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Bow At Shrine Re-Enabled

by MizoreYukii Posted 18th Nov 2020 at 2:40 PM - Updated 8th Dec 2020 at 3:40 AM by MizoreYukii : Compatible (Patch 1.69.54.1020)
58 Comments / replies (Who?) - 6 Feedback Posts, 3 Thanks Posts
If you would like to download more free mods, see WIPs of my upcoming mods (like sewing or sword fighting), or support me, I have a Patreon and Ko-fi listed on my Profile.

Updates:
2020 December 7th - Compatible with patch 1.69.54.1020.
2020 November 25th - Updated to add buyable shrines & override version.

Description
I understand why EA had to remove this interaction but I know many also wanted this for their gameplay like I did, so here's this interaction re-enabled for your sims, just click on the shrine and select "Bow". You will need XML Injector for it to appear on the shrine since I did not want to override the object tuning to add this back.

I also made an optional add-on included in the same download that re-enables bowing randomly when sims are hiking. I had taken a look at the files for any other bowing interaction references and noticed this was removed as well. This add-on requires the main bowing interaction .package to work.

Please only choose the Override version or the XML Injector version when downloading. The XML Injector version does not override the object_HikingPOI_CaveShrine and object_HikingPOI_Shrine tuning and instead uses the script to inject the interactions.

Edited Files & Installing
To install, unzip the file and place the .package(s) into your mods folder. Remember to always clear your localthumbcache when adding new mods or CC to ensure the mods/CC work properly.

The main XML Injector version .package does not override anything and should not conflict. But the Override version, and the add-on, overrides the following XML and will conflict with any other mod that overrides/alters the same files.
e882d22f!0000001f!000000000003d12f.hikingTrail_StopPoint_Chooser_POI_Shrine.interaction
e882d22f!0000001f!000000000003d132.hikingTrail_StopPoint_Chooser_POI_Cave.interaction
b61de6b4!0000001f!000000000003d13d.object_HikingPOI_Shrine.object
b61de6b4!0000001f!000000000003d13e.object_HikingPOI_CaveShrine.object
Also overrides the object definition of the buyable shrines for both versions.

Created with patch 1.68.154.1220 (November 11th, 2020).

Credits
Sims4Studio

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Snowy Escape

This is a multi-part download:


Only download ONE of the .zips.

The XML Injector version requires the XML Injector to work and won't conflict with any mods touching the object tuning (the add-on will still conflict).

The Override version does not require the XML Injector but will conflict with any other mod that touches the object tuning.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MizoreYukii_BowAtShrineReEnabled_XMLInjectorVersion.zip

Size: 5.5 KB · Downloads: 4,682 · 26th Nov 2020
5.5 KB 4,682 26th Nov 2020
MizoreYukii_BowAtShrineReEnabled_OverrideVersion.zip

Size: 6.1 KB · Downloads: 1,672 · 26th Nov 2020
6.1 KB 1,672 26th Nov 2020
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
58 Comments / Replies (Who?) - 22 Feedback Posts, 29 Thanks Posts
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Field Researcher
Original Poster
#51 Old 26th Nov 2020 at 2:42 AM
@TheJim07 @ShortyBoo Hello, an override version has been published! For future reference though, XML Injector is a widely used community tool that helps to avoid creating custom scripts because it does the work for us, and doesn't do anything on it's own so won't do anything to your game. I don't really want to make or maintain my own scripts for small mods like these, and it helps to avoid another file in people's games that the game has to read, if they already have XML Injector that is.

@dipali @RayeNation Hello! In case you didn't see the responses, here are the previous kimono textures.

@JasonRMJ @parkjoonho Hello, here are the objects! One wall hanging (the tiger) and two bed textures (some type of pokemon looking characters). There is an override version or new swatches version. These are the only textures with changes related to the topic.

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
#52 Old 27th Nov 2020 at 4:45 PM
Quote:
Originally Posted by MizoreYukii
@TheJim07 @ShortyBoo Hello, an override version has been published! For future reference though, XML Injector is a widely used community tool that helps to avoid creating custom scripts because it does the work for us, and doesn't do anything on it's own so won't do anything to your game. I don't really want to make or maintain my own scripts for small mods like these, and it helps to avoid another file in people's games that the game has to read, if they already have XML Injector that is.

@dipali @RayeNation Hello! In case you didn't see the responses, here are the previous kimono textures.

@JasonRMJ @parkjoonho Hello, here are the objects! One wall hanging (the tiger) and two bed textures (some type of pokemon looking characters). There is an override version or new swatches version. These are the only textures with changes related to the topic.


THANK YOU <3
Test Subject
#53 Old 28th Nov 2020 at 2:19 PM
Quote:
Originally Posted by MizoreYukii
@TheJim07 @ShortyBoo Hello, an override version has been published! For future reference though, XML Injector is a widely used community tool that helps to avoid creating custom scripts because it does the work for us, and doesn't do anything on it's own so won't do anything to your game. I don't really want to make or maintain my own scripts for small mods like these, and it helps to avoid another file in people's games that the game has to read, if they already have XML Injector that is.

@dipali @RayeNation Hello! In case you didn't see the responses, here are the previous kimono textures.

@JasonRMJ @parkjoonho Hello, here are the objects! One wall hanging (the tiger) and two bed textures (some type of pokemon looking characters). There is an override version or new swatches version. These are the only textures with changes related to the topic.


Thanks, I missed the post completely! also thanks for the object textures i wasn't aware they too were changed
Field Researcher
THANKS POST
#54 Old 30th Nov 2020 at 11:31 PM
When this controversy began I suggested they make the default no bow and then have a separate download available for those of us that want it. But nope. So thank you for fixing this
Lab Assistant
#55 Old 3rd Dec 2020 at 8:03 PM
I don't really understand why the team had to remove Yagasuri (arrow feather) pattern for the kimonos to an all straight pattern, it doesn't really relate anything to the Rising Sun. But anyway i'm happy that it was enabled back as an alternative swatch.

Screenshots
Lab Assistant
THANKS POST
#56 Old 8th Dec 2020 at 5:54 PM
Thank you soo much, I was really hoping someone would do this!! Thank you thank you!
Test Subject
THANKS POST
#57 Old 26th Dec 2020 at 6:30 AM
Thanks, at least EA is lazy enough about their pandering to snowflakes to leave this in the game.
Test Subject
#58 Old 5th Apr 2021 at 10:47 AM
Quote:
Originally Posted by MizoreYukii
@TheJim07 @ShortyBoo Hello, an override version has been published! For future reference though, XML Injector is a widely used community tool that helps to avoid creating custom scripts because it does the work for us, and doesn't do anything on it's own so won't do anything to your game. I don't really want to make or maintain my own scripts for small mods like these, and it helps to avoid another file in people's games that the game has to read, if they already have XML Injector that is.

@dipali @RayeNation Hello! In case you didn't see the responses, here are the previous kimono textures.

@JasonRMJ @parkjoonho Hello, here are the objects! One wall hanging (the tiger) and two bed textures (some type of pokemon looking characters). There is an override version or new swatches version. These are the only textures with changes related to the topic.

The links for the kimono textures don't seem to be working anymore.
Field Researcher
Original Poster
#59 Old 5th Apr 2021 at 5:20 PM
Quote:
Originally Posted by Hyunation
The links for the kimono textures don't seem to be working anymore.

@Hyunation They still work, keep refreshing. SFS is very glitchy.

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
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