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More Senarios Upon Moving

by Lyralei Posted 1st Jun 2022 at 1:55 PM - Updated 9th Jun 2022 at 10:40 AM by Lyralei
 
15 Comments / Replies (Who?) - 8 Feedback Posts, 6 Thanks Posts
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Instructor
THANKS POST
#2 Old 1st Jun 2022 at 2:09 PM
I play TS3 since base game release and I never EVER saw this move-in scenarios. Ever. So I can't wait to try this, finally! Thank you!
Test Subject
THANKS POST
#3 Old 1st Jun 2022 at 2:14 PM
I have been playing this game since it was release and I have NEVER seen scenarios before! This is the first time I've heard of them in game- as in dev created. I always assumed scenarios were just player challenges and stories.
Virtual gardener
staff: administrator
Original Poster
#4 Old 1st Jun 2022 at 2:50 PM
Quote: Originally posted by Flora2
I play TS3 since base game release and I never EVER saw this move-in scenarios. Ever. So I can't wait to try this, finally! Thank you!


Thanks!

This tends to fly over people's heads when you loyally play your legacy save Since these scenarios only have like a 30% of happening whenever you start a new save. So this mod should make it happen more when regularly moving
Scholar
THANKS POST
#5 Old 1st Jun 2022 at 4:52 PM
I had only had one scenario a few months ago in a new world I was trying out - the litter and rats one (if that's one of them) in all the years I've been playing this game! I had no idea it was a thing lol. I haven't seen it since Thanks for this mod, Lyralei! :D
Lab Assistant
THANKS POST
#6 Old 1st Jun 2022 at 10:57 PM
I hardly ever get these scenarios. Thanks so much! Maybe now my Sims can see them more often.
Test Subject
THANKS POST
#7 Old 3rd Jun 2022 at 6:43 AM
I added this mod to my game as soon as I saw it released and played with it for the first time yesterday - albeit not moving my household, just with it in the game. Interestingly, I was given a scenario prompt anyway, in the middle of regular gameplay. I can't quite recall what exactly I was doing at the time, maybe a sim came off work and moved home or went to a community lot, but I assume that story progression might have moved another household in the background. In case this turns out to be a bug, I wanted to report it.
Thank you for creating this, I like these little challenges!
Test Subject
#8 Old 3rd Jun 2022 at 2:09 PM
Letting you know, I moved in a new household from the bin in edit town mode and a move in scenario popped up. Exciting!
Lab Assistant
#9 Old 5th Jun 2022 at 12:52 AM
Hi Lyralei, I just wanted to report a glitch. I've had the same challenge pop up twice now, in a household that I have not moved. First time happened in the morning during breakfast, second time while my sim was sleeping. I'm not sure why it is triggering when no move is happening. I do have a lot of other mods, so I'm not sure if maybe something is conflicting? Anyway, just wanted to let you know.
Screenshots
Virtual gardener
staff: administrator
Original Poster
#10 Old 9th Jun 2022 at 10:24 AM Last edited by Lyralei : 9th Jun 2022 at 10:40 AM.
Oh! I think I see what it is @nobodysgirl333 and @Vascera !

If you have NRaas and nraas moves families around, then technically this can trigger as well. I should add an extra check of making sure the game triggered the event for the active family. I'll release the update in a bit!

EDIT: Allrighty! Released the fix This should fix the issue!
Lab Assistant
#11 Old 11th Jun 2022 at 8:54 PM
Quote: Originally posted by Lyralei
Oh! I think I see what it is @nobodysgirl333 and @Vascera !

If you have NRaas and nraas moves families around, then technically this can trigger as well. I should add an extra check of making sure the game triggered the event for the active family. I'll release the update in a bit!

EDIT: Allrighty! Released the fix This should fix the issue!


Thank you so much!
Test Subject
#12 Old 20th Jun 2022 at 1:45 PM
Quote: Originally posted by Lyralei
Oh! I think I see what it is @nobodysgirl333 and @Vascera !

If you have NRaas and nraas moves families around, then technically this can trigger as well. I should add an extra check of making sure the game triggered the event for the active family. I'll release the update in a bit!

EDIT: Allrighty! Released the fix This should fix the issue!


is this mod compatible with blennus's Special Challenges are triggered more (or less) often (compatible with all versions incl 1.67) mod ?

https://modthesims.info/d/430957/sp...-incl-1-67.html
Lab Assistant
#13 Old 20th Jun 2022 at 7:36 PM
Quote: Originally posted by grand_310
is this mod compatible with blennus's Special Challenges are triggered more (or less) often (compatible with all versions incl 1.67) mod ?

https://modthesims.info/d/430957/sp...-incl-1-67.html


I've been using both without issue. Seems to be fine.
Virtual gardener
staff: administrator
Original Poster
#14 Old 1st Jul 2022 at 1:13 PM
Quote: Originally posted by grand_310
is this mod compatible with blennus's Special Challenges are triggered more (or less) often (compatible with all versions incl 1.67) mod ?

https://modthesims.info/d/430957/sp...-incl-1-67.html


The mod is basically a 99% EA, so if the download said something with "Will conflict with EA's Senarioes" then this mod automatically will too I just added an event trigger on the "move houses".
Test Subject
THANKS POST
#15 Old 13th Aug 2022 at 4:09 AM
Thank you! I love the challenges and will enjoy giving this a try.
Test Subject
#16 Old 13th Jan 2023 at 11:34 AM
Hi, I like this mod a lot, I only adress this problem because it rarely occures. When I'm moving and there is a scenario with the housekeeper, after they come, no matter what button I click, I can't call the housekeeper anymore. I mean I can call them but after they come once, they don't come anymore and I have to do it again and again. Could you please fix that bug? Thank you!