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Animated - Placeable Fish - Pack 1

by Bakie Posted 20th Sep 2019 at 4:33 PM - Updated 30th Aug 2023 at 10:36 AM by Bakie
 
37 Comments / Replies (Who?) - 20 Feedback Posts, 16 Thanks Posts
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Instructor
#26 Old 15th Aug 2021 at 6:34 AM
Quote:
Bakie wrote in the desription: I don't know why I didn't added this information here before, but for this mod to work you need the Get Famous expansion pack. In the tuning I used a part of a tuning with came with this pack, so without the pack, the tuning can't be read either.


My question: Why do we need "Get Famous" to use the fish?? This pack has nothing to do with the the base game fish. Can't you change the tunings? Just wondering...
Top Secret Researcher
Original Poster
#27 Old 19th Aug 2021 at 2:08 PM
Quote: Originally posted by LuvMySimz
My question: Why do we need "Get Famous" to use the fish?? This pack has nothing to do with the the base game fish. Can't you change the tunings? Just wondering...
No, unfortunately not. The tuning I use is from Get Famous and makes it possible to use the interaction as it is now. So where you can choose between the different number of fish. Otherwise I should make a different swatch for each number of fish. As I've just updated this mod, it's not something I'm planning to do in the near future.

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
Instructor
#28 Old 21st Aug 2021 at 4:26 AM
Quote: Originally posted by Bakie
No, unfortunately not. The tuning I use is from Get Famous and makes it possible to use the interaction as it is now. So where you can choose between the different number of fish. Otherwise I should make a different swatch for each number of fish. As I've just updated this mod, it's not something I'm planning to do in the near future.


Ah ok Bakie. Thanks for the clarification
Test Subject
THANKS POST
#29 Old 22nd Aug 2021 at 4:36 PM
Thanks for the update!
Top Secret Researcher
Original Poster
#30 Old 22nd Aug 2021 at 6:14 PM
Quote: Originally posted by Darkwind7
Thanks for the update!
You're welcome!

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
Field Researcher
THANKS POST
#31 Old 15th Mar 2022 at 6:14 AM
This is so awesome tyvm!! So happy more are being done with the fish! Any fish mods or storage that keeps the fish fresh? They go foul sooo fast
Top Secret Researcher
Original Poster
#32 Old 27th Mar 2022 at 9:42 PM
Quote: Originally posted by MrsTragicClown
This is so awesome tyvm!! So happy more are being done with the fish! Any fish mods or storage that keeps the fish fresh? They go foul sooo fast
No, I've no mods that do something with the caught fish. But I'm happy to hear you like the living fish too

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
Instructor
#33 Old 31st Mar 2022 at 7:47 AM
Quote: Originally posted by MrsTragicClown
This is so awesome tyvm!! So happy more are being done with the fish! Any fish mods or storage that keeps the fish fresh? They go foul sooo fast


There is a mod out already called "NoSpoiling" created by simmythesim that prevents food & fish from spoiling. It's an older mod but still works like a charm. You can find it HERE
Top Secret Researcher
Original Poster
#34 Old 4th Apr 2022 at 7:23 PM
Quote: Originally posted by LuvMySimz
There is a mod out already called "NoSpoiling" created by simmythesim that prevents food & fish from spoiling. It's an older mod but still works like a charm. You can find it HERE
Thanks for sharing the tip, might be useful for others too!

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
Test Subject
THANKS POST
#35 Old 27th Aug 2023 at 1:14 PM
Thanks would like to use this mod. Why do you have it so the fish icon you place remains visible after placement? Looks like a dead fish floating in the pond! Just so you know there is a way to make the icon invisible after placing it.
Top Secret Researcher
Original Poster
#36 Old 30th Aug 2023 at 10:26 AM
Quote: Originally posted by Romzarah
Thanks would like to use this mod. Why do you have it so the fish icon you place remains visible after placement? Looks like a dead fish floating in the pond! Just so you know there is a way to make the icon invisible after placing it.
First of all, about the invisible function, I know there is a way on how to do this, I even know how to do this, but for some reason this doesn't work with vfx attached to these objects although the objects in game that have this function are the vfx spawners. I've took a look at it immediately after the first of these spawners were added to the game with a bunch of other modders, but we couldn't get it to work with other vfx unfortunately. Now as for the pond part. When placing these floor decals under water surfaces, they disappear automaticaly. If they don't , you can also switch to the second swatch which makes them to become invisible.


But more important, I've made a totally new pack which contains ALL Fish until now, you can find it here: Ultimate Fish Pack (53 fishspecies)

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
Test Subject
#37 Old 30th Aug 2023 at 2:33 PM
Quote: Originally posted by Bakie
First of all, about the invisible function, I know there is a way on how to do this, I even know how to do this, but for some reason this doesn't work with vfx attached to these objects although the objects in game that have this function are the vfx spawners. I've took a look at it immediately after the first of these spawners were added to the game with a bunch of other modders, but we couldn't get it to work with other vfx unfortunately. Now as for the pond part. When placing these floor decals under water surfaces, they disappear automaticaly. If they don't , you can also switch to the second swatch which makes them to become invisible.


But more important, I've made a totally new pack which contains ALL Fish until now, you can find it here: Ultimate Fish Pack (53 fishspecies)



Ya that to bad, well it also may be a problem for me as I was trying to put them in a swimming pool that I made to look like a pond. Thanks for the reply, and keep up the work..
Top Secret Researcher
Original Poster
#38 Old 7th Sep 2023 at 4:46 PM
Quote: Originally posted by Romzarah
Ya that to bad, well it also may be a problem for me as I was trying to put them in a swimming pool that I made to look like a pond. Thanks for the reply, and keep up the work..
The fish should also work and become invisible in a swiiming pool. Just remember to first change the amount of fish before placing them inside the pool, as it will disappear. Also, Place them on the bottom of the pool and raise them up.

Curious at all the mods I made or want to learn how to make mods yourself? Take a look at my BakieGaming YouTube Channel
For the people who would like to support me some more, take a look at my: BakieGaming Patreon page
For a quick mod overview, take a look at my Profile page
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