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Harborview [no cc] [Update 1.3 October 23rd, 2022]

by orkahm Posted 28th Oct 2020 at 4:00 PM - Updated 25th Oct 2022 at 4:34 PM by orkahm : New Update/fixes
 
58 Comments / Replies (Who?) - 37 Feedback Posts, 20 Thanks Posts
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Test Subject
#51 Old 23rd Jun 2022 at 8:41 PM
Sadly this isn't working for me. Followed the directions and recommendations but does not show up at all. Such a shame.
Test Subject
#52 Old 9th Jul 2022 at 9:36 PM
I can't get it to work, neighborhood is installed in correct place, but it won't show up on the neighborhood start screen. SC4Terrain shows up in create a neighborhood tho.
Test Subject
#53 Old 11th Jul 2022 at 6:01 PM Last edited by nickkeane : 11th Jul 2022 at 7:24 PM.
I managed to figure it out. There's a hex edit that needs to be made on the ID component for the neighborhood to work and show up with the non-Origin version of the game, mentioned earlier in this topic by simsample.

However, when I went to play the Roomies at the Mortar Complex, the two male Sims spawned stuck in the Women's bathroom and can't get out. Dunno if this is a bug or bad luck lol.
Also, there were no Beds in the Apartment. idk if this is a bug, an oversight, or if the intention was for the player to pick out the beds when u start playing.
Also when using a mod called More Decorative Slots for Maxis Furniture, the Armoire component (LdDarcy_MaxisMoreDecoSlot_Armoire) causes the game to crash when loading the Lazuli Family.
Test Subject
#54 Old 23rd Aug 2022 at 3:39 PM
I looked at your neighborhood to download the file but it still doesn't work on the neighborhood menu, there is still some error and I can't find it, but you have to fix it and rename it, I miss the neighborhood.
Test Subject
#55 Old 4th Oct 2022 at 7:26 AM
Simsample did have the solution on page 1! But it can be very difficult to apply if you're not super technical... So I've uploaded my adjusted .package file for anybody having trouble. Hope it works for you & enjoy! (Remember to delete your NeighborhoodManager.package file to reset your cache)
https://mega.nz/file/DqQmXAbB#b2Jj0...nVWB19HB3n3g5Rk
Lab Assistant
THANKS POST
#56 Old 23rd Oct 2022 at 9:00 AM
Thanks SimSample and TwinCrows, it works perfectly now, excepted the names, all changed and upside down in my non-english game, but it's another problem.
Test Subject
Original Poster
#57 Old 24th Oct 2022 at 12:42 AM
Quote: Originally posted by nickkeane
I managed to figure it out. There's a hex edit that needs to be made on the ID component for the neighborhood to work and show up with the non-Origin version of the game, mentioned earlier in this topic by simsample.

However, when I went to play the Roomies at the Mortar Complex, the two male Sims spawned stuck in the Women's bathroom and can't get out. Dunno if this is a bug or bad luck lol.
Also, there were no Beds in the Apartment. idk if this is a bug, an oversight, or if the intention was for the player to pick out the beds when u start playing.
Also when using a mod called More Decorative Slots for Maxis Furniture, the Armoire component (LdDarcy_MaxisMoreDecoSlot_Armoire) causes the game to crash when loading the Lazuli Family.

Hi, sorry for getting to this late, I will fix the hex asap! For the roomies thing, they should all be in their apartment, so it sounds like bad luck.
Test Subject
Original Poster
#58 Old 24th Oct 2022 at 12:44 AM
Quote: Originally posted by TwinCrows
Simsample did have the solution on page 1! But it can be very difficult to apply if you're not super technical... So I've uploaded my adjusted .package file for anybody having trouble. Hope it works for you & enjoy! (Remember to delete your NeighborhoodManager.package file to reset your cache)
https://mega.nz/file/DqQmXAbB#b2Jj0...nVWB19HB3n3g5Rk

I was about to post the fix, but it looks like you got the hang of it, do you mind if I post this as part of a new update?
Test Subject
THANKS POST
#59 Old 28th Aug 2023 at 4:28 AM
This is a neat hood, thanks for your work! Enjoying this one
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