MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

One with Nature

by spherefish Posted 20th Nov 2022 at 12:33 PM - Updated 30th Dec 2022 at 6:54 PM by spherefish
 
65 Comments / Replies (Who?) - 32 Feedback Posts, 32 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 3 of 3
Test Subject
Original Poster
#51 Old 25th Dec 2022 at 11:39 PM
Quote: Originally posted by RJ Sim
I'm sorry but the woman with red hair in screenshots, do you know where you got her hair from?

Heya! I think I got it from here.
Lab Assistant
#52 Old 29th Dec 2022 at 9:55 PM
Hey there,

Traveling to the Egypt world with World Adventures seems to break the mod. It prevents me from clicking on anything, my Sims teleport in and out of existence and I get a ton of script errors. I retraced my steps without your mod and everything worked fine :/
Test Subject
Original Poster
#53 Old 30th Dec 2022 at 6:58 PM
Quote: Originally posted by SimsProductions
Hey there,

Traveling to the Egypt world with World Adventures seems to break the mod. It prevents me from clicking on anything, my Sims teleport in and out of existence and I get a ton of script errors. I retraced my steps without your mod and everything worked fine :/

Thank you for telling me! This was most likely caused by a bug that was related to the mod checking the weather for certain interactions and it didn't pop up with Nraas Traveler installed, so I didn't notice it in my own game. Hopefully it should be fixed now.
Lab Assistant
THANKS POST
#54 Old 4th Jan 2023 at 6:42 PM
As a player who likes medieval, primitive tribe on an island, or this family is just so~ poor kind of gameplay, this is a mod I can strongly appreciate. Thank you.
Lab Assistant
#55 Old 8th Jan 2023 at 9:38 AM
I made a mistake in the translation, it should be better now
Attached files:
File Type: rar  TranslationES-MEX.rar (2.8 KB, 6 downloads)
Test Subject
THANKS POST
#56 Old 25th Jan 2023 at 12:35 AM
If you ever update this mod I would love the option for kids to play in ponds and marsh areas that would be super cool.
Lab Assistant
THANKS POST
#57 Old 12th Feb 2023 at 5:32 PM
I've always wanted to get the hygiene up in the Open Waters instead of a shower. So annoying when playing the Castaway Challenge. THANK YOU AGAIN :D
Lab Assistant
THANKS POST
#58 Old 17th Feb 2023 at 11:20 PM
I love this mod, thank you. Just one question regarding the distance: "Max distance sims will walk to autonomously bathe in the ocean", It says 200 but I'm confused on the 200. Also, Is the "pool" manual choice or is it Autonomous for the sim, because I have a pool/pond (Labled as community pool in Buy/Build mode)
between the sim lot and the ocean. The sim chooses the ocean everytime.
Test Subject
#59 Old 28th Apr 2023 at 2:21 PM
Default Is this compatible with NRaas Retuner?
Is this compatible with NRaas Retuner?
Test Subject
THANKS POST
#60 Old 29th May 2023 at 3:43 AM
i love this mod so much its going great with my island paradise play through
Test Subject
#61 Old 5th Jun 2023 at 5:43 AM
This mod is AMAZING. Looking forward to using this with my castaway-style gameplay.
Test Subject
THANKS POST
#62 Old 28th Jun 2023 at 5:48 PM Last edited by D.J.ELMME : 29th Jun 2023 at 11:44 AM.
Brilliant mod! I modified some of the text strings to keep it consistent with the mood of the game.

For example
Pee here = Answer Nature's Call

Edit: Strange bug, so when my Sim Pee's their bladder motive becomes static and the hygiene need drops super slow. When they visit their home lot it becomes normal again.

Edit 2: TIL that this is not a bug but game design. If there is no toilet on a lot/community lot motive decay freezes.
Test Subject
THANKS POST
#63 Old 27th Aug 2023 at 4:55 PM
NO WAY. all this time i looked for loopholes for my stranded island sims when this mod was here for almost a whole year. amazing!!
Test Subject
#64 Old 29th Aug 2023 at 12:39 PM
I love this mod! I always send my sim family on an outing on a beach, which is perfect especially if there is no bathroom.


However, I'm having difficulty getting them to take a "sponge bath". Every time I click on it, they simply board a boat and go elsewhere. it's quite annoying.
I tried editing/smoothing the shore and they still do that.

if you're planning to make a second version of this mod, it would be great if this issue would be fixed.

thanks again, still love this mod.
Lab Assistant
#65 Old 14th Jan 2024 at 7:49 PM
amazing work.
I hope you have time still to update the mod. maybe tuning the autonomy of sponge bathing down. to none if possible.
cause I feel like 9 out of 10 times my sims out of town, they automatically go somewhere for sponge bathing. sometimes on the other side of town. and otw there they get stuck on a water taxi somehow.
anywhoo, thank you
Test Subject
#66 Old 6th Mar 2024 at 4:01 AM
Quote: Originally posted by intoxicated_andy
amazing work.
I hope you have time still to update the mod. maybe tuning the autonomy of sponge bathing down. to none if possible.
cause I feel like 9 out of 10 times my sims out of town, they automatically go somewhere for sponge bathing. sometimes on the other side of town. and otw there they get stuck on a water taxi somehow.
anywhoo, thank you


In case anyone else is wondering about the same kind of thing.. You should read through the description before installing. The OP clearly states you can tune the interactions with the tuning file, so you can turn whatever you want off or down to suite your play style.
Page 3 of 3