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SetHour Cheat

by LazyDuchess Posted 29th Mar 2022 at 10:29 PM
 
24 Comments / Replies (Who?) - 4 Feedback Posts, 19 Thanks Posts
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Field Researcher
#2 Old 29th Mar 2022 at 11:39 PM Last edited by OhRudi : 6th Mar 2023 at 10:09 PM.
first
thanks, great idea
Mad Poster
THANKS POST
#3 Old 30th Mar 2022 at 1:02 AM
Oooh! Thank you so much for this, @LazyDuchess ! Your mods are awesome! :lovestruc

Oh, the memories! I missed this cheat so much when I moved on to The Sims 3 from The Sims 2. I had to learn to play the game as it is, which didn't turn out to be that difficult, just requires some planning ahead on my end for certain events. Never figured out why it wasn't included in the first place. (Also, if I'm not mistaken, I believe someone already created a mod like this before, except, it required waiting for time to sync up to something eventually or something like that, which sounded quite chaotic/hectic.)

Keep up the good work!
Lab Assistant
THANKS POST
#4 Old 30th Mar 2022 at 3:08 AM
Wow, Im waiting for this mod too long and finally happened. Thank you so much for this very useful mod ^^
Scholar
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#5 Old 30th Mar 2022 at 9:23 AM
Excellent! Thank you
Test Subject
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#6 Old 30th Mar 2022 at 8:29 PM
Yes! Need!
Thank you!
I like to make displays, and this'll help immensely.
Virtual gardener
staff: administrator THANKS POST
#7 Old 31st Mar 2022 at 2:34 PM
Lol I was literally talking to someone about this the day before it was released (Although that was with some potential support for setting the days as well)

Thanks for sharing this! I've been happily used the time stone, but I like the cheat approach more, less clutter on my sim's lots :p
Test Subject
THANKS POST
#8 Old 31st Mar 2022 at 7:38 PM
Thank you so much for this, I was gutted when it didn't feature in TS3
Lab Assistant
Original Poster
#9 Old 31st Mar 2022 at 7:39 PM
Quote: Originally posted by Lyralei
Lol I was literally talking to someone about this the day before it was released (Although that was with some potential support for setting the days as well)

Thanks for sharing this! I've been happily used the time stone, but I like the cheat approach more, less clutter on my sim's lots :p

No problem!
Yeah, I wasn't completely happy with the time stone as it had some bugs that were deceivingly hard to sort out. I'm pretty sure I've managed to sort them out in my mod, however.
Test Subject
#10 Old 16th Apr 2022 at 2:03 PM
This is something I've been looking for literally YEARS, thank you soo much! :lovestruc
Test Subject
THANKS POST
#11 Old 7th May 2022 at 6:59 PM
I have wanted this cheat ever since I switched to TS3 from TS2 years ago!!
Test Subject
THANKS POST
#12 Old 9th May 2022 at 12:41 AM
Surprised they didn't add this feature to NRAAS Relativity or something like that ages ago. An essential mod we've always needed. Thanks!
Test Subject
#13 Old 14th May 2022 at 5:26 PM
Quote: Originally posted by chaoticinsanity
Surprised they didn't add this feature to NRAAS Relativity or something like that ages ago. An essential mod we've always needed. Thanks!


Does it conflicts with nRaas Relativity?
Test Subject
THANKS POST
#14 Old 31st May 2022 at 2:00 PM
So many times I found myself trying to use this cheat and being disappointed... lol
Thank you so much! It's really a great mod, so practical!
Lab Assistant
THANKS POST
#15 Old 15th Jun 2022 at 8:43 PM Last edited by Amysmom : 16th Jun 2022 at 4:03 PM.
THANK YOU!! One of the things I miss most from TS2!

edit: Tried it in-game, works perfectly!! thank you! :up: :gjob:
Lab Assistant
THANKS POST
#16 Old 21st Jul 2022 at 5:59 PM
This is a huge help for building. Being able to check the appearance under different lighting without having to go into live mode and wait for ages makes such a difference. Thank you!
Instructor
THANKS POST
#17 Old 5th Aug 2022 at 8:22 PM
I'm having an issue in that after altering the time, the game won't catch up and events fail.
For example, Equestrian Centre has tournaments at 5pm, it gets to 5pm and doesn't trigger, instead it sets the timer to the next day at 5pm - in a loop of never happening.
Also, I get book royalties on Mondays instead of Sunday at 11am - like you can change the time, but this breaks the routines of the game and it doesn't catch up.
So yes, great idea for a mod, but any idea how to fix this?
Test Subject
THANKS POST
#18 Old 26th Aug 2022 at 9:42 PM
LD, you are a saint. Thank you so much for this and all the other amazing mods you've created!
Lab Assistant
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#19 Old 28th Sep 2022 at 6:18 PM
Sound's insteresing mod
Test Subject
THANKS POST
#20 Old 7th Oct 2022 at 7:59 AM
tysm <33
Test Subject
THANKS POST
#21 Old 22nd Oct 2022 at 4:53 AM
Your contributions to TS3 are phenomenal! I love all your mods! Keep up the good work!
Test Subject
THANKS POST
#22 Old 22nd Nov 2022 at 6:27 PM
Insert here: "Becareful he's a hero" spiderman meme
Test Subject
THANKS POST
#23 Old 30th Mar 2023 at 1:58 AM
Interesting that I found this cheat exactly a year to the day that it was shared here! =D I'm new to this site, so hopefully this works for me! I didn't find a mods/package folder, but rather a mods/overrides folder, so I dropped the file in there. Let's see if I know what I'm doing now! LOL =D
Test Subject
THANKS POST
#24 Old 13th Jun 2023 at 5:35 PM
Thanks for reviving this game with your incredible mods!
Test Subject
#25 Old 28th Jul 2023 at 4:16 AM
Quote: Originally posted by Amazon77
I'm having an issue in that after altering the time, the game won't catch up and events fail.
For example, Equestrian Centre has tournaments at 5pm, it gets to 5pm and doesn't trigger, instead it sets the timer to the next day at 5pm - in a loop of never happening.
Also, I get book royalties on Mondays instead of Sunday at 11am - like you can change the time, but this breaks the routines of the game and it doesn't catch up.
So yes, great idea for a mod, but any idea how to fix this?


The best advice I can give you is to just save your game (before the event occurs) and then reload your save after using the cheat, or at least, that seemed to work for me.