If you run into strange situations, let me know in the comments, but please provide detail, what relationship levels were (friend and romance), what kind of relationships they had (acquaintance, BFF, nemesis, brother etc).

tl;dr: this mod is still working and gives appropriate moodlets for various relationships, but the game may have some broken tests that spit up weird results from time to time.

update V2.1 August 6, 2018
A tiny update to fix an issue where the text string "A Welcome Departure" appeared on other game items.

update V2 July 22, 2018
Updated to take into account witnessed deaths as well. I found what I think is an oversight in the default game where sims witness a death AND get a call about the death, leading to double moodlets.
I seem to have fixed it. Scumbumbo's mod, Improved Death Reactions V3, is now obsolete, as everything it did is integrated into this mod and updated for game version Testing sim deaths is time consuming so I only tested a handful of scenarios, all seemed to be working. If you come across some unexpected behaviors reach me in the comments!

Recently my sims have been getting notifications that sims they barely know have died. Unfortunately, this means if your sim is popular, they're in an almost perpetual state of mourning. The default state of the game is to give sims a sad moodlet for 2 days. Sims will be sadder when their pet dies than when a child or spouse dies. In short the 24 scenarios that can happen all have almost the same outcome which doesn't make any sense.

This mod balances out the buffs sims receive when someone they know dies to reflect their relationship. If they are only acquaintances with the deceased they will get a fine moodlet for a few hours, but if it's their spouse that passes they will be devastated for days! If your sim dislikes anyone, even family, good riddance! They'll get a happy moodlet instead. Immediate family moodlets will be stronger and last longer, so a sim will be slightly sadder for a longer time if their brother dies as opposed to an uncle.

This mod will conflict with other mods that change sims death reactions.

There are a lot of tuning changes
buff name | original values >>> new values
  • buff_DeathOfSim_Acquaintance | sad strength 2 lasts 48 hours >>> fine strength 1 lasts 4 hours
  • buff_DeathOfSim_Pet_Neutral | sad strength 3 lasts 48 hours >>> fine strength 1 lasts 4 hours
  • buff_DeathOfSim_Spouse | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
  • buff_DeathOfSim_Child | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
  • buff_DeathOfSim_Sibling | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
  • buff_DeathOfSim_Parent | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
  • buff_DeathOfSim_Pet_Friend | sad strength 4 lasts 48 hours >>> sad strength 3 lasts 48 hours
  • buff_DeathOfSim_GoodFriend | sad strength 3 lasts 48 hours >>> sad strength 2 lasts 16 hours
  • buff_DeathOfSim_Friend | sad strength 3 lasts 48 hours >>> sad strength 2 lasts 16 hours
  • buff_DeathOfSim_Spouse_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
  • buff_DeathOfSim_Child_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
  • buff_DeathOfSim_Sibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
  • buff_DeathOfSim_Parent_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours

  • buff_DeathOfSim_Nibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
  • buff_DeathOfSim_Grandparent_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
  • buff_DeathOfSim_Divorced_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
  • buff_DeathOfSim_Pibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
  • buff_DeathOfSim_Nemesis | sad strength 1 lasts 48 hours >>> happy strength 4 lasts 5 days
  • Buff_WitnessedDeathLovedOne | sad strength 5 lasts 48 hours >>> sad strength 4 lasts 5 days
    Buff_WitnessedDeathNeutral | sad strength 2 lasts 12 hours >>> fine strength 1 lasts 4 hours
    Buff_WitnessedDeathFriend | sad strength 5 lasts 48 hours >>> sad strength 3 lasts 48 hours
    Buff_WitnessedDeathNemesis | happy strength 3 lasts 24 hours >>> happy strength 4 lasts 5 days

this mod overrides the following XML files:
reaction_DeathAggregate 13863
affordanceList_DeathReactions" s="30814

Buff_WitnessedDeathLovedOne 12758
Buff_WitnessedDeathNeutral 12760
Buff_WitnessedDeathFriend 12757
Buff_WitnessedDeathNemesis 12759

buff_DeathOfSim_Acquaintance 190991
buff_DeathOfSim_Spouse 185359
buff_DeathOfSim_Child 185335
buff_DeathOfSim_Sibling 185356
buff_DeathOfSim_Nibling_Disliked 185347
buff_DeathOfSim_Parent 185349
buff_DeathOfSim_Grandparent_Disliked 185344
buff_DeathOfSim_Spouse_Disliked 185360
buff_DeathOfSim_Child_Disliked 185336
buff_DeathOfSim_GoodFriend 185341
buff_DeathOfSim_Sibling_Disliked 185357
buff_DeathOfSim_Divorced_Disliked 185339
buff_DeathOfSim_Friend 185340
buff_DeathOfSim_Parent_Disliked 185350
buff_DeathOfSim_Nemesis 190761
buff_DeathOfSim_Pibling_Disliked 185353
buff_DeathOfSim_Pet_Friend 190774
buff_DeathOfSim_Pet_Neutral 190775
buff_DeathOfSim_Divorced 185338
buff_DeathOfSim_Grandparent 185343
buff_DeathOfSim_BFF 185333
buff_DeathOfSim_Pibling 185352
buff_DeathOfSim_Nibling 185346
buff_DeathOfSim_Romantic 185354

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Sims 4
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Size: 36.8 KB · Downloads: 43,810 · 18th Apr 2019
36.8 KB 43,810 18th Apr 2019
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87 Comments / Replies (Who?) - 45 Feedback Posts, 38 Thanks Posts
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Page 4 of 4
Lab Assistant
#76 Old 11th Dec 2019 at 3:45 AM
Still working after Uni Patch, Flerb?
Lab Assistant
#77 Old 4th Jan 2020 at 9:04 PM
Is this still good for the DU patch? The default behavior is driving me up a wall!
Test Subject
#78 Old 19th Jan 2020 at 2:18 AM
So the maid just died mid-cleaning and the family has had basically no interaction with him except for the occasional tipping (they were barely acquaintances) yet one of my Sims has the 6 day "loss of family" mood.
Test Subject
#79 Old 15th Feb 2020 at 5:07 PM
I think this may be broken--the "fine" moodlet for witnessing the death of an acquaintance still HAPPENED, but was overridden by the "death of a loved one" sad moodlet.
Lab Assistant
#80 Old 28th Feb 2020 at 3:41 AM
Please update/fix.
Test Subject
#81 Old 1st Mar 2020 at 5:59 PM Last edited by FanphoriaMercury : 1st Mar 2020 at 6:36 PM. Reason: new information
Hi! This is a really cool mod, but I just noticed something--my sim actually managed to successfully plead and save a dying sim from the reaper, but still has the sad 'passing of a friend moodlet." Is this an oversight, or maybe a bug? It'd be cool if there was some other sort of "too close!" reaction or something, but it's a little weird that they're still so sad even tho nobody actually died lol.

edit: On a second look, my sim didn't even know the sim who had a brush with death, so shouldn't have the "loss of a friend" moodlet at all, so it's possible this mod is just broken :-(
Test Subject
#82 Old 16th Mar 2020 at 9:10 PM
Do you plan on updating this?
Field Researcher
Original Poster
#83 Old 19th May 2020 at 8:55 AM
I'll be checking this out in a few days
Lab Assistant
#84 Old 4th Jun 2020 at 10:55 PM
Is this still function with the eco patch?
Test Subject
#85 Old 7th Jul 2020 at 1:09 AM
Originally Posted by flerb
I'll be checking this out in a few days

I hope that you are safe and well during this global pandemic. We adore your mod, but it's important that you are doing fine while we wait. ????
Test Subject
#86 Old 9th Aug 2020 at 8:04 PM
Hi, please update this soon! It's literally my favourite mod and I miss having it in my game so much I hope you are doing well tho!
Lab Assistant
#87 Old 31st Dec 2020 at 12:54 AM
Hope you're well! I'm missing this mod too. Any plans to update?

It's kind of fun to do the impossible!-Walt Disney
Test Subject
#88 Old 14th Feb 2021 at 7:49 PM Last edited by AmkiTakk : 26th Jul 2021 at 10:04 AM.
Does this mod still work with 1.70?

Edit : currently using it with 1.77 and haven't found any issues for now.
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