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Ultimate Townie Default Replacement

by Delijume Posted 23rd Dec 2021 at 12:49 PM - Updated 23rd Dec 2021 at 5:24 PM by Delijume
 
35 Comments / Replies (Who?) - 30 Feedback Posts, 4 Thanks Posts
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Lab Assistant
Original Poster
#26 Old 30th May 2022 at 1:48 AM
Quote: Originally posted by Lucetruce
This probably happened because they weren’t conventerted using the Argon’s Townie Brick.
To fix it, add them to a family and use it to convert them into local again.


I did convert them using Argon’s Townie brick when I made them, but maybe it doesn’t translate after being re-added via subhood. Hmmm… I will have to test it in my game.

But yes, the solution of reconverting them via Argon’s Townie brick should work.
Test Subject
THANKS POST
#27 Old 8th Sep 2022 at 10:11 PM
Thank you so much! It's nice having townies that actually have unique faces instead of the boring face templates. I also appreciate that you made culturally appropriate locals, it always bugged me.
Test Subject
#28 Old 25th Sep 2022 at 5:48 PM
Can anyone help me to get the BV townies only to show up in my vacation hoods please? I've followed all the instructions (I think!) and have multiple subhood mod but I can't get anything to show up. It's not even coming up as a subhood that I can add. Thank you
Lab Assistant
Original Poster
#29 Old 13th Oct 2022 at 10:59 PM
Quote: Originally posted by emmaclmitchell
Can anyone help me to get the BV townies only to show up in my vacation hoods please? I've followed all the instructions (I think!) and have multiple subhood mod but I can't get anything to show up. It's not even coming up as a subhood that I can add. Thank you


If it’s not showing up, the two steps to check would be:

1) Do you have Mootilda’s Subhood Selection fix? (Link is in the install instructions)

2) Did you put the extracted folder that begins with a "B" in your Program Files\...\The Sims 2 Open For Business\TSData\Res\NeighborhoodTemplate directory? Because if you put it anywhere other than there it won’t show up as a subhood you can add (and the townies won’t be added to your hood unless you attach it as a subhood to your current neighborhood).
Test Subject
#30 Old 20th Oct 2022 at 7:59 PM Last edited by ChiaraSiegel : 20th Oct 2022 at 9:33 PM.
I truly need your help : I downloaded Mootilda mod and put the B folders and the N001 in the correct files you indicated and yet it doesn't work. It even totally erased my pleasantview file.
Is it just possible to copy/past file from the characters folder into the other one ?
Test Subject
#31 Old 22nd Oct 2022 at 10:38 AM
I link a post on reddit where I also ask for help in case you want more information.
https://www.reddit.com/r/sims2help/...ke_a_mod_works/
Lab Assistant
Original Poster
#32 Old 24th Oct 2022 at 4:15 PM
Quote: Originally posted by ChiaraSiegel
I link a post on reddit where I also ask for help in case you want more information.
https://www.reddit.com/r/sims2help/...ke_a_mod_works/


Sorry I just saw this. I replied in your thread. Also, no. Sadly not possible to just move around character files in that way (I really wish it were that easy!)
Test Subject
THANKS POST
#33 Old 5th Nov 2022 at 6:27 AM
Nice! I've got to ask though, is there a way to selectively place the vacation townies? For example if I only have Three Lakes, is there a way to only add the townies for that area instead of all of them?
Test Subject
#34 Old 18th Mar 2023 at 3:38 PM
Hello, I love the hard would you have put into recreating Townies. I have used the townies for one of my neighbourhoods however I have decided to create my own for a new neighbourhood I am creating and these townies are still generating in the neighbourhood. I have removed the N001 folder and replaced it with the clean and empty template in the programs files (neighbourhood templates) however no matter what I do this pool of townies continue to generate. Is there anyway to completely remove them?
Lab Assistant
Original Poster
#35 Old 19th Mar 2023 at 9:25 PM
Quote: Originally posted by Jaysta
Hello, I love the hard would you have put into recreating Townies. I have used the townies for one of my neighbourhoods however I have decided to create my own for a new neighbourhood I am creating and these townies are still generating in the neighbourhood. I have removed the N001 folder and replaced it with the clean and empty template in the programs files (neighbourhood templates) however no matter what I do this pool of townies continue to generate. Is there anyway to completely remove them?


That is odd! I have been able to remove them to create a different set of custom townies in my other neighborhoods. However, I disabled the N001 folder completely and didn’t replace it with the clean and empty version and this prevented any townies from spawning when I created a new hood. Try that and let me know if it works.
Forum Resident
#36 Old 8th Oct 2023 at 7:07 AM Last edited by Sims2Maven : 8th Oct 2023 at 8:47 AM.
It's not quite as easy as stated if you have the Ultimate Collection. You have to look for ...\The Sims 2 Ultimate Collection\Best of Business\EP3\TSData\Res\NeighborhoodTemplate and add the subhood there.

Update: That didn't work either. Something is not right here.
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