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Cloning Machine Overhaul

by MAL22 Posted 22nd Mar 2020 at 9:10 PM - Updated 21st Aug 2021 at 11:38 PM by MAL22
50 Comments / replies (Who?) - 1 Thanks Posts


Current version is 2021.08.18 for patch 1.77.146

Most recent update

Version 2021.08.18 - Aug. 18, 2021
  • Fixed an issue that prevented the DNA Cloning menu from appearing properly.

Previous updates

Mod Overview

Please note that strange or unintended results are to be expected. Scroll to the Known Issues section to learn more about the currently known limitations of this mod.

Cloning Machine Overhaul is, as its name implies, an overhaul of the Get To Work cloning machine. It adds a new 'Cloning Settings' category to the cloning machine. This category allows to select, before cloning a sim, a variety of parameters that will directly affect the resulting clone.

For example: The creator could be an elder male and by accessing the cloning machine's parameters and changing the age to 'Child', the family tie to 'Offspring' and the gender to 'female', the resulting clone would be a female child who would be considered as the creator's daughter! There are a ton of possibilities!

Here is a list of features that are currently available:


Cloning Machine Overhaul requires Get To Work.


Remove any existing package and/or script file(s) from previous version(s) of the mod. Extract the new package and/or script file(s) from the archive. Then, drag and drop the newly extracted file(s) in the mods folder of The Sims 4.

Known Issues
  • Clones created using the offspring relationship type setting are uncontrollable and leave the lot immediately after spawning. Entering Manage Worlds and returning to the same family properly adds the clone to the household.
  • Clones with a different sex/gender than the original sim are spawned with the incorrect body mesh. Entering CAS and saving without making any changes will make the game load the proper body mesh and the clone will subsequently have the visually intended sex/gender.

Additional Credits
Sims 4 Studio

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Get to Work
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date | Main file

Size: 36.7 KB · Downloads: 1,325 · 18th Aug 2021
36.7 KB 1,325 18th Aug 2021 | StringTable files for use in S4PE or S4S

Size: 18.1 KB · Downloads: 158 · 1st Aug 2021
18.1 KB 158 1st Aug 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
50 Comments / Replies (Who?) - 35 Feedback Posts, 14 Thanks Posts
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Lab Assistant
#51 Old 31st Aug 2021 at 5:17 PM
Thanks for the great mod. But after the update, it began to issue LE.
<?xml version="1.0" ?><root>
<BetterExceptions><BEversion>v2.03</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>28b080bff7a935f7612e3915</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-08-31 21:43:25</createtime><buildsignature>Local.Unknown.Unknown.</buildsignature><categoryid></categoryid><desyncid>28b080bff7a935f7612e3915</desyncid><systemconfig/><screenshot/><desyncdata>[BE Interceptor] BE intercepted this error from a separate mod log so that it can scan for the issue. (TypeError: 'int' object is not subscriptable) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\", line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\", line 26, in ui_dialog_respond File "D:\mimil\Bureau\Sims 4 Cloning Machine Overhaul\temp\m22lib\utils\", line 12, in _inject File "D:\mimil\Bureau\Sims 4 Cloning Machine Overhaul\temp\m22lib\ui\", line 45, in display_choices_dialog_respond_hook File "", line 11, in _inject File "", line 45, in display_choices_dialog_respond_hook File "T:\InGame\Gameplay\Scripts\Server\ui\", line 145, in dialog_respond File "E:\Builds\MCCC_2021_2_1\mc_cmd_center\", line 712, in respond File "E:\Builds\MCCC_2021_2_1\mc_cmd_center\", line 738, in _handle_response File "E:\Builds\MCCC_2021_2_1\mc_occult\", line 247, in _custom_percentage_choice_vampire File "E:\Builds\MCCC_2021_2_1\mc_occult\", line 256, in _custom_percentage_choice File "E:\Builds\MCCC_2021_2_1\mc_occult\", line 192, in _custom_percentage_type_dialog TypeError: 'int' object is not subscriptablertim=0 Client Session Time: 20.49 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,102,48654 Modded: True SystemInfo: Windows 7 6.1.7600 GPU: NVIDIA GeForce GTX 550 Ti nvd3dumx.dll, GUID: D7B71E3E-5104-11CF-C559-99711BC2DA35 </desyncdata></report>
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